[clutter/clutter-1.14] Update Visual Studio Projects/Property Sheets
- From: Chun-wei Fan <fanchunwei src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter/clutter-1.14] Update Visual Studio Projects/Property Sheets
- Date: Fri, 8 Mar 2013 04:29:34 +0000 (UTC)
commit a9616dba2acf9c053ec69d79f2cb6e0ca3b29436
Author: Chun-wei Fan <fanchunwei src gnome org>
Date: Fri Mar 8 12:29:25 2013 +0800
Update Visual Studio Projects/Property Sheets
Replace ClutterApiVersion with ApiVersion, to be consistent with the other
GNOME projects of the Clutter/GTK+ stack. Also add directives in the
property sheets that we can later use to build the introspection files for
Clutter from the Visual Studio IDE.
build/win32/vs10/clutter.props | 368 +++++++++++++++++++-----------------
build/win32/vs10/clutter.vcxprojin | 16 +-
build/win32/vs9/clutter.vcprojin | 16 +-
build/win32/vs9/clutter.vsprops | 351 ++++++++++++++++++----------------
4 files changed, 398 insertions(+), 353 deletions(-)
---
diff --git a/build/win32/vs10/clutter.props b/build/win32/vs10/clutter.props
index 7addc6c..5049386 100644
--- a/build/win32/vs10/clutter.props
+++ b/build/win32/vs10/clutter.props
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0"
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
- <GlibEtcInstallRoot>..\..\..\..\vs10\$(Platform)</GlibEtcInstallRoot>
- <GlibMkEnumsPath>..\..\..\vs10\$(Platform)</GlibMkEnumsPath>
- <GlibGenMarshalPath>..\..\vs10\$(Platform)</GlibGenMarshalPath>
- <ClutterApiVersion>1.0</ClutterApiVersion>
+ <VSVer>10</VSVer>
+ <GlibEtcInstallRoot>..\..\..\..\vs$(VSVer)\$(Platform)</GlibEtcInstallRoot>
+ <GlibEtcInstallRootFromBuildWin32>..\..\..\vs$(VSVer)\$(Platform)</GlibEtcInstallRootFromBuildWin32>
+ <GlibGenMarshalPath>..\..\vs$(VSVer)\$(Platform)</GlibGenMarshalPath>
+ <ApiVersion>1.0</ApiVersion>
<CopyDir>$(GlibEtcInstallRoot)</CopyDir>
<DefDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</DefDir>
<BaseWinBuildDef>_WIN32_WINNT=0x0500</BaseWinBuildDef>
@@ -15,8 +16,8 @@
<ClutterBuildDefines>$(BaseBuildDef);G_LOG_DOMAIN="Clutter";CLUTTER_LOCALEDIR="../share/locale";CLUTTER_SYSCONFDIR="../etc"</ClutterBuildDefines>
<ClutterDisableDeprecationWarnings>CLUTTER_DISABLE_DEPRECATION_WARNINGS;GLIB_DISABLE_DEPRECATION_WARNINGS</ClutterDisableDeprecationWarnings>
<CallyTestDefs>$(BaseWinBuildDef);PREFIXDIR="/some/dummy/dir";$(ClutterDisableDeprecationWarnings)</CallyTestDefs>
- <TestProgDef>$(BaseBuildDef);TESTS_DATADIR="../share/clutter-$(ClutterApiVersion)/data"</TestProgDef>
-
<TestPerfProgDef>$(BaseBuildDef);TESTS_DATA_DIR="../share/clutter-$(ClutterApiVersion)/data";$(ClutterDisableDeprecationWarnings)</TestPerfProgDef>
+ <TestProgDef>$(BaseBuildDef);TESTS_DATADIR="../share/clutter-$(ApiVersion)/data"</TestProgDef>
+
<TestPerfProgDef>$(BaseBuildDef);TESTS_DATA_DIR="../share/clutter-$(ApiVersion)/data";$(ClutterDisableDeprecationWarnings)</TestPerfProgDef>
<PreBuildWin>
if exist ..\..\..\clutter\config.h goto DONE_CONFIG_H
@@ -58,7 +59,7 @@ cd ..\..\..\clutter
$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list >
clutter-marshal.h
-cd ..\build\win32\vs10
+cd ..\build\win32\vs$(VSVer)
:DONE_CLUTTER_MARSHAL_H
@@ -71,314 +72,318 @@ echo #include "clutter-marshal.h" > clutter-marshal.c
$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list >>
clutter-marshal.c
-cd ..\build\win32\vs10
+cd ..\build\win32\vs$(VSVer)
:DONE_CLUTTER_MARSHAL_C
cd ..
-gen-enums.bat $(GlibMkEnumsPath)
+call gen-enums.bat $(GlibEtcInstallRootFromBuildWin32)
-cd .\vs10
+cd .\vs$(VSVer)
</PreBuildCmd2>
<ClutterDoInstall>
mkdir $(CopyDir)
-mkdir $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
+mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data
copy ..\*.bat $(CopyDir)\bin
-copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
+del $(CopyDir)\bin\gen-enums.bat
-copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
+del $(CopyDir)\bin\gengir_clutter.bat
-copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ClutterApiVersion)\data
+copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data
+copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ApiVersion)\data
-mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32
+copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ApiVersion)\data
-copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32
-copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-brightness-contrast-effect.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-desaturate-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-keyframe-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32
+copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
+copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter
-mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\win32\clutter-win32.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32
-copy ..\..\..\clutter\deprecated\clutter-actor.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-alpha.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-animatable.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-animation.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-alpha.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-animator.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-animatable.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-backend.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-animation.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-animator.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-backend.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-bin-layout.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-box.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-bin-layout.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-container.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-box.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-fixed.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-frame-source.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-container.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-group.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-fixed.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-input-device.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-frame-source.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-keysyms.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-main.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-input-device.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-media.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-keysyms.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-rectangle.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-score.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-media.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-shader.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-rectangle.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-stage.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-score.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-stage-manager.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-shader.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-state.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-texture.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-stage-manager.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-timeline.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-state.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-texture.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\deprecated\clutter-util.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-timeline.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
+copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\deprecated\clutter-util.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated
-copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+mkdir $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
-copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally
+copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
+
+copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
+
+copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ApiVersion)\cally
</ClutterDoInstall>
<ClutterDoInstallGDK>
-mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk
+mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
-copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk
+copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk
</ClutterDoInstallGDK>
<ClutterDoInstallReleaseBin>
mkdir $(CopyDir)\bin
@@ -390,7 +395,7 @@ copy $(SolutionDir)Release\$(Platform)\bin\*.exe $(CopyDir)\bin
mkdir $(CopyDir)\lib
-copy $(SolutionDir)Release\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib
+copy $(SolutionDir)Release\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib
</ClutterDoInstallReleaseBin>
<ClutterDoInstallDebugBin>
mkdir $(CopyDir)\bin
@@ -402,8 +407,23 @@ copy $(SolutionDir)Debug\$(Platform)\bin\*.exe $(CopyDir)\bin
mkdir $(CopyDir)\lib
-copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib
+copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib
</ClutterDoInstallDebugBin>
+<DoGenGir>
+set VSVER=$(VSVer)
+
+set CONF=$(Configuration)
+
+set PLAT=$(Platform)
+
+set BASEDIR=$(GlibEtcInstallRootFromBuildWin32)
+
+cd ..
+
+call gengir_clutter.bat
+
+cd vs$(VSVer)
+</DoGenGir>
<GenerateClutterDef>
echo EXPORTS > $(DefDir)\clutter.def
@@ -417,11 +437,11 @@ copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\l
</GenerateClutterGDKDef>
<ClutterLibtoolCompatibleDllPrefix>lib</ClutterLibtoolCompatibleDllPrefix>
- <ClutterLibtoolCompatibleDllSuffix>-$(ClutterApiVersion)-0</ClutterLibtoolCompatibleDllSuffix>
- <ClutterSeparateVS10DllPrefix />
- <ClutterSeparateVS10DllSuffix>-1-vs10</ClutterSeparateVS10DllSuffix>
- <ClutterDllPrefix>$(ClutterSeparateVS10DllPrefix)</ClutterDllPrefix>
- <ClutterDllSuffix>$(ClutterSeparateVS10DllSuffix)</ClutterDllSuffix>
+ <ClutterLibtoolCompatibleDllSuffix>-$(ApiVersion)-0</ClutterLibtoolCompatibleDllSuffix>
+ <ClutterSeparateVSDllPrefix />
+ <ClutterSeparateVSDllSuffix>-1-vs$(VSVer)</ClutterSeparateVSDllSuffix>
+ <ClutterDllPrefix>$(ClutterSeparateVSDllPrefix)</ClutterDllPrefix>
+ <ClutterDllSuffix>$(ClutterSeparateVSDllSuffix)</ClutterDllSuffix>
</PropertyGroup>
<PropertyGroup>
<_PropertySheetDisplayName>clutterprops</_PropertySheetDisplayName>
@@ -441,23 +461,26 @@ copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\l
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+ <BuildMacro Include="VSVer">
+ <Value>$(VSVer)</Value>
+ </BuildMacro>
<BuildMacro Include="GlibEtcInstallRoot">
<Value>$(GlibEtcInstallRoot)</Value>
</BuildMacro>
+ <BuildMacro Include="GlibEtcInstallRootFromBuildWin32">
+ <Value>$(GlibEtcInstallRootFromBuildWin32)</Value>
+ </BuildMacro>
+ <BuildMacro Include="GlibGenMarshalPath">
+ <Value>$(GlibGenMarshalPath)</Value>
+ </BuildMacro>
<BuildMacro Include="CopyDir">
<Value>$(CopyDir)</Value>
</BuildMacro>
<BuildMacro Include="DefDir">
<Value>$(DefDir)</Value>
</BuildMacro>
- <BuildMacro Include="GlibMkEnumsPath">
- <Value>$(GlibMkEnumsPath)</Value>
- </BuildMacro>
- <BuildMacro Include="GlibGenMarshalPath">
- <Value>$(GlibGenMarshalPath)</Value>
- </BuildMacro>
- <BuildMacro Include="ClutterApiVersion">
- <Value>$(ClutterApiVersion)</Value>
+ <BuildMacro Include="ApiVersion">
+ <Value>$(ApiVersion)</Value>
</BuildMacro>
<BuildMacro Include="BaseWinBuildDef">
<Value>$(BaseWinBuildDef)</Value>
@@ -510,6 +533,9 @@ copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\l
<BuildMacro Include="ClutterDoInstallDebugBin">
<Value>$(ClutterDoInstallDebugBin)</Value>
</BuildMacro>
+ <BuildMacro Include="DoGenGir">
+ <Value>$(DoGenGir)</Value>
+ </BuildMacro>
<BuildMacro Include="GenerateClutterDef">
<Value>$(GenerateClutterDef)</Value>
</BuildMacro>
@@ -522,11 +548,11 @@ copy $(SolutionDir)Debug\$(Platform)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\l
<BuildMacro Include="ClutterLibtoolCompatibleDllSuffix">
<Value>$(ClutterLibtoolCompatibleDllSuffix)</Value>
</BuildMacro>
- <BuildMacro Include="ClutterSeparateVS10DllPrefix">
- <Value>$(ClutterSeparateVS10DllPrefix)</Value>
+ <BuildMacro Include="ClutterSeparateVSDllPrefix">
+ <Value>$(ClutterSeparateVSDllPrefix)</Value>
</BuildMacro>
- <BuildMacro Include="ClutterSeparateVS10DllSuffix">
- <Value>$(ClutterSeparateVS10DllSuffix)</Value>
+ <BuildMacro Include="ClutterSeparateVSDllSuffix">
+ <Value>$(ClutterSeparateVSDllSuffix)</Value>
</BuildMacro>
<BuildMacro Include="ClutterDllPrefix">
<Value>$(ClutterDllPrefix)</Value>
diff --git a/build/win32/vs10/clutter.vcxprojin b/build/win32/vs10/clutter.vcxprojin
