[gimp] app: Remove an unused variable and associated dead code.



commit d15f18647e4478f3d2b82700b83a58b9f70ed00d
Author: Mikael Magnusson <mikachu src gnome org>
Date:   Thu May 2 15:03:10 2013 +0200

    app: Remove an unused variable and associated dead code.

 app/core/gimpdrawable-transform.c |   15 +++------------
 1 files changed, 3 insertions(+), 12 deletions(-)
---
diff --git a/app/core/gimpdrawable-transform.c b/app/core/gimpdrawable-transform.c
index 21ed0e3..21c5bcf 100644
--- a/app/core/gimpdrawable-transform.c
+++ b/app/core/gimpdrawable-transform.c
@@ -80,7 +80,6 @@ gimp_drawable_transform_buffer_affine (GimpDrawable           *drawable,
 {
   GeglBuffer  *new_buffer;
   GimpMatrix3  m;
-  GimpMatrix3  inv;
   gint         u1, v1, u2, v2;  /* source bounding box */
   gint         x1, y1, x2, y2;  /* target bounding box */
   GimpMatrix3  gegl_matrix;
@@ -94,18 +93,10 @@ gimp_drawable_transform_buffer_affine (GimpDrawable           *drawable,
   g_return_val_if_fail (new_offset_y != NULL, NULL);
   g_return_val_if_fail (progress == NULL || GIMP_IS_PROGRESS (progress), NULL);
 
-  m   = *matrix;
-  inv = *matrix;
+  m = *matrix;
 
   if (direction == GIMP_TRANSFORM_BACKWARD)
     {
-      /*  keep the original matrix here, so we dont need to recalculate
-       *  the inverse later
-       */
-      gimp_matrix3_invert (&inv);
-    }
-  else
-    {
       /*  Find the inverse of the transformation matrix  */
       gimp_matrix3_invert (&m);
     }
@@ -121,7 +112,7 @@ gimp_drawable_transform_buffer_affine (GimpDrawable           *drawable,
     clip_result = GIMP_TRANSFORM_RESIZE_CLIP;
 
   /*  Find the bounding coordinates of target */
-  gimp_transform_resize_boundary (&inv, clip_result,
+  gimp_transform_resize_boundary (&m, clip_result,
                                   u1, v1, u2, v2,
                                   &x1, &y1, &x2, &y2);
 
@@ -131,7 +122,7 @@ gimp_drawable_transform_buffer_affine (GimpDrawable           *drawable,
 
   gimp_matrix3_identity (&gegl_matrix);
   gimp_matrix3_translate (&gegl_matrix, u1, v1);
-  gimp_matrix3_mult (&inv, &gegl_matrix);
+  gimp_matrix3_mult (&m, &gegl_matrix);
   gimp_matrix3_translate (&gegl_matrix, -x1, -y1);
 
   gimp_gegl_apply_transform (orig_buffer, progress, NULL,


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