[cogl/cogl-1.14: 91/174] texture: expose mipmap level in set region apis
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl/cogl-1.14: 91/174] texture: expose mipmap level in set region apis
- Date: Tue, 22 Jan 2013 18:38:25 +0000 (UTC)
commit 7011eb5db499239f9c5416efd9c32f75ec953164
Author: Robert Bragg <robert linux intel com>
Date: Fri Nov 9 17:55:54 2012 +0000
texture: expose mipmap level in set region apis
cogl_texture_set_region() and cogl_texture_set_region_from_bitmap() now
have a level argument so image data can be uploaded to a specific mipmap
level.
The prototype for cogl_texture_set_region was also updated to simplify
the arguments.
The arguments for cogl_texture_set_region_from_bitmap were reordered to
be consistent with cogl_texture_set_region with the source related
arguments listed first followed by the destination arguments.
Reviewed-by: Neil Roberts <neil linux intel com>
(cherry picked from commit 3a336a8adcd406b53731a6de0e7d97ba7932c1a8)
Note: Public API changes were reverted in cherry-picking this patch
cogl/cogl-atlas-texture.c | 35 ++++---
cogl/cogl-blit.c | 25 +++--
cogl/cogl-driver.h | 16 ++-
cogl/cogl-pipeline-layer-state.c | 3 +
cogl/cogl-pipeline-layer-state.h | 5 +
cogl/cogl-sub-texture.c | 19 +++-
cogl/cogl-texture-2d-private.h | 18 ++--
cogl/cogl-texture-2d-sliced.c | 30 +++--
cogl/cogl-texture-2d.c | 28 +++--
cogl/cogl-texture-3d.c | 11 +-
cogl/cogl-texture-driver.h | 13 +--
cogl/cogl-texture-private.h | 31 +++++-
cogl/cogl-texture-rectangle.c | 6 +-
cogl/cogl-texture.c | 146 +++++++++++++++++-------
cogl/cogl-util.h | 19 +++
cogl/driver/gl/cogl-texture-2d-gl-private.h | 16 ++-
cogl/driver/gl/cogl-texture-2d-gl.c | 41 ++++---
cogl/driver/gl/cogl-texture-gl-private.h | 7 +
cogl/driver/gl/cogl-texture-gl.c | 43 +++++++
cogl/driver/gl/gl/cogl-texture-driver-gl.c | 84 +++++++++++---
cogl/driver/gl/gles/cogl-texture-driver-gles.c | 84 +++++++++++---
cogl/driver/nop/cogl-texture-2d-nop-private.h | 16 ++-
cogl/driver/nop/cogl-texture-2d-nop.c | 16 ++-
cogl/winsys/cogl-texture-pixmap-x11.c | 25 +++--
24 files changed, 529 insertions(+), 208 deletions(-)
---
diff --git a/cogl/cogl-atlas-texture.c b/cogl/cogl-atlas-texture.c
index a7098b6..da4041f 100644
--- a/cogl/cogl-atlas-texture.c
+++ b/cogl/cogl-atlas-texture.c
@@ -361,14 +361,11 @@ static void
_cogl_atlas_texture_migrate_out_of_atlas (CoglAtlasTexture *atlas_tex)
{
CoglTexture *standalone_tex;
- CoglContext *ctx;
/* Make sure this texture is not in the atlas */
if (!atlas_tex->atlas)
return;
- ctx = COGL_TEXTURE (atlas_tex)->context;
-
COGL_NOTE (ATLAS, "Migrating texture out of the atlas");
/* We don't know if any journal entries currently depend on
@@ -457,11 +454,12 @@ _cogl_atlas_texture_set_region_with_border (CoglAtlasTexture *atlas_tex,
/* Copy the central data */
if (!_cogl_texture_set_region_from_bitmap (atlas->texture,
src_x, src_y,
- dst_x + atlas_tex->rectangle.x + 1,
- dst_y + atlas_tex->rectangle.y + 1,
dst_width,
dst_height,
bmp,
+ dst_x + atlas_tex->rectangle.x + 1,
+ dst_y + atlas_tex->rectangle.y + 1,
+ 0, /* level 0 */
error))
return FALSE;
@@ -469,42 +467,46 @@ _cogl_atlas_texture_set_region_with_border (CoglAtlasTexture *atlas_tex,
if (dst_x == 0 &&
!_cogl_texture_set_region_from_bitmap (atlas->texture,
src_x, src_y,
- atlas_tex->rectangle.x,
- dst_y + atlas_tex->rectangle.y + 1,
1, dst_height,
bmp,
+ atlas_tex->rectangle.x,
+ dst_y + atlas_tex->rectangle.y + 1,
+ 0, /* level 0 */
error))
return FALSE;
/* Update the right edge pixels */
if (dst_x + dst_width == atlas_tex->rectangle.width - 2 &&
!_cogl_texture_set_region_from_bitmap (atlas->texture,
src_x + dst_width - 1, src_y,
+ 1, dst_height,
+ bmp,
atlas_tex->rectangle.x +
atlas_tex->rectangle.width - 1,
dst_y + atlas_tex->rectangle.y + 1,
- 1, dst_height,
- bmp,
+ 0, /* level 0 */
error))
return FALSE;
/* Update the top edge pixels */
if (dst_y == 0 &&
!_cogl_texture_set_region_from_bitmap (atlas->texture,
src_x, src_y,
- dst_x + atlas_tex->rectangle.x + 1,
- atlas_tex->rectangle.y,
dst_width, 1,
bmp,
+ dst_x + atlas_tex->rectangle.x + 1,
+ atlas_tex->rectangle.y,
+ 0, /* level 0 */
error))
return FALSE;
/* Update the bottom edge pixels */
if (dst_y + dst_height == atlas_tex->rectangle.height - 2 &&
!_cogl_texture_set_region_from_bitmap (atlas->texture,
src_x, src_y + dst_height - 1,
+ dst_width, 1,
+ bmp,
dst_x + atlas_tex->rectangle.x + 1,
atlas_tex->rectangle.y +
atlas_tex->rectangle.height - 1,
- dst_width, 1,
- bmp,
+ 0, /* level 0 */
error))
return FALSE;
@@ -567,11 +569,15 @@ _cogl_atlas_texture_set_region (CoglTexture *tex,
int dst_y,
int dst_width,
int dst_height,
+ int level,
CoglBitmap *bmp,
CoglError **error)
{
CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex);
+ if (level != 0 && atlas_tex->atlas)
+ _cogl_atlas_texture_migrate_out_of_atlas (atlas_tex);
+
/* If the texture is in the atlas then we need to copy the edge
pixels to the border */
if (atlas_tex->atlas)
@@ -600,9 +606,10 @@ _cogl_atlas_texture_set_region (CoglTexture *tex,
/* Otherwise we can just forward on to the sub texture */
return _cogl_texture_set_region_from_bitmap (atlas_tex->sub_texture,
src_x, src_y,
- dst_x, dst_y,
dst_width, dst_height,
bmp,
+ dst_x, dst_y,
+ level,
error);
}
diff --git a/cogl/cogl-blit.c b/cogl/cogl-blit.c
index e86f5ad..5cb5ea4 100644
