[cogl/wip/rib/frame-synchronization: 1/4] onscreen: Add CoglFrameInfo and _add_frame_callback() api
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl/wip/rib/frame-synchronization: 1/4] onscreen: Add CoglFrameInfo and _add_frame_callback() api
- Date: Wed, 30 Jan 2013 18:14:48 +0000 (UTC)
commit 594753e74d1a712037f577c2dddf4323d1bec54a
Author: Owen W. Taylor <otaylor fishsoup net>
Date: Mon Nov 12 11:58:10 2012 -0500
onscreen: Add CoglFrameInfo and _add_frame_callback() api
Add a CoglFrameInfo object that tracks timing information for frames
that are drawn. We track a frame counter and frame timing information
for each CoglOnscreen. Internally a CoglFrameInfo is automatically
created for each frame, delimited by cogl_onscreen_swap_buffers() or
cogl_onscreen_swap_region() calls.
CoglFrameInfos are delivered to applications via frame event callbacks
that can be registered with a new cogl_onscreen_add_frame_callback()
api. Two initial event types (dispatched on all platforms) have been
defined; a _SYNC event used for throttling the frame rate of
applications and a _COMPLETE event used so signify the end of a frame.
Note: This new _add_frame_callback() api makes the
cogl_onscreen_add_swap_complete_callback() api redundant and so it
should be considered deprecated. Since the _add_swap_complete_callback()
api is still experimental api, we will be looking to quickly migrate
users to the new api so we can remove the old api.
Reviewed-by: Robert Bragg <robert linux intel com>
cogl/Makefile.am | 3 +
cogl/cogl-context-private.h | 6 +
cogl/cogl-context.c | 8 +
cogl/cogl-context.h | 3 +
cogl/cogl-frame-info-private.h | 43 ++++
cogl/cogl-frame-info.c | 72 ++++++
cogl/cogl-frame-info.h | 129 ++++++++++
cogl/cogl-glx-display-private.h | 3 +-
cogl/cogl-glx-renderer-private.h | 9 +
cogl/cogl-onscreen-private.h | 43 +++-
cogl/cogl-onscreen.c | 236 ++++++++++++++++--
cogl/cogl-onscreen.h | 156 ++++++++++++
cogl/cogl-poll.c | 10 +
cogl/cogl-sdl.c | 2 +-
cogl/cogl-types.h | 3 +
cogl/cogl-x11-renderer-private.h | 1 +
cogl/cogl.h | 1 +
cogl/winsys/cogl-winsys-egl-kms.c | 11 +-
cogl/winsys/cogl-winsys-glx-feature-functions.h | 3 +-
cogl/winsys/cogl-winsys-glx.c | 298 ++++++++++++++++++++---
20 files changed, 971 insertions(+), 69 deletions(-)
---
diff --git a/cogl/Makefile.am b/cogl/Makefile.am
index f1d1025..de5f4cc 100644
--- a/cogl/Makefile.am
+++ b/cogl/Makefile.am
@@ -82,6 +82,7 @@ cogl_public_h = \
$(srcdir)/cogl-object.h \
$(srcdir)/cogl-offscreen.h \
$(srcdir)/cogl-onscreen-template.h \
+ $(srcdir)/cogl-frame-info.h \
$(srcdir)/cogl-onscreen.h \
$(srcdir)/cogl-path.h \
$(srcdir)/cogl-pipeline-layer-state.h \
@@ -353,6 +354,8 @@ cogl_sources_c = \
$(srcdir)/cogl-spans.c \
$(srcdir)/cogl-journal-private.h \
$(srcdir)/cogl-journal.c \
+ $(srcdir)/cogl-frame-info-private.h \
+ $(srcdir)/cogl-frame-info.c \
$(srcdir)/cogl-framebuffer-private.h \
$(srcdir)/cogl-framebuffer.c \
$(srcdir)/cogl-onscreen-private.h \
diff --git a/cogl/cogl-context-private.h b/cogl/cogl-context-private.h
index 5b81338..fc528e7 100644
--- a/cogl/cogl-context-private.h
+++ b/cogl/cogl-context-private.h
@@ -49,6 +49,7 @@
#include "cogl-gpu-info-private.h"
#include "cogl-gl-header.h"
#include "cogl-framebuffer-private.h"
+#include "cogl-onscreen-private.h"
typedef struct
{
@@ -172,6 +173,11 @@ struct _CoglContext
gboolean have_last_offscreen_allocate_flags;
CoglOffscreenAllocateFlags last_offscreen_allocate_flags;
+ GHashTable *swap_callback_closures;
+ int next_swap_callback_id;
+
+ CoglOnscreenEventList onscreen_events_queue;
+
CoglGLES2Context *current_gles2_context;
GQueue gles2_context_stack;
diff --git a/cogl/cogl-context.c b/cogl/cogl-context.c
index ea2b1c0..6eab423 100644
--- a/cogl/cogl-context.c
+++ b/cogl/cogl-context.c
@@ -289,6 +289,11 @@ cogl_context_new (CoglDisplay *display,
context->current_draw_buffer_state_flushed = 0;
context->current_draw_buffer_changes = COGL_FRAMEBUFFER_STATE_ALL;
+ context->swap_callback_closures =
+ g_hash_table_new (g_direct_hash, g_direct_equal);
+
+ COGL_TAILQ_INIT (&context->onscreen_events_queue);
+
g_queue_init (&context->gles2_context_stack);
context->journal_flush_attributes_array =
@@ -448,6 +453,9 @@ _cogl_context_free (CoglContext *context)
if (context->blit_texture_pipeline)
cogl_object_unref (context->blit_texture_pipeline);
+ if (context->swap_callback_closures)
+ g_hash_table_destroy (context->swap_callback_closures);
+
g_warn_if_fail (context->gles2_context_stack.length == 0);
if (context->journal_flush_attributes_array)
diff --git a/cogl/cogl-context.h b/cogl/cogl-context.h
index 160f5cd..810e653 100644
--- a/cogl/cogl-context.h
+++ b/cogl/cogl-context.h
@@ -204,6 +204,8 @@ cogl_is_context (void *object);
* suported.
* @COGL_FEATURE_ID_DEPTH_TEXTURE: Whether #CoglFramebuffer support rendering
* the depth buffer to a texture.
+ * @COGL_FEATURE_ID_PRESENTATION_TIME: Whether frame presentation
+ * time stamps will be recorded in #CoglFrameInfo objects.
