[clutter-gst] Do not use deprecated ClutterTexture.



commit 97b1e5ad8c4cabe68553bf4138b1ae5d12535ec3
Author: Andre Moreira Magalhaes (andrunko) <andre magalhaes collabora co uk>
Date:   Tue Oct 16 21:05:30 2012 -0300

    Do not use deprecated ClutterTexture.
    
    - Remove ClutterGstVideoTexture to be replaced by ClutterGstVideoActor.
    - Make cluttersink/autocluttersink gstreamer elements accept a ClutterGstActor instead of a
    ClutterTexture for painting.
    - This patch temporarily disable examples/video-player and some tests requiring
    ClutterGstVideoTexture.

 clutter-gst/Makefile.am                   |    7 +-
 clutter-gst/clutter-gst-auto-video-sink.c |   59 +-
 clutter-gst/clutter-gst-auto-video-sink.h |    3 +-
 clutter-gst/clutter-gst-plugin.c          |    2 +-
 clutter-gst/clutter-gst-types.h           |    2 +-
 clutter-gst/clutter-gst-util.c            |   29 +-
 clutter-gst/clutter-gst-util.h            |    2 -
 clutter-gst/clutter-gst-video-sink.c      |  104 ++--
 clutter-gst/clutter-gst-video-sink.h      |    4 +-
 clutter-gst/clutter-gst-video-texture.c   |  903 -----------------------------
 clutter-gst/clutter-gst-video-texture.h   |  132 -----
 clutter-gst/clutter-gst.h                 |    1 -
 examples/Makefile.am                      |   15 +-
 examples/video-sink-navigation.c          |   33 +-
 examples/video-sink.c                     |   29 +-
 tests/Makefile.am                         |   33 +-
 tests/test-alpha.c                        |   39 +-
 tests/test-rgb-upload.c                   |   23 +-
 tests/test-yuv-upload.c                   |   23 +-
 19 files changed, 181 insertions(+), 1262 deletions(-)
---
diff --git a/clutter-gst/Makefile.am b/clutter-gst/Makefile.am
index 1b78406..37ad5c3 100644
--- a/clutter-gst/Makefile.am
+++ b/clutter-gst/Makefile.am
@@ -27,7 +27,6 @@ source_h =                                    \
        $(srcdir)/clutter-gst-version.h         \
        $(srcdir)/clutter-gst-actor.h   \
        $(srcdir)/clutter-gst-video-sink.h      \
-       $(srcdir)/clutter-gst-video-texture.h   \
        $(srcdir)/clutter-gst-player.h          \
        $(NULL)
 
@@ -43,8 +42,7 @@ source_c =                                    \
        $(srcdir)/clutter-gst-player.c          \
        $(srcdir)/clutter-gst-actor.c           \
        $(srcdir)/clutter-gst-video-sink.c      \
-       $(srcdir)/clutter-gst-video-texture.c   \
-        $(srcdir)/clutter-gst-util.c           \
+       $(srcdir)/clutter-gst-util.c            \
        $(glib_enum_c)                          \
        $(NULL)
 
@@ -109,7 +107,8 @@ libgstclutter_la_SOURCES =  \
 
 plugin_LTLIBRARIES = libgstclutter.la
 
-libgstclutter_la_LIBADD  = $(PLUGIN_LIBS) $(HW_LIBS)
+libgstclutter_la_LIBADD  = $(PLUGIN_LIBS) $(HW_LIBS) \
+       libclutter-gst- CLUTTER_GST_MAJORMINOR@.la
 libgstclutter_la_LDFLAGS =     \
        $(GL_LDFLAGS)           \
        -module -avoid-version  \
diff --git a/clutter-gst/clutter-gst-auto-video-sink.c b/clutter-gst/clutter-gst-auto-video-sink.c
index 4977d5b..c434e9a 100644
--- a/clutter-gst/clutter-gst-auto-video-sink.c
+++ b/clutter-gst/clutter-gst-auto-video-sink.c
@@ -47,7 +47,7 @@ GST_STATIC_PAD_TEMPLATE ("sink",
 enum
 {
   PROP_0,
-  PROP_TEXTURE,
+  PROP_ACTOR,
   PROP_TS_OFFSET
 };
 
@@ -195,21 +195,21 @@ _is_clutter_sink (GstElement * element)
   GParamSpec *pspec;
 
   pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (element),
-      "texture");
+      "actor");
 
   if (pspec == NULL) {
-    GST_DEBUG_OBJECT (element, "don't have a texture property");
+    GST_DEBUG_OBJECT (element, "don't have an actor property");
     return FALSE;
   }
 
-  if (CLUTTER_TYPE_TEXTURE == pspec->value_type ||
-      g_type_is_a (pspec->value_type, CLUTTER_TYPE_TEXTURE)) {
-    GST_DEBUG_OBJECT (element, "has a clutter texture property");
+  if (CLUTTER_GST_TYPE_ACTOR == pspec->value_type ||
+      g_type_is_a (pspec->value_type, CLUTTER_GST_TYPE_ACTOR)) {
+    GST_DEBUG_OBJECT (element, "has an actor property");
     return TRUE;
   }
 
-  GST_WARNING_OBJECT (element, "has texture property, but it's of type %s "
-      "and we expected it to be of type CLUTTER_TYPE_TEXTURE",
+  GST_WARNING_OBJECT (element, "has actor property, but it's of type %s "
+      "and we expected it to be of type CLUTTER_GST_TYPE_ACTOR",
       g_type_name (pspec->value_type));
 
   return FALSE;
@@ -234,7 +234,7 @@ _sinks_discover (ClutterGstAutoVideoSink * bin)
       GST_DEBUG_OBJECT (bin, "Testing %s",
           gst_plugin_feature_get_name (GST_PLUGIN_FEATURE (f)));
 
-      /* Check for a texture property with CLUTTER_TYPE_TEXTURE type */
+      /* Check for an actor property with CLUTTER_GST_TYPE_ACTOR type */
       if (!_is_clutter_sink (el)) {
         gst_object_unref (el);
         continue;
@@ -363,7 +363,7 @@ clutter_gst_auto_video_sink_reconfigure (ClutterGstAutoVideoSink * bin,
 
   /* Now we are ready to add the sink to bin */
   bin->child = gst_object_ref (sink);
-  g_object_set (G_OBJECT (bin->child), "texture", bin->texture,
+  g_object_set (G_OBJECT(bin->child), "actor", bin->actor,
       "ts-offset", bin->ts_offset, NULL);
 
   GST_DEBUG_OBJECT (bin, "going to add %" GST_PTR_FORMAT, bin->child);
@@ -648,7 +648,7 @@ clutter_gst_auto_video_sink_dispose (GObject * object)
     bin->sink_block_pad = NULL;
   }
 
-  bin->texture = NULL;
+  bin->actor = NULL;
 