--- a/cogl/cogl-blit.c
+++ b/cogl/cogl-blit.c
@@ -253,10 +253,11 @@ _cogl_blit_copy_tex_sub_image_blit (CoglBlitData *data,
int height)
{
_cogl_texture_2d_copy_from_framebuffer (COGL_TEXTURE_2D (data->dst_tex),
+ src_x, src_y,
+ width, height,
data->src_fb,
dst_x, dst_y,
- src_x, src_y,
- width, height);
+ 0); /* level */
}
static void
@@ -288,14 +289,18 @@ _cogl_blit_get_tex_data_blit (CoglBlitData *data,
int width,
int height)
{
- cogl_texture_set_region (data->dst_tex,
- src_x, src_y,
- dst_x, dst_y,
- width, height,
- data->src_width, data->src_height,
- data->format,
- data->src_width * data->bpp,
- data->image_data);
+ CoglError *ignore = NULL;
+ int rowstride = data->src_width * data->bpp;
+ int offset = rowstride * src_y + src_x * data->bpp;
+
+ _cogl_texture_set_region (data->dst_tex,
+ width, height,
+ data->format,
+ rowstride,
+ data->image_data + offset,
+ dst_x, dst_y,
+ 0, /* level */
+ &ignore);
/* TODO: support chaining up errors during the blit */
}
diff --git a/cogl/cogl-driver.h b/cogl/cogl-driver.h
index 6bfdcd6..ba6e030 100644
--- a/cogl/cogl-driver.h
+++ b/cogl/cogl-driver.h
@@ -168,13 +168,14 @@ struct _CoglDriverVtable
*/
void
(* texture_2d_copy_from_framebuffer) (CoglTexture2D *tex_2d,
- CoglFramebuffer *src_fb,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
- int height);
+ int height,
+ CoglFramebuffer *src_fb,
+ int dst_x,
+ int dst_y,
+ int level);
/* If the given texture has a corresponding OpenGL texture handle
* then return that.
@@ -196,13 +197,14 @@ struct _CoglDriverVtable
*/
CoglBool
(* texture_2d_copy_from_bitmap) (CoglTexture2D *tex_2d,
- CoglBitmap *bitmap,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
int height,
+ CoglBitmap *bitmap,
+ int dst_x,
+ int dst_y,
+ int level,
CoglError **error);
/* Reads back the full contents of the given texture and write it to
diff --git a/cogl/cogl-pipeline-layer-state.c b/cogl/cogl-pipeline-layer-state.c
index b69ff46..606d121 100644
--- a/cogl/cogl-pipeline-layer-state.c
+++ b/cogl/cogl-pipeline-layer-state.c
@@ -1595,6 +1595,9 @@ cogl_pipeline_set_layer_filters (CoglPipeline *pipeline,
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
+ _COGL_RETURN_IF_FAIL (mag_filter == COGL_PIPELINE_FILTER_NEAREST ||
+ mag_filter == COGL_PIPELINE_FILTER_LINEAR);
+
/* Note: this will ensure that the layer exists, creating one if it
* doesn't already.
*
diff --git a/cogl/cogl-pipeline-layer-state.h b/cogl/cogl-pipeline-layer-state.h
index 220995b..25a0b65 100644
--- a/cogl/cogl-pipeline-layer-state.h
+++ b/cogl/cogl-pipeline-layer-state.h
@@ -359,6 +359,11 @@ cogl_pipeline_get_n_layers (CoglPipeline *pipeline);
* Changes the decimation and interpolation filters used when a texture is
* drawn at other scales than 100%.
*
+ * <note>It is an error to pass anything other than
+ * %COGL_PIPELINE_FILTER_NEAREST or %COGL_PIPELINE_FILTER_LINEAR as
+ * magnification filters since magnification doesn't ever need to
+ * reference values stored in the mipmap chain.</note>
+ *
* Since: 1.10
* Stability: unstable
*/
diff --git a/cogl/cogl-sub-texture.c b/cogl/cogl-sub-texture.c
index 1f56f48..6263245 100644
--- a/cogl/cogl-sub-texture.c
+++ b/cogl/cogl-sub-texture.c
@@ -374,17 +374,32 @@ _cogl_sub_texture_set_region (CoglTexture *tex,
int dst_y,
int dst_width,
int dst_height,
+ int level,
CoglBitmap *bmp,
CoglError **error)
{
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
+ if (level != 0)
+ {
+ int full_width = cogl_texture_get_width (sub_tex->full_texture);
+ int full_height = cogl_texture_get_width (sub_tex->full_texture);
+
+ _COGL_RETURN_VAL_IF_FAIL (sub_tex->sub_x == 0 &&
+ cogl_texture_get_width (tex) == full_width,
+ FALSE);
+ _COGL_RETURN_VAL_IF_FAIL (sub_tex->sub_y == 0 &&
+ cogl_texture_get_height (tex) == full_height,
+ FALSE);
+ }
+
return _cogl_texture_set_region_from_bitmap (sub_tex->full_texture,
src_x, src_y,
- dst_x + sub_tex->sub_x,
- dst_y + sub_tex->sub_y,
dst_width, dst_height,
bmp,
+ dst_x + sub_tex->sub_x,
+ dst_y + sub_tex->sub_y,
+ level,
error);
}
diff --git a/cogl/cogl-texture-2d-private.h b/cogl/cogl-texture-2d-private.h
index aa5a35e..39c9f25 100644
--- a/cogl/cogl-texture-2d-private.h
+++ b/cogl/cogl-texture-2d-private.h
@@ -51,7 +51,7 @@ struct _CoglTexture2D
* of driver private state. */
/* The internal format of the GL texture represented as a GL enum */
- GLenum gl_format;
+ GLenum gl_internal_format;
/* The texture object number */
GLuint gl_texture;
GLenum gl_legacy_texobj_min_filter;
@@ -98,25 +98,27 @@ _cogl_texture_2d_externally_modified (CoglTexture *texture);
/*
* _cogl_texture_2d_copy_from_framebuffer:
* @texture: A #CoglTexture2D pointer
- * @src_fb: A source #CoglFramebuffer to copy from
- * @dst_x: X-position to store the image within the texture
- * @dst_y: Y-position to store the image within the texture
* @src_x: X-position to within the framebuffer to read from
* @src_y: Y-position to within the framebuffer to read from
* @width: width of the rectangle to copy
* @height: height of the rectangle to copy
+ * @src_fb: A source #CoglFramebuffer to copy from
+ * @dst_x: X-position to store the image within the texture
+ * @dst_y: Y-position to store the image within the texture
+ * @level: The mipmap level of @texture to copy too
*
* This copies a portion of the given @src_fb into the
* texture.
