[gcompris] Updated Kannada Translations done by Prabodh C P <prabodhcp AT gmail DOT com> and reviewed by me



commit 4ca6b0408ed92b390628731880ba5a616c9be05d
Author: Shankar Prasad <svenkate redhat com>
Date:   Fri Jan 11 15:34:45 2013 +0530

    Updated Kannada Translations done by Prabodh C P <prabodhcp AT gmail DOT com> and reviewed by me

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+# Shankar Prasad <svenkate redhat com>, 2012, 2013.
+msgid ""
+msgstr ""
+"Project-Id-Version: Gcompris\n"
+"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?";
+"product=gcompris&keywords=I18N+L10N&component=general\n"
+"POT-Creation-Date: 2012-11-20 23:37+0000\n"
+"PO-Revision-Date: 2013-01-08 13:06+0530\n"
+"Last-Translator: Shankar Prasad <svenkate redhat com>\n"
+"Language-Team: Kannada <kde-i18n-doc kde org>\n"
+"Language: kn\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Poedit-Language: Kannada\n"
+"X-Poedit-Country: INDIA\n"
+"Plural-Forms: nplurals=2; plural=n != 1;\n"
+"X-Generator: Lokalize 1.5\n"
+
+#: ../boards/algebra_group.xml.in.h:1
+msgid "Go to Algebra activities"
+msgstr "ààààààà ààààààààààààà àààà"
+
+#: ../boards/algebra_group.xml.in.h:2 ../boards/menu.xml.in.h:2
+#: ../boards/money_group.xml.in.h:2
+msgid "Left-click the mouse on an activity to select it."
+msgstr ""
+
+#: ../boards/algebramenu.xml.in.h:1
+msgid "Go to calculation activities"
+msgstr "ààààààààà ààààààààààààà àààà"
+
+#: ../boards/algebramenu.xml.in.h:2
+msgid "Various calculation activities."
+msgstr "àààààà ààààààààà ààààààààààà."
+
+#: ../boards/braille.xml.in.h:1
+#: ../src/braille_alphabets-activity/braille_alphabets.xml.in.h:1
+msgid "Discover the Braille system"
+msgstr ""
+
+#: ../boards/braille.xml.in.h:2
+msgid ""
+"The Braille system is a method that is widely used by blind people to read "
+"and write, and was the first digital form of writing."
+msgstr ""
+
+#: ../boards/chess.xml.in.h:1
+msgid "Practice chess"
+msgstr "ààààààààààà àààààà àààà"
+
+#: ../boards/chess.xml.in.h:2
+#: ../src/chess_computer-activity/chess_computer.xml.in.h:2
+msgid "Play chess against the computer in a learning mode"
+msgstr "àààà ààààààà ààààààààààà ààààà àààààààààà ààà"
+
+#: ../boards/colors_group.xml.in.h:1
+msgid "Go to Color activities"
+msgstr "àààà ààààààààààààà àààà."
+
+#: ../boards/colors_group.xml.in.h:2
+msgid "Colors based activities."
+msgstr "àààààààààà  ààààààààààà."
+
+#: ../boards/computer.xml.in.h:1
+msgid "Discover the Computer"
+msgstr "àààààààà ààààààààà"
+
+#: ../boards/computer.xml.in.h:2
+msgid "Play with computer peripherals."
+msgstr ""
+
+#: ../boards/discovery.xml.in.h:1
+msgid "Go to discovery activities"
+msgstr "àààààààà ààààààààààààà àààà"
+
+#: ../boards/discovery.xml.in.h:2
+msgid "Colors, sounds, memory..."
+msgstr "ààààààà, ààààààà, àààààààààà..."
+
+#: ../boards/experience.xml.in.h:1
+msgid "Go to experiential activities"
+msgstr "àààààààà ààààààààààààà àààà"
+
+#: ../boards/experience.xml.in.h:2
+msgid "Various activities based on physical movement."
+msgstr "ààààà ààààààààà àààààà ààààààààààà."
+
+#: ../boards/experimental.xml.in.h:1
+msgid "Go to Experimental activities"
+msgstr "ààààààààà ààààààààààààà  àààà."
+
+#: ../boards/experimental.xml.in.h:2
+msgid "Run gcompris --experimental to see this menu."
