[longomatch] Expand the timeline when detaching the player
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Expand the timeline when detaching the player
- Date: Sun, 7 Jul 2013 14:58:04 +0000 (UTC)
commit b45d5035c8e1f1efdf353b8ecfd914ed19b1cac2
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Thu Jul 4 19:32:25 2013 +0200
Expand the timeline when detaching the player
LongoMatch.GUI/Gui/MainWindow.cs | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/MainWindow.cs b/LongoMatch.GUI/Gui/MainWindow.cs
index 3816be9..23685a2 100644
--- a/LongoMatch.GUI/Gui/MainWindow.cs
+++ b/LongoMatch.GUI/Gui/MainWindow.cs
@@ -349,10 +349,12 @@ namespace LongoMatch.Gui
guTimeline.Visible = true;
gameunitstaggerwidget1.Visible = true;
}
+ videowidgetsbox.Visible = false;
} else {
ToggleAction action;
Log.Debug("Attaching player again");
+ videowidgetsbox.Visible = true;
playercapturer.Reparent(this.videowidgetsbox);
playerWindow.Destroy();
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