*/
void
_cogl_texture_2d_copy_from_framebuffer (CoglTexture2D *texture,
- CoglFramebuffer *src_fb,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
- int height);
+ int height,
+ CoglFramebuffer *src_fb,
+ int dst_x,
+ int dst_y,
+ int level);
#endif /* __COGL_TEXTURE_2D_PRIVATE_H */
diff --git a/cogl/cogl-texture-2d-sliced.c b/cogl/cogl-texture-2d-sliced.c
index 0bd29cb..a1f68b2 100644
--- a/cogl/cogl-texture-2d-sliced.c
+++ b/cogl/cogl-texture-2d-sliced.c
@@ -48,6 +48,7 @@
#include "cogl-pipeline-opengl-private.h"
#include "cogl-primitive-texture.h"
#include "cogl-error-private.h"
+#include "cogl-texture-gl-private.h"
#include <string.h>
#include <stdlib.h>
@@ -238,15 +239,16 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
0, /* src_x */
0, /* src_y */
+ x_span->waste, /* width */
+ /* height */
+ y_iter->intersect_end -
+ y_iter->intersect_start,
+ waste_bmp,
/* dst_x */
x_span->size - x_span->waste,
y_iter->intersect_start -
y_span->start, /* dst_y */
- x_span->waste, /* dst_width */
- /* dst_height */
- y_iter->intersect_end -
- y_iter->intersect_start,
- waste_bmp,
+ 0, /* level */
error))
{
cogl_object_unref (waste_bmp);
@@ -298,14 +300,15 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
0, /* src_x */
0, /* src_y */
+ copy_width, /* width */
+ y_span->waste, /* height */
+ waste_bmp,
/* dst_x */
x_iter->intersect_start -
x_iter->pos,
/* dst_y */
y_span->size - y_span->waste,
- copy_width, /* dst_width */
- y_span->waste, /* dst_height */
- waste_bmp,
+ 0, /* level */
error))
{
cogl_object_unref (waste_bmp);
@@ -359,13 +362,14 @@ _cogl_texture_2d_sliced_upload_to_gl (CoglTexture2DSliced *tex_2ds,
if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
x_span->start, /* src x */
y_span->start, /* src y */
- 0, /* dst x */
- 0, /* dst y */
x_span->size -
x_span->waste, /* width */
y_span->size -
y_span->waste, /* height */
bmp,
+ 0, /* dst x */
+ 0, /* dst y */
+ 0, /* level */
error))
{
if (waste_buf)
@@ -495,11 +499,12 @@ _cogl_texture_2d_sliced_upload_subregion_to_gl (CoglTexture2DSliced *tex_2ds,
if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex),
source_x,
source_y,
- local_x, /* dst x */
- local_y, /* dst y */
inter_w, /* width */
inter_h, /* height */
source_bmp,
+ local_x, /* dst x */
+ local_y, /* dst y */
+ 0, /* level */
error))
{
if (waste_buf)
@@ -1286,6 +1291,7 @@ _cogl_texture_2d_sliced_set_region (CoglTexture *tex,
int dst_y,
int dst_width,
int dst_height,
+ int level,
CoglBitmap *bmp,
CoglError **error)
{
diff --git a/cogl/cogl-texture-2d.c b/cogl/cogl-texture-2d.c
index 853e646..9df370d 100644
--- a/cogl/cogl-texture-2d.c
+++ b/cogl/cogl-texture-2d.c
@@ -343,24 +343,26 @@ _cogl_texture_2d_externally_modified (CoglTexture *texture)
void
_cogl_texture_2d_copy_from_framebuffer (CoglTexture2D *tex_2d,
- CoglFramebuffer *src_fb,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
- int height)
+ int height,
+ CoglFramebuffer *src_fb,
+ int dst_x,
+ int dst_y,
+ int level)
{
CoglContext *ctx = COGL_TEXTURE (tex_2d)->context;
ctx->driver_vtable->texture_2d_copy_from_framebuffer (tex_2d,
- src_fb,
- dst_x,
- dst_y,
src_x,
src_y,
width,
- height);
+ height,
+ src_fb,
+ dst_x,
+ dst_y,
+ level);
tex_2d->mipmaps_dirty = TRUE;
}
@@ -479,6 +481,7 @@ _cogl_texture_2d_set_region (CoglTexture *tex,
int dst_y,
int width,
int height,
+ int level,
CoglBitmap *bmp,
CoglError **error)
{
@@ -486,13 +489,14 @@ _cogl_texture_2d_set_region (CoglTexture *tex,
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
if (!ctx->driver_vtable->texture_2d_copy_from_bitmap (tex_2d,
- bmp,
- dst_x,
- dst_y,
src_x,
src_y,
width,
height,
+ bmp,
+ dst_x,
+ dst_y,
+ level,
error))
{
return FALSE;
@@ -530,7 +534,7 @@ _cogl_texture_2d_get_format (CoglTexture *tex)
static GLenum
_cogl_texture_2d_get_gl_format (CoglTexture *tex)
{
- return COGL_TEXTURE_2D (tex)->gl_format;
+ return COGL_TEXTURE_2D (tex)->gl_internal_format;
}
static int
diff --git a/cogl/cogl-texture-3d.c b/cogl/cogl-texture-3d.c
index 0b3fa81..e7a9051 100644
--- a/cogl/cogl-texture-3d.c
+++ b/cogl/cogl-texture-3d.c
@@ -31,6 +31,7 @@
#include "cogl-texture-private.h"
#include "cogl-texture-3d-private.h"
#include "cogl-texture-3d.h"
+#include "cogl-texture-gl-private.h"
#include "cogl-texture-driver.h"
#include "cogl-context-private.h"
#include "cogl-object-private.h"
@@ -547,17 +548,18 @@ _cogl_texture_3d_pre_paint (CoglTexture *tex, CoglTexturePrePaintFlags flags)
if ((flags & COGL_TEXTURE_NEEDS_MIPMAP) &&
tex_3d->auto_mipmap && tex_3d->mipmaps_dirty)
{
- _cogl_bind_gl_texture_transient (GL_TEXTURE_3D,
- tex_3d->gl_texture,
- FALSE);
/* glGenerateMipmap is defined in the FBO extension. If it's not
available we'll fallback to temporarily enabling
GL_GENERATE_MIPMAP and reuploading the first pixel */
if (cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
- ctx->texture_driver->gl_generate_mipmaps (ctx, GL_TEXTURE_3D);
+ _cogl_texture_gl_generate_mipmaps (tex);
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
else if (ctx->driver != COGL_DRIVER_GLES2)
{
+ _cogl_bind_gl_texture_transient (GL_TEXTURE_3D,
+ tex_3d->gl_texture,
+ FALSE);
+
GE( ctx, glTexParameteri (GL_TEXTURE_3D,
GL_GENERATE_MIPMAP,
GL_TRUE) );
@@ -596,6 +598,7 @@ _cogl_texture_3d_set_region (CoglTexture *tex,
int dst_y,
int dst_width,
int dst_height,
+ int level,
CoglBitmap *bmp,
CoglError **error)
{
diff --git a/cogl/cogl-texture-driver.h b/cogl/cogl-texture-driver.h
index 780f40d..8ab8655 100644
--- a/cogl/cogl-texture-driver.h
+++ b/cogl/cogl-texture-driver.h
@@ -65,8 +65,7 @@ struct _CoglTextureDriver
*/
CoglBool
(* upload_subregion_to_gl) (CoglContext *ctx,
- GLenum gl_target,
- GLuint gl_handle,
+ CoglTexture *texture,
CoglBool is_foreign,
int src_x,
int src_y,
@@ -74,6 +73,7 @@ struct _CoglTextureDriver
int dst_y,
int width,
int height,
+ int level,
CoglBitmap *source_bmp,
GLuint source_gl_format,
GLuint source_gl_type,
@@ -183,15 +183,6 @@ struct _CoglTextureDriver
GLenum gl_target);
/*
- * glGenerateMipmap semantics may need to be emulated for some
- * drivers. E.g. by enabling auto mipmap generation an re-loading a
- * number of known texels.
