[cogl] Created tag 1.13.2
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] Created tag 1.13.2
- Date: Tue, 22 Jan 2013 18:45:24 +0000 (UTC)
The signed tag '1.13.2' was created.
Tagger: Robert Bragg <robert linux intel com>
Date: Tue Jan 22 18:33:27 2013 +0000
Cogl 1.13.2 (snapshot)
Changes since the last tag '1.12.2':
Adel Gadllah (1):
cogl: Enable PBO path for all mesa versions when using intel
Damien Lespiau (71):
framebuffer: Support texture based depth buffers
gitignore: Ignore the new and generated cogl-egl-defines.h
build: Remove spurious Makefile.am
renderer: Remove unused error from CoglRendererError
gitignore: Only ignore the README file at the root of the repository
core: Don't use g_once_*() API
stb_image: Fix warnings that the original stb_image has
build: Bump the glib dependency to 2.32
tests: Don't build test-journal with --disable-glib
core: Don't initialize the GType system with --disable-glib
build: Move the compiler checks and libtool initialization up
config: Don't read a config file at startup when using --disable-glib
tests: Don't use g_test_verbose() as cogl doesn't use GTest anymore
build: Indicate if cogl is build with i18n support
build: Use the correct variable to indicate of cogl-gles2 will be built
build: Allow to build cogl without an external glib dependency
Build: Add a --enable-standalone option
build: Create the libtool file early as it's used by AS_GLIBCONFIG
object: Move cogl_object_{ref,unref}() to cogl-object.h
framebuffer: Annotate the output parameter of get_viewport4fv()
display: Fix 'arguments' typo
context: glib-mkenums chokes on /*< private >*/ but supports /*< skip >*/
error: Fix 'burden' typo
context: Re-add /<* private *>/ for _COGL_N_FEATURE_IDS
x11: Replace all internal usage of cogl_xlib_get_display()
Don't use #if with defines that are either defined or not
build: Exclude COGL_DEFINES and COGL_GL_HEADER_INCLUDES from Makefiles
build: Use -Wundef when possible
doc: Use Returns: to annotate return values
doc: Move the main loop integration in the integration section
doc: Re-organise the first few sections
doc: Add all the objects with a role leading to context creation
doc: Add missing symbol in cogl_framebuffer_get_context() documentation
doc: Automatically build the list of *-private.h files
doc: Expose the Cogl GLES 2.0 facilities in the documentation
doc: Fix a typo in the description of cogl-bitmap
doc: Expose CoglBitmap
doc: Fix argument syntax of existing commment blocks
doc: s/Fuction/Function/
doc: Remove the last reference to VertexArrays
doc: Update the section name and description of CoglIndices
doc: Fix small typo of sequence
doc: Declare CoglIndices
doc: Finish describing the arguments of cogl_error_matches()
doc: The filter related functions have lost '_native'
doc: Make a pass on CoglRenderer argument documentation
doc: Fix various mismatches between arguments and their documentation
doc: Document the members of CoglPollFDEvent
doc: Fix copy/paste error for cogl_framebuffer_get_alpha_bits()
doc: The swap functions have moved from the framebuffer to the onscreen
doc: Document CoglColor
doc: Unhide cogl-matrix-stack.h
doc: Use <ulink> to make Gimbal Lock reactive
doc: Rename the remaining CoglMaterial* elements in the sections file
doc: Expose CoglDepthState
doc: Fix the remaining warning around the depth state
doc: Don't use the HTML <ul> but the DocBook equivalent
doc: Populate cogl-types a bit more and move it to the general section
doc: Don't use '::' to denote an object property
doc: Add Onscreen to the party
doc: Fixup type references
doc: Fix FALSE documentation
doc: Put the opening '{' at the end of combined typedefs
doc: Add a missing '*' to the documentation of CoglFilterReturn
doc: Update the list of files to ignore
doc: Use Docbook's <constant> for external constants
doc: Fix cross-referencing with glib and gdk-pixbuf
doc: Fix the remaining broken internal cross-references
enum-types: Fix the header guard #endif comment
build: Hide cogl_pipeline_cache_{new,free}()
doc: Add 2013 in the Copyright statement
Neil Roberts (45):
Clear the scissor before calling glBlitFramebuffer in swap_region
Fix a warning in the vtable for texture_2d_get_data
pipeline: Don't notify the undefined progend of layer changes
Add a GL 3 driver
Add a simple conformance test for alpha testing
progend-glsl: Fix handling of the builtin uniforms on non-GLES2
Fix a warning when building without GLES2 support
Fix a warning when building the SDL2 winsys
sdl2: Fix GL3 context creation
Add cogl_buffer_map_range()
Use cogl_buffer_map_range from the journal
Add a test case for cogl_buffer_map_range
Make cogl_color_init_from_4fv take a const array
Don't add the ARB suffix for the GL_ARB_map_buffer_range extension
tests: Convert test-npot-texture to Cogl
Support window resizing in the SDL 2 winsys
Fix flushing the stencil viewport clipping workaround
