[mutter/wip/frame-synchronization: 114/121] Handle _NET_WM_SYNC_REQUEST_COUNTER updates without redraw



commit 5f77669ba8e88bb170fc256ddcf7b9b78d37680b
Author: Owen W. Taylor <otaylor fishsoup net>
Date:   Wed Oct 3 22:48:16 2012 -0400

    Handle _NET_WM_SYNC_REQUEST_COUNTER updates without redraw
    
    It's possible that a client might update the (extended)
    _NET_WM_SYNC_REQUEST_COUNTER counter twice without actually drawing
    anything. In that case, we still should send a _NET_WM_FRAME_DRAWN
    message since it's hard for a client to know every case in which
    no damage is generated. For now, do it the easy way by forcing a
    stage repaint.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=685463

 src/compositor/meta-window-actor.c |   13 +++++++++++++
 1 files changed, 13 insertions(+), 0 deletions(-)
---
diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c
index 2294fd5..17e0e25 100644
--- a/src/compositor/meta-window-actor.c
+++ b/src/compositor/meta-window-actor.c
@@ -942,6 +942,19 @@ meta_window_actor_thaw (MetaWindowActor *self)
    * don't know what real damage has happened. */
   if (self->priv->needs_damage_all)
     meta_window_actor_damage_all (self);
+  else if (self->priv->frame_drawn_serial != 0)
+    {
+      /* A frame was marked by the client without actually doing any damage;
+       * we need to make sure that the pre_paint/post_paint functions
+       * get called, enabling us to send a _NET_WM_FRAME_DRAWN. We do a
+       * 1-pixel redraw to get consistent timing with non-empty frames.
+       */
+      if (self->priv->mapped && !self->priv->needs_pixmap)
+        {
+          const cairo_rectangle_int_t clip = { 0, 0, 1, 1 };
+          clutter_actor_queue_redraw_with_clip (self->priv->actor, &clip);
+        }
+    }
 }
 
 gboolean



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