[clutter-gst] examples: add one more javascript example
- From: Lionel Landwerlin <llandwerlin src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter-gst] examples: add one more javascript example
- Date: Mon, 18 Mar 2013 23:39:20 +0000 (UTC)
commit 8cb3397b9a5b9eec45ba8611b1f411a08a3024c2
Author: Lionel Landwerlin <llandwerlin gmail com>
Date: Mon Mar 18 16:14:04 2013 +0000
examples: add one more javascript example
examples/Makefile.am | 1 +
examples/pieces.js | 180 ++++++++++++++++++++++++++++++++++++++++++++++++++
2 files changed, 181 insertions(+), 0 deletions(-)
---
diff --git a/examples/Makefile.am b/examples/Makefile.am
index c9b1130..21ed0d9 100644
--- a/examples/Makefile.am
+++ b/examples/Makefile.am
@@ -40,5 +40,6 @@ EXTRA_DIST = \
vid-panel.png \
video-wall.js \
video-flip.js \
+ pieces.js \
README \
$(NULL)
diff --git a/examples/pieces.js b/examples/pieces.js
new file mode 100644
index 0000000..9415250
--- /dev/null
+++ b/examples/pieces.js
@@ -0,0 +1,180 @@
+/*
+ * Copyright (C) 2013 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General
+ * Public License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+const Lang = imports.lang;
+const Mainloop = imports.mainloop;
+const Gettext = imports.gettext;
+const _ = imports.gettext.gettext;
+const Tweener = imports.tweener.tweener;
+
+const Gio = imports.gi.Gio;
+const GLib = imports.gi.GLib;
+const Clutter = imports.gi.Clutter;
+const ClutterGst = imports.gi.ClutterGst;
+const Cairo = imports.cairo;
+const Mx = imports.gi.Mx;
+
+const COLUMNS = 3;
+const ROWS = 3;
+
+const BIT_WIDTH = 200;
+const BIT_HEIGHT = 200;
+
+if (ARGV.length < 1)
+ throw "Needs 1 arguments : piece.js videofile";
+
+//
+
+Pieces.prototype = {
+ _init: function(rows, columns) {
+ this.rows = rows;
+ this.columns = columns;
+
+ this.array = [];
+ for (let i = 0; i < rows; i++)
+ this.array[i] = [];
+
+ this.gap = { x: columns - 1,
+ y: rows - 1 };
+ },
+
+ _moveToGap: function(fromX, fromY) {
+ let actor = this.array[fromY][fromX];
+
+ this.array[fromY][fromX] = undefined;
+
+ actor.save_easing_state();
+ actor.set_easing_duration(300);
+ actor.set_easing_mode(Clutter.AnimationMode.EASE_OUT_CUBIC);
+
+ actor.set_position(this.gap.x * actor.width,
+ this.gap.y * actor.height);
+
+ actor.restore_easing_state();
+
+ this.array[this.gap.y][this.gap.x] = actor;
+ },
+
+ moveLeft: function() {
+ if (this.gap.x >= this.columns - 1)
+ return;
+
+ this._moveToGap(this.gap.x + 1, this.gap.y);
+ this.gap.x += 1;
+ },
+
+ moveRight: function() {
+ if (this.gap.x <= 0)
+ return;
+
+ this._moveToGap(this.gap.x - 1, this.gap.y);
+ this.gap.x -= 1;
+ },
+
+ moveUp: function() {
+ if (this.gap.y >= this.rows - 1)
+ return;
+
+ this._moveToGap(this.gap.x, this.gap.y + 1);
+ this.gap.y += 1;
+ },
+
+ moveDown: function() {
+ if (this.gap.y <= 0)
+ return;
+
+ this._moveToGap(this.gap.x, this.gap.y - 1);
+ this.gap.y -= 1;
+ },
+
+};
+
+function Pieces(rows, columns) {
+ this._init(rows, columns);
+}
+
+//
+
+Clutter.init(null, null);
+ClutterGst.init(null, null);
+
+let stage = new Clutter.Stage();
+stage.set_size(BIT_WIDTH * 3, BIT_HEIGHT * 3);
+stage.set_user_resizable(true);
+
+let player = new ClutterGst.Playback();
+player.set_filename(ARGV[0]);
+player.set_audio_volume(0.25);
+//let player = new ClutterGst.Camera();
+
+let pieces = new Pieces(ROWS, COLUMNS);
+for (let i = 0; i < ROWS; i++) {
+ for (let j = 0; j < COLUMNS; j++) {
+ if ((i * ROWS + j) >= (ROWS * COLUMNS - 1))
+ break;
+
+ let input = new Clutter.ActorBox({ x1: j / COLUMNS,
+ x2: (j + 1) / COLUMNS,
+ y1: i / ROWS,
+ y2: (i + 1) / ROWS,
+ })
+ let actor = new ClutterGst.Crop({ width: BIT_WIDTH,
+ height: BIT_HEIGHT,
+ player: player,
+ x: BIT_WIDTH * j,
+ y: BIT_HEIGHT * i,
+ input_region: input,
+ });
+ stage.add_actor(actor);
+
+ pieces.array[i][j] = actor;
+ }
+}
+
+player.set_playing(true);
+
+stage.connect('key-press-event', Lang.bind(this, function(actor, event) {
+ switch (event.get_key_symbol()) {
+ case Clutter.Left:
+ pieces.moveLeft();
+ break;
+
+ case Clutter.Right:
+ pieces.moveRight();
+ break;
+
+ case Clutter.Up:
+ pieces.moveUp();
+ break;
+
+ case Clutter.Down:
+ pieces.moveDown();
+ break;
+
+ default:
+ log(event.get_key_symbol());
+ break;
+ }
+}));
+
+stage.show();
+stage.connect('destroy',
+ Lang.bind(this, function() { Clutter.main_quit(); }));
+
+Clutter.main();
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]