index ecab540..7b281bb 100644
--- a/build/win32/vs10/clutter.vcxprojin
+++ b/build/win32/vs10/clutter.vcxprojin
@@ -147,7 +147,7 @@
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
@@ -176,7 +176,7 @@
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;gdk-3.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
@@ -205,7 +205,7 @@
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX64</TargetMachine>
@@ -234,7 +234,7 @@
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;gdk-3.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX64</TargetMachine>
@@ -263,7 +263,7 @@
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@@ -294,7 +294,7 @@
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;gdk-3.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@@ -322,7 +322,7 @@
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@@ -350,7 +350,7 @@
<AdditionalDependencies>opengl32.lib;winmm.lib;intl.lib;json-glib-1.0.lib;gdk-3.0.lib;pangocairo-1.0.lib;pango-1.0.lib;cairo-gobject.lib;cairo.lib;atk-1.0.lib;gmodule-2.0.lib;gio-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\clutter.def</ModuleDefinitionFile>
- <ImportLibrary>$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib</ImportLibrary>
+ <ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
diff --git a/build/win32/vs9/clutter.vcprojin b/build/win32/vs9/clutter.vcprojin
index 6366a57..8016997 100644
--- a/build/win32/vs9/clutter.vcprojin
+++ b/build/win32/vs9/clutter.vcprojin
@@ -51,7 +51,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
@@ -90,7 +90,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
@@ -128,7 +128,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
@@ -167,7 +167,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
@@ -206,7 +206,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@@ -248,7 +248,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="1"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@@ -285,7 +285,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@@ -323,7 +323,7 @@
OutputFile="$(OutDir)\$(ClutterDllPrefix)$(ProjectName)$(ClutterDllSuffix).dll"
LinkIncremental="2"
ModuleDefinitionFile="$(IntDir)\clutter.def"
- ImportLibrary="$(TargetDir)$(ProjectName)-$(ClutterApiVersion).lib"
+ ImportLibrary="$(TargetDir)$(ProjectName)-$(ApiVersion).lib"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
diff --git a/build/win32/vs9/clutter.vsprops b/build/win32/vs9/clutter.vsprops
index 043d73a..a527f44 100644
--- a/build/win32/vs9/clutter.vsprops
+++ b/build/win32/vs9/clutter.vsprops
@@ -18,27 +18,31 @@
AdditionalLibraryDirectories="$(GlibEtcInstallRoot)\lib"
/>
<UserMacro
+ Name="VSVer"
+ Value="9"
+ />
+ <UserMacro
Name="GlibEtcInstallRoot"
- Value="..\..\..\..\vs9\$(PlatformName)"
+ Value="..\..\..\..\vs$(VSVer)\$(PlatformName)"
/>
<UserMacro
- Name="CopyDir"
- Value="$(GlibEtcInstallRoot)"
+ Name="GlibEtcInstallRootFromBuildWin32"
+ Value="..\..\..\vs$(VSVer)\$(PlatformName)"
/>
<UserMacro
- Name="DefDir"
- Value="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\obj\$(ProjectName)"
+ Name="GlibGenMarshalPath"
+ Value="..\..\vs$(VSVer)\$(PlatformName)"
/>
<UserMacro
- Name="GlibMkEnumsPath"
- Value="..\..\..\vs9\$(PlatformName)"
+ Name="CopyDir"
+ Value="$(GlibEtcInstallRoot)"
/>
<UserMacro
- Name="GlibGenMarshalPath"
- Value="..\..\vs9\$(PlatformName)"
+ Name="DefDir"
+ Value="$(SolutionDir)$(ConfigurationName)\$(PlatformName)\obj\$(ProjectName)"
/>
<UserMacro
- Name="ClutterApiVersion"
+ Name="ApiVersion"
Value="1.0"
/>
<UserMacro
@@ -75,11 +79,11 @@
/>
<UserMacro
Name="TestProgDef"
- Value="$(BaseBuildDef);TESTS_DATADIR=\"../share/clutter-$(ClutterApiVersion)/data\""
+ Value="$(BaseBuildDef);TESTS_DATADIR=\"../share/clutter-$(ApiVersion)/data\""
/>
<UserMacro
Name="TestPerfProgDef"
-
Value="$(BaseBuildDef);TESTS_DATA_DIR=\"../share/clutter-$(ClutterApiVersion)/data\";$(ClutterDisableDeprecationWarnings)"
+
Value="$(BaseBuildDef);TESTS_DATA_DIR=\"../share/clutter-$(ApiVersion)/data\";$(ClutterDisableDeprecationWarnings)"
/>
<UserMacro
Name="PreBuildWin"
@@ -113,180 +117,182 @@ copy ..\..\..\clutter\clutter-config.h.win32_GDK ..\..\..\clutter\clutter-config
if exist ..\..\..\clutter\clutter-marshal.h goto DONE_CLUTTER_MARSHAL_H