- */
- void
- (* gl_generate_mipmaps) (CoglContext *ctx,
- GLenum texture_target);
-
- /*
* The driver may impose constraints on what formats can be used to store
* texture data read from textures. For example GLES currently only supports
* RGBA_8888, and so we need to manually convert the data if the final
diff --git a/cogl/cogl-texture-private.h b/cogl/cogl-texture-private.h
index 05c16d4..c25883e 100644
--- a/cogl/cogl-texture-private.h
+++ b/cogl/cogl-texture-private.h
@@ -72,6 +72,7 @@ struct _CoglTextureVtable
int dst_y,
int dst_width,
int dst_height,
+ int level,
CoglBitmap *bitmap,
CoglError **error);
@@ -142,6 +143,7 @@ struct _CoglTexture
CoglObject _parent;
CoglContext *context;
GList *framebuffers;
+ int max_level;
const CoglTextureVtable *vtable;
};
@@ -276,6 +278,18 @@ _cogl_texture_spans_foreach_in_region (CoglSpan *x_spans,
CoglTextureType
_cogl_texture_get_type (CoglTexture *texture);
+CoglBool
+_cogl_texture_set_region (CoglTexture *texture,
+ int width,
+ int height,
+ CoglPixelFormat format,
+ int rowstride,
+ const uint8_t *data,
+ int dst_x,
+ int dst_y,
+ int level,
+ CoglError **error);
+
CoglTexture *
_cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
CoglTextureFlags flags,
@@ -286,15 +300,26 @@ CoglBool
_cogl_texture_set_region_from_bitmap (CoglTexture *texture,
int src_x,
int src_y,
+ int width,
+ int height,
+ CoglBitmap *bmp,
int dst_x,
int dst_y,
- unsigned int dst_width,
- unsigned int dst_height,
- CoglBitmap *bmp,
+ int level,
CoglError **error);
CoglBool
_cogl_texture_needs_premult_conversion (CoglPixelFormat src_format,
CoglPixelFormat dst_format);
+int
+_cogl_texture_get_n_levels (CoglTexture *texture);
+
+void
+_cogl_texture_get_level_size (CoglTexture *texture,
+ int level,
+ int *width,
+ int *height,
+ int *depth);
+
#endif /* __COGL_TEXTURE_PRIVATE_H */
diff --git a/cogl/cogl-texture-rectangle.c b/cogl/cogl-texture-rectangle.c
index e8bb965..28dcd57 100644
--- a/cogl/cogl-texture-rectangle.c
+++ b/cogl/cogl-texture-rectangle.c
@@ -554,10 +554,10 @@ _cogl_texture_rectangle_set_region (CoglTexture *tex,
int dst_y,
int dst_width,
int dst_height,
+ int level,
CoglBitmap *bmp,
CoglError **error)
{
- CoglTextureRectangle *tex_rect = COGL_TEXTURE_RECTANGLE (tex);
GLenum gl_format;
GLenum gl_type;
CoglContext *ctx = tex->context;
@@ -576,12 +576,12 @@ _cogl_texture_rectangle_set_region (CoglTexture *tex,
/* Send data to GL */
status =
ctx->texture_driver->upload_subregion_to_gl (ctx,
- GL_TEXTURE_RECTANGLE_ARB,
- tex_rect->gl_texture,
+ tex,
FALSE,
src_x, src_y,
dst_x, dst_y,
dst_width, dst_height,
+ level,
bmp,
gl_format,
gl_type,
diff --git a/cogl/cogl-texture.c b/cogl/cogl-texture.c
index 14eb5f8..2fbd5ba 100644
--- a/cogl/cogl-texture.c
+++ b/cogl/cogl-texture.c
@@ -43,6 +43,7 @@
#include "cogl-texture-2d-sliced-private.h"
#include "cogl-texture-2d-private.h"
#include "cogl-texture-2d-gl.h"
+#include "cogl-texture-3d-private.h"
#include "cogl-texture-rectangle-private.h"
#include "cogl-sub-texture-private.h"
#include "cogl-atlas-texture-private.h"
@@ -134,6 +135,7 @@ _cogl_texture_init (CoglTexture *texture,
const CoglTextureVtable *vtable)
{
texture->context = context;
+ texture->max_level = 0;
texture->vtable = vtable;
texture->framebuffers = NULL;
}
@@ -328,6 +330,61 @@ cogl_texture_get_max_waste (CoglTexture *texture)
return texture->vtable->get_max_waste (texture);
}
+int
+_cogl_texture_get_n_levels (CoglTexture *texture)
+{
+ int width = cogl_texture_get_width (texture);
+ int height = cogl_texture_get_height (texture);
+ int max_dimension = MAX (width, height);
+
+ if (cogl_is_texture_3d (texture))
+ {
+ CoglTexture3D *tex_3d = COGL_TEXTURE_3D (texture);
+ max_dimension = MAX (max_dimension, tex_3d->depth);
+ }
+
+ return _cogl_util_fls (max_dimension);
+}
+
+void
+_cogl_texture_get_level_size (CoglTexture *texture,
+ int level,
+ int *width,
+ int *height,
+ int *depth)
+{
+ int current_width = cogl_texture_get_width (texture);
+ int current_height = cogl_texture_get_height (texture);
+ int current_depth;
+ int i;
+
+ if (cogl_is_texture_3d (texture))
+ {
+ CoglTexture3D *tex_3d = COGL_TEXTURE_3D (texture);
+ current_depth = tex_3d->depth;
+ }
+ else
+ current_depth = 0;
+
+ /* NB: The OpenGL spec (like D3D) uses a floor() convention to
+ * round down the size of a mipmap level when dividing the size
+ * of the previous level results in a fraction...
