[gnome-chess/gnome-3-8] Don't start new game if dialog is destroyed
- From: Michael Catanzaro <mcatanzaro src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-chess/gnome-3-8] Don't start new game if dialog is destroyed
- Date: Tue, 9 Jul 2013 14:00:03 +0000 (UTC)
commit 8adeaecfb4ae0467e9238d0fe1e50883748b04f9
Author: Michael Catanzaro <mike catanzaro gmail com>
Date: Tue Jul 9 08:56:09 2013 -0500
Don't start new game if dialog is destroyed
The user expects this to function as "cancel"
https://bugzilla.gnome.org/show_bug.cgi?id=703857
src/gnome-chess.vala | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/src/gnome-chess.vala b/src/gnome-chess.vala
index 608034b..badcb91 100644
--- a/src/gnome-chess.vala
+++ b/src/gnome-chess.vala
@@ -1021,7 +1021,7 @@ public class Application : Gtk.Application
dialog.add_button (_("_Save game for later"), Gtk.ResponseType.YES);
var result = dialog.run ();
dialog.destroy ();
- if (result == Gtk.ResponseType.CANCEL)
+ if (result == Gtk.ResponseType.CANCEL || result == Gtk.ResponseType.DELETE_EVENT)
return;
if (result == Gtk.ResponseType.NO)
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