[gegl] operations: attenpt to fix lens-distortion.c
- From: Téo Mazars <teom src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl] operations: attenpt to fix lens-distortion.c
- Date: Thu, 10 Oct 2013 14:09:50 +0000 (UTC)
commit 1962d2daa6bea331a474e69ec2f768551432aea4
Author: Téo Mazars <teo mazars ensimag fr>
Date: Thu Oct 10 16:05:22 2013 +0200
operations: attenpt to fix lens-distortion.c
- Never allocate a too large buffer
- Give it GeglOperationAreaFilter's flavors
- Improve the use of the allocated buffer
- Format fixes and some renaming for clarity
Still not perfect, get_required_for_output may not
be 100% bullet-proof with corner values
operations/common/lens-distortion.c | 328 +++++++++++++++++++++++++----------
1 files changed, 234 insertions(+), 94 deletions(-)
---
diff --git a/operations/common/lens-distortion.c b/operations/common/lens-distortion.c
index ee2ef47..db614e8 100644
--- a/operations/common/lens-distortion.c
+++ b/operations/common/lens-distortion.c
@@ -13,15 +13,15 @@
* You should have received a copy of the GNU Lesser General Public
* License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
*
+ * Lens plug-in - adjust for lens distortion
+ *
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
+ * Copyright (C) 2001-2005 David Hodson <hodsond acm org>
+ * Copyright (C) 2011 Robert Sasu <sasu robert gmail com>
+ * Copyright (C) 2013 Téo Mazars <teo mazars ensimag fr>
*
- * Lens plug-in - adjust for lens distortion
- * Copyright (C) 2001-2005 David Hodson hodsond acm org
* Many thanks for Lars Clausen for the original inspiration,
* useful discussion, optimisation and improvements.
- * Framework borrowed from many similar plugins...
- *
- * Copyright (C) 2011 Robert Sasu <sasu robert gmail com>
*/
#include "config.h"
@@ -36,6 +36,7 @@ gegl_chant_double (main, _("Main"),
gegl_chant_double (zoom, _("Zoom"),
-100.0, 100.0, 0.0,
_("Main value of distortion"))
+
gegl_chant_double (edge, _("Edge"),
-100.0, 100.0, 0.0,
_("Edge value of distortion"))
@@ -59,6 +60,17 @@ gegl_chant_double (y_shift, _("Y shift"),
#include "gegl-chant.h"
#include <math.h>
+#include <stdio.h>
+
+#define SQR(x) ((x)*(x))
+
+#define MIN3(x,y,z) (MIN (MIN ((x),(y)),(z)))
+
+#define MAX3(x,y,z) (MAX (MAX ((x),(y)),(z)))
+
+#define MAX_WH 1024
+#define CHUNK_SIZE 512
+
typedef struct
{
@@ -69,76 +81,186 @@ typedef struct
gdouble rescale;
gdouble brighten;
gdouble norm;
-} LensDistortion;
+} LensValues;
+
static void
-lens_setup_calc (GeglChantO *o,
- GeglRectangle boundary,
- LensDistortion *old)
+reorder (gdouble *low,
+ gdouble *high)
{
- old->norm = 4.0 / (boundary.width * boundary.width +
- boundary.height * boundary.height);
-
- old->centre_x = boundary.width * (100.0 + o->x_shift) / 200.0;
- old->centre_y = boundary.height * (100.0 + o->y_shift) / 200.0;
- old->mult_sq = o->main / 200.0;
- old->mult_qd = o->edge / 200.0;
- old->rescale = pow (2.0, -o->zoom / 100.0);
- old->brighten = -o->brighten / 10.0;
+ gdouble temp;
+
+ if (*low < *high) return;
+
+ temp = *low;
+ *low = *high;
+ *high = temp;
}
-static GeglRectangle
-get_bounding_box (GeglOperation *operation)
+static LensValues
+lens_setup_calc (GeglChantO *o,
+ GeglRectangle boundary)
{
- GeglRectangle result = {0,0,0,0};
- GeglRectangle *in_rect;
+ LensValues lens;
- in_rect = gegl_operation_source_get_bounding_box (operation, "input");
- if (!in_rect)
- return result;
+ lens.norm = 4.0 / (SQR (boundary.width) + SQR (boundary.height));