   G_OBJECT_CLASS (parent_class)->dispose ((GObject *) object);
 }
@@ -668,12 +668,12 @@ clutter_gst_auto_video_sink_finalize (GObject * object)
 }
 
 static void
-clutter_gst_auto_video_sink_set_texture (ClutterGstAutoVideoSink * bin,
-    ClutterTexture * texture)
+clutter_gst_auto_video_sink_set_actor (ClutterGstAutoVideoSink * bin,
+    ClutterGstActor * actor)
 {
-  bin->texture = texture;
+  bin->actor = actor;
   if (bin->setup) {
-    g_object_set (G_OBJECT (bin->child), "texture", texture, NULL);
+    g_object_set (G_OBJECT (bin->child), "actor", actor, NULL);
   }
 }
 
@@ -684,8 +684,8 @@ clutter_gst_auto_video_sink_set_property (GObject * object,
   ClutterGstAutoVideoSink *bin = CLUTTER_GST_AUTO_VIDEO_SINK (object);
 
   switch (prop_id) {
-    case PROP_TEXTURE:
-      clutter_gst_auto_video_sink_set_texture (bin, g_value_get_object (value));
+    case PROP_ACTOR:
+      clutter_gst_auto_video_sink_set_actor (bin, g_value_get_object (value));
       break;
     case PROP_TS_OFFSET:
       bin->ts_offset = g_value_get_int64 (value);
@@ -707,8 +707,8 @@ clutter_gst_auto_video_sink_get_property (GObject * object,
   ClutterGstAutoVideoSink *bin = CLUTTER_GST_AUTO_VIDEO_SINK (object);
 
   switch (prop_id) {
-    case PROP_TEXTURE:
-      g_value_set_object (value, bin->texture);
+    case PROP_ACTOR:
+      g_value_set_object (value, bin->actor);
       break;
     case PROP_TS_OFFSET:
       g_value_set_int64 (value, bin->ts_offset);
@@ -742,19 +742,20 @@ clutter_gst_auto_video_sink_class_init (ClutterGstAutoVideoSinkClass * klass)
       "Josep Torra <support fluendo com>");
 
   /**
-    * ClutterGstAutoVideoSink:texture:
+    * ClutterGstAutoVideoSink:actor:
     *
-    * This is the texture the video is decoded into. It can be any
-    * #ClutterTexture, however Cluter-Gst has a handy subclass,
-    * #ClutterGstVideoTexture, that implements the #ClutterMedia
+    * This is the actor the video is decoded into. It can be any
+    * #ClutterGstActor, however Cluter-Gst has a handy subclass,
+    * #ClutterGstVideoActor, that implements the #ClutterGstPlayer
     * interface.
     */
-  pspec = g_param_spec_object ("texture",
-      "Texture",
-      "Texture the video will be decoded into",
-      CLUTTER_TYPE_TEXTURE, CLUTTER_GST_PARAM_READWRITE);
+  pspec = g_param_spec_object ("actor",
+      "Actor",
+      "Actor the video will be decoded into",
+      CLUTTER_GST_TYPE_ACTOR,
+      CLUTTER_GST_PARAM_READWRITE);
 
-  g_object_class_install_property (oclass, PROP_TEXTURE, pspec);
+  g_object_class_install_property (oclass, PROP_ACTOR, pspec);
 
   g_object_class_install_property (oclass, PROP_TS_OFFSET,
       g_param_spec_int64 ("ts-offset", "TS Offset",
@@ -778,7 +779,7 @@ clutter_gst_auto_video_sink_init (ClutterGstAutoVideoSink * bin)
   GValue val = { 0, };
 
   bin->setup = FALSE;
-  bin->texture = NULL;
+  bin->actor = NULL;
   bin->ts_offset = DEFAULT_TS_OFFSET;
 
   /* Create a ghost pad with no target at first */
diff --git a/clutter-gst/clutter-gst-auto-video-sink.h b/clutter-gst/clutter-gst-auto-video-sink.h
index 59925e5..cfb0d27 100644
--- a/clutter-gst/clutter-gst-auto-video-sink.h
+++ b/clutter-gst/clutter-gst-auto-video-sink.h
@@ -30,6 +30,7 @@
 
 #include <gst/gst.h>
 #include <clutter/clutter.h>
+#include <clutter-gst/clutter-gst-actor.h>
 
 G_BEGIN_DECLS
 
@@ -98,7 +99,7 @@ struct _ClutterGstAutoVideoSink
   gboolean async_pending;
   gboolean setup;
 
-  ClutterTexture *texture;
+  ClutterGstActor *actor;
   GstClockTimeDiff ts_offset;
 
   GMutex lock;
diff --git a/clutter-gst/clutter-gst-plugin.c b/clutter-gst/clutter-gst-plugin.c
index 9eabbaf..741c3e6 100644
--- a/clutter-gst/clutter-gst-plugin.c
+++ b/clutter-gst/clutter-gst-plugin.c
@@ -85,7 +85,7 @@ plugin_init (GstPlugin *plugin)
 GST_PLUGIN_DEFINE (GST_VERSION_MAJOR,
                    GST_VERSION_MINOR,
                    clutter,
-                   "Elements to render to Clutter textures",
+                   "Elements to render to ClutterGst actors",
                    plugin_init,
                    VERSION,
                    "LGPL",        /* license */
diff --git a/clutter-gst/clutter-gst-types.h b/clutter-gst/clutter-gst-types.h
index 7a25822..60f952b 100644
--- a/clutter-gst/clutter-gst-types.h
+++ b/clutter-gst/clutter-gst-types.h
@@ -37,7 +37,7 @@
  * @CLUTTER_GST_SEEK_FLAG_NONE: Fast seeks (key frame boundaries, default)
  * @CLUTTER_GST_SEEK_FLAG_ACCURATE: Accurate seeks (potentially slower)
  *
- * Flags that can be given to clutter_gst_video_texture_set_seek_flags().
+ * Flags that can be given to clutter_gst_player_set_seek_flags().
  *
  * Since: 1.4
  */
diff --git a/clutter-gst/clutter-gst-util.c b/clutter-gst/clutter-gst-util.c
index 4391372..d5b5cb6 100644
--- a/clutter-gst/clutter-gst-util.c
+++ b/clutter-gst/clutter-gst-util.c
@@ -147,7 +147,7 @@ clutter_gst_init (int    *argc,
   gst_plugin_register_static (GST_VERSION_MAJOR,
                              GST_VERSION_MINOR,
                              "cluttersink",
-                             "Element to render to Clutter textures",
+                             "Element to render to ClutterGst actors",
                              _internal_plugin_init,
                              VERSION,
                              "LGPL", /* license */
@@ -227,7 +227,7 @@ clutter_gst_init_with_args (int            *argc,
   gst_plugin_register_static (GST_VERSION_MAJOR,
                              GST_VERSION_MINOR,
                              "cluttersink",
-                             "Element to render to Clutter textures",
+                             "Element to render to ClutterGst actors",
                              _internal_plugin_init,
                              VERSION,
                              "LGPL", /* license */
@@ -239,28 +239,3 @@ clutter_gst_init_with_args (int            *argc,
 
