[cogl/cogl-1.14: 71/174] sync cogl-blit and cogl-texture with master
- From: Robert Bragg <rbragg src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl/cogl-1.14: 71/174] sync cogl-blit and cogl-texture with master
- Date: Tue, 22 Jan 2013 18:36:44 +0000 (UTC)
commit 14d8ec7ccabc20ae15bc3e60c136eb68a8dd8add
Author: Robert Bragg <robert linux intel com>
Date: Fri Jan 18 19:32:24 2013 +0000
sync cogl-blit and cogl-texture with master
This synchronizes parts of cogl-blit.c and cogl-texture.c with the
master branch to help with cherry picking patches.
cogl/cogl-blit.c | 30 +++++++++++-----------
cogl/cogl-blit.h | 5 +++
cogl/cogl-texture.c | 68 +++++++++++++++++++++++++-------------------------
3 files changed, 54 insertions(+), 49 deletions(-)
---
diff --git a/cogl/cogl-blit.c b/cogl/cogl-blit.c
index 6e6ca88..50bdf9a 100644
--- a/cogl/cogl-blit.c
+++ b/cogl/cogl-blit.c
@@ -63,8 +63,7 @@ _cogl_blit_texture_render_begin (CoglBlitData *data)
return FALSE;
}
- cogl_push_framebuffer (fb);
- cogl_object_unref (fb);
+ data->fb = fb;
dst_width = cogl_texture_get_width (data->dst_tex);
dst_height = cogl_texture_get_height (data->dst_tex);
@@ -97,7 +96,7 @@ _cogl_blit_texture_render_begin (CoglBlitData *data)
cogl_pipeline_set_layer_texture (pipeline, 0, data->src_tex);
- _cogl_push_source (pipeline, FALSE);
+ data->pipeline = pipeline;
return TRUE;
}
@@ -111,15 +110,17 @@ _cogl_blit_texture_render_blit (CoglBlitData *data,
unsigned int width,
unsigned int height)
{
- cogl_rectangle_with_texture_coords (dst_x, dst_y,
- dst_x + width,
- dst_y + height,
- src_x / (float) data->src_width,
- src_y / (float) data->src_height,
- (src_x + width) /
- (float) data->src_width,
- (src_y + height) /
- (float) data->src_height);
+ cogl_framebuffer_draw_textured_rectangle (data->fb,
+ data->pipeline,
+ dst_x, dst_y,
+ dst_x + width,
+ dst_y + height,
+ src_x / (float) data->src_width,
+ src_y / (float) data->src_height,
+ (src_x + width) /
+ (float) data->src_width,
+ (src_y + height) /
+ (float) data->src_height);
}
static void
@@ -127,9 +128,6 @@ _cogl_blit_texture_render_end (CoglBlitData *data)
{
CoglContext *ctx = data->src_tex->context;
- cogl_pop_source ();
- cogl_pop_framebuffer ();
-
/* Attach the target texture to the texture render pipeline so that
we don't keep a reference to the source texture forever. This is
assuming that the destination texture will live for a long time
@@ -140,6 +138,8 @@ _cogl_blit_texture_render_end (CoglBlitData *data)
hash table key such as for the ARBfp program cache. */
cogl_pipeline_set_layer_texture (ctx->blit_texture_pipeline, 0,
data->dst_tex);
+
+ cogl_object_unref (data->fb);
}
static CoglBool
diff --git a/cogl/cogl-blit.h b/cogl/cogl-blit.h
index d56137a..364e9b1 100644
--- a/cogl/cogl-blit.h
+++ b/cogl/cogl-blit.h
@@ -27,6 +27,7 @@
#include <glib.h>
#include "cogl-object-private.h"
#include "cogl-texture.h"
+#include "cogl-framebuffer.h"
/* This structures and functions are used when a series of blits needs
to be performed between two textures. In this case there are
@@ -67,7 +68,11 @@ struct _CoglBlitData
complete texture data in */
unsigned char *image_data;
CoglPixelFormat format;
+
int bpp;
+
+ CoglFramebuffer *fb;
+ CoglPipeline *pipeline;
};
void
diff --git a/cogl/cogl-texture.c b/cogl/cogl-texture.c
index e5fe460..d226a9d 100644
--- a/cogl/cogl-texture.c
+++ b/cogl/cogl-texture.c
@@ -761,19 +761,20 @@ cogl_texture_set_region (CoglTexture *texture,
* glGetTexImage, but may be used as a fallback in some circumstances.
