[gnome-shell] layout: Fix indentation



commit aefe0d3dddbbe12b45185fcd2565a9c5239f56e1
Author: Jasper St. Pierre <jstpierre mecheye net>
Date:   Sat May 18 19:28:45 2013 -0400

    layout: Fix indentation
    
    https://bugzilla.gnome.org/show_bug.cgi?id=696159

 js/ui/layout.js |   38 ++++++++++++++++++--------------------
 1 files changed, 18 insertions(+), 20 deletions(-)
---
diff --git a/js/ui/layout.js b/js/ui/layout.js
index dc7120f..9ad33f1 100644
--- a/js/ui/layout.js
+++ b/js/ui/layout.js
@@ -611,26 +611,24 @@ const LayoutManager = new Lang.Class({
                                                       coordinate: Clutter.BindCoordinate.ALL });
         this._systemBackground.actor.add_constraint(constraint);
 
-        let signalId = this._systemBackground.connect('loaded',
-                                                      Lang.bind(this, function() {
-                                                          this._systemBackground.disconnect(signalId);
-                                                          this._systemBackground.actor.show();
-                                                          global.stage.show();
-
-                                                          this.emit('startup-prepared');
-
-                                                          // We're mostly prepared for the startup animation
-                                                          // now, but since a lot is going on asynchronously
-                                                          // during startup, let's defer the startup 
animation
-                                                          // until the event loop is uncontended and idle.
-                                                          // This helps to prevent us from running the 
animation
-                                                          // when the system is bogged down
-                                                          GLib.idle_add(GLib.PRIORITY_LOW,
-                                                                        Lang.bind(this, function() {
-                                                                            this._startupAnimation();
-                                                                            return false;
-                                                                        }));
-                                                      }));
+        let signalId = this._systemBackground.connect('loaded', Lang.bind(this, function() {
+            this._systemBackground.disconnect(signalId);
+            this._systemBackground.actor.show();
+            global.stage.show();
+
+            this.emit('startup-prepared');
+
+            // We're mostly prepared for the startup animation
+            // now, but since a lot is going on asynchronously
+            // during startup, let's defer the startup animation
+            // until the event loop is uncontended and idle.
+            // This helps to prevent us from running the animation
+            // when the system is bogged down
+            GLib.idle_add(GLib.PRIORITY_LOW, Lang.bind(this, function() {
+                this._startupAnimation();
+                return false;
+            }));
+        }));
     },
 
     _startupAnimation: function() {


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