   return CLUTTER_INIT_SUCCESS;
 }
-
-/**
- * clutter_gst_video_sink_new:
- * @texture: a #ClutterTexture
- *
- * Creates a new GStreamer video sink which uses @texture as the target
- * for sinking a video stream from GStreamer.
- *
- * <note>This function has to be called from Clutter's main thread. While
- * GStreamer will spawn threads to do its work, we want all the GL calls to
- * happen in the same thread. Clutter-gst knows which thread it is by
- * assuming this constructor is called from the Clutter thread.</note>
- *
- * Return value: a #GstElement for the newly created video sink
- *
- * Deprecated: 1.6: Use gst_element_factory_make ("cluttersink", ...) and the
- * "texture" GObject property instead.
- */
-GstElement *
-clutter_gst_video_sink_new (ClutterTexture *texture)
-{
-  return g_object_new (CLUTTER_GST_TYPE_VIDEO_SINK,
-                       "texture", texture,
-                       NULL);
-}
diff --git a/clutter-gst/clutter-gst-util.h b/clutter-gst/clutter-gst-util.h
index e418b52..34f63fb 100644
--- a/clutter-gst/clutter-gst-util.h
+++ b/clutter-gst/clutter-gst-util.h
@@ -45,8 +45,6 @@ ClutterInitError clutter_gst_init_with_args (int            *argc,
                                              GOptionEntry   *entries,
                                              const char     *translation_domain,
                                              GError        **error);
-GstElement *     clutter_gst_video_sink_new (ClutterTexture *texture) G_GNUC_DEPRECATED;
-
 
 G_END_DECLS
 
diff --git a/clutter-gst/clutter-gst-video-sink.c b/clutter-gst/clutter-gst-video-sink.c
index 77fa7a5..2264841 100644
--- a/clutter-gst/clutter-gst-video-sink.c
+++ b/clutter-gst/clutter-gst-video-sink.c
@@ -4,15 +4,17 @@
  * GStreamer integration library for Clutter.
  *
  * clutter-gst-video-sink.c - Gstreamer Video Sink that renders to a
- *                            Clutter Texture.
+ *                            ClutterGstActor.
  *
  * Authored by Jonathan Matthew  <jonathan kaolin wh9 net>,
  *             Chris Lord        <chris openedhand com>
  *             Damien Lespiau    <damien lespiau intel com>
+ *             Andre Moreira Magalhaes <andre magalhaes collabora co uk>
  *
  * Copyright (C) 2007,2008 OpenedHand
  * Copyright (C) 2009,2010,2011 Intel Corporation
  * Copyright (C) 2011 Red Hat, Inc.
+ * Copyright (C) 2012 Collabora Ltd. <http://www.collabora.co.uk/>
  *
  * This library is free software; you can redistribute it and/or
  * modify it under the terms of the GNU Lesser General Public
@@ -35,7 +37,7 @@
  * @short_description: GStreamer video sink
  *
  * #ClutterGstVideoSink is a GStreamer sink element that sends
- * data to a #ClutterTexture.
+ * data to a #ClutterGstActor.
  */
 
 #ifdef HAVE_CONFIG_H
@@ -43,6 +45,7 @@
 #endif
 
 #include "clutter-gst-video-sink.h"
+#include "clutter-gst-actor.h"
 #include "clutter-gst-util.h"
 #include "clutter-gst-private.h"
 
@@ -128,7 +131,7 @@ GST_DEBUG_CATEGORY_STATIC (clutter_gst_video_sink_debug);
 enum
 {
   PROP_0,
-  PROP_TEXTURE,
+  PROP_ACTOR,
   PROP_UPDATE_PRIORITY
 };
 
@@ -191,7 +194,7 @@ typedef struct _ClutterGstRenderer
 
 struct _ClutterGstVideoSinkPrivate
 {
-  ClutterTexture *texture;
+  ClutterActor *actor;
   CoglMaterial *material_template;
 
   GstFlowReturn flow_ret;
@@ -224,8 +227,8 @@ G_DEFINE_TYPE_WITH_CODE (ClutterGstVideoSink, clutter_gst_video_sink,
     GST_TYPE_BASE_SINK, G_IMPLEMENT_INTERFACE (GST_TYPE_NAVIGATION,
         clutter_gst_navigation_interface_init));
 
-static void clutter_gst_video_sink_set_texture (ClutterGstVideoSink * sink,
-    ClutterTexture * texture);
+static void clutter_gst_video_sink_set_actor (ClutterGstVideoSink * sink,
+    ClutterActor * actor);
 
 /*
  * ClutterGstSource implementation
@@ -294,15 +297,15 @@ ensure_texture_pixel_aspect_ratio (ClutterGstVideoSink * sink)
   GParamSpec *pspec;
   GValue par = { 0, };
 
-  if (priv->texture == NULL)
+  if (priv->actor == NULL)
     return;
 
-  pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (priv->texture),
+  pspec = g_object_class_find_property (G_OBJECT_GET_CLASS (priv->actor),
       "pixel-aspect-ratio");
   if (pspec) {
     g_value_init (&par, GST_TYPE_FRACTION);
     gst_value_set_fraction (&par, priv->info.par_n, priv->info.par_d);
-    g_object_set_property (G_OBJECT (priv->texture),
+    g_object_set_property (G_OBJECT (priv->actor),
         "pixel-aspect-ratio", &par);
     g_value_unset (&par);
   }
@@ -424,15 +427,14 @@ on_stage_destroyed (ClutterStage * stage,
   g_mutex_lock (&gst_source->buffer_lock);
 
   clutter_actor_hide (CLUTTER_ACTOR (stage));
-  clutter_actor_remove_child (CLUTTER_ACTOR (stage),
-                              CLUTTER_ACTOR (priv->texture));
+  clutter_actor_remove_child (CLUTTER_ACTOR (stage), priv->actor);
 
   if (gst_source->buffer)
     gst_buffer_unref (gst_source->buffer);
 
   gst_source->stage_lost = TRUE;
   gst_source->buffer = NULL;
-  priv->texture = NULL;
+  priv->actor = NULL;
 
   g_mutex_unlock (&gst_source->buffer_lock);
 
@@ -454,7 +456,7 @@ on_stage_allocation_changed (ClutterStage * stage,
   height = (gint) (box->y2 - box->y1);
 
   GST_DEBUG ("Size changed to %i/%i", width, height);
-  clutter_actor_set_size (CLUTTER_ACTOR (priv->texture), width, height);
+  clutter_actor_set_size (priv->actor, width, height);
 }
 
 static gboolean
@@ -484,18 +486,16 @@ clutter_gst_source_dispatch (GSource * source,
       goto negotiation_fail;
     gst_source->has_new_caps = FALSE;
 