*
* All the capabilities that can vary between different GPUs supported
* by Cogl. Applications that depend on any of these features should explicitly
@@ -233,6 +235,7 @@ typedef enum _CoglFeatureID
COGL_FEATURE_ID_SWAP_BUFFERS_EVENT,
COGL_FEATURE_ID_GLES2_CONTEXT,
COGL_FEATURE_ID_DEPTH_TEXTURE,
+ COGL_FEATURE_ID_PRESENTATION_TIME,
/*< private >*/
_COGL_N_FEATURE_IDS /*< skip >*/
diff --git a/cogl/cogl-frame-info-private.h b/cogl/cogl-frame-info-private.h
new file mode 100644
index 0000000..79b2a41
--- /dev/null
+++ b/cogl/cogl-frame-info-private.h
@@ -0,0 +1,43 @@
+/*
+ * Cogl
+ *
+ * An object oriented GL/GLES Abstraction/Utility Layer
+ *
+ * Copyright (C) 2012 Red Hat, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+#ifndef __COGL_FRAME_INFO_PRIVATE_H
+#define __COGL_FRAME_INFO_PRIVATE_H
+
+#include "cogl-frame-info.h"
+#include "cogl-object-private.h"
+
+struct _CoglFrameInfo
+{
+ CoglObject _parent;
+
+ int64_t frame_counter;
+ int64_t presentation_time;
+ float refresh_rate;
+
+ CoglOutput *output;
+};
+
+CoglFrameInfo *_cogl_frame_info_new (void);
+
+#endif /* __COGL_FRAME_INFO_PRIVATE_H */
diff --git a/cogl/cogl-frame-info.c b/cogl/cogl-frame-info.c
new file mode 100644
index 0000000..a64e728
--- /dev/null
+++ b/cogl/cogl-frame-info.c
@@ -0,0 +1,72 @@
+/*
+ * Cogl
+ *
+ * An object oriented GL/GLES Abstraction/Utility Layer
+ *
+ * Copyright (C) 2012 Red Hat, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "cogl-frame-info-private.h"
+
+static void _cogl_frame_info_free (CoglFrameInfo *info);
+
+COGL_OBJECT_DEFINE (FrameInfo, frame_info);
+
+CoglFrameInfo *
+_cogl_frame_info_new (void)
+{
+ CoglFrameInfo *info;
+
+ info = g_slice_new0 (CoglFrameInfo);
+
+ return _cogl_frame_info_object_new (info);
+}
+
+static void
+_cogl_frame_info_free (CoglFrameInfo *info)
+{
+ g_slice_free (CoglFrameInfo, info);
+}
+
+int64_t
+cogl_frame_info_get_frame_counter (CoglFrameInfo *info)
+{
+ return info->frame_counter;
+}
+
+int64_t
+cogl_frame_info_get_presentation_time (CoglFrameInfo *info)
+{
+ return info->presentation_time;
+}
+
+float
+cogl_frame_info_get_refresh_rate (CoglFrameInfo *info)
+{
+ return info->refresh_rate;
+}
+
+CoglOutput *
+cogl_frame_info_get_output (CoglFrameInfo *info)
+{
+ return info->output;
+}
diff --git a/cogl/cogl-frame-info.h b/cogl/cogl-frame-info.h
new file mode 100644
index 0000000..36f8a04
--- /dev/null
+++ b/cogl/cogl-frame-info.h
@@ -0,0 +1,129 @@
+/*
+ * Cogl
+ *
+ * An object oriented GL/GLES Abstraction/Utility Layer
+ *
+ * Copyright (C) 2012 Red Hat, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ *
+ *
+ * Authors:
+ * Owen Taylor <otaylor redhat com>
+ */
+#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
+#error "Only <cogl/cogl.h> can be included directly."
+#endif
+
+#ifndef __COGL_FRAME_INFO_H
+#define __COGL_FRAME_INFO_H
+
+#include <cogl/cogl-types.h>
+#include <cogl/cogl-output.h>
+#include <glib.h>
+
+G_BEGIN_DECLS
+
+typedef struct _CoglFrameInfo CoglFrameInfo;
+#define COGL_FRAME_INFO(X) ((CoglFrameInfo *)(X))
+
+/**
+ * cogl_is_frame_info:
+ * @object: A #CoglObject pointer
+ *
+ * Gets whether the given object references a #CoglFrameInfo.
+ *
+ * Return value: %TRUE if the object references a #CoglFrameInfo
+ * and %FALSE otherwise.
+ * Since: 2.0
+ * Stability: unstable
+ */
+CoglBool
+cogl_is_frame_info (void *object);
+
+/**
+ * cogl_frame_info_get_frame_counter:
+ * @info: a #CoglFrameInfo object
+ *
+ * Gets the frame counter for the #CoglOnscreen that corresponds
+ * to this frame.
+ *
+ * Return value: The frame counter value
+ * Since: 1.14
+ * Stability: unstable
+ */
+int64_t cogl_frame_info_get_frame_counter (CoglFrameInfo *info);
+
+/**
+ * cogl_frame_info_get_presentation_time:
+ * @info: a #CoglFrameInfo object
+ *
+ * Gets the presentation time for the frame. This is the time at which
+ * the frame became visible to the user.
+ *
+ * The presentation time measured in nanoseconds is based on a
+ * monotonic time source. The time source is not necessarily
+ * correlated with system/wall clock time and may represent the time
+ * elapsed since some undefined system event such as when the system
+ * last booted.
+ *
+ * <note>Linux kernel version less that 3.8 can result in
+ * non-monotonic timestamps being reported when using a drm based
+ * OpenGL driver. Also some buggy Mesa drivers up to 9.0.1 may also
+ * incorrectly report non-monotonic timestamps.</note>
+ *
+ * Return value: the presentation time for the frame
+ * Since: 1.14
+ * Stability: unstable
+ */
+int64_t cogl_frame_info_get_presentation_time (CoglFrameInfo *info);
+
+/**
+ * cogl_frame_info_get_refresh_rate:
+ * @info: a #CoglFrameInfo object
+ *
+ * Gets the refresh rate in Hertz for the output that the frame was on
+ * at the time the frame was presented.
+ *
+ * <note>Some platforms can't associate a #CoglOutput with a
+ * #CoglFrameInfo object but are able to report a refresh rate via
+ * this api. Therefore if you need this information then this api is
+ * more reliable than using cogl_frame_info_get_output() followed by
+ * cogl_output_get_refresh_rate().</note>
+ *
+ * Return value: the refresh rate in Hertz
+ * Since: 1.14
+ * Stability: unstable
+ */
+float cogl_frame_info_get_refresh_rate (CoglFrameInfo *info);
+
+/**
+ * cogl_frame_info_get_output:
+ * @info: a #CoglFrameInfo object
+ *
+ * Gets the #CoglOutput that the swapped frame was presented to.
+ *
+ * Return value: The #CoglOutput that the frame was presented to, or
+ * %NULL if this could not be determined.