sdl: Support setting resizable before allocate in SDL 1
Use GL_ARB_texture_swizzle to emulate GL_ALPHA textures
Add cogl_sdl_onscreen_get_window()
configure: Don't allow --enable-gdk-pixbuf with --disable-glib
Fixes for --disable-glib
tests: Don't report success when the test is skipped
tests: Differentiate between known failures and missing requirements
Add a conformance test using alpha textures
Fix spelling of _cogl_propagate_error
error: Don't allocate a new CoglError when propagating
Simplify test-pixel-buffer
Fix handling of binding errors when uploading a full texture
sdl: Bind the default window when currently bound window is destroyed
texture-2d-slice: Fix the foreach_sub_texture_in_region implementation
Also flip the virtual coordinates when iterating spans
Add a conformance test for some wrap modes on a rectangle texture
Query glX* functions before getting the context to fix GL3 driver
Add a test for getting the component sizes from different fbs
framebuffer: Bind the framebuffer before querying the bits
Add a public cogl_framebuffer_get_depth_bits() function
Query the framebuffer stencil bits instead of assuming it's global
framebuffer: Support the GL_RED texture workaround when querying bits
Don't try to use clip planes on GL3
Fix filling the array of texture pointers for sliced textures
Reorder some struct members to avoid padding due to alignment
bitmap: Don't try to token paste the typenames from stdint.h
tests: Mark test_framebuffer_get_bits as only working on GL
test-write-texture-formats: Add fuzziness to the pixel comparisons
Patrick Welche (1):
Remove vestiges of libdl / dlfcn.h as cogl uses gmodule.
Rico Tzschichholz (1):
build: fix make dist
Robert Bragg (70):
Post-release version bump to 1.12.3
Bump version to 1.13.1
framebuffer: split GL code out from cogl-framebuffer.c
Remove all remaining _EXP suffix defines
texture-rectangle: Make new_from_foreign api public
matrix: Add cogl_debug_matrix_print api
Re-organize the source layout
Adds CoglError api
build the sdl examples when glib is disabled
build: don't include deps/glib headers if glib enabled
texture: rename texobj flush code as gl specific
texture-2d: factor out all GL specific code
blit: avoid using _COGL_GET_CONTEXT
attribute: Split out GL specific code
Adds a NOP driver
clip-stack: Splits out opengl specific code
buffer: move choice about using malloc closer to driver
Give buffer/bitmap bind functions gl infix
buffer: splits out GL specific code
pipeline: remove dubious optimization
pipeline: remove unused _MASK defines
pipeline: remove duplicate defines
pipeline: tidy up definition of *END defines
Clearly define 3 progends that own the frag+vertends
driver-gl: split out parse_gl_version function
check the glsl version during init
add cogl-glsl-shader files to aid backporting patches
Unify a lot of gles2 vs gl glsl code
egl: remove special re-try without stencil code
driver-gl: re-indent misleading if-else statement
clip-stack: workaround intel gen6 viewport clip bug
Check for out-of-memory when allocating 2d textures
tests: update inline with master
Check for out-of-memory when allocating 3d textures
sync cogl-blit and cogl-texture with master
Remove the varying array for tex_coords
Adds back tex_coord array for CoglShader compatibility
progend-glsl: dirty prog for vertex state changes
attribute: Adds support for constant CoglAttributes
attribute: Only unref buffer for buffered attributes
Allow propogation of OOM errors to apps
atlas: catch _create_texture errors
texture: split out high-level texture constructors
bitmap: ret CoglError from _new_with_malloc_buffer
matrix-stack: init cache->flipped
moves some gl texture code too cogl-texture-gl.c
blit: avoid referring to framebuffer stack
journal: don't reference global context
framebuffer: remove use of _COGL_GET_CONTEXT
glx: avoid use of _COGL_GET_CONTEXT()
cogl-pango: Updates to no longer require a default context
atlas-texture: remove some use of _COGL_GET_CONTEXT
texture: expose mipmap level in set region apis
tests: port test-texture-get-set-data to be standalone
journal: don't call cogl_attribute_buffer_new with NULL
matrix-stack: getting parent ptr before freeing
matrix-stack: move pointer to top of CoglMatrixEntry
matrix-stack: only maintain composite_gets in debug builds
matrix-stack: make CoglMatrixStack public
Remove cogl-internal.h
framebuffer: split out GL read_pixels code
Move _cogl_texture_get_gl_format to -texture-gl.c
texture: add width/height members to base CoglTexture
Allow lazy texture storage allocation
texture: Adds cogl_texture_set_data convenience api
disable viewport scissor workaround for clear
tests: flag backface culling failure without NPOT support
build: update to build with automake 1.13
Updates NEWS for the 1.13.2 release
Release 1.13.2 (snapshot)
Tomeu Vizoso (1):
Use the correct type for GLintptr
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