[longomatch] Make manual tagging an option for live tagging
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Make manual tagging an option for live tagging
- Date: Wed, 27 Mar 2013 02:30:28 +0000 (UTC)
commit 1131c055a4af34978515c5912d66afb02f16793d
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Wed Mar 27 03:13:04 2013 +0100
Make manual tagging an option for live tagging
LongoMatch.GUI/Gui/MainWindow.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/MainWindow.cs b/LongoMatch.GUI/Gui/MainWindow.cs
index 7420ed3..07de7f4 100644
--- a/LongoMatch.GUI/Gui/MainWindow.cs
+++ b/LongoMatch.GUI/Gui/MainWindow.cs
@@ -429,8 +429,8 @@ namespace LongoMatch.Gui
bool sensitive2 = sensitive && projectType == ProjectType.FileProject;
CloseProjectAction.Sensitive=sensitive;
SaveProjectAction.Sensitive = sensitive;
- TaggingViewAction.Sensitive = sensitive2;
- ManualTaggingViewAction.Sensitive = sensitive2;
+ TaggingViewAction.Sensitive = sensitive;
+ ManualTaggingViewAction.Sensitive = sensitive;
GameUnitsViewAction.Sensitive = sensitive2 && gameUnitsActionVisible;
TimelineViewAction.Sensitive = sensitive2;
ExportProjectAction1.Sensitive = sensitive2;
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