+ * Since: 1.14
+ * Stability: unstable
+ */
+CoglOutput *
+cogl_frame_info_get_output (CoglFrameInfo *info);
+
+G_END_DECLS
+
+#endif /* __COGL_FRAME_INFO_H */
diff --git a/cogl/cogl-glx-display-private.h b/cogl/cogl-glx-display-private.h
index 1ffcd32..69b1570 100644
--- a/cogl/cogl-glx-display-private.h
+++ b/cogl/cogl-glx-display-private.h
@@ -50,7 +50,8 @@ typedef struct _CoglGLXDisplay
GLXContext glx_context;
GLXWindow dummy_glxwin;
Window dummy_xwin;
- CoglBool pending_swap_notify;
+ CoglBool pending_sync_notify;
+ CoglBool pending_complete_notify;
CoglBool pending_resize_notify;
} CoglGLXDisplay;
diff --git a/cogl/cogl-glx-renderer-private.h b/cogl/cogl-glx-renderer-private.h
index 20ca543..e43b443 100644
--- a/cogl/cogl-glx-renderer-private.h
+++ b/cogl/cogl-glx-renderer-private.h
@@ -42,6 +42,15 @@ typedef struct _CoglGLXRenderer
/* Vblank stuff */
int dri_fd;
+ /* enumeration with relatioship between OML_sync_control
+ * UST (unadjusted-system-time) and the system clock */
+ enum {
+ COGL_GLX_UST_IS_UNKNOWN,
+ COGL_GLX_UST_IS_GETTIMEOFDAY,
+ COGL_GLX_UST_IS_MONOTONIC_TIME,
+ COGL_GLX_UST_IS_OTHER
+ } ust_type;
+
/* GModule pointing to libGL which we use to get glX functions out of */
GModule *libgl_module;
diff --git a/cogl/cogl-onscreen-private.h b/cogl/cogl-onscreen-private.h
index d5a3707..89efb0e 100644
--- a/cogl/cogl-onscreen-private.h
+++ b/cogl/cogl-onscreen-private.h
@@ -24,6 +24,7 @@
#ifndef __COGL_ONSCREEN_PRIVATE_H
#define __COGL_ONSCREEN_PRIVATE_H
+#include "cogl-onscreen.h"
#include "cogl-framebuffer-private.h"
#include "cogl-queue.h"
@@ -33,17 +34,16 @@
#include <windows.h>
#endif
-typedef struct _CoglSwapBuffersNotifyEntry CoglSwapBuffersNotifyEntry;
+COGL_TAILQ_HEAD (CoglFrameCallbackList, CoglFrameClosure);
-COGL_TAILQ_HEAD (CoglSwapBuffersNotifyList, CoglSwapBuffersNotifyEntry);
-
-struct _CoglSwapBuffersNotifyEntry
+struct _CoglFrameClosure
{
- COGL_TAILQ_ENTRY (CoglSwapBuffersNotifyEntry) list_node;
+ COGL_TAILQ_ENTRY (CoglFrameClosure) list_node;
+
+ CoglFrameCallback callback;
- CoglSwapBuffersNotify callback;
void *user_data;
- unsigned int id;
+ CoglUserDataDestroyCallback destroy;
};
typedef struct _CoglResizeNotifyEntry CoglResizeNotifyEntry;
@@ -59,6 +59,19 @@ struct _CoglResizeNotifyEntry
unsigned int id;
};
+typedef struct _CoglOnscreenEvent CoglOnscreenEvent;
+
+COGL_TAILQ_HEAD (CoglOnscreenEventList, CoglOnscreenEvent);
+
+struct _CoglOnscreenEvent
+{
+ COGL_TAILQ_ENTRY (CoglOnscreenEvent) list_node;
+
+ CoglOnscreen *onscreen;
+ CoglFrameInfo *info;
+ CoglFrameEvent type;
+};
+
struct _CoglOnscreen
{
CoglFramebuffer _parent;
@@ -75,11 +88,17 @@ struct _CoglOnscreen
CoglBool swap_throttled;
- CoglSwapBuffersNotifyList swap_callbacks;
+ CoglFrameCallbackList frame_closures;
CoglBool resizable;
CoglResizeNotifyList resize_callbacks;
+ int64_t frame_counter;
+ int64_t swap_frame_counter; /* frame counter at last all to
+ * cogl_onscreen_swap_region() or
+ * cogl_onscreen_swap_buffers() */
+ GQueue pending_frame_infos;
+
void *winsys;
};
@@ -88,9 +107,15 @@ _cogl_framebuffer_winsys_update_size (CoglFramebuffer *framebuffer,
int width, int height);
void
-_cogl_onscreen_notify_swap_buffers (CoglOnscreen *onscreen);
+_cogl_onscreen_notify_frame_sync (CoglOnscreen *onscreen, CoglFrameInfo *info);
+
+void
+_cogl_onscreen_notify_complete (CoglOnscreen *onscreen, CoglFrameInfo *info);
void
_cogl_onscreen_notify_resize (CoglOnscreen *onscreen);
+void
+_cogl_dispatch_onscreen_events (CoglContext *context);
+
#endif /* __COGL_ONSCREEN_PRIVATE_H */
diff --git a/cogl/cogl-onscreen.c b/cogl/cogl-onscreen.c
index 147ac67..2f05001 100644
--- a/cogl/cogl-onscreen.c
+++ b/cogl/cogl-onscreen.c
@@ -27,6 +27,7 @@
#include "cogl-util.h"
#include "cogl-onscreen-private.h"
+#include "cogl-frame-info-private.h"
#include "cogl-framebuffer-private.h"
#include "cogl-onscreen-template-private.h"
#include "cogl-context-private.h"
@@ -44,7 +45,7 @@ _cogl_onscreen_init_from_template (CoglOnscreen *onscreen,
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
- COGL_TAILQ_INIT (&onscreen->swap_callbacks);
+ COGL_TAILQ_INIT (&onscreen->frame_closures);
COGL_TAILQ_INIT (&onscreen->resize_callbacks);
framebuffer->config = onscreen_template->config;
@@ -86,7 +87,8 @@ _cogl_onscreen_free (CoglOnscreen *onscreen)
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
const CoglWinsysVtable *winsys = _cogl_framebuffer_get_winsys (framebuffer);
CoglResizeNotifyEntry *resize_entry;
- CoglSwapBuffersNotifyEntry *swap_entry;
+ CoglFrameClosure *frame_closure;
+ CoglFrameInfo *frame_info;
while ((resize_entry = COGL_TAILQ_FIRST (&onscreen->resize_callbacks)))
{
@@ -94,12 +96,20 @@ _cogl_onscreen_free (CoglOnscreen *onscreen)
g_slice_free (CoglResizeNotifyEntry, resize_entry);
}
- while ((swap_entry = COGL_TAILQ_FIRST (&onscreen->swap_callbacks)))
+ while ((frame_closure = COGL_TAILQ_FIRST (&onscreen->frame_closures)))
{
- COGL_TAILQ_REMOVE (&onscreen->swap_callbacks, swap_entry, list_node);
- g_slice_free (CoglSwapBuffersNotifyEntry, swap_entry);
+ COGL_TAILQ_REMOVE (&onscreen->frame_closures, frame_closure, list_node);
+
+ if (frame_closure->destroy)
+ frame_closure->destroy (frame_closure->user_data);
+
+ g_slice_free (CoglFrameClosure, frame_closure);
}
+ while ((frame_info = g_queue_pop_tail (&onscreen->pending_frame_infos)))
+ cogl_object_unref (frame_info);
+ g_queue_clear (&onscreen->pending_frame_infos);
+
winsys->onscreen_deinit (onscreen);
_COGL_RETURN_IF_FAIL (onscreen->winsys == NULL);
@@ -109,14 +119,35 @@ _cogl_onscreen_free (CoglOnscreen *onscreen)
g_free (onscreen);
}
+static void
+_cogl_onscreen_queue_event (CoglOnscreen *onscreen,
+ CoglFrameEvent type,
+ CoglFrameInfo *info)
+{
+ CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
+
+ CoglOnscreenEvent *event = g_slice_new (CoglOnscreenEvent);
+
+ event->onscreen = cogl_object_ref (onscreen);
+ event->info = cogl_object_ref (info);
+ event->type = type;
+
+ COGL_TAILQ_INSERT_TAIL (&ctx->onscreen_events_queue, event, list_node);
+}
+
void
cogl_onscreen_swap_buffers (CoglOnscreen *onscreen)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
const CoglWinsysVtable *winsys;
+ CoglFrameInfo *info;
_COGL_RETURN_IF_FAIL (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN);
+ info = _cogl_frame_info_new ();
+ info->frame_counter = onscreen->frame_counter;
+ g_queue_push_tail (&onscreen->pending_frame_infos, info);
+
_cogl_framebuffer_flush_journal (framebuffer);
winsys = _cogl_framebuffer_get_winsys (framebuffer);
@@ -125,6 +156,22 @@ cogl_onscreen_swap_buffers (CoglOnscreen *onscreen)
COGL_BUFFER_BIT_COLOR |
COGL_BUFFER_BIT_DEPTH |
COGL_BUFFER_BIT_STENCIL);
+
+ if (!_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT))
+ {
+ CoglFrameInfo *info;
+
+ g_warn_if_fail (onscreen->pending_frame_infos.length == 1);
+
+ info = g_queue_pop_tail (&onscreen->pending_frame_infos);
+