+ lens.centre_x = boundary.width * (100.0 + o->x_shift) / 200.0;
+ lens.centre_y = boundary.height * (100.0 + o->y_shift) / 200.0;
+ lens.mult_sq = o->main / 200.0;
+ lens.mult_qd = o->edge / 200.0;
+ lens.rescale = pow (2.0, - o->zoom / 100.0);
+ lens.brighten = - o->brighten / 10.0;
- return *in_rect;
+ return lens;
}
-static GeglRectangle
-get_required_for_output (GeglOperation *operation,
- const gchar *input_pad,
- const GeglRectangle *roi)
+static void
+lens_get_source_coord (gdouble i,
+ gdouble j,
+ gdouble *x,
+ gdouble *y,
+ gdouble *mag,
+ LensValues *lens)
{
- return get_bounding_box (operation);
+ gdouble radius_sq, off_x, off_y, radius_mult;
+
+ off_x = i - lens->centre_x;
+ off_y = j - lens->centre_y;
+
+ radius_sq = SQR (off_x) + SQR (off_y);
+
+ radius_sq *= lens->norm;
+
+ radius_mult = radius_sq * lens->mult_sq + SQR (radius_sq) * lens->mult_qd;
+
+ *mag = radius_mult;
+
+ radius_mult = lens->rescale * (1.0 + radius_mult);
+
+ *x = lens->centre_x + radius_mult * off_x;
+ *y = lens->centre_y + radius_mult * off_y;
}
-static void
-prepare (GeglOperation *operation)
+/* FIXME: not 100% bullet proof */
+static GeglRectangle
+get_required (GeglRectangle *boundary,
+ const GeglRectangle *roi,
+ GeglOperation *operation)
{
- gegl_operation_set_format (operation, "input", babl_format ("RGBA float"));
- gegl_operation_set_format (operation, "output", babl_format ("RGBA float"));
+
+ GeglChantO *o;
+ GeglRectangle area;
+ LensValues lens;
+ gdouble x1, y1, x2, y2, x3, y3, x4, y4, mag;
+ gint x, y, width, height;
+
+ o = GEGL_CHANT_PROPERTIES (operation);
+
+ lens = lens_setup_calc (o, *boundary);
+
+ x = roi->x;
+ y = roi->y;
+ width = roi->width;
+ height = roi->height;
+
+ lens_get_source_coord (x, y, &x1, &y1, &mag, &lens);
+ lens_get_source_coord (x + width, y, &x2, &y2, &mag, &lens);
+ lens_get_source_coord (x, y + height, &x3, &y3, &mag, &lens);
+ lens_get_source_coord (x + width, y + height, &x4, &y4, &mag, &lens);
+
+ /* This is ugly, and happens
+ * with a crazy set of parameters */
+ reorder (&x1, &x2);
+ reorder (&x3, &x4);
+
+ reorder (&y1, &y3);
+ reorder (&y2, &y4);
+
+ if (lens.centre_y > y && lens.centre_y < y + height)
+ {
+ gdouble x5, y5, x6, y6;
+
+ lens_get_source_coord (x, lens.centre_y, &x5, &y5, &mag, &lens);
+ lens_get_source_coord (x + width, lens.centre_y, &x6, &y6, &mag, &lens);
+
+ reorder (&x5, &x6);
+
+ area.x = floor (MIN3 (x1, x3, x5)) - 1;
+ area.width = ceil (MAX3 (x2, x4, x6)) + 3 - area.x;
+ }
+ else
+ {
+ area.x = floor (MIN (x1, x3)) - 1;
+ area.width = ceil (MAX (x2, x4)) + 3 - area.x;
+ }
+
+ if (lens.centre_x > x && lens.centre_x < x + width)
+ {
+ gdouble x5, y5, x6, y6;
+
+ lens_get_source_coord (lens.centre_x, y, &x5, &y5, &mag, &lens);
+ lens_get_source_coord (lens.centre_x, y + height, &x6, &y6, &mag, &lens);
+
+ reorder (&y5, &y6);
+
+ area.y = floor (MIN3 (y1, y2, y5)) - 1;
+ area.height = ceil (MAX3 (y3, y4, y6)) + 3 - area.y;
+ }
+ else
+ {
+ area.y = floor (MIN (y1, y2)) - 1;
+ area.height = ceil (MAX (y3, y4)) + 3 - area.y;
+ }
+
+ return area;
}
static void
-lens_get_source_coord (gdouble i,
- gdouble j,
- gdouble *x,
- gdouble *y,
- gdouble *mag,
- LensDistortion *o)
+clamp_area (GeglRectangle *area,
+ gdouble center_x,
+ gdouble center_y)
{
- gdouble radius_sq, off_x, off_y, radius_mult;
+ if (center_x <= area->x || area->width < 1)
+ {
+ area->width = CLAMP (area->width, 1, MAX_WH);
