[gnome-getting-started-docs] Avoid vector buffer weirdness by not doing motion blur in post



commit 743773fb140f633c013a4b05e4298cc3a73e32dd
Author: Jakub Steiner <jimmac gmail com>
Date:   Fri Jan 25 01:47:55 2013 +0100

    Avoid vector buffer weirdness by not doing motion blur in post
    
    - redo all scenes in Cycles materials and use the awesome new
      renderer with its buttery smooth proper motion blur, yay!

 animation/gnome-windows-and-workspaces.blend       |  Bin 2691832 -> 4330712 bytes
 .../C/figures/gnome-windows-and-workspaces.webm    |  Bin 4681501 -> 8445230 bytes
 2 files changed, 0 insertions(+), 0 deletions(-)
---
diff --git a/animation/gnome-windows-and-workspaces.blend b/animation/gnome-windows-and-workspaces.blend
index 787822a..12f33cd 100644
Binary files a/animation/gnome-windows-and-workspaces.blend and b/animation/gnome-windows-and-workspaces.blend differ
diff --git a/getting-started/C/figures/gnome-windows-and-workspaces.webm b/getting-started/C/figures/gnome-windows-and-workspaces.webm
index 7b91d75..4e206db 100644
Binary files a/getting-started/C/figures/gnome-windows-and-workspaces.webm and b/getting-started/C/figures/gnome-windows-and-workspaces.webm differ



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