[cogl/wip/cogl-1.14: 124/177] doc: s/Fuction/Function/



commit 5f82b83f43e0174799d2dc69218941e324c995f0
Author: Damien Lespiau <damien lespiau intel com>
Date:   Sun Dec 30 16:37:36 2012 +0000

    doc: s/Fuction/Function/
    
    (cherry picked from commit 8e62a12cff9ba0a267d199c359fdc8e591f65264)

 cogl/cogl-offscreen.h  |    2 +-
 cogl/cogl-texture-3d.h |    2 +-
 cogl/cogl-texture.h    |    2 +-
 3 files changed, 3 insertions(+), 3 deletions(-)
---
diff --git a/cogl/cogl-offscreen.h b/cogl/cogl-offscreen.h
index ca73747..73a3abf 100644
--- a/cogl/cogl-offscreen.h
+++ b/cogl/cogl-offscreen.h
@@ -35,7 +35,7 @@ COGL_BEGIN_DECLS
 
 /**
  * SECTION:cogl-offscreen
- * @short_description: Fuctions for creating and manipulating offscreen
+ * @short_description: Functions for creating and manipulating offscreen
  *                     framebuffers.
  *
  * Cogl allows creating and operating on offscreen framebuffers.
diff --git a/cogl/cogl-texture-3d.h b/cogl/cogl-texture-3d.h
index 1ddde33..daf79b1 100644
--- a/cogl/cogl-texture-3d.h
+++ b/cogl/cogl-texture-3d.h
@@ -35,7 +35,7 @@ COGL_BEGIN_DECLS
 
 /**
  * SECTION:cogl-texture-3d
- * @short_description: Fuctions for creating and manipulating 3D textures
+ * @short_description: Functions for creating and manipulating 3D textures
  *
  * These functions allow 3D textures to be used. 3D textures can be
  * thought of as layers of 2D images arranged into a cuboid
diff --git a/cogl/cogl-texture.h b/cogl/cogl-texture.h
index 97311de..17658ea 100644
--- a/cogl/cogl-texture.h
+++ b/cogl/cogl-texture.h
@@ -44,7 +44,7 @@ COGL_BEGIN_DECLS
 
 /**
  * SECTION:cogl-texture
- * @short_description: Fuctions for creating and manipulating textures
+ * @short_description: Functions for creating and manipulating textures
  *
  * Cogl allows creating and manipulating textures using a uniform
  * API that tries to hide all the various complexities of creating,



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