+msgstr ""
+
+#: ../boards/fun.xml.in.h:1
+msgid "Go to Amusement activities"
+msgstr "àààààààà ààààààààààààà àààà."
+
+#: ../boards/fun.xml.in.h:2
+msgid "Various fun activities."
+msgstr "àààà ààààà ààààààààààà."
+
+#: ../boards/geometry.xml.in.h:1
+msgid "Geometry"
+msgstr "àààààààà"
+
+#: ../boards/geometry.xml.in.h:2
+msgid "Geometry activities."
+msgstr "àààààààà ààààààààààà."
+
+#: ../boards/gnumchmenu.xml.in.h:1
+msgid "Go to Number Munchers activities"
+msgstr ""
+
+#: ../boards/gnumchmenu.xml.in.h:2
+msgid "Number Munchers are games to play with arithmetic."
+msgstr ""
+
+#: ../boards/keyboard.xml.in.h:1
+msgid "Keyboard-manipulation boards"
+msgstr ""
+
+#: ../boards/keyboard.xml.in.h:2
+msgid "Discover the keyboard."
+msgstr "àààààààààààà  àààààààà."
+
+#: ../boards/math.xml.in.h:1
+msgid "Mathematics"
+msgstr "àààà"
+
+#: ../boards/math.xml.in.h:2
+msgid "Mathematical activities."
+msgstr "ààààà ààààààààààà."
+
+#: ../boards/mazeMenu.xml.in.h:1
+msgid "Go to Maze activities"
+msgstr ""
+
+#: ../boards/mazeMenu.xml.in.h:2
+msgid "Find your way out of different types of mazes"
+msgstr ""
+
+#: ../boards/memory_group.xml.in.h:1
+msgid "Go to Memory activities"
+msgstr "ààààà ààààà ààààààààààààà àààà"
+
+#: ../boards/memory_group.xml.in.h:2
+msgid "Various memory activities (images, letters, sounds)."
+msgstr "àààà àààààààààà  ààààààààààà (àààààààà, àààààààà, ààààààà)."
+
+#: ../boards/memory_op_group_tux.xml.in.h:1
+msgid "Go to mathematics memory activities against Tux"
+msgstr ""
+
+#: ../boards/memory_op_group_tux.xml.in.h:2
+#: ../boards/memory_op_group.xml.in.h:2
+msgid "Memory activities based on operations"
+msgstr ""
+
+#: ../boards/memory_op_group.xml.in.h:1
+msgid "Go to mathematics memory activities"
+msgstr "àààà àààààààààà ààààààààààààà àààà"
+
+#: ../boards/menu.xml.in.h:1
+msgid "GCompris Main Menu"
+msgstr "ààààààààààà ààààà àààààààààà"
+
+#: ../boards/menu.xml.in.h:3 ../src/boards/menu2.c:887
+msgid ""
+"GCompris is a collection of educational games that provides different "
+"activities for children aged 2 and up."
+msgstr ""
+
+#: ../boards/menu.xml.in.h:4
+msgid ""
+"The goal of GCompris is to provide a free alternative to popular proprietary "
+"edutainment software"
+msgstr ""
+
+#: ../boards/menu.xml.in.h:5
+msgid ""
+"A simple click on an icon brings you to an activity or a menu of "
+"activities.\n"
+"At the bottom of the screen is the GCompris control bar.\n"
+"The following icons are displayed from right to left.\n"
+"(note that each icon is displayed only if available in the current "
+"activity)\n"
+"    Home - Exit an activity, go back to menu (ctrl-w and escape key)\n"
+"    Thumb - OK. Confirm your answer\n"
+"    Arrows - Display the current level. Click to select another level\n"
+"    Lips - Repeat the question\n"
+"    Question Mark - Help\n"
+"    Tool - The configuration menu\n"
+"    Tux Plane - About GCompris\n"
+"    Quit - Quit GCompris (ctrl-x)\n"
+"The stars show suitable age groups for each game:\n"
+"    1, 2 or 3 simple stars  - from 2 to 6 years old\n"
+"    1, 2 or 3 complex stars - 7 years and up\n"
+"Shortcuts:\n"
+"    ctrl-b Show or Hide the control bar\n"
+"    ctrl-f Toggle full screen\n"
+"    ctrl-m Toggle mute for the background music"
+msgstr ""
+
+#: ../boards/miscelaneous.xml.in.h:1
+msgid "Miscellaneous activities"
+msgstr "ààààà ààààààààààà"
+
+#: ../boards/miscelaneous.xml.in.h:2
+msgid "Time, Geography, ..."