+ _cogl_onscreen_queue_event (onscreen, COGL_FRAME_EVENT_SYNC, info);
+ _cogl_onscreen_queue_event (onscreen, COGL_FRAME_EVENT_COMPLETE, info);
+
+ cogl_object_unref (info);
+ }
+
+ onscreen->frame_counter++;
}
void
@@ -134,9 +181,14 @@ cogl_onscreen_swap_region (CoglOnscreen *onscreen,
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
const CoglWinsysVtable *winsys;
+ CoglFrameInfo *info;
_COGL_RETURN_IF_FAIL (framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN);
+ info = _cogl_frame_info_new ();
+ info->frame_counter = onscreen->frame_counter;
+ g_queue_push_tail (&onscreen->pending_frame_infos, info);
+
_cogl_framebuffer_flush_journal (framebuffer);
winsys = _cogl_framebuffer_get_winsys (framebuffer);
@@ -153,6 +205,22 @@ cogl_onscreen_swap_region (CoglOnscreen *onscreen,
COGL_BUFFER_BIT_COLOR |
COGL_BUFFER_BIT_DEPTH |
COGL_BUFFER_BIT_STENCIL);
+
+ if (!_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT))
+ {
+ CoglFrameInfo *info;
+
+ g_warn_if_fail (onscreen->pending_frame_infos.length == 1);
+
+ info = g_queue_pop_tail (&onscreen->pending_frame_infos);
+
+ _cogl_onscreen_queue_event (onscreen, COGL_FRAME_EVENT_SYNC, info);
+ _cogl_onscreen_queue_event (onscreen, COGL_FRAME_EVENT_COMPLETE, info);
+
+ cogl_object_unref (info);
+ }
+
+ onscreen->frame_counter++;
}
int
@@ -253,38 +321,107 @@ cogl_win32_onscreen_get_window (CoglOnscreen *onscreen)
#endif /* COGL_HAS_WIN32_SUPPORT */
+CoglFrameClosure *
+cogl_onscreen_add_frame_callback (CoglOnscreen *onscreen,
+ CoglFrameCallback callback,
+ void *user_data,
+ CoglUserDataDestroyCallback destroy)
+{
+ CoglFrameClosure *closure = g_slice_new0 (CoglFrameClosure);
+
+ closure->callback = callback;
+ closure->user_data = user_data;
+ closure->destroy = destroy;
+
+ COGL_TAILQ_INSERT_TAIL (&onscreen->frame_closures, closure, list_node);
+
+ return closure;
+}
+
+void
+cogl_onscreen_remove_frame_callback (CoglOnscreen *onscreen,
+ CoglFrameClosure *closure)
+{
+ _COGL_RETURN_IF_FAIL (closure);
+
+ if (closure->destroy)
+ closure->destroy (closure->user_data);
+
+ COGL_TAILQ_REMOVE (&onscreen->frame_closures, closure, list_node);
+
+ g_slice_free (CoglFrameClosure, closure);
+}
+
+typedef struct _SwapBufferCallbackState
+{
+ CoglSwapBuffersNotify callback;
+ void *user_data;
+} SwapBufferCallbackState;
+
+static void
+destroy_swap_buffers_callback_state (void *user_data)
+{
+ g_slice_free (SwapBufferCallbackState, user_data);
+}
+
+static void
+shim_swap_buffers_callback (CoglOnscreen *onscreen,
+ CoglFrameEvent event,
+ CoglFrameInfo *info,
+ void *user_data)
+{
+ SwapBufferCallbackState *state = user_data;
+
+ /* XXX: Note that technically it is a change in semantics for this
+ * interface to forward _SYNC events here and also makes the api
+ * name somewhat missleading.
+ *
+ * In practice though this interface is currently used by
+ * applications for throttling, not because they are strictly
+ * interested in knowing when a frame has been presented and so
+ * forwarding _SYNC events should serve them better.
+ */
+ if (event == COGL_FRAME_EVENT_SYNC)
+ state->callback (COGL_FRAMEBUFFER (onscreen), state->user_data);
+}
+
unsigned int
cogl_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
CoglSwapBuffersNotify callback,
void *user_data)
{
- CoglSwapBuffersNotifyEntry *entry = g_slice_new0 (CoglSwapBuffersNotifyEntry);
- static int next_swap_buffers_callback_id = 0;
+ CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
+ SwapBufferCallbackState *state = g_slice_new (SwapBufferCallbackState);
+ CoglFrameClosure *closure;
+ unsigned int id = ctx->next_swap_callback_id++;
- entry->callback = callback;
- entry->user_data = user_data;
- entry->id = next_swap_buffers_callback_id++;
+ state->callback = callback;
+ state->user_data = user_data;
- COGL_TAILQ_INSERT_TAIL (&onscreen->swap_callbacks, entry, list_node);
+ closure =
+ cogl_onscreen_add_frame_callback (onscreen,
+ shim_swap_buffers_callback,
+ state,
+ destroy_swap_buffers_callback_state);
- return entry->id;
+ g_hash_table_insert (ctx->swap_callback_closures,
+ GINT_TO_POINTER (id),
+ closure);
+
+ return id;
}
void
cogl_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
unsigned int id)
{
- CoglSwapBuffersNotifyEntry *entry;
+ CoglContext *ctx = COGL_FRAMEBUFFER (onscreen)->context;
+ CoglFrameClosure *closure = g_hash_table_lookup (ctx->swap_callback_closures,
+ GINT_TO_POINTER (id));
- COGL_TAILQ_FOREACH (entry, &onscreen->swap_callbacks, list_node)
- {
- if (entry->id == id)
- {
- COGL_TAILQ_REMOVE (&onscreen->swap_callbacks, entry, list_node);
- g_slice_free (CoglSwapBuffersNotifyEntry, entry);
- break;
- }
- }
+ _COGL_RETURN_IF_FAIL (closure);
+
+ cogl_onscreen_remove_frame_callback (onscreen, closure);
}
void
@@ -332,16 +469,56 @@ cogl_onscreen_hide (CoglOnscreen *onscreen)
}
}
-void
-_cogl_onscreen_notify_swap_buffers (CoglOnscreen *onscreen)
+static void
+notify_event (CoglOnscreen *onscreen,
+ CoglFrameEvent event,
+ CoglFrameInfo *info)
{
- CoglSwapBuffersNotifyEntry *entry, *tmp;
+ CoglFrameClosure *entry, *tmp;
COGL_TAILQ_FOREACH_SAFE (entry,
- &onscreen->swap_callbacks,
+ &onscreen->frame_closures,
+ list_node,
+ tmp)
+ {
+ entry->callback (onscreen, event, info,
+ entry->user_data);
+ }
+}
+
+void
+_cogl_dispatch_onscreen_events (CoglContext *context)
+{
+ CoglOnscreenEvent *event, *tmp;
+
+ COGL_TAILQ_FOREACH_SAFE (event,
+ &context->onscreen_events_queue,
list_node,
tmp)
- entry->callback (COGL_FRAMEBUFFER (onscreen), entry->user_data);
+ {
+ CoglOnscreen *onscreen = event->onscreen;
+ CoglFrameInfo *info = event->info;
+
+ notify_event (onscreen, event->type, info);
+
+ cogl_object_unref (onscreen);
+ cogl_object_unref (info);
+
+ COGL_TAILQ_REMOVE (&context->onscreen_events_queue, event, list_node);
+ g_slice_free (CoglOnscreenEvent, event);
+ }
+}
+
+void
+_cogl_onscreen_notify_frame_sync (CoglOnscreen *onscreen, CoglFrameInfo *info)
+{
+ notify_event (onscreen, COGL_FRAME_EVENT_SYNC, info);
+}
+
+void
+_cogl_onscreen_notify_complete (CoglOnscreen *onscreen, CoglFrameInfo *info)
+{
+ notify_event (onscreen, COGL_FRAME_EVENT_COMPLETE, info);
}
void
@@ -435,3 +612,8 @@ cogl_onscreen_remove_resize_handler (CoglOnscreen *onscreen,
}
}
+int64_t
+cogl_onscreen_get_frame_counter (CoglOnscreen *onscreen)
+{
+ return onscreen->frame_counter;
+}
diff --git a/cogl/cogl-onscreen.h b/cogl/cogl-onscreen.h
index e7d7e97..0a59eb8 100644
--- a/cogl/cogl-onscreen.h
+++ b/cogl/cogl-onscreen.h
@@ -34,6 +34,8 @@
#include <cogl/cogl-context.h>
#include <cogl/cogl-framebuffer.h>
+#include <cogl/cogl-frame-info.h>
+#include <cogl/cogl-object.h>
COGL_BEGIN_DECLS
@@ -403,6 +405,143 @@ cogl_onscreen_swap_region (CoglOnscreen *onscreen,
const int *rectangles,
int n_rectangles);
+/**
+ * CoglFrameEvent:
+ * @COGL_FRAME_EVENT_SYNC: Notifies that the system compositor has
+ * acknowledged a frame and is ready for a
+ * new frame to be created.
