[cogl] Query rectangle tex parameters when creating a foreign texture on GL3



commit 258c98b82027cb5074afe7844ff3954bbe928757
Author: Neil Roberts <neil linux intel com>
Date:   Thu Jan 24 11:51:06 2013 +0000

    Query rectangle tex parameters when creating a foreign texture on GL3
    
    Previously when creating a foreign rectangle texture it would ignore
    the passed in texture information and query the texture directly when
    using COGL_DRIVER_GL. However this should also work for
    COGL_DRIVER_GL3. This patch changes it to check the private feature
    flags for the texture querying feature instead of directly checking
    the driver value.
    
    Reviewed-by: Robert Bragg <robert linux intel com>

 cogl/cogl-texture-rectangle.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)
---
diff --git a/cogl/cogl-texture-rectangle.c b/cogl/cogl-texture-rectangle.c
index 2c3c2a9..f81ecab 100644
--- a/cogl/cogl-texture-rectangle.c
+++ b/cogl/cogl-texture-rectangle.c
@@ -374,7 +374,8 @@ cogl_texture_rectangle_new_from_foreign (CoglContext *ctx,
   /* Obtain texture parameters */
 
 #ifdef HAVE_COGL_GL
-  if (ctx->driver == COGL_DRIVER_GL)
+  if ((ctx->private_feature_flags &
+       COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS))
     {
       GLint val;
 



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