[gegl] operations: clean up and reorder properties in bump-map
- From: Michael Natterer <mitch src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl] operations: clean up and reorder properties in bump-map
- Date: Fri, 28 Jun 2013 23:01:36 +0000 (UTC)
commit fbeed04af2503ac6a8296c7f6e3f4ec8b3f69471
Author: Michael Natterer <mitch gimp org>
Date: Sat Jun 29 01:00:11 2013 +0200
operations: clean up and reorder properties in bump-map
operations/common/bump-map.c | 56 +++++++++++++++++++++---------------------
1 files changed, 28 insertions(+), 28 deletions(-)
---
diff --git a/operations/common/bump-map.c b/operations/common/bump-map.c
index e30a3a4..f42bcfd 100644
--- a/operations/common/bump-map.c
+++ b/operations/common/bump-map.c
@@ -42,6 +42,23 @@ gegl_chant_register_enum (gegl_bump_map_type)
enum_value (GEGL_BUMP_MAP_TYPE_SINUSOIDAL, "Sinusoidal")
gegl_chant_register_enum_end (GeglBumpMapType)
+gegl_chant_enum (type, _("Type"),
+ GeglBumpMapType, gegl_bump_map_type,
+ GEGL_BUMP_MAP_TYPE_LINEAR,
+ _("Type of map"))
+
+gegl_chant_boolean (compensate, _("Compensate"),
+ TRUE,
+ _("Compensate for darkening"))
+
+gegl_chant_boolean (invert, _("Invert"),
+ FALSE,
+ _("Invert bumpmap"))
+
+gegl_chant_boolean (tiled, _("Tiled"),
+ FALSE,
+ _("Tiled bumpmap"))
+
gegl_chant_double (azimuth, _("Azimuth"),
0.0, 360.0, 135.0,
_("Azimuth"))
@@ -54,39 +71,22 @@ gegl_chant_double (depth, _("Depth"),
0.0005, 100, 0.005,
_("Depth"))
-gegl_chant_int (xofs, _("xofs"),
+gegl_chant_int (offset_x, _("X Offset"),
-1000, 1000,0,
_("X offset"))
-gegl_chant_int (yofs, _("yofs"),
+gegl_chant_int (offset_y, _("Y Offset"),
-1000, 1000,0,
_("Y offset"))
-gegl_chant_double (waterlevel, _("waterlevel"),
+gegl_chant_double (waterlevel, _("Waterlevel"),
0.0,1.0,0.0,
_("Level that full transparency should represent"))
-gegl_chant_double (ambient, _("ambient"),
+gegl_chant_double (ambient, _("Ambient"),
0.0, 1.0, 0.0,
_("Ambient lighting factor"))
-gegl_chant_boolean (compensate, _("Compensate"),
- TRUE,
- _("Compensate for darkening"))
-
-gegl_chant_boolean (invert, _("Invert"),
- FALSE,
- _("Invert bumpmap"))
-
-gegl_chant_enum (type, _("Type"),
- GeglBumpMapType, gegl_bump_map_type,
- GEGL_BUMP_MAP_TYPE_LINEAR,
- _("Type of map"))
-
-gegl_chant_boolean (tiled, _("Tiled"),
- FALSE,
- _("Tiled"))
-
#else
#define GEGL_CHANT_TYPE_COMPOSER
@@ -131,7 +131,7 @@ bumpmap_setup_calc (GeglChantO *o,
/* Calculate constant Z component of surface normal */
/* (depth may be 0 if non-interactive) */
- nz = 6.0 / MAX(o->depth,0.001);
+ nz = 6.0 / MAX (o->depth, 0.001);
params->nz2 = nz * nz;
params->nzlz = nz * lz;
@@ -139,7 +139,7 @@ bumpmap_setup_calc (GeglChantO *o,
params->background = lz;
/* Calculate darkness compensation factor */
- params->compensation = sin(elevation);
+ params->compensation = sin (elevation);
/* Create look-up table for map type */
for (i = 0; i < LUT_TABLE_SIZE; i++)
@@ -327,15 +327,15 @@ process (GeglOperation *operation,
/* Initialize offsets */
if (o->tiled)
{
- yofs2 = MOD (o->yofs, bm_height);
+ yofs2 = MOD (o->offset_y, bm_height);
yofs1 = MOD (yofs2 - 1, bm_height);
yofs3 = MOD (yofs2 + 1, bm_height);
}
else
{
- yofs2 = o->yofs;
- yofs1 = yofs2-1;
- yofs3 = yofs2+1;
+ yofs2 = o->offset_y;
+ yofs1 = yofs2 - 1;
+ yofs3 = yofs2 + 1;
}
/* Initialize three line fifo buffers */
@@ -400,7 +400,7 @@ process (GeglOperation *operation,
has_alpha,
bm_row1, bm_row2, bm_row3,
bm_width,
- o->xofs,
+ o->offset_x,
row_in_bumpmap,
o,
¶ms);
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