+ * @COGL_FRAME_EVENT_COMPLETE: Notifies that a frame has ended. This
+ * is a good time for applications to
+ * collect statistics about the frame
+ * since the #CoglFrameInfo should hold
+ * the most data at this point. No other
+ * events should be expected after a
+ * @COGL_FRAME_EVENT_COMPLETE event.
+ *
+ * Identifiers that are passed to #CoglFrameCallback functions
+ * (registered using cogl_onscreen_add_frame_callback()) that
+ * mark the progression of a frame in some way which usually
+ * means that new information will have been accumulated in the
+ * frame's corresponding #CoglFrameInfo object.
+ *
+ * The last event that will be sent for a frame will be a
+ * @COGL_FRAME_EVENT_COMPLETE event and so these are a good
+ * opportunity to collect statistics about a frame since the
+ * #CoglFrameInfo should hold the most data at this point.
+ *
+ * <note>A frame may not be completed before the next frame can start
+ * so applications should avoid needing to collect all statistics for
+ * a particular frame before they can start a new frame.</note>
+ *
+ * Since: 1.14
+ * Stability: unstable
+ */
+typedef enum _CoglFrameEvent
+{
+ COGL_FRAME_EVENT_SYNC = 1,
+ COGL_FRAME_EVENT_COMPLETE
+} CoglFrameEvent;
+
+/**
+ * CoglFrameCallback:
+ * @onscreen: The onscreen that the frame is associated with
+ * @event: A #CoglFrameEvent notifying how the frame has progressed
+ * @info: The meta information, such as timing information, about
+ * the frame that has progressed.
+ * @user_data: The user pointer passed to
+ * cogl_onscreen_add_frame_callback()
+ *
+ * Is a callback that can be registered via
+ * cogl_onscreen_add_frame_callback() to be called when a frame
+ * progresses in some notable way.
+ *
+ * Please see the documentation for #CoglFrameEvent and
+ * cogl_onscreen_add_frame_callback() for more details about what
+ * events can be notified.
+ *
+ * Since: 1.14
+ * Stability: unstable
+ */
+typedef void (*CoglFrameCallback) (CoglOnscreen *onscreen,
+ CoglFrameEvent event,
+ CoglFrameInfo *info,
+ void *user_data);
+
+/**
+ * CoglFrameClosure:
+ *
+ * An opaque type that tracks a #CoglFrameCallback and associated user
+ * data. A #CoglFrameClosure pointer will be returned from
+ * cogl_onscreen_add_frame_callback() and it allows you to remove a
+ * callback later using cogl_onscreen_remove_frame_callback().
+ *
+ * Since: 1.14
+ * Stability: unstable
+ */
+typedef struct _CoglFrameClosure CoglFrameClosure;
+
+/**
+ * cogl_onscreen_add_frame_callback:
+ * @onscreen: A #CoglOnscreen framebuffer
+ * @callback: A callback function to call for frame events
+ * @user_data: A private pointer to be passed to @callback
+ * @destroy: An optional callback to destroy @user_data when the
+ * @callback is removed or @onscreen is freed.
+ *
+ * Installs a @callback function that will be called for significant
+ * events relating to the given @onscreen framebuffer.
+ *
+ * The @callback will be used to notify when the system compositor is
+ * ready for this application to render a new frame. In this case
+ * %COGL_FRAME_EVENT_SYNC will be passed as the event argument to the
+ * given @callback in addition to the #CoglFrameInfo corresponding to
+ * the frame beeing acknowledged by the compositor.
+ *
+ * The @callback will also be called to notify when the frame has
+ * ended. In this case %COGL_FRAME_EVENT_COMPLETE will be passed as
+ * the event argument to the given @callback in addition to the
+ * #CoglFrameInfo corresponding to the newly presented frame. The
+ * meaning of "ended" here simply means that no more timing
+ * information will be collected within the corresponding
+ * #CoglFrameInfo and so this is a good opportunity to analyse the
+ * given info. It does not necessarily mean that the GPU has finished
+ * rendering the corresponding frame.
+ *
+ * We highly recommend throttling your application according to
+ * %COGL_FRAME_EVENT_SYNC events so that your application can avoid
+ * wasting resources, drawing more frames than your system compositor
+ * can display.
+ *
+ * Return value: a #CoglFrameClosure pointer that can be used to
+ * remove the callback and associated @user_data later.
+ * Since: 1.14
+ * Stability: unstable
+ */
+CoglFrameClosure *
+cogl_onscreen_add_frame_callback (CoglOnscreen *onscreen,
+ CoglFrameCallback callback,
+ void *user_data,
+ CoglUserDataDestroyCallback destroy);
+
+/**
+ * cogl_onscreen_remove_frame_callback:
+ * @onscreen: A #CoglOnscreen
+ * @closure: A #CoglFrameClosure returned from
+ * cogl_onscreen_add_frame_callback()
+ *
+ * Removes a callback and associated user data that were previously
+ * registered using cogl_onscreen_add_frame_callback().
+ *
+ * If a destroy callback was passed to
+ * cogl_onscreen_add_frame_callback() to destroy the user data then
+ * this will get called.
+ *
+ * Since: 1.14
+ * Stability: unstable
+ */
+void
+cogl_onscreen_remove_frame_callback (CoglOnscreen *onscreen,
+ CoglFrameClosure *closure);
typedef void (*CoglSwapBuffersNotify) (CoglFramebuffer *framebuffer,
void *user_data);
@@ -430,6 +569,7 @@ typedef void (*CoglSwapBuffersNotify) (CoglFramebuffer *framebuffer,
* the callback later.
* Since: 1.10
* Stability: unstable
+ * Deprecated: 1.14: Use cogl_onscreen_add_swap_complete_callback
*/
unsigned int
cogl_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
@@ -446,6 +586,7 @@ cogl_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
*
* Since: 1.10
* Stability: unstable
+ * Deprecated: 1.14: Use cogl_onscreen_remove_swap_complete_callback
*/
void
cogl_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
@@ -603,6 +744,21 @@ cogl_onscreen_remove_resize_handler (CoglOnscreen *onscreen,
CoglBool
cogl_is_onscreen (void *object);
+/**
+ * cogl_onscreen_get_frame_counter:
+ *
+ * Gets the value of the framebuffers frame counter. This is
+ * a counter that increases by one each time
+ * cogl_onscreen_swap_buffers() or cogl_onscreen_swap_region()
+ * is called.
