[chronojump] encoder modes default to linear
- From: Xavier de Blas <xaviblas src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [chronojump] encoder modes default to linear
- Date: Sun, 17 Nov 2013 17:57:16 +0000 (UTC)
commit aec070ca46bdea3229735693ad0df6d7ca1093e2
Author: Xavier de Blas <xaviblas gmail com>
Date: Sun Nov 17 14:09:12 2013 +0100
encoder modes default to linear
src/gui/encoder.cs | 12 +++++-------
1 files changed, 5 insertions(+), 7 deletions(-)
---
diff --git a/src/gui/encoder.cs b/src/gui/encoder.cs
index 919e6de..a8e5c86 100644
--- a/src/gui/encoder.cs
+++ b/src/gui/encoder.cs
@@ -635,17 +635,15 @@ public partial class ChronoJumpWindow
checkbutton_encoder_capture_inertial.Active = false;
- if(str == Constants.EncoderSignalMode.LINEAR.ToString()) {
- radiobutton_encoder_capture_linear.Active = true;
- checkbutton_encoder_capture_inverted.Active = false;
- }
- else if(str == Constants.EncoderSignalMode.LINEARINVERTED.ToString()) {
+ if(str == Constants.EncoderSignalMode.LINEARINVERTED.ToString()) {
radiobutton_encoder_capture_linear.Active = true;
checkbutton_encoder_capture_inverted.Active = true;
- }
- else { //(str == Constants.EncoderSignalMode.ROTARY.ToString())
+ } else if(str == Constants.EncoderSignalMode.ROTARY.ToString()) {
radiobutton_encoder_capture_rotary.Active = true;
checkbutton_encoder_capture_inverted.Active = false;
+ } else { //default to linear: (str == Constants.EncoderSignalMode.LINEAR.ToString())
+ radiobutton_encoder_capture_linear.Active = true;
+ checkbutton_encoder_capture_inverted.Active = false;
}
//TODO: fix this to use diameter if needed
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