+msgstr "àààà, àààààààààààà, ..."
+
+#: ../boards/money_group.xml.in.h:1
+msgid "Go to money activities"
+msgstr "ààààààà ààààààààààààà àààà."
+
+#: ../boards/mouse.xml.in.h:1
+msgid "Mouse-manipulation activities."
+msgstr "àààà-ààà ààààààààààà."
+
+#: ../boards/mouse.xml.in.h:2
+msgid "Various mouse-based activities (clicking, moving)"
+msgstr "àààààà àààà-ààààà ààààààààààà  (àààààààààààààà, ààààààààà)"
+
+#: ../boards/numeration.xml.in.h:1
+msgid "Numeration"
+msgstr "ààààà"
+
+#: ../boards/numeration.xml.in.h:2
+msgid "Numeration activities."
+msgstr "àààààà ààààààààààà."
+
+#: ../boards/puzzle.xml.in.h:1
+msgid "Puzzles"
+msgstr "ààààààà"
+
+#: ../boards/puzzle.xml.in.h:2
+msgid "Various puzzles."
+msgstr "ààààà ààààààà."
+
+#: ../boards/reading.xml.in.h:1
+msgid "Go to the Reading activities"
+msgstr "àààà ààààààààààààà àààà."
+
+#: ../boards/reading.xml.in.h:2
+msgid "Reading activities."
+msgstr "àààà ààààààààààà."
+
+#: ../boards/sound_group.xml.in.h:1
+msgid "Go to Sound activities"
+msgstr "àààà ààààààààààààà àààà."
+
+#: ../boards/sound_group.xml.in.h:2
+msgid "Sound based activities."
+msgstr "àààà àààààà ààààààààààà."
+
+#: ../boards/strategy.xml.in.h:1
+msgid "Strategy games"
+msgstr "ààààààààààààààà ààààà"
+
+#: ../boards/strategy.xml.in.h:2
+msgid "Strategy games like chess, connect4, ..."
+msgstr "ààààààààààààààà àààààà àààààà, ààààààà4, ..."
+
+#: ../gcompris.desktop.in.h:1
+msgid "Educational suite GCompris"
+msgstr "àààààààà  àààà ààààààààààà"
+
+#: ../gcompris.desktop.in.h:2
+msgid "Multi-activity educational game"
+msgstr "ààà-àààààààà àààààààà àà"
+
+#: ../gcompris.desktop.in.h:3
+msgid "Educational game for ages 2 to 10"
+msgstr "à àààà ààà àààààààààààààààà àààààààà àà"
+
+#: ../gcompris-edit.desktop.in.h:1
+msgid "GCompris Administration"
+msgstr "ààààààààààà àààààààà"
+
+#: ../gcompris-edit.desktop.in.h:2
+msgid "Administration for gcompris"
+msgstr "àààààààààààâààààà àààààààà"
+
+#: ../nsis_translations.desktop.in.h:1
+msgid "The installer is already running."
+msgstr "ààààààààààà àààààà àààààààààààà."
+
+#: ../nsis_translations.desktop.in.h:2
+msgid ""
+"An instance of GCompris is currently running. Exit GCompris and then try "
+"again."
+msgstr ""
+
+#: ../nsis_translations.desktop.in.h:3
+msgid "Visit the GCompris Web Site"
+msgstr "ààààààààààà àààà ààààààà àààà àààà"
+
+#: ../nsis_translations.desktop.in.h:4
+msgid ""
+"Your old GCompris directory is about to be deleted. Would you like to "
+"continue?$\\r$\\rNote: Any non-standard plugins that you may have installed "
+"will be deleted.$\\rGCompris user settings will not be affected."
+msgstr ""
+
+#: ../nsis_translations.desktop.in.h:5
+msgid ""
+"the uninstaller could not find registry entries for GCompris.$\\rIt is "
+"likely that another user installed this application."
+msgstr ""
+
+#: ../nsis_translations.desktop.in.h:6
+msgid "You do not have permission to uninstall this application."
