[gnome-getting-started-docs] Avoid vector buffer weirdness by not doing motion blur in post
- From: Jakub Steiner <jimmac src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-getting-started-docs] Avoid vector buffer weirdness by not doing motion blur in post
- Date: Fri, 25 Jan 2013 00:50:05 +0000 (UTC)
commit 743773fb140f633c013a4b05e4298cc3a73e32dd
Author: Jakub Steiner <jimmac gmail com>
Date: Fri Jan 25 01:47:55 2013 +0100
Avoid vector buffer weirdness by not doing motion blur in post
- redo all scenes in Cycles materials and use the awesome new
renderer with its buttery smooth proper motion blur, yay!
animation/gnome-windows-and-workspaces.blend | Bin 2691832 -> 4330712 bytes
.../C/figures/gnome-windows-and-workspaces.webm | Bin 4681501 -> 8445230 bytes
2 files changed, 0 insertions(+), 0 deletions(-)
---
diff --git a/animation/gnome-windows-and-workspaces.blend b/animation/gnome-windows-and-workspaces.blend
index 787822a..12f33cd 100644
Binary files a/animation/gnome-windows-and-workspaces.blend and b/animation/gnome-windows-and-workspaces.blend differ
diff --git a/getting-started/C/figures/gnome-windows-and-workspaces.webm b/getting-started/C/figures/gnome-windows-and-workspaces.webm
index 7b91d75..4e206db 100644
Binary files a/getting-started/C/figures/gnome-windows-and-workspaces.webm and b/getting-started/C/figures/gnome-windows-and-workspaces.webm differ
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