[cogl] Created tag 1.15.10
- From: Neil Roberts <nroberts src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] Created tag 1.15.10
- Date: Mon, 2 Sep 2013 18:19:30 +0000 (UTC)
The signed tag '1.15.10' was created.
Tagger: Neil Roberts <neil linux intel com>
Date: Mon Sep 2 19:03:38 2013 +0100
Cogl 1.15.10 (snapshot)
Changes since the last tag '1.15.8':
Chun-wei Fan (11):
Update Visual Studio Property Sheets
Visual Studio Projects: Use Custom Build Rules
MSVC Projects: Add project templates for cogl-path
MSVC builds: Update "Installation" of Headers
cogl/cogl-bitmap-conversion.c: Include missed header
cogl-path: Add a symbols file
Fix the Windows Resource Files
MSVC Builds: Update Predefined cogl-defines.h
Update cogl.symbols
cogl/cogl-offscreen.h: Fix deprecation macro placement
Add Autotools Items to Complete the Cogl-Path MSVC Projects
Damien Lespiau (1):
texture-rectangle: Initialize is_foreign
Giovanni Campagna (1):
kms: add public API to override the default configuration of outputs
Jasper St. Pierre (3):
Update .gitignore
Fix introspection issues
Update .gitignore
Neil Roberts (14):
Add a cogl-point-sprites example
cogl-path: Generate the primitive before using it for clipping
renderer: Only check certain constraints when selecting a driver
renderer: Don't allow the COGL_DRIVER env var to override application
gles2: Use GL_ES instead of __VERSION__ for setting precision
docs: Fix the documentation for texture coordinates in snippets
Always add the #version pragma to shaders
Add the cogl_point_coord snippet builtin
Add a conformance test for using cogl_point_coord in a shader
Fix building the conformance and unit tests on mingw32
Fix generating the unit test wrappers when building with MingW32
Add unit test to verify that modifying uniforms doesn't create chain
Updates NEWS for the 1.15.10 release
Release 1.15.10 (snapshot)
Robert Bragg (8):
Post-release version bump to 1.15.9
Update the RELEASING notes
generalize driver description and selection
Adds "webgl" driver
webgl: use DEPTH_STENCIL_ATTACHMENT
renderer: assert CoglPrivateFeatureFlags fit in 32 bits
display: add _set_onscreen_template() api
auto-texture: revert _new_with_size semantics
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