[quadrapassel] Fix segmentation fault when down key was released after game was over
- From: Mario Wenzel <mariowenzel src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [quadrapassel] Fix segmentation fault when down key was released after game was over
- Date: Sat, 20 Jul 2013 12:59:06 +0000 (UTC)
commit 2d2921442a9893a2a8c27e959138c71d0adc2c34
Author: Mario Wenzel <maweki gmail com>
Date: Sat Jul 20 14:56:17 2013 +0200
Fix segmentation fault when down key was released after game was over
This bug is not caused by https://bugzilla.gnome.org/show_bug.cgi?id=704152
src/game.vala | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/src/game.vala b/src/game.vala
index 12d9ccc..bae8fed 100644
--- a/src/game.vala
+++ b/src/game.vala
@@ -372,7 +372,7 @@ public class Game : Object
public void set_fast_forward (bool enable)
{
- if (fast_forward == enable)
+ if (fast_forward == enable || game_over)
return;
if (enable)
if(!move_shape (0, 1, 0))
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