+ }
+ else
+ {
+ area->x += area->width - CLAMP (area->width, 1, MAX_WH);
+ area->width = CLAMP (area->width, 1, MAX_WH);
+ }
- off_x = i - o->centre_x;
- off_y = j - o->centre_y;
- radius_sq = (off_x * off_x) + (off_y * off_y);
+ if (center_y <= area->y || area->height < 1)
+ {
+ area->height = CLAMP (area->height, 1, MAX_WH);
+ }
+ else
+ {
+ area->y += area->height - CLAMP (area->height, 1, MAX_WH);
+ area->height = CLAMP (area->height, 1, MAX_WH);
+ }
+}
- radius_sq *= o->norm;
+static GeglRectangle
+get_required_for_output (GeglOperation *operation,
+ const gchar *input_pad,
+ const GeglRectangle *roi)
+{
+ GeglRectangle *boundary;
- radius_mult = radius_sq * o->mult_sq + radius_sq * radius_sq * o->mult_qd;
+ boundary = gegl_operation_source_get_bounding_box (operation, "input");
- *mag = radius_mult;
- radius_mult = o->rescale * (1.0 + radius_mult);
+ if (strcmp (input_pad, "input") || !boundary)
+ return *GEGL_RECTANGLE (0, 0, 0, 0);
- *x = o->centre_x + radius_mult * off_x;
- *y = o->centre_y + radius_mult * off_y;
+ return get_required (boundary, roi, operation);
+}
+static void
+prepare (GeglOperation *operation)
+{
+ gegl_operation_set_format (operation, "input", babl_format ("RGBA float"));
+ gegl_operation_set_format (operation, "output", babl_format ("RGBA float"));
}
/*
@@ -176,26 +298,24 @@ lens_cubic_interpolate (gfloat *src,
vp1 = ((-1.5 * dy + 2.0) * dy + 0.5) * dy;
vp2 = (0.5 * dy - 0.5) * dy * dy;
- /* Note: if dst_depth < src_depth, we calculate unneeded pixels here */
- /* later - select or create index array */
for (c = 0; c < 4 * 4; ++c)
{
- verts[c] = vm1 * src[c] + v * src[c+row_stride] +
- vp1 * src[c+row_stride*2] + vp2 * src[c+row_stride*3];
+ verts[c] = vm1 * src[c] + v * src[c + row_stride] +
+ vp1 * src[c + row_stride * 2] + vp2 * src[ c + row_stride * 3];
}
for (c = 0; c < 4; ++c)
{
gfloat result;
- result = um1 * verts[c] + u * verts[c+4] +
- up1 * verts[c+4*2] + up2 * verts[c+4*3];
+ result = um1 * verts[c] + u * verts[c + 4] +
+ up1 * verts[c + 4 * 2] + up2 * verts[c + 4 * 3];
- result *= brighten;
+ if (c != 3)
+ result *= brighten;
dst[c] = CLAMP (result, 0.0, 1.0);
}
-
}
static void
@@ -204,7 +324,7 @@ lens_distort_func (gfloat *src_buf,
const GeglRectangle *extended,
const GeglRectangle *result,
const GeglRectangle *boundary,
- LensDistortion old,
+ LensValues *lens,
gint xx,
gint yy,
GeglBuffer *input)
@@ -217,9 +337,10 @@ lens_distort_func (gfloat *src_buf,
temp[0] = temp[1] = temp[2] = temp[3] = 0.0;
- lens_get_source_coord ((gdouble)xx, (gdouble)yy, &sx, &sy, &mag, &old);
+ lens_get_source_coord ((gdouble) xx, (gdouble) yy, &sx, &sy, &mag, lens);
- brighten = 1.0 + mag * old.brighten;
+ /* pseudo gamma transformation, since the input is scRGB */
+ brighten = pow (MAX (1.0 + mag * lens->brighten, 0.0), 2.4);
x_int = floor (sx);
dx = sx - x_int;
@@ -233,31 +354,31 @@ lens_distort_func (gfloat *src_buf,
{
gint b;
- if (x >= extended->x && x<(extended->x + extended->width)
+ if (x >= extended->x && x< (extended->x + extended->width)
&& y >= extended->y && y < (extended->y + extended->height))
{
gint src_off;
src_off = (y - extended->y) * extended->width * 4 +
(x - extended->x) * 4;
- for (b=0; b<4; b++)
- temp[b] = src_buf[src_off++];
+ for (b = 0; b < 4; b++)
+ temp[b] = src_buf[src_off++];
}
- else if (x >= boundary->x && x < boundary->x + boundary->width &&
- y >= boundary->y && y < boundary->y + boundary->height)
+ else
{