+msgstr ""
+
+#: ../src/administration-activity/admin/board_list.py:86
+msgid "Select a profile:"
+msgstr ""
+
+#: ../src/administration-activity/admin/board_list.py:147
+msgid "Filter"
+msgstr "ààààà"
+
+#: ../src/administration-activity/admin/board_list.py:152
+msgid "Select all"
+msgstr "ààààààààà ààààààààà"
+
+#: ../src/administration-activity/admin/board_list.py:157
+msgid "Unselect all"
+msgstr ""
+
+#: ../src/administration-activity/admin/board_list.py:162
+msgid "Locales"
+msgstr ""
+
+#: ../src/administration-activity/admin/board_list.py:167
+msgid "Locales sound"
+msgstr ""
+
+#: ../src/administration-activity/admin/board_list.py:172
+#: ../src/administration-activity/admin/group_user_list.py:140
+#: ../src/administration-activity/admin/user_list.py:181
+msgid "Login"
+msgstr ""
+
+#: ../src/administration-activity/admin/board_list.py:244
+msgid "Main menu"
+msgstr "ààààà ààààààà"
+
+#. columns for Board name
+#. column_pref = gtk.TreeViewColumn(_('Conf'))
+#. image = gtk.image_new_from_stock(gtk.STOCK_PREFERENCES, gtk.ICON_SIZE_MENU)
+#. image.show()
+#. column_pref.set_widget(image)
+#: ../src/administration-activity/admin/board_list.py:310
+msgid "Active"
+msgstr "ààààààààà"
+
+#: ../src/administration-activity/admin/board_list.py:311
+msgid "Board title"
+msgstr ""
+
+#: ../src/administration-activity/admin/board_list.py:424
+#, python-format
+msgid "Filter Boards difficulty for profile %s"
+msgstr ""
+
+#: ../src/administration-activity/admin/board_list.py:455
+#, python-format
+msgid ""
+"<span size='x-large'> Select the difficulty range \n"
+"for profile <b>%s</b></span>"
+msgstr ""
+
+#: ../src/administration-activity/admin/board_list.py:645
+#: ../src/administration-activity/admin/board_list.py:657
+#: ../src/administration-activity/admin/wordlist.py:45
+msgid ""
+"<b>{config}</b> configuration\n"
+" for profile <b>{profile}</b>"
+msgstr ""
+
+#: ../src/administration-activity/admin/board_list.py:663
+#: ../src/pythontest-activity/pythontest.py:511
+#: ../src/smallnumbers-activity/smallnumbers.c:619
+msgid "Select sound locale"
+msgstr ""
+
+#: ../src/administration-activity/admin/class_edit.py:56
+msgid "Editing a Class"
+msgstr "ààààààààà ààààààààààààààààà"
+
+#: ../src/administration-activity/admin/class_edit.py:61
+msgid "Editing class: "
+msgstr "àààààààààààààààààà àààà:"
+
+#: ../src/administration-activity/admin/class_edit.py:64
+msgid "Editing a new class"
+msgstr "ààà àààààààààààà  ààààààààààààààààà"
+
+#: ../src/administration-activity/admin/class_edit.py:86
+msgid "Class:"
+msgstr "àààà:"
+
+#. FIXME: How to remove the default selection
+#. Label and Entry for the teacher name
+#: ../src/administration-activity/admin/class_edit.py:99
+msgid "Teacher:"
+msgstr "àààààà:"
+
+#: ../src/administration-activity/admin/class_edit.py:109
+msgid "Assign all the users belonging to this class"
+msgstr ""
+
+#: ../src/administration-activity/admin/class_edit.py:246
+#: ../src/administration-activity/admin/group_edit.py:258
+#: ../src/administration-activity/admin/group_user_list.py:150
+#: ../src/administration-activity/admin/user_list.py:191
+msgid "First Name"
+msgstr "àààà ààààà"
+
+#: ../src/administration-activity/admin/class_edit.py:257
+#: ../src/administration-activity/admin/group_edit.py:269
+#: ../src/administration-activity/admin/group_user_list.py:160
+#: ../src/administration-activity/admin/user_list.py:201
+msgid "Last Name"
+msgstr "àààà ààààà"
+
+#: ../src/administration-activity/admin/class_edit.py:332
+msgid "You need to provide at least a name for your class"
+msgstr "àààà ààààà àààààààà ààà ààààààààà àààà ààààààààààà ààààààà"
+
+#: ../src/administration-activity/admin/class_edit.py:377
+msgid "There is already a class with this name"
