[gnome-shell] background: Rename animationUpdate to updateAnimation
- From: Jasper St. Pierre <jstpierre src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] background: Rename animationUpdate to updateAnimation
- Date: Thu, 14 Mar 2013 21:48:30 +0000 (UTC)
commit b351536dee0b1e0c201678a6fea5d07c9d778903
Author: Jasper St. Pierre <jstpierre mecheye net>
Date: Thu Mar 14 17:00:57 2013 -0400
background: Rename animationUpdate to updateAnimation
This is more consistent.
https://bugzilla.gnome.org/show_bug.cgi?id=695882
js/ui/background.js | 20 ++++++++++----------
1 files changed, 10 insertions(+), 10 deletions(-)
---
diff --git a/js/ui/background.js b/js/ui/background.js
index bf8757e..a63d29e 100644
--- a/js/ui/background.js
+++ b/js/ui/background.js
@@ -267,9 +267,9 @@ const Background = new Lang.Class({
_destroy: function() {
this._cancellable.cancel();
- if (this._animationUpdateTimeoutId) {
- GLib.source_remove (this._animationUpdateTimeoutId);
- this._animationUpdateTimeoutId = 0
+ if (this._updateAnimationTimeoutId) {
+ GLib.source_remove (this._updateAnimationTimeoutId);
+ this._updateAnimationTimeoutId = 0;
}
let i;
@@ -378,17 +378,17 @@ const Background = new Lang.Class({
if (this._images[1])
this._images[1].opacity = this._animation.transitionProgress * 255;
- this._queueAnimationUpdate();
+ this._queueUpdateAnimation();
},
_updateAnimation: function() {
- this._animationUpdateTimeoutId = 0;
+ this._updateAnimationTimeoutId = 0;
let files = this._animation.getKeyFrameFiles(this._layoutManager.monitors[this._monitorIndex]);
if (!files) {
this._setLoaded();
- this._queueAnimationUpdate();
+ this._queueUpdateAnimation();
return;
}
@@ -432,8 +432,8 @@ const Background = new Lang.Class({
}
},
- _queueAnimationUpdate: function() {
- if (this._animationUpdateTimeoutId != 0)
+ _queueUpdateAnimation: function() {
+ if (this._updateAnimationTimeoutId != 0)
return;
if (!this._cancellable || this._cancellable.is_cancelled())
@@ -447,10 +447,10 @@ const Background = new Lang.Class({
let interval = Math.max(ANIMATION_MIN_WAKEUP_INTERVAL * 1000,
timePerStep);
- this._animationUpdateTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
+ this._updateAnimationTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
interval,
Lang.bind(this, function() {
- this._animationUpdateTimeoutId = 0;
+ this._updateAnimationTimeoutId = 0;
this._updateAnimation();
return false;
}));
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