-    if (!priv->texture) {
+    if (!priv->actor) {
       ClutterActor *stage;
       ClutterActor *actor;
 
       GST_DEBUG_OBJECT (gst_source->sink,
           "No existing texture, creating stage and actor");
       stage = clutter_stage_new ();
-      actor =
-          g_object_new (CLUTTER_TYPE_TEXTURE, "disable-slicing", TRUE, NULL);
+      actor = g_object_new (CLUTTER_GST_TYPE_ACTOR, NULL);
 
-      clutter_gst_video_sink_set_texture (gst_source->sink,
-          CLUTTER_TEXTURE (actor));
+      clutter_gst_video_sink_set_actor (gst_source->sink, actor);
       clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
       clutter_actor_add_child (stage, actor);
       clutter_stage_set_no_clear_hint (CLUTTER_STAGE (stage), TRUE);
@@ -736,7 +736,7 @@ _create_paint_material (ClutterGstVideoSink * sink,
     cogl_handle_unref (tex2);
   }
 
-  clutter_texture_set_cogl_material (priv->texture, material);
+  clutter_gst_actor_set_cogl_material (CLUTTER_GST_ACTOR (priv->actor), material);
   cogl_object_unref (material);
 }
 
@@ -1102,7 +1102,7 @@ clutter_gst_hw_init (ClutterGstVideoSink * sink)
 
   material = cogl_material_new ();
   cogl_material_set_layer (material, 0, tex);
-  clutter_texture_set_cogl_material (priv->texture, material);
+  clutter_gst_actor_set_cogl_material (CLUTTER_GST_ACTOR (priv->actor), material);
 
   cogl_object_unref (tex);
 
@@ -1133,7 +1133,7 @@ clutter_gst_hw_upload (ClutterGstVideoSink * sink, GstBuffer * buffer)
     unsigned int gl_target;
     GValue value = { 0 };
 
-    tex = clutter_texture_get_cogl_texture (priv->texture);
+    tex = clutter_gst_actor_get_cogl_texture (CLUTTER_GST_ACTOR (priv->actor));
     cogl_texture_get_gl_texture (tex, &gl_texture, &gl_target);
 
     g_value_init (&value, G_TYPE_UINT);
@@ -1146,8 +1146,8 @@ clutter_gst_hw_upload (ClutterGstVideoSink * sink, GstBuffer * buffer)
 
   gst_surface_converter_upload (priv->converter, buffer);
 
-  /* The texture is dirty, schedule a redraw */
-  clutter_actor_queue_redraw (CLUTTER_ACTOR (priv->texture));
+  /* The actor is dirty, schedule a redraw */
+  clutter_actor_queue_redraw (priv->actor);
 }
 
 static ClutterGstRenderer hw_renderer = {
@@ -1405,8 +1405,8 @@ clutter_gst_video_sink_dispose (GObject * object)
     priv->renderer = NULL;
   }
 
-  if (priv->texture)
-    clutter_gst_video_sink_set_texture (self, NULL);
+  if (priv->actor)
+    clutter_gst_video_sink_set_actor (self, NULL);
 
   if (priv->caps) {
     gst_caps_unref (priv->caps);
@@ -1433,8 +1433,8 @@ clutter_gst_video_sink_finalize (GObject * object)
 }
 
 static void
-clutter_gst_video_sink_set_texture (ClutterGstVideoSink * sink,
-    ClutterTexture * texture)
+clutter_gst_video_sink_set_actor (ClutterGstVideoSink * sink,
+    ClutterActor * actor)
 {
   const char const *events[] = {
     "key-press-event",
@@ -1446,25 +1446,24 @@ clutter_gst_video_sink_set_texture (ClutterGstVideoSink * sink,
   ClutterGstVideoSinkPrivate *priv = sink->priv;
   guint i;
 
-  if (priv->texture) {
+  if (priv->actor) {
     for (i = 0; i < priv->signal_handler_ids->len; i++) {
       gulong id = g_array_index (priv->signal_handler_ids, gulong, i);
-      g_signal_handler_disconnect (priv->texture, id);
+      g_signal_handler_disconnect (priv->actor, id);
     }
     g_array_set_size (priv->signal_handler_ids, 0);
   }
 
-  priv->texture = texture;
-  if (priv->texture == NULL)
+  priv->actor = actor;
+  if (priv->actor == NULL)
     return;
 
-  clutter_actor_set_reactive (CLUTTER_ACTOR (priv->texture), TRUE);
-  g_object_add_weak_pointer (G_OBJECT (priv->texture),
-      (gpointer *) & (priv->texture));
+  clutter_actor_set_reactive (priv->actor, TRUE);
+  g_object_add_weak_pointer (G_OBJECT (priv->actor), (gpointer *) &(priv->actor));
 
   for (i = 0; i < G_N_ELEMENTS (events); i++) {
     gulong id;
-    id = g_signal_connect (priv->texture, events[i],
+    id = g_signal_connect (priv->actor, events[i],
         G_CALLBACK (navigation_event), sink);
     g_array_append_val (priv->signal_handler_ids, id);
   }
@@ -1477,8 +1476,8 @@ clutter_gst_video_sink_set_property (GObject * object,
   ClutterGstVideoSink *sink = CLUTTER_GST_VIDEO_SINK (object);
 
   switch (prop_id) {
-    case PROP_TEXTURE:
-      clutter_gst_video_sink_set_texture (sink, g_value_get_object (value));
+    case PROP_ACTOR:
+      clutter_gst_video_sink_set_actor (sink, g_value_get_object (value));
       break;
     case PROP_UPDATE_PRIORITY:
       clutter_gst_video_sink_set_priority (sink, g_value_get_int (value));
@@ -1497,8 +1496,8 @@ clutter_gst_video_sink_get_property (GObject * object,
   ClutterGstVideoSinkPrivate *priv = sink->priv;
 
   switch (prop_id) {
-    case PROP_TEXTURE:
-      g_value_set_object (value, priv->texture);
+    case PROP_ACTOR:
+      g_value_set_object (value, priv->actor);
       break;
     case PROP_UPDATE_PRIORITY:
       g_value_set_int (value, priv->priority);
@@ -1568,7 +1567,7 @@ clutter_gst_video_sink_class_init (ClutterGstVideoSinkClass * klass)
   gst_element_class_set_metadata (gstelement_class,
       "Clutter video sink",
       "Sink/Video",
-      "Sends video data from a GStreamer pipeline to a Clutter texture",
+      "Sends video data from a GStreamer pipeline to a ClutterGst actor",
       "Jonathan Matthew <jonathan kaolin wh9 net>, "
       "Matthew Allum <mallum o-hand com, " "Chris Lord <chris o-hand com>");
 
@@ -1580,18 +1579,19 @@ clutter_gst_video_sink_class_init (ClutterGstVideoSinkClass * klass)
   gstbase_sink_class->get_caps = clutter_gst_video_sink_get_caps;
 