+ */
+ for (i = 0; i < level; i++)
+ {
+ current_width = MAX (1, current_width >> 1);
+ current_height = MAX (1, current_height >> 1);
+ current_depth = MAX (1, current_depth >> 1);
+ }
+
+ if (width)
+ *width = current_width;
+ if (height)
+ *height = current_height;
+ if (depth)
+ *depth = current_depth;
+}
+
CoglBool
cogl_texture_is_sliced (CoglTexture *texture)
{
@@ -399,22 +456,21 @@ CoglBool
_cogl_texture_set_region_from_bitmap (CoglTexture *texture,
int src_x,
int src_y,
+ int width,
+ int height,
+ CoglBitmap *bmp,
int dst_x,
int dst_y,
- unsigned int dst_width,
- unsigned int dst_height,
- CoglBitmap *bmp,
+ int level,
CoglError **error)
{
- CoglBool ret;
-
_COGL_RETURN_VAL_IF_FAIL ((cogl_bitmap_get_width (bmp) - src_x)
- >= dst_width, FALSE);
+ >= width, FALSE);
_COGL_RETURN_VAL_IF_FAIL ((cogl_bitmap_get_height (bmp) - src_y)
- >= dst_height, FALSE);
+ >= height, FALSE);
/* Shortcut out early if the image is empty */
- if (dst_width == 0 || dst_height == 0)
+ if (width == 0 || height == 0)
return TRUE;
/* Note that we don't prepare the bitmap for upload here because
@@ -424,14 +480,13 @@ _cogl_texture_set_region_from_bitmap (CoglTexture *texture,
always stored in an RGBA texture even if the texture format is
advertised as RGB. */
- ret = texture->vtable->set_region (texture,
- src_x, src_y,
- dst_x, dst_y,
- dst_width, dst_height,
- bmp,
- error);
-
- return ret;
+ return texture->vtable->set_region (texture,
+ src_x, src_y,
+ dst_x, dst_y,
+ width, height,
+ level,
+ bmp,
+ error);
}
CoglBool
@@ -448,9 +503,10 @@ cogl_texture_set_region_from_bitmap (CoglTexture *texture,
CoglBool status =
_cogl_texture_set_region_from_bitmap (texture,
src_x, src_y,
- dst_x, dst_y,
dst_width, dst_height,
bitmap,
+ dst_x, dst_y,
+ 0, /* level */
&ignore_error);
if (!status)
@@ -458,31 +514,23 @@ cogl_texture_set_region_from_bitmap (CoglTexture *texture,
return status;
}
-static CoglBool
+CoglBool
_cogl_texture_set_region (CoglTexture *texture,
- int src_x,
- int src_y,
- int dst_x,
- int dst_y,
- unsigned int dst_width,
- unsigned int dst_height,
int width,
int height,
CoglPixelFormat format,
- unsigned int rowstride,
+ int rowstride,
const uint8_t *data,
+ int dst_x,
+ int dst_y,
+ int level,
CoglError **error)
{
CoglContext *ctx = texture->context;
CoglBitmap *source_bmp;
CoglBool ret;
- _COGL_RETURN_VAL_IF_FAIL ((width - src_x) >= dst_width, FALSE);
- _COGL_RETURN_VAL_IF_FAIL ((height - src_y) >= dst_height, FALSE);
-
- /* Check for valid format */
- if (format == COGL_PIXEL_FORMAT_ANY)
- return FALSE;
+ _COGL_RETURN_VAL_IF_FAIL (format != COGL_PIXEL_FORMAT_ANY, FALSE);
/* Rowstride from width if none specified */
if (rowstride == 0)
@@ -496,10 +544,11 @@ _cogl_texture_set_region (CoglTexture *texture,
(uint8_t *) data);
ret = _cogl_texture_set_region_from_bitmap (texture,
- src_x, src_y,
- dst_x, dst_y,
- dst_width, dst_height,
+ 0, 0,
+ width, height,
source_bmp,
+ dst_x, dst_y,
+ level,
error);
cogl_object_unref (source_bmp);
@@ -522,15 +571,26 @@ cogl_texture_set_region (CoglTexture *texture,
const uint8_t *data)
{
CoglError *ignore_error = NULL;
- CoglBool status = _cogl_texture_set_region (texture,
- src_x, src_y,
- dst_x, dst_y,
- dst_width, dst_height,
- width, height,
- format,
- rowstride,
- data,
- &ignore_error);
+ const uint8_t *first_pixel;
+ int bytes_per_pixel = _cogl_pixel_format_get_bytes_per_pixel (format);
+ CoglBool status;
+
+ /* Rowstride from width if none specified */
+ if (rowstride == 0)
+ rowstride = bytes_per_pixel * width;
+
+ first_pixel = data + rowstride * src_y + bytes_per_pixel * src_x;
+
+ status = _cogl_texture_set_region (texture,
+ dst_width,
+ dst_height,
+ format,
+ rowstride,
+ first_pixel,
+ dst_x,
+ dst_y,
+ 0,
+ &ignore_error);
if (!status)
cogl_error_free (ignore_error);
return status;
diff --git a/cogl/cogl-util.h b/cogl/cogl-util.h
index 1f3d266..6e02ad7 100644
--- a/cogl/cogl-util.h
+++ b/cogl/cogl-util.h
@@ -124,6 +124,7 @@ _cogl_util_one_at_a_time_mix (unsigned int hash);
#if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4)
#define COGL_UTIL_HAVE_BUILTIN_FFSL
#define COGL_UTIL_HAVE_BUILTIN_POPCOUNTL
+#define COGL_UTIL_HAVE_BUILTIN_CLZ
#endif
/* The 'ffs' function is part of C99 so it isn't always available */
@@ -148,6 +149,24 @@ int
_cogl_util_ffsl_wrapper (long int num);
#endif /* COGL_UTIL_HAVE_BUILTIN_FFSL */
+static inline unsigned int
+_cogl_util_fls (unsigned int n)
+{
+#ifdef COGL_UTIL_HAVE_BUILTIN_CLZ
+ return n == 0 ? 0 : sizeof (unsigned int) * 8 - __builtin_clz (n);
+#else
+ unsigned int v = 1;
+
+ if (n == 0)
+ return 0;
+
+ while (n >>= 1)
+ v++;
+
+ return v;
+#endif
+}
+
#ifdef COGL_UTIL_HAVE_BUILTIN_POPCOUNTL
#define _cogl_util_popcountl __builtin_popcountl
#else
diff --git a/cogl/driver/gl/cogl-texture-2d-gl-private.h b/cogl/driver/gl/cogl-texture-2d-gl-private.h
index ac0c89f..d77f460 100644
--- a/cogl/driver/gl/cogl-texture-2d-gl-private.h
+++ b/cogl/driver/gl/cogl-texture-2d-gl-private.h
@@ -79,13 +79,14 @@ _cogl_texture_2d_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
void
_cogl_texture_2d_gl_copy_from_framebuffer (CoglTexture2D *tex_2d,
- CoglFramebuffer *src_fb,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
- int height);
+ int height,
+ CoglFramebuffer *src_fb,
+ int dst_x,
+ int dst_y,
+ int level);
unsigned int
_cogl_texture_2d_gl_get_gl_handle (CoglTexture2D *tex_2d);
@@ -95,13 +96,14 @@ _cogl_texture_2d_gl_generate_mipmap (CoglTexture2D *tex_2d);
CoglBool
_cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
- CoglBitmap *bitmap,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
int height,
+ CoglBitmap *bitmap,
+ int dst_x,
+ int dst_y,
+ int level,
CoglError **error);
void
diff --git a/cogl/driver/gl/cogl-texture-2d-gl.c b/cogl/driver/gl/cogl-texture-2d-gl.c
index d6855aa..cf46492 100644
--- a/cogl/driver/gl/cogl-texture-2d-gl.c
+++ b/cogl/driver/gl/cogl-texture-2d-gl.c
