[clutter/clutter-1.14] paint-nodes: Use the correct wrap mode for TextureNode



commit 48d8e1d48e0f77cec1a30423cdca4450b82b9d69
Author: Emmanuele Bassi <ebassi gnome org>
Date:   Thu Jul 4 16:32:58 2013 +0100

    paint-nodes: Use the correct wrap mode for TextureNode
    
    If we allow content repeats on the texture nodes, then we need to use
    the "automatic" wrap mode for the texture layer in the pipeline, instead
    of the clamp-to-edge one.
    
    Reported-by: Matthew Watson <matthew endlessm com>
    Signed-off-by: Emmanuele Bassi <ebassi gnome org>
    (cherry picked from commit 5b614cda1cd6032d7a0b1d9823219bc336086246)
    Signed-off-by: Emmanuele Bassi <ebassi gnome org>

 clutter/clutter-paint-nodes.c |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/clutter/clutter-paint-nodes.c b/clutter/clutter-paint-nodes.c
index 506e459..a03a0cb 100644
--- a/clutter/clutter-paint-nodes.c
+++ b/clutter/clutter-paint-nodes.c
@@ -81,7 +81,7 @@ _clutter_paint_node_init_types (void)
                                         COGL_TEXTURE_TYPE_2D);
   cogl_pipeline_set_color (default_texture_pipeline, &cogl_color);
   cogl_pipeline_set_layer_wrap_mode (default_texture_pipeline, 0,
-                                     COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
+                                     COGL_PIPELINE_WRAP_MODE_AUTOMATIC);
 }
 
 /*


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