cd ..\..\..\clutter

$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list >
clutter-marshal.h

-cd ..\build\win32\vs9

+cd ..\build\win32\vs$(VSVer)

:DONE_CLUTTER_MARSHAL_H

if exist ..\..\..\clutter\clutter-marshal.c goto DONE_CLUTTER_MARSHAL_C

cd ..\..\..\clutter

echo #include "clutter-marshal.h" > clutter-marshal.c

$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list >>
clutter-marshal.c

-cd ..\build\win32\vs9

+cd ..\build\win32\vs$(VSVer)

:DONE_CLUTTER_MARSHAL_C

cd ..

-gen-enums.bat $(GlibMkEnumsPath)

-cd .\vs9

+call gen-enums.bat $(GlibEtcInstallRootFromBuildWin32)

+cd .\vs$(VSVer)

"
/>
<UserMacro
Name="ClutterDoInstall"
Value="
mkdir $(CopyDir)

-mkdir $(CopyDir)\share\clutter-$(ClutterApiVersion)\data

+mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data

copy ..\*.bat $(CopyDir)\bin

-copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ClutterApiVersion)\data

-copy ..\..\..\tests\data\clutter-1.0.suppressions
$(CopyDir)\share\clutter-$(ClutterApiVersion)\data

-copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ClutterApiVersion)\data

+del $(CopyDir)\bin\gen-enums.bat

+del $(CopyDir)\bin\gengir_clutter.bat

+copy ..\..\..\tests\data\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data

+copy ..\..\..\tests\data\clutter-1.0.suppressions $(CopyDir)\share\clutter-$(ApiVersion)\data

+copy ..\..\..\tests\data\*.json $(CopyDir)\share\clutter-$(ApiVersion)\data

-mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32

+mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32

-copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-actor-meta.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-align-constraint.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-animatable.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-bind-constraint.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-binding-pool.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-bin-layout.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-blur-effect.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-box-layout.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-brightness-contrast-effect.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-child-meta.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-click-action.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-cogl-compat.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-color-static.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-colorize-effect.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-constraint.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-deform-effect.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-deprecated.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-desaturate-effect.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-device-manager.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-drag-action.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-drop-action.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-enum-types.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-fixed-layout.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-flow-layout.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-gesture-action.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-grid-layout.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-input-device.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-layout-manager.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-layout-meta.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-list-model.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-keyframe-transition.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-offscreen-effect.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-page-turn-effect.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-paint-node.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-paint-nodes.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-pan-action.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-path-constraint.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-property-transition.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-rotate-action.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-scriptable.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-scroll-actor.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-shader-effect.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-shader-types.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-snap-constraint.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-stage-manager.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-stage-window.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-swipe-action.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-table-layout.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-tap-action.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-text-buffer.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-transition.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-transition-group.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-zoom-action.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\win32\clutter-win32.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\win32

+copy ..\..\..\clutter\clutter.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-actor-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-align-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-animatable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-backend.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-bind-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-binding-pool.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-bin-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-blur-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-box-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-brightness-contrast-effect.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-cairo.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-cogl-compat.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-color-static.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-color.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-deform-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-deprecated.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-desaturate-effect.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-device-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-drag-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-drop-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-enums.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-enum-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-event.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-feature.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-fixed-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-flow-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-gesture-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-grid-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-layout-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-layout-meta.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-list-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-keyframe-transition.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-keysyms.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-macros.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-main.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-marshal.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-model.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-offscreen-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-pan-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-property-transition.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-rotate-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-scroll-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-settings.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-shader-effect.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-shader-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-snap-constraint.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-stage-manager.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-stage-window.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-swipe-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-table-layout.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-tap-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-text.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-text-buffer.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-transition-group.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-version.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\clutter-zoom-action.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter

+copy ..\..\..\clutter\win32\clutter-win32.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32

-mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-actor.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-alpha.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-animatable.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-animation.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-animator.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-backend.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-behaviour.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-bin-layout.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-box.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-container.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-fixed.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-frame-source.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-group.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-input-device.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-keysyms.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-main.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-media.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-rectangle.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-score.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-shader.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-stage.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-stage-manager.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-state.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-texture.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-timeline.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