@@ -35,6 +35,7 @@
#include "cogl-texture-2d-gl.h"
#include "cogl-texture-2d-gl-private.h"
#include "cogl-texture-2d-private.h"
+#include "cogl-texture-gl-private.h"
#include "cogl-pipeline-opengl-private.h"
#include "cogl-error-private.h"
#include "cogl-util-gl-private.h"
@@ -112,6 +113,9 @@ _cogl_texture_2d_gl_new_with_size (CoglContext *ctx,
tex_2d->gl_texture =
ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, internal_format);
+
+ tex_2d->gl_internal_format = gl_intformat;
+
_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
tex_2d->gl_texture,
tex_2d->is_foreign);
@@ -205,7 +209,7 @@ _cogl_texture_2d_gl_new_from_bitmap (CoglBitmap *bmp,
return NULL;
}
- tex_2d->gl_format = gl_intformat;
+ tex_2d->gl_internal_format = gl_intformat;
cogl_object_unref (dst_bmp);
@@ -441,7 +445,7 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
tex_2d->format = format;
tex_2d->gl_texture = gl_handle;
- tex_2d->gl_format = gl_int_format;
+ tex_2d->gl_internal_format = gl_int_format;
/* Unknown filter */
tex_2d->gl_legacy_texobj_min_filter = GL_FALSE;
@@ -452,13 +456,14 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
void
_cogl_texture_2d_gl_copy_from_framebuffer (CoglTexture2D *tex_2d,
- CoglFramebuffer *src_fb,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
- int height)
+ int height,
+ CoglFramebuffer *src_fb,
+ int dst_x,
+ int dst_y,
+ int level)
{
CoglContext *ctx = COGL_TEXTURE (tex_2d)->context;
@@ -492,18 +497,18 @@ _cogl_texture_2d_gl_generate_mipmap (CoglTexture2D *tex_2d)
{
CoglContext *ctx = COGL_TEXTURE (tex_2d)->context;
- _cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
- tex_2d->gl_texture,
- tex_2d->is_foreign);
-
/* glGenerateMipmap is defined in the FBO extension. If it's not
available we'll fallback to temporarily enabling
GL_GENERATE_MIPMAP and reuploading the first pixel */
if (cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
- ctx->texture_driver->gl_generate_mipmaps (ctx, GL_TEXTURE_2D);
+ _cogl_texture_gl_generate_mipmaps (COGL_TEXTURE (tex_2d));
#if defined(HAVE_COGL_GLES) || defined(HAVE_COGL_GL)
else
{
+ _cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
+ tex_2d->gl_texture,
+ tex_2d->is_foreign);
+
GE( ctx, glTexParameteri (GL_TEXTURE_2D,
GL_GENERATE_MIPMAP,
GL_TRUE) );
@@ -520,13 +525,14 @@ _cogl_texture_2d_gl_generate_mipmap (CoglTexture2D *tex_2d)
CoglBool
_cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
- CoglBitmap *bmp,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
int height,
+ CoglBitmap *bmp,
+ int dst_x,
+ int dst_y,
+ int level,
CoglError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2d);
@@ -574,14 +580,13 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
}
}
- /* Send data to GL */
status = ctx->texture_driver->upload_subregion_to_gl (ctx,
- GL_TEXTURE_2D,
- tex_2d->gl_texture,
+ tex,
FALSE,
src_x, src_y,
dst_x, dst_y,
width, height,
+ level,
bmp,
gl_format,
gl_type,
@@ -589,6 +594,8 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
cogl_object_unref (bmp);
+ _cogl_texture_gl_maybe_update_max_level (tex, level);
+
return status;
}
diff --git a/cogl/driver/gl/cogl-texture-gl-private.h b/cogl/driver/gl/cogl-texture-gl-private.h
index b44861c..4ed671b 100644
--- a/cogl/driver/gl/cogl-texture-gl-private.h
+++ b/cogl/driver/gl/cogl-texture-gl-private.h
@@ -46,4 +46,11 @@ _cogl_texture_gl_flush_legacy_texobj_filters (CoglTexture *texture,
unsigned int min_filter,
unsigned int mag_filter);
+void
+_cogl_texture_gl_maybe_update_max_level (CoglTexture *texture,
+ int max_level);
+
+void
+_cogl_texture_gl_generate_mipmaps (CoglTexture *texture);
+
#endif /* _COGL_TEXTURE_GL_PRIVATE_H_ */
diff --git a/cogl/driver/gl/cogl-texture-gl.c b/cogl/driver/gl/cogl-texture-gl.c
index a9f0d32..7572fcb 100644
--- a/cogl/driver/gl/cogl-texture-gl.c
+++ b/cogl/driver/gl/cogl-texture-gl.c
@@ -29,7 +29,9 @@
#include "cogl-internal.h"
#include "cogl-context-private.h"
#include "cogl-texture-gl-private.h"
+#include "cogl-texture-3d-private.h"
#include "cogl-util.h"
+#include "cogl-pipeline-opengl-private.h"
static inline int
calculate_alignment (int rowstride)
@@ -92,3 +94,44 @@ _cogl_texture_gl_flush_legacy_texobj_filters (CoglTexture *texture,
texture->vtable->gl_flush_legacy_texobj_filters (texture,
min_filter, mag_filter);
}
+
+void
+_cogl_texture_gl_maybe_update_max_level (CoglTexture *texture,
+ int max_level)
+{
+ if (texture->max_level < max_level)
+ {
+ CoglContext *ctx = texture->context;
+ GLuint gl_handle;
+ GLenum gl_target;
+
+ cogl_texture_get_gl_texture (texture, &gl_handle, &gl_target);
+
+ texture->max_level = max_level;
+
+ _cogl_bind_gl_texture_transient (gl_target,
+ gl_handle,
+ _cogl_texture_is_foreign (texture));
+
+ GE( ctx, glTexParameteri (gl_target,
+ GL_TEXTURE_MAX_LEVEL, texture->max_level));
+ }
+}
+
+void
+_cogl_texture_gl_generate_mipmaps (CoglTexture *texture)
+{
+ CoglContext *ctx = texture->context;
+ int n_levels = _cogl_texture_get_n_levels (texture);
+ GLuint gl_handle;
+ GLenum gl_target;
+
+ _cogl_texture_gl_maybe_update_max_level (texture, n_levels - 1);
+
+ cogl_texture_get_gl_texture (texture, &gl_handle, &gl_target);
+
+ _cogl_bind_gl_texture_transient (gl_target,
+ gl_handle,
+ _cogl_texture_is_foreign (texture));
+ GE( ctx, glGenerateMipmap (gl_target) );
+}
diff --git a/cogl/driver/gl/gl/cogl-texture-driver-gl.c b/cogl/driver/gl/gl/cogl-texture-driver-gl.c
index 905f58a..ca0ea40 100644
--- a/cogl/driver/gl/gl/cogl-texture-driver-gl.c
+++ b/cogl/driver/gl/gl/cogl-texture-driver-gl.c
@@ -67,6 +67,14 @@ _cogl_texture_driver_gen (CoglContext *ctx,
{
case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
+ /* In case automatic mipmap generation gets disabled for this
+ * texture but a minification filter depending on mipmap
+ * interpolation is selected then we initialize the max mipmap
+ * level to 0 so OpenGL will consider the texture storage to be
+ * "complete".