   /**
-   * ClutterGstVideoSink:texture:
+   * ClutterGstVideoSink:actor:
    *
-   * This is the texture the video is decoded into. It can be any
-   * #ClutterTexture, however Cluter-Gst has a handy subclass,
-   * #ClutterGstVideoTexture, that implements the #ClutterMedia
+   * This is the actor the video is decoded into. It can be any
+   * #ClutterGstActor, however Cluter-Gst has a handy subclass,
+   * #ClutterGstVideoActor, that implements the #ClutterMedia
    * interface.
    */
-  pspec = g_param_spec_object ("texture",
-      "Texture",
-      "Texture the video will be decoded into",
-      CLUTTER_TYPE_TEXTURE, CLUTTER_GST_PARAM_READWRITE);
-  g_object_class_install_property (gobject_class, PROP_TEXTURE, pspec);
+  pspec = g_param_spec_object ("actor",
+      "Actor",
+      "ClutterGstActor the video will be decoded into",
+      CLUTTER_GST_TYPE_ACTOR,
+      CLUTTER_GST_PARAM_READWRITE);
+  g_object_class_install_property (gobject_class, PROP_ACTOR, pspec);
 
   /**
    * ClutterGstVideoSink:update-priority:
@@ -1625,16 +1625,16 @@ clutter_gst_navigation_send_event (GstNavigation * navigation,
    * if the structure contains pointer coordinates */
   if (gst_structure_get_double (structure, "pointer_x", &x) &&
       gst_structure_get_double (structure, "pointer_y", &y)) {
-    if (clutter_actor_transform_stage_point (CLUTTER_ACTOR (priv->texture), x,
+    if (clutter_actor_transform_stage_point (CLUTTER_ACTOR (priv->actor), x,
             y, &x_out, &y_out) == FALSE) {
       g_warning ("Failed to convert non-scaled coordinates for video-sink");
       return;
     }
 
     x = x_out * priv->info.width /
-        clutter_actor_get_width (CLUTTER_ACTOR (priv->texture));
+        clutter_actor_get_width (CLUTTER_ACTOR (priv->actor));
     y = y_out * priv->info.height /
-        clutter_actor_get_height (CLUTTER_ACTOR (priv->texture));
+        clutter_actor_get_height (CLUTTER_ACTOR (priv->actor));
 
     gst_structure_set (structure,
         "pointer_x", G_TYPE_DOUBLE, (gdouble) x,
diff --git a/clutter-gst/clutter-gst-video-sink.h b/clutter-gst/clutter-gst-video-sink.h
index 3a06804..92eb3e4 100644
--- a/clutter-gst/clutter-gst-video-sink.h
+++ b/clutter-gst/clutter-gst-video-sink.h
@@ -4,7 +4,7 @@
  * GStreamer integration library for Clutter.
  *
  * clutter-gst-video-sink.h - Gstreamer Video Sink that renders to a
- *                            Clutter Texture.
+ *                            ClutterGst actor.
  *
  * Authored by Jonathan Matthew  <jonathan kaolin wh9 net>
  *
@@ -73,7 +73,7 @@ typedef struct _ClutterGstVideoSinkPrivate ClutterGstVideoSinkPrivate;
 /**
  * ClutterGstVideoSink:
  *
- * Class implementing a GStreamer sink element for #ClutterTexture<!-- -->s.
+ * Class implementing a GStreamer sink element for #ClutterGstActor<!-- -->s.
  *
  * The #ClutterGstVideoSink structure contains only private data and should
  * not be accessed directly.
diff --git a/clutter-gst/clutter-gst.h b/clutter-gst/clutter-gst.h
index bdbb188..128d223 100644
--- a/clutter-gst/clutter-gst.h
+++ b/clutter-gst/clutter-gst.h
@@ -34,7 +34,6 @@
 #include "clutter-gst-enum-types.h"
 #include "clutter-gst-actor.h"
 #include "clutter-gst-video-sink.h"
-#include "clutter-gst-video-texture.h"
 #include "clutter-gst-util.h"
 #include "clutter-gst-version.h"
 #include "clutter-gst-player.h"
diff --git a/examples/Makefile.am b/examples/Makefile.am
index 4cd466b..bd555a2 100644
--- a/examples/Makefile.am
+++ b/examples/Makefile.am
@@ -1,17 +1,18 @@
 NULL = #
 
-noinst_PROGRAMS = video-player video-sink video-sink-navigation
+#noinst_PROGRAMS = video-player video-sink video-sink-navigation
+noinst_PROGRAMS = video-sink video-sink-navigation
 
 INCLUDES = -I$(top_srcdir) \
           $(MAINTAINER_CFLAGS) \
           $(NULL)
 
-video_player_SOURCES = video-player.c
-video_player_CFLAGS = $(CLUTTER_GST_CFLAGS) $(GST_CFLAGS)
-video_player_LDFLAGS = \
-    $(CLUTTER_GST_LIBS) \
-    $(GST_LIBS)   \
-    $(top_builddir)/clutter-gst/libclutter-gst- CLUTTER_GST_MAJORMINOR@.la
+#video_player_SOURCES = video-player.c
+#video_player_CFLAGS = $(CLUTTER_GST_CFLAGS) $(GST_CFLAGS)
+#video_player_LDFLAGS = \
+#    $(CLUTTER_GST_LIBS) \
+#    $(GST_LIBS)   \
+#    $(top_builddir)/clutter-gst/libclutter-gst- CLUTTER_GST_MAJORMINOR@.la
 
 video_sink_SOURCES = video-sink.c
 video_sink_CFLAGS = $(CLUTTER_GST_CFLAGS) $(GST_CFLAGS)
diff --git a/examples/video-sink-navigation.c b/examples/video-sink-navigation.c
index 248e780..8cf5321 100644
--- a/examples/video-sink-navigation.c
+++ b/examples/video-sink-navigation.c
@@ -29,7 +29,7 @@
 #include <clutter-gst/clutter-gst.h>
 
 void
-size_change (ClutterTexture *texture,
+size_change (ClutterActor   *actor,
              gint            width,
              gint            height,
              gpointer        user_data)
@@ -38,7 +38,7 @@ size_change (ClutterTexture *texture,
   gfloat new_x, new_y, new_width, new_height;
   gfloat stage_width, stage_height;
 
-  stage = clutter_actor_get_stage (CLUTTER_ACTOR (texture));
+  stage = clutter_actor_get_stage (actor);
   if (stage == NULL)
     return;
 