gegl_buffer_sample (input, x, y, NULL, temp,
babl_format ("RGBA float"),
- GEGL_SAMPLER_CUBIC,
- GEGL_ABYSS_NONE);
+ GEGL_SAMPLER_LINEAR,
+ GEGL_ABYSS_CLAMP);
}
- else
+
+ if (x < boundary->x || x >= (boundary->x + boundary->width) ||
+ y < boundary->y || y >= (boundary->y + boundary->height))
{
- for (b=0; b<4; b++)
- temp[b] = 0.0;
+ temp[3] = 0.0;
}
- for (b=0; b<4; b++)
+ for (b = 0; b < 4; b++)
pixel_buffer[offset++] = temp[b];
}
}
@@ -265,7 +386,8 @@ lens_distort_func (gfloat *src_buf,
lens_cubic_interpolate (pixel_buffer, temp, dx, dy, brighten);
offset = (yy - result->y) * result->width * 4 + (xx - result->x) * 4;
- for (x=0; x<4; x++)
+
+ for (x = 0; x < 4; x++)
dst_buf[offset++] = temp[x];
}
@@ -276,32 +398,51 @@ process (GeglOperation *operation,
const GeglRectangle *result,
gint level)
{
- GeglChantO *o = GEGL_CHANT_PROPERTIES (operation);
- LensDistortion old_lens;
- GeglRectangle boundary = *gegl_operation_source_get_bounding_box
- (operation, "input");
+ GeglChantO *o = GEGL_CHANT_PROPERTIES (operation);
+ LensValues lens;
+ GeglRectangle boundary;
+ gint i, j;
+ gfloat *src_buf, *dst_buf;
+
+ boundary = *gegl_operation_source_get_bounding_box (operation, "input");
+ lens = lens_setup_calc (o, boundary);
- gint x, y;
- gfloat *src_buf, *dst_buf;
+ src_buf = g_new0 (gfloat, SQR (MAX_WH) * 4);
+ dst_buf = g_new0 (gfloat, SQR (CHUNK_SIZE) * 4);
- src_buf = g_new0 (gfloat, result->width * result->height * 4);
- dst_buf = g_new0 (gfloat, result->width * result->height * 4);
+ for (j = 0; (j-1) * CHUNK_SIZE < result->height; j++)
+ for (i = 0; (i-1) * CHUNK_SIZE < result->width; i++)
+ {
+ GeglRectangle chunked_result;
+ GeglRectangle area;
+ gint x, y;
- lens_setup_calc (o, boundary, &old_lens);
+ chunked_result = *GEGL_RECTANGLE (result->x + i * CHUNK_SIZE,
+ result->y + j * CHUNK_SIZE,
+ CHUNK_SIZE, CHUNK_SIZE);
- gegl_buffer_get (input, result, 1.0, babl_format ("RGBA float"), src_buf,
- GEGL_AUTO_ROWSTRIDE, GEGL_ABYSS_NONE);
+ gegl_rectangle_intersect (&chunked_result, &chunked_result, result);
- for (y = result->y; y < result->y + result->height; y++)
- for (x = result->x; x < result->x + result->width; x++)
- {
- lens_distort_func (src_buf, dst_buf, result, result, &boundary,
- old_lens, x, y, input);
- }
+ if (chunked_result.width < 1 || chunked_result.height < 1)
+ continue;
+ area = get_required (&boundary, &chunked_result, operation);
- gegl_buffer_set (output, result, 0, babl_format ("RGBA float"),
- dst_buf, GEGL_AUTO_ROWSTRIDE);
+ clamp_area (&area, lens.centre_x, lens.centre_y);
+
+ gegl_buffer_get (input, &area, 1.0, babl_format ("RGBA float"), src_buf,
+ GEGL_AUTO_ROWSTRIDE, GEGL_ABYSS_CLAMP);
+
+ for (y = chunked_result.y; y < chunked_result.y + chunked_result.height; y++)
+ for (x = chunked_result.x; x < chunked_result.x + chunked_result.width; x++)
+ {
+ lens_distort_func (src_buf, dst_buf, &area, &chunked_result, &boundary,
+ &lens, x, y, input);
+ }
+
+ gegl_buffer_set (output, &chunked_result, 0, babl_format ("RGBA float"),
+ dst_buf, GEGL_AUTO_ROWSTRIDE);
+ }
g_free (dst_buf);
g_free (src_buf);
@@ -337,7 +478,6 @@ gegl_chant_class_init (GeglChantClass *klass)
filter_class = GEGL_OPERATION_FILTER_CLASS (klass);
operation_class->prepare = prepare;
- operation_class->get_bounding_box = get_bounding_box;
operation_class->get_required_for_output = get_required_for_output;
filter_class->process = process;
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