+ */
+ GE( ctx, glTexParameteri (gl_target, GL_TEXTURE_MAX_LEVEL, 0));
+
/* GL_TEXTURE_MAG_FILTER defaults to GL_LINEAR, no need to set it */
GE( ctx, glTexParameteri (gl_target,
GL_TEXTURE_MIN_FILTER,
@@ -170,8 +178,7 @@ _cogl_texture_driver_prep_gl_for_pixels_download (CoglContext *ctx,
static CoglBool
_cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
- GLenum gl_target,
- GLuint gl_handle,
+ CoglTexture *texture,
CoglBool is_foreign,
int src_x,
int src_y,
@@ -179,17 +186,24 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
int dst_y,
int width,
int height,
+ int level,
CoglBitmap *source_bmp,
GLuint source_gl_format,
GLuint source_gl_type,
CoglError **error)
{
+ GLenum gl_target;
+ GLuint gl_handle;
uint8_t *data;
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
GLenum gl_error;
CoglBool status = TRUE;
CoglError *internal_error = NULL;
+ int level_width;
+ int level_height;
+
+ cogl_texture_get_gl_texture (texture, &gl_handle, &gl_target);
data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0, &internal_error);
@@ -216,12 +230,58 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
;
- ctx->glTexSubImage2D (gl_target, 0,
- dst_x, dst_y,
- width, height,
- source_gl_format,
- source_gl_type,
- data);
+ _cogl_texture_get_level_size (texture,
+ level,
+ &level_width,
+ &level_height,
+ NULL);
+
+ if (level_width == width && level_height == height)
+ {
+ /* GL gets upset if you use glTexSubImage2D to initialize the
+ * contents of a mipmap level so we make sure to use
+ * glTexImage2D if we are uploading a full mipmap level.
+ */
+ ctx->glTexImage2D (gl_target,
+ level,
+ _cogl_texture_get_gl_format (texture),
+ width,
+ height,
+ 0,
+ source_gl_format,
+ source_gl_type,
+ data);
+
+ }
+ else
+ {
+ /* GL gets upset if you use glTexSubImage2D to initialize the
+ * contents of a mipmap level so if this is the first time
+ * we've seen a request to upload to this level we call
+ * glTexImage2D first to assert that the storage for this
+ * level exists.
+ */
+ if (texture->max_level < level)
+ {
+ ctx->glTexImage2D (gl_target,
+ level,
+ _cogl_texture_get_gl_format (texture),
+ level_width,
+ level_height,
+ 0,
+ source_gl_format,
+ source_gl_type,
+ NULL);
+ }
+
+ ctx->glTexSubImage2D (gl_target,
+ level,
+ dst_x, dst_y,
+ width, height,
+ source_gl_format,
+ source_gl_type,
+ data);
+ }
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
status = FALSE;
@@ -442,13 +502,6 @@ _cogl_texture_driver_allows_foreign_gl_target (CoglContext *ctx,
return TRUE;
}
-static void
-_cogl_texture_driver_gl_generate_mipmaps (CoglContext *ctx,
- GLenum gl_target)
-{
- GE( ctx, glGenerateMipmap (gl_target) );
-}
-
static CoglPixelFormat
_cogl_texture_driver_find_best_gl_get_data_format
(CoglContext *context,
@@ -477,6 +530,5 @@ _cogl_texture_driver_gl =
_cogl_texture_driver_size_supported_3d,
_cogl_texture_driver_try_setting_gl_border_color,
_cogl_texture_driver_allows_foreign_gl_target,
- _cogl_texture_driver_gl_generate_mipmaps,
_cogl_texture_driver_find_best_gl_get_data_format
};
diff --git a/cogl/driver/gl/gles/cogl-texture-driver-gles.c b/cogl/driver/gl/gles/cogl-texture-driver-gles.c
index 94e5222..20b4192 100644
--- a/cogl/driver/gl/gles/cogl-texture-driver-gles.c
+++ b/cogl/driver/gl/gles/cogl-texture-driver-gles.c
@@ -82,6 +82,14 @@ _cogl_texture_driver_gen (CoglContext *ctx,
{
case GL_TEXTURE_2D:
case GL_TEXTURE_3D:
+ /* In case automatic mipmap generation gets disabled for this
+ * texture but a minification filter depending on mipmap
+ * interpolation is selected then we initialize the max mipmap
+ * level to 0 so OpenGL will consider the texture storage to be
+ * "complete".
+ */
+ GE( ctx, glTexParameteri (gl_target, GL_TEXTURE_MAX_LEVEL, 0));
+
/* GL_TEXTURE_MAG_FILTER defaults to GL_LINEAR, no need to set it */
GE( ctx, glTexParameteri (gl_target,
GL_TEXTURE_MIN_FILTER,
@@ -173,8 +181,7 @@ prepare_bitmap_alignment_for_upload (CoglContext *ctx,
static CoglBool
_cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
- GLenum gl_target,
- GLuint gl_handle,
+ CoglTexture *texture,
CoglBool is_foreign,
int src_x,
int src_y,
@@ -182,11 +189,14 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
int dst_y,
int width,
int height,
+ int level,
CoglBitmap *source_bmp,
GLuint source_gl_format,
GLuint source_gl_type,
CoglError **error)
{
+ GLenum gl_target;
+ GLuint gl_handle;
uint8_t *data;
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
@@ -195,6 +205,10 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
GLenum gl_error;
CoglBool status = TRUE;
CoglError *internal_error = NULL;
+ int level_width;
+ int level_height;
+
+ cogl_texture_get_gl_texture (texture, &gl_handle, &gl_target);
/* If we have the GL_EXT_unpack_subimage extension then we can
upload from subregions directly. Otherwise we may need to copy
@@ -255,12 +269,57 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR)
;
- ctx->glTexSubImage2D (gl_target, 0,
- dst_x, dst_y,
- width, height,
- source_gl_format,
- source_gl_type,
- data);
+ _cogl_texture_get_level_size (texture,
+ level,
+ &level_width,
+ &level_height,
+ NULL);
+
+ if (level_width == width && level_height == height)
+ {
+ /* GL gets upset if you use glTexSubImage2D to define the
+ * contents of a mipmap level so we make sure to use
+ * glTexImage2D if we are uploading a full mipmap level.