-copy ..\..\..\clutter\deprecated\clutter-util.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\deprecated

+mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-actor.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-alpha.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-animatable.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-animation.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-animator.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-backend.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-behaviour.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-behaviour-depth.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-behaviour-ellipse.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-behaviour-opacity.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-behaviour-path.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-behaviour-rotate.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-behaviour-scale.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-bin-layout.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-box.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-cairo-texture.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-container.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-fixed.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-frame-source.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-group.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-input-device.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-keysyms.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-main.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-media.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-rectangle.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-score.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-shader.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-stage.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-stage-manager.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-state.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-texture.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-timeline.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-timeout-pool.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

+copy ..\..\..\clutter\deprecated\clutter-util.h
$(CopyDir)\include\clutter-$(ApiVersion)\clutter\deprecated

-mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally-rectangle.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

-copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\cally

+mkdir $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally-actor.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally-clone.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally-factory.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally-group.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally-main.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally-rectangle.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally-root.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally-stage.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally-text.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally-texture.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

+copy ..\..\..\clutter\cally\cally-util.h $(CopyDir)\include\clutter-$(ApiVersion)\cally

"
/>
<UserMacro
Name="ClutterDoInstallGDK"
Value="
-mkdir $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk

+mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk

-copy ..\..\..\clutter\gdk\clutter-gdk.h
$(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter\gdk

+copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)\clutter\gdk

"
/>
<UserMacro
@@ -298,7 +304,7 @@ copy $(SolutionDir)Release\$(PlatformName)\bin\*.dll $(CopyDir)\bin

copy $(SolutionDir)Release\$(PlatformName)\bin\*.exe $(CopyDir)\bin

mkdir $(CopyDir)\lib

-copy $(SolutionDir)Release\$(PlatformName)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib

+copy $(SolutionDir)Release\$(PlatformName)\bin\*-$(ApiVersion).lib $(CopyDir)\lib

"
/>
<UserMacro
@@ -310,7 +316,20 @@ copy $(SolutionDir)Debug\$(PlatformName)\bin\*.dll $(CopyDir)\bin

copy $(SolutionDir)Debug\$(PlatformName)\bin\*.exe $(CopyDir)\bin

mkdir $(CopyDir)\lib

-copy $(SolutionDir)Debug\$(PlatformName)\bin\*-$(ClutterApiVersion).lib $(CopyDir)\lib

+copy $(SolutionDir)Debug\$(PlatformName)\bin\*-$(ApiVersion).lib $(CopyDir)\lib

+ "
+ />
+ <UserMacro
+ Name="DoGenGir"
+ Value="
+set VSVER=$(VSVer)

+set CONF=$(ConfigurationName)

+set PLAT=$(PlatformName)

+set BASEDIR=$(GlibEtcInstallRootFromBuildWin32)

+
+cd ..

+call gengir_clutter.bat

+cd vs$(VSVer)

"
/>
<UserMacro
@@ -333,24 +352,24 @@ copy $(SolutionDir)Debug\$(PlatformName)\bin\*-$(ClutterApiVersion).lib $(CopyDi
/>
<UserMacro
Name="ClutterLibtoolCompatibleDllSuffix"
- Value="-$(ClutterApiVersion)-0"
+ Value="-$(ApiVersion)-0"
/>
<UserMacro
- Name="ClutterSeparateVS9DllPrefix"
+ Name="ClutterSeparateVSDllPrefix"
Value=""
/>
<UserMacro
- Name="ClutterSeparateVS9DllSuffix"
- Value="-1-vs9"
+ Name="ClutterSeparateVSDllSuffix"
+ Value="-1-vs$(VSVer)"
/>
<!-- Change these two to GlibLibtoolCompatibleDllPrefix and
GlibLibtoolCompatibleDllSuffix if that is what you want -->
<UserMacro
Name="ClutterDllPrefix"
- Value="$(ClutterSeparateVS9DllPrefix)"
+ Value="$(ClutterSeparateVSDllPrefix)"
/>
<UserMacro
Name="ClutterDllSuffix"
- Value="$(ClutterSeparateVS9DllSuffix)"
+ Value="$(ClutterSeparateVSDllSuffix)"
/>
</VisualStudioPropertySheet>
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