[gnome-chess] Set human_player to null when there are two humans
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-chess] Set human_player to null when there are two humans
- Date: Mon, 13 May 2013 02:55:05 +0000 (UTC)
commit bb417545669a9feb117e5b7d041bf2895ef1c024
Author: Michael Catanzaro <mike catanzaro gmail com>
Date: Sun May 12 21:50:00 2013 -0500
Set human_player to null when there are two humans
src/gnome-chess.vala | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
---
diff --git a/src/gnome-chess.vala b/src/gnome-chess.vala
index 640d465..78901aa 100644
--- a/src/gnome-chess.vala
+++ b/src/gnome-chess.vala
@@ -434,6 +434,7 @@ public class Application : Gtk.Application
if (black_level == null)
black_level = "normal";
+ human_player = null;
opponent = null;
if (opponent_engine != null)
{
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