+ */
+ ctx->glTexImage2D (gl_target,
+ level,
+ _cogl_texture_get_gl_format (texture),
+ width,
+ height,
+ 0,
+ source_gl_format,
+ source_gl_type,
+ data);
+ }
+ else
+ {
+ /* GL gets upset if you use glTexSubImage2D to initialize the
+ * contents of a mipmap level so if this is the first time
+ * we've seen a request to upload to this level we call
+ * glTexImage2D first to assert that the storage for this
+ * level exists.
+ */
+ if (texture->max_level < level)
+ {
+ ctx->glTexImage2D (gl_target,
+ level,
+ _cogl_texture_get_gl_format (texture),
+ level_width,
+ level_height,
+ 0,
+ source_gl_format,
+ source_gl_type,
+ NULL);
+ }
+
+ ctx->glTexSubImage2D (gl_target,
+ level,
+ dst_x, dst_y,
+ width, height,
+ source_gl_format,
+ source_gl_type,
+ data);
+ }
if (_cogl_gl_util_catch_out_of_memory (ctx, error))
status = FALSE;
@@ -552,14 +611,6 @@ _cogl_texture_driver_allows_foreign_gl_target (CoglContext *ctx,
return TRUE;
}
-static void
-_cogl_texture_driver_gl_generate_mipmaps (CoglContext *ctx,
- GLenum gl_target)
-{
- if (ctx->driver == COGL_DRIVER_GLES2)
- GE( ctx, glGenerateMipmap (gl_target) );
-}
-
static CoglPixelFormat
_cogl_texture_driver_find_best_gl_get_data_format
(CoglContext *context,
@@ -589,6 +640,5 @@ _cogl_texture_driver_gles =
_cogl_texture_driver_size_supported_3d,
_cogl_texture_driver_try_setting_gl_border_color,
_cogl_texture_driver_allows_foreign_gl_target,
- _cogl_texture_driver_gl_generate_mipmaps,
_cogl_texture_driver_find_best_gl_get_data_format
};
diff --git a/cogl/driver/nop/cogl-texture-2d-nop-private.h b/cogl/driver/nop/cogl-texture-2d-nop-private.h
index 957a194..2e79e66 100644
--- a/cogl/driver/nop/cogl-texture-2d-nop-private.h
+++ b/cogl/driver/nop/cogl-texture-2d-nop-private.h
@@ -79,13 +79,14 @@ _cogl_texture_2d_nop_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
void
_cogl_texture_2d_nop_copy_from_framebuffer (CoglTexture2D *tex_2d,
- CoglFramebuffer *src_fb,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
- int height);
+ int height,
+ CoglFramebuffer *src_fb,
+ int dst_x,
+ int dst_y,
+ int level);
unsigned int
_cogl_texture_2d_nop_get_gl_handle (CoglTexture2D *tex_2d);
@@ -95,13 +96,14 @@ _cogl_texture_2d_nop_generate_mipmap (CoglTexture2D *tex_2d);
CoglBool
_cogl_texture_2d_nop_copy_from_bitmap (CoglTexture2D *tex_2d,
- CoglBitmap *bitmap,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
int height,
+ CoglBitmap *bitmap,
+ int dst_x,
+ int dst_y,
+ int level,
CoglError **error);
void
diff --git a/cogl/driver/nop/cogl-texture-2d-nop.c b/cogl/driver/nop/cogl-texture-2d-nop.c
index 5118e26..948d620 100644
--- a/cogl/driver/nop/cogl-texture-2d-nop.c
+++ b/cogl/driver/nop/cogl-texture-2d-nop.c
@@ -114,13 +114,14 @@ _cogl_texture_2d_nop_flush_legacy_texobj_wrap_modes (CoglTexture *tex,
void
_cogl_texture_2d_nop_copy_from_framebuffer (CoglTexture2D *tex_2d,
- CoglFramebuffer *src_fb,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
- int height)
+ int height,
+ CoglFramebuffer *src_fb,
+ int dst_x,
+ int dst_y,
+ int level)
{
}
@@ -137,13 +138,14 @@ _cogl_texture_2d_nop_generate_mipmap (CoglTexture2D *tex_2d)
CoglBool
_cogl_texture_2d_nop_copy_from_bitmap (CoglTexture2D *tex_2d,
- CoglBitmap *bitmap,
- int dst_x,
- int dst_y,
int src_x,
int src_y,
int width,
int height,
+ CoglBitmap *bitmap,
+ int dst_x,
+ int dst_y,
+ int level,
CoglError **error)
{
return TRUE;
diff --git a/cogl/winsys/cogl-texture-pixmap-x11.c b/cogl/winsys/cogl-texture-pixmap-x11.c
index cf5de19..acaa1fc 100644
--- a/cogl/winsys/cogl-texture-pixmap-x11.c
+++ b/cogl/winsys/cogl-texture-pixmap-x11.c
@@ -49,6 +49,7 @@
#include "cogl-xlib.h"
#include "cogl-error-private.h"
#include "cogl-texture-gl-private.h"
+#include "cogl-private.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
@@ -481,6 +482,9 @@ _cogl_texture_pixmap_x11_update_image_texture (CoglTexturePixmapX11 *tex_pixmap)
XImage *image;
int src_x, src_y;
int x, y, width, height;
+ int bpp;
+ int offset;
+ CoglError *ignore = NULL;
display = cogl_xlib_get_display ();
visual = tex_pixmap->visual;
@@ -585,14 +589,18 @@ _cogl_texture_pixmap_x11_update_image_texture (CoglTexturePixmapX11 *tex_pixmap)
image->bits_per_pixel,
image->byte_order == LSBFirst);
- cogl_texture_set_region (tex_pixmap->tex,
- src_x, src_y,
- x, y, width, height,
- image->width,
- image->height,
- image_format,
- image->bytes_per_line,
- (const uint8_t *) image->data);
+ bpp = _cogl_pixel_format_get_bytes_per_pixel (image_format);
+ offset = image->bytes_per_line * src_y + bpp * src_x;
+
+ _cogl_texture_set_region (tex_pixmap->tex,
+ width,
+ height,
+ image_format,
+ image->bytes_per_line,
+ ((const uint8_t *) image->data) + offset,
+ x, y,
+ 0, /* level */
+ &ignore);
/* If we have a shared memory segment then the XImage would be a
temporary one with no data allocated so we can just XFree it */
@@ -685,6 +693,7 @@ _cogl_texture_pixmap_x11_set_region (CoglTexture *tex,
int dst_y,
int dst_width,
int dst_height,
+ int level,
CoglBitmap *bmp,
CoglError **error)
{
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