@@ -61,8 +61,8 @@ size_change (ClutterTexture *texture,
       new_y = 0;
     }
 
-  clutter_actor_set_position (CLUTTER_ACTOR (texture), new_x, new_y);
-  clutter_actor_set_size (CLUTTER_ACTOR (texture), new_width, new_height);
+  clutter_actor_set_position (actor, new_x, new_y);
+  clutter_actor_set_size (actor, new_width, new_height);
 }
 
 int
@@ -70,7 +70,7 @@ main (int argc, char *argv[])
 {
   ClutterTimeline  *timeline;
   ClutterActor     *stage;
-  ClutterActor     *texture;
+  ClutterActor     *actor;
   ClutterConstraint *constraint;
   GstPipeline      *pipeline;
   GstElement       *src;
@@ -99,16 +99,11 @@ main (int argc, char *argv[])
   timeline = clutter_timeline_new (1000);
   g_object_set(timeline, "loop", TRUE, NULL);
 
-  /* We need to set certain props on the target texture currently for
-   * efficient/corrent playback onto the texture (which sucks a bit)
-  */
-  texture = g_object_new (CLUTTER_TYPE_TEXTURE,
-                         "disable-slicing", TRUE,
-                         NULL);
+  actor = g_object_new (CLUTTER_GST_TYPE_ACTOR, NULL);
 
-  g_signal_connect (CLUTTER_TEXTURE (texture),
-                   "size-change",
-                   G_CALLBACK (size_change), NULL);
+  g_signal_connect (actor,
+                    "size-change",
+                    G_CALLBACK (size_change), NULL);
 
   /* Set up pipeline */
   pipeline = GST_PIPELINE(gst_pipeline_new (NULL));
@@ -119,7 +114,7 @@ main (int argc, char *argv[])
   test = gst_element_factory_make ("navigationtest", NULL);
   colorspace = gst_element_factory_make ("videoconvert", NULL);
   sink = gst_element_factory_make ("cluttersink", NULL);
-  g_object_set (sink, "texture", CLUTTER_TEXTURE (texture), NULL);
+  g_object_set (sink, "actor", actor, NULL);
 
   // g_object_set (src , "pattern", 10, NULL);
 
@@ -129,16 +124,16 @@ main (int argc, char *argv[])
 
   /* Resize with the window */
   constraint = clutter_bind_constraint_new (stage, CLUTTER_BIND_SIZE, 0.0);
-  clutter_actor_add_constraint_with_name (texture, "size", constraint);
+  clutter_actor_add_constraint_with_name (actor, "size", constraint);
 
   /* Rotate a bit */
-  clutter_actor_set_pivot_point (texture, 0.5, 0.5);
-  clutter_actor_set_rotation_angle (texture, CLUTTER_Z_AXIS, 45.0);
+  clutter_actor_set_pivot_point (actor, 0.5, 0.5);
+  clutter_actor_set_rotation_angle (actor, CLUTTER_Z_AXIS, 45.0);
 
   /* start the timeline */
   clutter_timeline_start (timeline);
 
-  clutter_actor_add_child (stage, texture);
+  clutter_actor_add_child (stage, actor);
   // clutter_actor_set_opacity (texture, 0x11);
   clutter_actor_show (stage);
 
diff --git a/examples/video-sink.c b/examples/video-sink.c
index 9e2e504..82030d7 100644
--- a/examples/video-sink.c
+++ b/examples/video-sink.c
@@ -29,7 +29,7 @@
 #include <clutter-gst/clutter-gst.h>
 
 void
-size_change (ClutterTexture *texture,
+size_change (ClutterActor   *actor,
              gint            width,
              gint            height,
              gpointer        user_data)
@@ -38,7 +38,7 @@ size_change (ClutterTexture *texture,
   gfloat new_x, new_y, new_width, new_height;
   gfloat stage_width, stage_height;
 
-  stage = clutter_actor_get_stage (CLUTTER_ACTOR (texture));
+  stage = clutter_actor_get_stage (actor);
   if (stage == NULL)
     return;
 
@@ -61,8 +61,8 @@ size_change (ClutterTexture *texture,
       new_y = 0;
     }
 
-  clutter_actor_set_position (CLUTTER_ACTOR (texture), new_x, new_y);
-  clutter_actor_set_size (CLUTTER_ACTOR (texture), new_width, new_height);
+  clutter_actor_set_position (actor, new_x, new_y);
+  clutter_actor_set_size (actor, new_width, new_height);
 }
 
 int
@@ -70,7 +70,7 @@ main (int argc, char *argv[])
 {
   ClutterTimeline  *timeline;
   ClutterActor     *stage;
-  ClutterActor     *texture;
+  ClutterActor     *actor;
   GstPipeline      *pipeline;
   GstElement       *src;
   GstElement       *warp;
@@ -96,25 +96,20 @@ main (int argc, char *argv[])
   timeline = clutter_timeline_new (1000);
   g_object_set(timeline, "loop", TRUE, NULL);
 
-  /* We need to set certain props on the target texture currently for
-   * efficient/corrent playback onto the texture (which sucks a bit)
-  */
-  texture = g_object_new (CLUTTER_TYPE_TEXTURE,
-                         "disable-slicing", TRUE,
-                         NULL);
+  actor = g_object_new (CLUTTER_GST_TYPE_ACTOR, NULL);
 
-  g_signal_connect (CLUTTER_TEXTURE (texture),
-                   "size-change",
-                   G_CALLBACK (size_change), NULL);
+  g_signal_connect (actor,
+                    "size-change",
+                    G_CALLBACK (size_change), NULL);
 
   /* Set up pipeline */
-  pipeline = GST_PIPELINE(gst_pipeline_new (NULL));
+  pipeline = GST_PIPELINE (gst_pipeline_new (NULL));
 
   src = gst_element_factory_make ("videotestsrc", NULL);
   warp = gst_element_factory_make ("warptv", NULL);
   colorspace = gst_element_factory_make ("videoconvert", NULL);
   sink = gst_element_factory_make ("cluttersink", NULL);
-  g_object_set (sink, "texture", CLUTTER_TEXTURE (texture), NULL);
+  g_object_set (sink, "actor", actor, NULL);
 
   // g_object_set (src , "pattern", 10, NULL);
 
@@ -125,7 +120,7 @@ main (int argc, char *argv[])
   /* start the timeline */
   clutter_timeline_start (timeline);
 
-  clutter_actor_add_child (stage, texture);
+  clutter_actor_add_child (stage, actor);
   // clutter_actor_set_opacity (texture, 0x11);
   clutter_actor_show (stage);
 
diff --git a/tests/Makefile.am b/tests/Makefile.am
index 59fc3ba..9c4df22 100644
--- a/tests/Makefile.am
+++ b/tests/Makefile.am
@@ -1,11 +1,16 @@
 NULL = #
 
+#noinst_PROGRAMS =                             \
+#      test-alpha                              \
+#      test-rgb-upload                         \
+#      test-start-stop                         \
+#      test-yuv-upload                         \
+#      test-video-texture-new-unref-loop       \
+#      $(NULL)
 noinst_PROGRAMS =                              \
        test-alpha                              \
        test-rgb-upload                         \
-       test-start-stop                         \
        test-yuv-upload                         \
-       test-video-texture-new-unref-loop       \
        $(NULL)
 