+ *
+ * Return value: the current frame counter value
+ * Since: 1.14
+ * Stability: unstable
+ */
+int64_t
+cogl_onscreen_get_frame_counter (CoglOnscreen *onscreen);
+
COGL_END_DECLS
#endif /* __COGL_ONSCREEN_H */
diff --git a/cogl/cogl-poll.c b/cogl/cogl-poll.c
index 86be2cf..c6d19fb 100644
--- a/cogl/cogl-poll.c
+++ b/cogl/cogl-poll.c
@@ -44,6 +44,13 @@ cogl_poll_get_info (CoglContext *context,
_COGL_RETURN_IF_FAIL (n_poll_fds != NULL);
_COGL_RETURN_IF_FAIL (timeout != NULL);
+ if (!COGL_TAILQ_EMPTY (&context->onscreen_events_queue))
+ {
+ *n_poll_fds = 0;
+ *timeout = 0;
+ return;
+ }
+
winsys = _cogl_context_get_winsys (context);
if (winsys->poll_get_info)
@@ -70,6 +77,9 @@ cogl_poll_dispatch (CoglContext *context,
_COGL_RETURN_IF_FAIL (cogl_is_context (context));
+ if (!COGL_TAILQ_EMPTY (&context->onscreen_events_queue))
+ _cogl_dispatch_onscreen_events (context);
+
winsys = _cogl_context_get_winsys (context);
if (winsys->poll_dispatch)
diff --git a/cogl/cogl-sdl.c b/cogl/cogl-sdl.c
index 03afeb7..b49890f 100644
--- a/cogl/cogl-sdl.c
+++ b/cogl/cogl-sdl.c
@@ -83,5 +83,5 @@ cogl_sdl_handle_event (CoglContext *context, SDL_Event *event)
void
cogl_sdl_idle (CoglContext *context)
{
- /* NOP since Cogl doesn't currently need to do anything when idle */
+ _cogl_dispatch_onscreen_events (context);
}
diff --git a/cogl/cogl-types.h b/cogl/cogl-types.h
index 01ad4c9..e4d8aae 100644
--- a/cogl/cogl-types.h
+++ b/cogl/cogl-types.h
@@ -658,6 +658,9 @@ typedef enum _CoglWinsysFeature
/* Avaiable if the age of the back buffer can be queried */
COGL_WINSYS_FEATURE_BUFFER_AGE,
+ /* Avaiable if the winsys directly handles _SYNC and _COMPLETE events */
+ COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT,
+
COGL_WINSYS_FEATURE_N_FEATURES
} CoglWinsysFeature;
diff --git a/cogl/cogl-x11-renderer-private.h b/cogl/cogl-x11-renderer-private.h
index 54a5639..0b70012 100644
--- a/cogl/cogl-x11-renderer-private.h
+++ b/cogl/cogl-x11-renderer-private.h
@@ -27,6 +27,7 @@
typedef struct _CoglX11Renderer
{
int damage_base;
+ int randr_base;
} CoglX11Renderer;
#endif /* __COGL_RENDERER_X11_PRIVATE_H */
diff --git a/cogl/cogl.h b/cogl/cogl.h
index 7d62f76..367d45a 100644
--- a/cogl/cogl.h
+++ b/cogl/cogl.h
@@ -76,6 +76,7 @@
#include <cogl/cogl-snippet.h>
#include <cogl/cogl-framebuffer.h>
#include <cogl/cogl-onscreen.h>
+#include <cogl/cogl-frame-info.h>
#include <cogl/cogl-poll.h>
#if defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
#include <cogl/cogl-kms-renderer.h>
diff --git a/cogl/winsys/cogl-winsys-egl-kms.c b/cogl/winsys/cogl-winsys-egl-kms.c
index ff538e2..db2b496 100644
--- a/cogl/winsys/cogl-winsys-egl-kms.c
+++ b/cogl/winsys/cogl-winsys-egl-kms.c
@@ -754,9 +754,13 @@ _cogl_winsys_egl_context_init (CoglContext *context,
{
COGL_FLAGS_SET (context->features,
COGL_FEATURE_ID_SWAP_BUFFERS_EVENT, TRUE);
+ /* TODO: remove this deprecated feature */
COGL_FLAGS_SET (context->winsys_features,
COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT,
TRUE);
+ COGL_FLAGS_SET (context->winsys_features,
+ COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT,
+ TRUE);
return TRUE;
}
@@ -894,8 +898,13 @@ flush_pending_swap_notify_cb (void *data,
if (kms_onscreen->pending_swap_notify)
{
- _cogl_onscreen_notify_swap_buffers (onscreen);
+ CoglFrameInfo *info = g_queue_pop_head (&onscreen->pending_frame_infos);
+
+ _cogl_onscreen_notify_frame_sync (onscreen, info);
+ _cogl_onscreen_notify_complete (onscreen, info);
kms_onscreen->pending_swap_notify = FALSE;
+
+ cogl_object_unref (info);
}
}
}
diff --git a/cogl/winsys/cogl-winsys-glx-feature-functions.h b/cogl/winsys/cogl-winsys-glx-feature-functions.h
index d0d2de3..156b58f 100644
--- a/cogl/winsys/cogl-winsys-glx-feature-functions.h
+++ b/cogl/winsys/cogl-winsys-glx-feature-functions.h
@@ -169,7 +169,8 @@ COGL_WINSYS_FEATURE_BEGIN (255, 255,
swap_event,
"INTEL\0",
"swap_event\0",
- COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT)
+ COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT |
+ COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT)
COGL_WINSYS_FEATURE_END ()
COGL_WINSYS_FEATURE_BEGIN (255, 255,
diff --git a/cogl/winsys/cogl-winsys-glx.c b/cogl/winsys/cogl-winsys-glx.c
index 2b28420..10f0d9a 100644
--- a/cogl/winsys/cogl-winsys-glx.c
+++ b/cogl/winsys/cogl-winsys-glx.c
@@ -42,6 +42,7 @@
#include "cogl-texture-2d-private.h"
#include "cogl-texture-rectangle-private.h"
#include "cogl-pipeline-opengl-private.h"
+#include "cogl-frame-info-private.h"
#include "cogl-framebuffer-private.h"
#include "cogl-onscreen-private.h"
#include "cogl-swap-chain-private.h"
@@ -53,7 +54,9 @@
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
+#include <sys/time.h>
#include <fcntl.h>
+#include <time.h>
#include <glib/gi18n-lib.h>
@@ -81,7 +84,8 @@ typedef struct _CoglOnscreenGLX
CoglOnscreenXlib _parent;
GLXDrawable glxwin;
uint32_t last_swap_vsync_counter;
- CoglBool pending_swap_notify;
+ CoglBool pending_sync_notify;
+ CoglBool pending_complete_notify;
CoglBool pending_resize_notify;
} CoglOnscreenGLX;
@@ -168,23 +172,146 @@ find_onscreen_for_xid (CoglContext *context, uint32_t xid)
}
static void
-notify_swap_buffers (CoglContext *context, GLXDrawable drawable)
+ensure_ust_type (CoglRenderer *renderer,
+ GLXDrawable drawable)
{
- CoglOnscreen *onscreen = find_onscreen_for_xid (context, (uint32_t)drawable);
- CoglDisplay *display = context->display;
- CoglGLXDisplay *glx_display = display->winsys;
+ CoglGLXRenderer *glx_renderer = renderer->winsys;
+ CoglXlibRenderer *xlib_renderer = _cogl_xlib_renderer_get_data (renderer);
+ int64_t ust;
+ int64_t msc;
+ int64_t sbc;
+ struct timeval tv;
+ struct timespec ts;
+ int64_t current_system_time;
+ int64_t current_monotonic_time;
+
+ if (glx_renderer->ust_type != COGL_GLX_UST_IS_UNKNOWN)
+ return;
+
+ glx_renderer->ust_type = COGL_GLX_UST_IS_OTHER;
+
+ if (glx_renderer->glXGetSyncValues == NULL)
+ goto out;
+
+ if (!glx_renderer->glXGetSyncValues (xlib_renderer->xdpy, drawable,
+ &ust, &msc, &sbc))
+ goto out;
+
+ /* This is the time source that existing (buggy) linux drm drivers
+ * use */
+ gettimeofday (&tv, NULL);
+ current_system_time = (tv.tv_sec * G_GINT64_CONSTANT (1000000)) + tv.tv_usec;
+
+ if (current_system_time > ust - 1000000 &&
