[gnome-mahjongg] Mark Easy map name as translatable
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-mahjongg] Mark Easy map name as translatable
- Date: Fri, 6 Sep 2013 19:35:12 +0000 (UTC)
commit 6b84b2c7151279705dc758bd928bf50b57a29027
Author: Michael Catanzaro <mcatanzaro gnome org>
Date: Fri Sep 6 08:08:37 2013 -0500
Mark Easy map name as translatable
We additionally need to store only the untranslated name in gsettings,
as we do with the non-builtin maps.
https://bugzilla.gnome.org/show_bug.cgi?id=704606
data/translatable_game_names.h | 1 +
src/map.vala | 4 ++--
2 files changed, 3 insertions(+), 2 deletions(-)
---
diff --git a/data/translatable_game_names.h b/data/translatable_game_names.h
index 223031d..8b7fa0e 100644
--- a/data/translatable_game_names.h
+++ b/data/translatable_game_names.h
@@ -3,6 +3,7 @@
* Add this file to your project's POTFILES.in.
* DO NOT compile it as part of your application.
*/
+NC_("mahjongg map name", "Easy")
NC_("mahjongg map name", "The Ziggurat")
NC_("mahjongg map name", "Four Bridges")
NC_("mahjongg map name", "Cloud")
diff --git a/src/map.vala b/src/map.vala
index 52ece91..8b4ad58 100644
--- a/src/map.vala
+++ b/src/map.vala
@@ -48,7 +48,7 @@ public class Map
public Map.test ()
{
- name = dpgettext2 (null, "mahjongg map name", "Test");
+ name = "Test";
score_name = "test";
slots.append (new Slot (0, 0, 0));
slots.append (new Slot (2, 0, 0));
@@ -62,7 +62,7 @@ public class Map
public Map.builtin ()
{
- name = dpgettext2 (null, "mahjongg map name", "Easy");
+ name = "Easy";
score_name = "easy";
slots.append (new Slot (13, 7, 4));
slots.append (new Slot (12, 8, 3));
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