[banshee] Gio: fix typo "metadeta" -> "metadata"
- From: Andrés Aragoneses <aaragoneses src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [banshee] Gio: fix typo "metadeta" -> "metadata"
- Date: Fri, 4 Oct 2013 17:27:21 +0000 (UTC)
commit e8ea629167a4e4370176c6be9016c2f1f9eb2eea
Author: Andrés G. Aragoneses <knocte gmail com>
Date: Fri Oct 4 19:25:38 2013 +0200
Gio: fix typo "metadeta" -> "metadata"
No change of behaviour in this commit.
src/Backends/Banshee.Gio/Banshee.Gio.csproj | 2 +-
...MetadetaSource.cs => GioDriveMetadataSource.cs} | 0
.../LowLevel/RawBlockDevice.cs | 2 +-
.../Banshee.Hardware.Gio/LowLevel/RawVolume.cs | 2 +-
src/Backends/Banshee.Gio/Makefile.am | 2 +-
5 files changed, 4 insertions(+), 4 deletions(-)
---
diff --git a/src/Backends/Banshee.Gio/Banshee.Gio.csproj b/src/Backends/Banshee.Gio/Banshee.Gio.csproj
index 1b129fd..f9092c0 100644
--- a/src/Backends/Banshee.Gio/Banshee.Gio.csproj
+++ b/src/Backends/Banshee.Gio/Banshee.Gio.csproj
@@ -80,7 +80,6 @@
<Compile Include="Banshee.Hardware.Gio\DeviceMediaCapabilities.cs" />
<Compile Include="Banshee.Hardware.Gio\DiscVolume.cs" />
<Compile Include="Banshee.Hardware.Gio\HardwareManager.cs" />
- <Compile Include="Banshee.Hardware.Gio\LowLevel\GioDriveMetadetaSource.cs" />
<Compile Include="Banshee.Hardware.Gio\LowLevel\GioMetadataSource.cs" />
<Compile Include="Banshee.Hardware.Gio\LowLevel\GioVolumeMetadataSource.cs" />
<Compile Include="Banshee.Hardware.Gio\LowLevel\IMetadataSource.cs" />
@@ -94,6 +93,7 @@
<Compile Include="Banshee.Hardware.Gio\UsbDevice.cs" />
<Compile Include="Banshee.Hardware.Gio\UsbVolume.cs" />
<Compile Include="Banshee.Hardware.Gio\Volume.cs" />
+ <Compile Include="Banshee.Hardware.Gio\LowLevel\GioDriveMetadataSource.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Banshee.Gio.addin.xml">
diff --git a/src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/GioDriveMetadetaSource.cs
b/src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/GioDriveMetadataSource.cs
similarity index 100%
rename from src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/GioDriveMetadetaSource.cs
rename to src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/GioDriveMetadataSource.cs
diff --git a/src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/RawBlockDevice.cs
b/src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/RawBlockDevice.cs
index 60b1017..3711945 100644
--- a/src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/RawBlockDevice.cs
+++ b/src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/RawBlockDevice.cs
@@ -33,7 +33,7 @@ namespace Banshee.Hardware.Gio
{
class RawBlockDevice : RawDevice
{
- public RawBlockDevice (GLib.IDrive drive, Manager manager, GioDriveMetadetaSource gioMetadata,
UdevMetadataSource udevMetadata)
+ public RawBlockDevice (GLib.IDrive drive, Manager manager, GioDriveMetadataSource gioMetadata,
UdevMetadataSource udevMetadata)
: base (manager, gioMetadata, udevMetadata)
{
Drive = drive;
diff --git a/src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/RawVolume.cs
b/src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/RawVolume.cs
index 6b4f482..7277ce9 100644
--- a/src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/RawVolume.cs
+++ b/src/Backends/Banshee.Gio/Banshee.Hardware.Gio/LowLevel/RawVolume.cs
@@ -246,7 +246,7 @@ namespace Banshee.Hardware.Gio
}
return new RawBlockDevice (Volume.Drive,
Manager,
- new GioDriveMetadetaSource (Volume.Drive),
+ new GioDriveMetadataSource (Volume.Drive),
new UdevMetadataSource (device));
}
}
diff --git a/src/Backends/Banshee.Gio/Makefile.am b/src/Backends/Banshee.Gio/Makefile.am
index a4f4188..f1800f5 100644
--- a/src/Backends/Banshee.Gio/Makefile.am
+++ b/src/Backends/Banshee.Gio/Makefile.am
@@ -14,7 +14,7 @@ SOURCES = \
Banshee.Hardware.Gio/DeviceMediaCapabilities.cs \
Banshee.Hardware.Gio/DiscVolume.cs \
Banshee.Hardware.Gio/HardwareManager.cs \
- Banshee.Hardware.Gio/LowLevel/GioDriveMetadetaSource.cs \
+ Banshee.Hardware.Gio/LowLevel/GioDriveMetadataSource.cs \
Banshee.Hardware.Gio/LowLevel/GioMetadataSource.cs \
Banshee.Hardware.Gio/LowLevel/GioVolumeMetadataSource.cs \
Banshee.Hardware.Gio/LowLevel/IMetadataSource.cs \
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