+ current_system_time < ust + 1000000)
+ {
+ glx_renderer->ust_type = COGL_GLX_UST_IS_GETTIMEOFDAY;
+ goto out;
+ }
+
+ /* This is the time source that the newer (fixed) linux drm
+ * drivers use (Linux >= 3.8) */
+ clock_gettime (CLOCK_MONOTONIC, &ts);
+ current_monotonic_time = (ts.tv_sec * G_GINT64_CONSTANT (1000000)) +
+ (ts.tv_nsec / G_GINT64_CONSTANT (1000));
+
+ if (current_monotonic_time > ust - 1000000 &&
+ current_monotonic_time < ust + 1000000)
+ {
+ glx_renderer->ust_type = COGL_GLX_UST_IS_MONOTONIC_TIME;
+ goto out;
+ }
+
+ out:
+ COGL_NOTE (WINSYS, "Classified OML system time as: %s",
+ glx_renderer->ust_type == COGL_GLX_UST_IS_GETTIMEOFDAY ? "gettimeofday" :
+ (glx_renderer->ust_type == COGL_GLX_UST_IS_MONOTONIC_TIME ? "monotonic" :
+ "other"));
+ return;
+}
+
+static int64_t
+ust_to_nanoseconds (CoglRenderer *renderer,
+ GLXDrawable drawable,
+ int64_t ust)
+{
+ CoglGLXRenderer *glx_renderer = renderer->winsys;
+
+ ensure_ust_type (renderer, drawable);
+
+ switch (glx_renderer->ust_type)
+ {
+ case COGL_GLX_UST_IS_UNKNOWN:
+ g_assert_not_reached ();
+ break;
+ case COGL_GLX_UST_IS_GETTIMEOFDAY:
+ case COGL_GLX_UST_IS_MONOTONIC_TIME:
+ return 1000 * ust;
+ case COGL_GLX_UST_IS_OTHER:
+ /* In this case the scale of UST is undefined so we can't easily
+ * scale to nanoseconds.
+ *
+ * For example the driver may be reporting the rdtsc CPU counter
+ * as UST values and so the scale would need to be determined
+ * empirically.
+ *
+ * Potentially we could block for a known duration within
+ * ensure_ust_type() to measure the timescale of UST but for now
+ * we just ignore unknown time sources */
+ return 0;
+ }
+
+ return 0;
+}
+
+static void
+set_sync_pending (CoglOnscreen *onscreen)
+{
+ CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
+ CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
+ CoglGLXDisplay *glx_display = context->display->winsys;
+
+ glx_display->pending_sync_notify = TRUE;
+ glx_onscreen->pending_sync_notify = TRUE;
+}
+
+static void
+set_complete_pending (CoglOnscreen *onscreen)
+{
+ CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
+ CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
+ CoglGLXDisplay *glx_display = context->display->winsys;
+
+ glx_display->pending_complete_notify = TRUE;
+ glx_onscreen->pending_complete_notify = TRUE;
+}
+
+static void
+notify_swap_buffers (CoglContext *context, GLXBufferSwapComplete *swap_event)
+{
+ CoglOnscreen *onscreen = find_onscreen_for_xid (context, (uint32_t)swap_event->drawable);
CoglOnscreenGLX *glx_onscreen;
if (!onscreen)
return;
-
glx_onscreen = onscreen->winsys;
/* We only want to notify that the swap is complete when the
application calls cogl_context_dispatch so instead of immediately
notifying we'll set a flag to remember to notify later */
- glx_display->pending_swap_notify = TRUE;
- glx_onscreen->pending_swap_notify = TRUE;
+ set_sync_pending (onscreen);
+
+ if (swap_event->ust != 0)
+ {
+ CoglFrameInfo *info = g_queue_peek_head (&onscreen->pending_frame_infos);
+
+ info->presentation_time =
+ ust_to_nanoseconds (context->display->renderer,
+ glx_onscreen->glxwin,
+ swap_event->ust);
+ }
+
+ set_complete_pending (onscreen);
}
static void
@@ -292,7 +419,7 @@ glx_event_filter_cb (XEvent *xevent, void *data)
{
GLXBufferSwapComplete *swap_event = (GLXBufferSwapComplete *) xevent;
- notify_swap_buffers (context, swap_event->drawable);
+ notify_swap_buffers (context, swap_event);
/* remove SwapComplete events from the queue */
return COGL_FILTER_REMOVE;
@@ -429,8 +556,8 @@ update_base_winsys_features (CoglRenderer *renderer)
COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
TRUE);
- if (glx_renderer->pf_glXWaitVideoSync ||
- glx_renderer->pf_glXWaitForMsc)
+ if (glx_renderer->glXWaitVideoSync ||
+ glx_renderer->glXWaitForMsc)
COGL_FLAGS_SET (glx_renderer->base_winsys_features,
COGL_WINSYS_FEATURE_VBLANK_WAIT,
TRUE);
@@ -561,10 +688,16 @@ update_winsys_features (CoglContext *context, CoglError **error)
COGL_FLAGS_SET (context->winsys_features,
COGL_WINSYS_FEATURE_SWAP_REGION_THROTTLE, TRUE);
- if (_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT))
- COGL_FLAGS_SET (context->features,
- COGL_FEATURE_ID_SWAP_BUFFERS_EVENT,
- TRUE);
+ if (_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT))
+ {
+ /* TODO: remove this deprecated feature */
+ COGL_FLAGS_SET (context->features,
+ COGL_FEATURE_ID_SWAP_BUFFERS_EVENT,
+ TRUE);
+ COGL_FLAGS_SET (context->features,
+ COGL_FEATURE_ID_PRESENTATION_TIME,
+ TRUE);
+ }
return TRUE;
}
@@ -1103,7 +1236,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
}
#ifdef GLX_INTEL_swap_event
- if (_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT))
+ if (_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT))
{
GLXDrawable drawable =
glx_onscreen->glxwin ? glx_onscreen->glxwin : xlib_onscreen->xwin;
@@ -1272,15 +1405,30 @@ _cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
}
static void
-_cogl_winsys_wait_for_vblank (CoglContext *ctx)
+_cogl_winsys_wait_for_gpu (CoglOnscreen *onscreen)
{
+ CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
+ CoglContext *ctx = framebuffer->context;
+
+ ctx->glFinish ();
+}
+
+static void
+_cogl_winsys_wait_for_vblank (CoglOnscreen *onscreen)
+{
+ CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
+ CoglContext *ctx = framebuffer->context;
CoglGLXRenderer *glx_renderer;
+ CoglXlibRenderer *xlib_renderer;
glx_renderer = ctx->display->renderer->winsys;
+ xlib_renderer = _cogl_xlib_renderer_get_data (ctx->display->renderer);
if (glx_renderer->glXWaitForMsc ||
glx_renderer->glXGetVideoSync)
{
+ CoglFrameInfo *info = g_queue_peek_tail (&onscreen->pending_frame_infos);
+
if (glx_renderer->glXWaitForMsc)
{
CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
@@ -1294,15 +1442,23 @@ _cogl_winsys_wait_for_vblank (CoglContext *ctx)
glx_renderer->glXWaitForMsc (xlib_renderer->xdpy, drawable,
0, 2, (msc + 1) % 2,
&ust, &msc, &sbc);
+ info->presentation_time = ust_to_nanoseconds (ctx->display->renderer,
+ drawable,
+ ust);
}
else
{
uint32_t current_count;
+ struct timespec ts;
glx_renderer->glXGetVideoSync (¤t_count);
glx_renderer->glXWaitVideoSync (2,
(current_count + 1) % 2,
¤t_count);
+
+ clock_gettime (CLOCK_MONOTONIC, &ts);
+ info->presentation_time =