*/
static void
-do_texture_draw_and_read (CoglTexture *texture,
- CoglBitmap *target_bmp,
- float *viewport)
+do_texture_draw_and_read (CoglFramebuffer *fb,
+ CoglPipeline *pipeline,
+ CoglTexture *texture,
+ CoglBitmap *target_bmp,
+ float *viewport)
{
- float rx1, ry1;
- float rx2, ry2;
- float tx1, ty1;
- float tx2, ty2;
- int bw, bh;
- CoglBitmap *rect_bmp;
- unsigned int tex_width, tex_height;
-
- _COGL_GET_CONTEXT (ctx, NO_RETVAL);
+ float rx1, ry1;
+ float rx2, ry2;
+ float tx1, ty1;
+ float tx2, ty2;
+ int bw, bh;
+ CoglBitmap *rect_bmp;
+ unsigned int tex_width, tex_height;
+ CoglContext *ctx = fb->context;
tex_width = cogl_texture_get_width (texture);
tex_height = cogl_texture_get_height (texture);
@@ -813,11 +814,13 @@ do_texture_draw_and_read (CoglTexture *texture,
tx2 = (rx2 / (float) tex_width);
/* Draw a portion of texture */
- cogl_rectangle_with_texture_coords (0, 0,
- rx2 - rx1,
- ry2 - ry1,
- tx1, ty1,
- tx2, ty2);
+ cogl_framebuffer_draw_textured_rectangle (fb,
+ pipeline,
+ 0, 0,
+ rx2 - rx1,
+ ry2 - ry1,
+ tx1, ty1,
+ tx2, ty2);
/* Read into a temporary bitmap */
rect_bmp = _cogl_bitmap_new_with_malloc_buffer
@@ -826,7 +829,7 @@ do_texture_draw_and_read (CoglTexture *texture,
COGL_PIXEL_FORMAT_RGBA_8888_PRE);
cogl_framebuffer_read_pixels_into_bitmap
- (cogl_get_draw_framebuffer (),
+ (fb,
viewport[0], viewport[1],
COGL_READ_PIXELS_COLOR_BUFFER,
rect_bmp);
@@ -853,23 +856,21 @@ do_texture_draw_and_read (CoglTexture *texture,
*/
CoglBool
_cogl_texture_draw_and_read (CoglTexture *texture,
- CoglBitmap *target_bmp,
- GLuint target_gl_format,
- GLuint target_gl_type)
+ CoglBitmap *target_bmp,
+ GLuint target_gl_format,
+ GLuint target_gl_type)
{
- int bpp;
- CoglFramebuffer *framebuffer;
+ int bpp;
+ CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
float viewport[4];
CoglBitmap *alpha_bmp;
int target_width = cogl_bitmap_get_width (target_bmp);
int target_height = cogl_bitmap_get_height (target_bmp);
int target_rowstride = cogl_bitmap_get_rowstride (target_bmp);
-
- _COGL_GET_CONTEXT (ctx, FALSE);
+ CoglContext *ctx = framebuffer->context;
bpp = _cogl_pixel_format_get_bytes_per_pixel (COGL_PIXEL_FORMAT_RGBA_8888);
- framebuffer = cogl_get_draw_framebuffer ();
/* Viewport needs to have some size and be inside the window for this */
cogl_framebuffer_get_viewport4fv (framebuffer, viewport);
if (viewport[0] < 0 || viewport[1] < 0 ||
@@ -900,8 +901,6 @@ _cogl_texture_draw_and_read (CoglTexture *texture,
NULL);
}
- _cogl_push_source (ctx->texture_download_pipeline, FALSE);
-
cogl_pipeline_set_layer_texture (ctx->texture_download_pipeline, 0, texture);
cogl_pipeline_set_layer_combine (ctx->texture_download_pipeline,
@@ -913,7 +912,9 @@ _cogl_texture_draw_and_read (CoglTexture *texture,
COGL_PIPELINE_FILTER_NEAREST,
COGL_PIPELINE_FILTER_NEAREST);
- do_texture_draw_and_read (texture, target_bmp, viewport);
+ do_texture_draw_and_read (framebuffer,
+ ctx->texture_download_pipeline,
+ texture, target_bmp, viewport);
/* Check whether texture has alpha and framebuffer not */
/* FIXME: For some reason even if ALPHA_BITS is 8, the framebuffer
@@ -955,7 +956,9 @@ _cogl_texture_draw_and_read (CoglTexture *texture,
"RGBA = REPLACE (TEXTURE[A])",
NULL);
- do_texture_draw_and_read (texture, alpha_bmp, viewport);
+ do_texture_draw_and_read (framebuffer,
+ ctx->texture_download_pipeline,
+ texture, alpha_bmp, viewport);
/* Copy temp R to target A */
@@ -986,9 +989,6 @@ _cogl_texture_draw_and_read (CoglTexture *texture,
cogl_framebuffer_pop_matrix (framebuffer);
_cogl_framebuffer_pop_projection (framebuffer);
- /* restore the original pipeline */
- cogl_pop_source ();
-
return TRUE;
}
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