 INCLUDES = -I$(top_srcdir)      \
@@ -26,12 +31,12 @@ test_rgb_upload_LDFLAGS =   \
        $(GST_LIBS)             \
        $(top_builddir)/clutter-gst/libclutter-gst- CLUTTER_GST_MAJORMINOR@.la
 
-test_start_stop_SOURCES = test-start-stop.c
-test_start_stop_CFLAGS  = $(CLUTTER_GST_CFLAGS) $(GST_CFLAGS)
-test_start_stop_LDFLAGS =      \
-       $(CLUTTER_GST_LIBS)     \
-       $(GST_LIBS)             \
-       $(top_builddir)/clutter-gst/libclutter-gst- CLUTTER_GST_MAJORMINOR@.la
+#test_start_stop_SOURCES = test-start-stop.c
+#test_start_stop_CFLAGS  = $(CLUTTER_GST_CFLAGS) $(GST_CFLAGS)
+#test_start_stop_LDFLAGS =     \
+#      $(CLUTTER_GST_LIBS)     \
+#      $(GST_LIBS)             \
+#      $(top_builddir)/clutter-gst/libclutter-gst- CLUTTER_GST_MAJORMINOR@.la
 
 test_yuv_upload_SOURCES = test-yuv-upload.c
 test_yuv_upload_CFLAGS  = $(CLUTTER_GST_CFLAGS) $(GST_CFLAGS)
@@ -40,9 +45,9 @@ test_yuv_upload_LDFLAGS =     \
        $(GST_LIBS)             \
        $(top_builddir)/clutter-gst/libclutter-gst- CLUTTER_GST_MAJORMINOR@.la
 
-test_video_texture_new_unref_loop_SOURCES = test-video-texture-new-unref-loop.c
-test_video_texture_new_unref_loop_CFLAGS  = $(CLUTTER_GST_CFLAGS) $(GST_CFLAGS)
-test_video_texture_new_unref_loop_LDFLAGS =    \
-       $(CLUTTER_GST_LIBS)                     \
-       $(GST_LIBS)                             \
-       $(top_builddir)/clutter-gst/libclutter-gst- CLUTTER_GST_MAJORMINOR@.la
+#test_video_texture_new_unref_loop_SOURCES = test-video-texture-new-unref-loop.c
+#test_video_texture_new_unref_loop_CFLAGS  = $(CLUTTER_GST_CFLAGS) $(GST_CFLAGS)
+#test_video_texture_new_unref_loop_LDFLAGS =   \
+#      $(CLUTTER_GST_LIBS)                     \
+#      $(GST_LIBS)                             \
+#      $(top_builddir)/clutter-gst/libclutter-gst- CLUTTER_GST_MAJORMINOR@.la
diff --git a/tests/test-alpha.c b/tests/test-alpha.c
index 359ba0a..4f54315 100644
--- a/tests/test-alpha.c
+++ b/tests/test-alpha.c
@@ -66,7 +66,7 @@ parse_fourcc (const gchar *fourcc)
 }
 
 void
-size_change (ClutterTexture *texture,
+size_change (ClutterActor   *actor,
              gint            width,
              gint            height,
              gpointer        user_data)
@@ -75,7 +75,7 @@ size_change (ClutterTexture *texture,
   gfloat new_x, new_y, new_width, new_height;
   gfloat stage_width, stage_height;
 
-  stage = clutter_actor_get_stage (CLUTTER_ACTOR (texture));
+  stage = clutter_actor_get_stage (actor);
   if (stage == NULL)
     return;
 
@@ -98,8 +98,8 @@ size_change (ClutterTexture *texture,
       new_y = 0;
     }
 
-  clutter_actor_set_position (CLUTTER_ACTOR (texture), new_x, new_y);
-  clutter_actor_set_size (CLUTTER_ACTOR (texture), new_width, new_height);
+  clutter_actor_set_position (actor, new_x, new_y);
+  clutter_actor_set_size (actor, new_width, new_height);
 }
 
 int
@@ -112,7 +112,7 @@ main (int argc, char *argv[])
   const ClutterColor     rectangle_color = { 96,   0,   0, 255};
   const ClutterRect      rectangle_geom  = { {110,  70}, {100, 100}};
   ClutterActor          *stage;
-  ClutterActor          *texture;
+  ClutterActor          *actor;
   ClutterActor          *rectangle;
   ClutterTransition     *animation;
 
@@ -127,7 +127,7 @@ main (int argc, char *argv[])
 
   result = clutter_gst_init_with_args (&argc,
                                        &argv,
-                                       " - Test alpha with video textures",
+                                       " - Test alpha with video actors",
                                        options,
                                        NULL,
                                        &error);
@@ -153,15 +153,10 @@ main (int argc, char *argv[])
                           rectangle_geom.size.width,
                           rectangle_geom.size.height);
 
-  /* We need to set certain props on the target texture currently for
-   * efficient/corrent playback onto the texture (which sucks a bit)
-   */
-  texture = g_object_new (CLUTTER_TYPE_TEXTURE,
-                          "disable-slicing", TRUE,
-                          NULL);
-  clutter_actor_set_opacity (texture, 0);
+  actor = g_object_new (CLUTTER_GST_TYPE_ACTOR, NULL);
+  clutter_actor_set_opacity (actor, 0);
 
-  g_signal_connect (CLUTTER_TEXTURE (texture),
+  g_signal_connect (actor,
                     "size-change",
                     G_CALLBACK (size_change), NULL);
 
@@ -172,7 +167,7 @@ main (int argc, char *argv[])
   g_object_set (G_OBJECT (src), "pattern", 1, NULL);
   capsfilter = gst_element_factory_make ("capsfilter", NULL);
   sink = gst_element_factory_make ("cluttersink", NULL);
-  g_object_set (G_OBJECT (sink), "texture", CLUTTER_TEXTURE (texture), NULL);
+  g_object_set (G_OBJECT (sink), "actor", actor, NULL);
 
   /* make videotestsrc spit the format we want */
   if (g_strcmp0 (opt_fourcc, "RGB ") == 0)
@@ -204,18 +199,18 @@ main (int argc, char *argv[])
   gst_element_set_state (GST_ELEMENT(pipeline), GST_STATE_PLAYING);
 
   clutter_actor_add_child (stage, rectangle);
-  clutter_actor_add_child (stage, texture);
+  clutter_actor_add_child (stage, actor);
   clutter_actor_show (stage);
 
-  clutter_actor_save_easing_state (texture);
-  clutter_actor_set_easing_mode (texture, CLUTTER_LINEAR);
-  clutter_actor_set_easing_duration (texture, 6000);
+  clutter_actor_save_easing_state (actor);
+  clutter_actor_set_easing_mode (actor, CLUTTER_LINEAR);
+  clutter_actor_set_easing_duration (actor, 6000);
 
-  clutter_actor_set_opacity (texture, 0xff);
+  clutter_actor_set_opacity (actor, 0xff);
 