+ ts.tv_sec * G_GINT64_CONSTANT (1000000000) + ts.tv_nsec;
}
}
}
@@ -1345,6 +1501,22 @@ _cogl_winsys_onscreen_get_buffer_age (CoglOnscreen *onscreen)
}
static void
+set_frame_info_output (CoglOnscreen *onscreen,
+ CoglOutput *output)
+{
+ CoglFrameInfo *info = g_queue_peek_tail (&onscreen->pending_frame_infos);
+
+ info->output = output;
+
+ if (output)
+ {
+ float refresh_rate = cogl_output_get_refresh_rate (output);
+ if (refresh_rate != 0.0)
+ info->refresh_rate = refresh_rate;
+ }
+}
+
+static void
_cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
const int *user_rectangles,
int n_rectangles)
@@ -1361,6 +1533,7 @@ _cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
uint32_t end_frame_vsync_counter = 0;
CoglBool have_counter;
CoglBool can_wait;
+ int x_min = 0, x_max = 0, y_min = 0, y_max = 0;
/*
* We assume that glXCopySubBuffer is synchronized which means it won't prevent multiple
@@ -1371,6 +1544,7 @@ _cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
CoglBool blit_sub_buffer_is_synchronized =
_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_REGION_SYNCHRONIZED);
+ int framebuffer_width = cogl_framebuffer_get_width (framebuffer);
int framebuffer_height = cogl_framebuffer_get_height (framebuffer);
int *rectangles = g_alloca (sizeof (int) * n_rectangles * 4);
int i;
@@ -1382,7 +1556,24 @@ _cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
for (i = 0; i < n_rectangles; i++)
{
int *rect = &rectangles[4 * i];
+
+ if (i == 0)
+ {
+ x_min = rect[0];
+ x_max = rect[0] + rect[2];
+ y_min = rect[1];
+ y_max = rect[1] + rect[3];
+ }
+ else
+ {
+ x_min = MIN (x_min, rect[0]);
+ x_max = MAX (x_max, rect[0] + rect[2]);
+ y_min = MIN (y_min, rect[1]);
+ y_max = MAX (y_max, rect[1] + rect[3]);
+ }
+
rect[1] = framebuffer_height - rect[1] - rect[3];
+
}
_cogl_framebuffer_flush_state (framebuffer,
@@ -1436,7 +1627,7 @@ _cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
* additional extension so we can report the limited region of
* the window damage to X/compositors.
*/
- context->glFinish ();
+ _cogl_winsys_wait_for_gpu (onscreen);
if (blit_sub_buffer_is_synchronized && have_counter && can_wait)
{
@@ -1447,10 +1638,10 @@ _cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
* any waits if we can see that the video sync count has
* already progressed. */
if (glx_onscreen->last_swap_vsync_counter == end_frame_vsync_counter)
- _cogl_winsys_wait_for_vblank (context);
+ _cogl_winsys_wait_for_vblank (onscreen);
}
else if (can_wait)
- _cogl_winsys_wait_for_vblank (context);
+ _cogl_winsys_wait_for_vblank (onscreen);
if (glx_renderer->glXCopySubBuffer)
{
@@ -1508,6 +1699,36 @@ _cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
*/
if (have_counter)
glx_onscreen->last_swap_vsync_counter = end_frame_vsync_counter;
+
+ if (!xlib_onscreen->is_foreign_xwin)
+ {
+ CoglOutput *output;
+
+ x_min = CLAMP (x_min, 0, framebuffer_width);
+ x_max = CLAMP (x_max, 0, framebuffer_width);
+ y_min = CLAMP (y_min, 0, framebuffer_width);
+ y_max = CLAMP (y_max, 0, framebuffer_height);
+
+ output =
+ _cogl_xlib_renderer_output_for_rectangle (context->display->renderer,
+ xlib_onscreen->x + x_min,
+ xlib_onscreen->y + y_min,
+ x_max - x_min,
+ y_max - y_min);
+
+ set_frame_info_output (onscreen, output);
+ }
+
+ /* XXX: we don't get SwapComplete events based on how we implement
+ * the _swap_region() API but if cogl-onscreen.c knows we are
+ * handling _SYNC and _COMPLETE events in the winsys then we need to
+ * send fake events in this case.
+ */
+ if (_cogl_winsys_has_feature (COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT))
+ {
+ set_sync_pending (onscreen);
+ set_complete_pending (onscreen);
+ }
}
static void
@@ -1567,16 +1788,16 @@ _cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
* obviously does not happen when we use _GLX_SWAP and let
* the driver do the right thing
*/
- context->glFinish ();
+ _cogl_winsys_wait_for_gpu (onscreen);
if (have_counter && can_wait)
{
if (glx_onscreen->last_swap_vsync_counter ==
end_frame_vsync_counter)
- _cogl_winsys_wait_for_vblank (context);
+ _cogl_winsys_wait_for_vblank (onscreen);
}
else if (can_wait)
- _cogl_winsys_wait_for_vblank (context);
+ _cogl_winsys_wait_for_vblank (onscreen);
}
}
else
@@ -1587,6 +1808,8 @@ _cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
if (have_counter)
glx_onscreen->last_swap_vsync_counter =
_cogl_winsys_get_vsync_counter (context);
+
+ set_frame_info_output (onscreen, xlib_onscreen->output);
}
static uint32_t
@@ -2248,7 +2471,9 @@ _cogl_winsys_poll_get_info (CoglContext *context,
/* If we've already got a pending swap notify then we'll dispatch
immediately */
- if (glx_display->pending_swap_notify || glx_display->pending_resize_notify)
+ if (glx_display->pending_sync_notify ||
+ glx_display->pending_resize_notify ||
+ glx_display->pending_complete_notify)
*timeout = 0;
}
@@ -2263,10 +2488,22 @@ flush_pending_notifications_cb (void *data,
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
- if (glx_onscreen->pending_swap_notify)
+ if (glx_onscreen->pending_sync_notify)
{
- _cogl_onscreen_notify_swap_buffers (onscreen);
- glx_onscreen->pending_swap_notify = FALSE;
+ CoglFrameInfo *info = g_queue_peek_head (&onscreen->pending_frame_infos);
+
+ _cogl_onscreen_notify_frame_sync (onscreen, info);
+ glx_onscreen->pending_sync_notify = FALSE;
+ }
+
+ if (glx_onscreen->pending_complete_notify)
+ {
+ CoglFrameInfo *info = g_queue_pop_head (&onscreen->pending_frame_infos);
+
+ _cogl_onscreen_notify_complete (onscreen, info);
+ glx_onscreen->pending_complete_notify = FALSE;
+
+ cogl_object_unref (info);
}
if (glx_onscreen->pending_resize_notify)
@@ -2289,13 +2526,16 @@ _cogl_winsys_poll_dispatch (CoglContext *context,
poll_fds,
n_poll_fds);
- if (glx_display->pending_swap_notify || glx_display->pending_resize_notify)
+ if (glx_display->pending_sync_notify ||
+ glx_display->pending_resize_notify ||
+ glx_display->pending_complete_notify)
{
g_list_foreach (context->framebuffers,
flush_pending_notifications_cb,
NULL);
- glx_display->pending_swap_notify = FALSE;
+ glx_display->pending_sync_notify = FALSE;
glx_display->pending_resize_notify = FALSE;
+ glx_display->pending_complete_notify = FALSE;
}
}
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