-  clutter_actor_restore_easing_state (texture);
+  clutter_actor_restore_easing_state (actor);
 
-  animation = clutter_actor_get_transition (texture, "opacity");
+  animation = clutter_actor_get_transition (actor, "opacity");
   clutter_timeline_set_repeat_count (CLUTTER_TIMELINE (animation), -1);
 
   clutter_main();
diff --git a/tests/test-rgb-upload.c b/tests/test-rgb-upload.c
index aeccf8f..3dcbd55 100644
--- a/tests/test-rgb-upload.c
+++ b/tests/test-rgb-upload.c
@@ -64,7 +64,7 @@ static GOptionEntry options[] =
 };
 
 void
-size_change (ClutterTexture *texture,
+size_change (ClutterActor   *actor,
              gint            width,
              gint            height,
              gpointer        user_data)
@@ -73,7 +73,7 @@ size_change (ClutterTexture *texture,
   gfloat new_x, new_y, new_width, new_height;
   gfloat stage_width, stage_height;
 
-  stage = clutter_actor_get_stage (CLUTTER_ACTOR (texture));
+  stage = clutter_actor_get_stage (actor);
   if (stage == NULL)
     return;
 
@@ -96,8 +96,8 @@ size_change (ClutterTexture *texture,
       new_y = 0;
     }
 
-  clutter_actor_set_position (CLUTTER_ACTOR (texture), new_x, new_y);
-  clutter_actor_set_size (CLUTTER_ACTOR (texture), new_width, new_height);
+  clutter_actor_set_position (actor, new_x, new_y);
+  clutter_actor_set_size (actor, new_width, new_height);
 }
 
 int
@@ -106,7 +106,7 @@ main (int argc, char *argv[])
   GError           *error = NULL;
   gboolean          result;
   ClutterActor     *stage;
-  ClutterActor     *texture;
+  ClutterActor     *actor;
   GstPipeline      *pipeline;
   GstElement       *src;
   GstElement       *capsfilter;
@@ -135,14 +135,9 @@ main (int argc, char *argv[])
   stage = clutter_stage_new ();
   clutter_actor_set_size (CLUTTER_ACTOR (stage), 320.0f, 240.0f);
 
-  /* We need to set certain props on the target texture currently for
-   * efficient/corrent playback onto the texture (which sucks a bit)
-   */
-  texture = g_object_new (CLUTTER_TYPE_TEXTURE,
-                          "disable-slicing", TRUE,
-                          NULL);
+  actor = g_object_new (CLUTTER_GST_TYPE_ACTOR, NULL);
 
-  g_signal_connect (CLUTTER_TEXTURE (texture),
+  g_signal_connect (actor,
                     "size-change",
                     G_CALLBACK (size_change), NULL);
 
@@ -152,7 +147,7 @@ main (int argc, char *argv[])
   src = gst_element_factory_make ("videotestsrc", NULL);
   capsfilter = gst_element_factory_make ("capsfilter", NULL);
   sink = gst_element_factory_make ("cluttersink", NULL);
-  g_object_set (sink, "texture", CLUTTER_TEXTURE (texture), NULL);
+  g_object_set (sink, "actor", actor, NULL);
 
   format = gst_video_format_from_masks(opt_depth, opt_bpp, G_BIG_ENDIAN,
                                       0xff0000,
@@ -173,7 +168,7 @@ main (int argc, char *argv[])
     g_critical("Could not link elements");
   gst_element_set_state (GST_ELEMENT(pipeline), GST_STATE_PLAYING);
 
-  clutter_actor_add_child (stage, texture);
+  clutter_actor_add_child (stage, actor);
   clutter_actor_show (stage);
 
   clutter_main();
diff --git a/tests/test-yuv-upload.c b/tests/test-yuv-upload.c
index 682733e..66668c4 100644
--- a/tests/test-yuv-upload.c
+++ b/tests/test-yuv-upload.c
@@ -53,7 +53,7 @@ static GOptionEntry options[] =
 };
 
 void
-size_change (ClutterTexture *texture,
+size_change (ClutterActor   *actor,
              gint            width,
              gint            height,
              gpointer        user_data)
@@ -62,7 +62,7 @@ size_change (ClutterTexture *texture,
   gfloat new_x, new_y, new_width, new_height;
   gfloat stage_width, stage_height;
 
-  stage = clutter_actor_get_stage (CLUTTER_ACTOR (texture));
+  stage = clutter_actor_get_stage (actor);
   if (stage == NULL)
     return;
 
@@ -85,8 +85,8 @@ size_change (ClutterTexture *texture,
       new_y = 0;
     }
 
-  clutter_actor_set_position (CLUTTER_ACTOR (texture), new_x, new_y);
-  clutter_actor_set_size (CLUTTER_ACTOR (texture), new_width, new_height);
+  clutter_actor_set_position (actor, new_x, new_y);
+  clutter_actor_set_size (actor, new_width, new_height);
 }
 
 int
@@ -95,7 +95,7 @@ main (int argc, char *argv[])
   GError           *error = NULL;
   gboolean          result;
   ClutterActor     *stage;
-  ClutterActor     *texture;
+  ClutterActor     *actor;
   GstPipeline      *pipeline;
   GstElement       *src;
   GstElement       *capsfilter;
@@ -122,14 +122,9 @@ main (int argc, char *argv[])
   stage = clutter_stage_new ();
   clutter_actor_set_size (CLUTTER_ACTOR(stage), 320.0f, 240.0f);
 
-  /* We need to set certain props on the target texture currently for
-   * efficient/corrent playback onto the texture (which sucks a bit)
-   */
-  texture = g_object_new (CLUTTER_TYPE_TEXTURE,
-                          "disable-slicing", TRUE,
-                          NULL);
+  actor = g_object_new (CLUTTER_GST_TYPE_ACTOR, NULL);
 
-  g_signal_connect (CLUTTER_TEXTURE (texture),
+  g_signal_connect (actor,
                     "size-change",
                     G_CALLBACK (size_change), NULL);
 
@@ -139,7 +134,7 @@ main (int argc, char *argv[])
   src = gst_element_factory_make ("videotestsrc", NULL);
   capsfilter = gst_element_factory_make ("capsfilter", NULL);
   sink = gst_element_factory_make ("cluttersink", NULL);
-  g_object_set (sink, "texture", CLUTTER_TEXTURE (texture), NULL);
+  g_object_set (sink, "actor", actor, NULL);
 
   /* make videotestsrc spit the format we want */
   caps = gst_caps_new_simple ("video/x-raw",
@@ -155,7 +150,7 @@ main (int argc, char *argv[])
     g_critical("Could not link elements");
   gst_element_set_state (GST_ELEMENT(pipeline), GST_STATE_PLAYING);
 
-  clutter_actor_add_child (stage, texture);
+  clutter_actor_add_child (stage, actor);
   /* clutter_actor_set_opacity (texture, 0x11); */
   clutter_actor_show (stage);
 


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