+msgstr "à àààààà ààààààààà àààààà ààà"
+
+#: ../src/administration-activity/admin/class_list.py:165
+#: ../src/administration-activity/admin/profile_group_list.py:140
+#: ../src/administration-activity/admin/profile_widget.py:180
+msgid "Class"
+msgstr "àààà"
+
+#: ../src/administration-activity/admin/class_list.py:175
+msgid "Teacher"
+msgstr "àààààà"
+
+#: ../src/administration-activity/admin/group_edit.py:56
+msgid "Editing a Group"
+msgstr "ààààààààà  ààààààààààààààààà"
+
+#: ../src/administration-activity/admin/group_edit.py:62
+msgid "Editing group: "
+msgstr "àààààààààààààààààà àààà:"
+
+#: ../src/administration-activity/admin/group_edit.py:63
+msgid " for class: "
+msgstr ""
+
+#: ../src/administration-activity/admin/group_edit.py:66
+msgid "Editing a new group"
+msgstr "ààà àààààààààààà  ààààààààààààààààà"
+
+#: ../src/administration-activity/admin/group_edit.py:86
+msgid "Group:"
+msgstr "àààà:"
+
+#. FIXME: How to remove the selection
+#. Label and Entry for the first name
+#: ../src/administration-activity/admin/group_edit.py:98
+#: ../src/administration-activity/admin/profile_edit.py:76
+msgid "Description:"
+msgstr "àààààà:"
+
+#. Top message gives instructions
+#: ../src/administration-activity/admin/group_edit.py:109
+msgid "Assign all the users belonging to this group"
+msgstr ""
+
+#: ../src/administration-activity/admin/group_edit.py:352
+msgid "You need to provide at least a name for your group"
+msgstr "àààà ààààà ààààààà ààà ààààààààà àààà ààààààààààà ààààààà"
+
+#: ../src/administration-activity/admin/group_edit.py:366
+msgid "There is already a group with this name"
+msgstr "à àààààà àààààààà àààààà ààà"
+
+#: ../src/administration-activity/admin/group_list.py:82
+msgid "Select a class:"
+msgstr "ààààààààààààà ààààà àààà:"
+
+#: ../src/administration-activity/admin/group_list.py:210
+#: ../src/administration-activity/admin/profile_group_list.py:150
+#: ../src/administration-activity/admin/profile_widget.py:190
+msgid "Group"
+msgstr "ààààà"
+
+#: ../src/administration-activity/admin/group_list.py:221
+#: ../src/administration-activity/admin/profile_group_list.py:160
+#: ../src/administration-activity/admin/profile_list.py:194
+#: ../src/administration-activity/admin/profile_widget.py:200
+msgid "Description"
+msgstr "àààààà"
+
+#: ../src/administration-activity/admin/group_list.py:318
+msgid "You must first select a group in the list"
+msgstr ""
+
+#: ../src/administration-activity/admin/group_user_list.py:170
+#: ../src/administration-activity/admin/user_list.py:211
+msgid "Birth Date"
+msgstr "àààà àààààà"
+
+#: ../src/administration-activity/administration.xml.in.h:1
+msgid "GCompris Administration Menu"
+msgstr "ààààààààààà àààààààà àààààààààà"
+
+#: ../src/administration-activity/administration.xml.in.h:2
+msgid "Left-Click with the mouse to select an activity"
+msgstr ""
+
+#: ../src/administration-activity/administration.xml.in.h:3
+msgid ""
+"If you want to fine tune GCompris to your needs, you can use the "
+"administration module here. The ultimate goal is to provide child-specific "
+"reporting for parents and teacher who want to monitor the progress, "
+"strengths and needs of their children."
+msgstr ""
+
+#: ../src/administration-activity/administration.xml.in.h:4
+msgid ""
+"- In the 'Boards' section you can change the list of activities. Just "
+"untoggle them in the treeview. You can change the language used for reading, "
+"for example, then the language used for saying the names of colors.\n"
+"- You can save multiple configurations, and switch between them easily. In "
+"the 'Profile' section add a profile, then in the 'Board' section select the "
+"profile in the combobox, then select the boards you want to be active. You "
+"can add multiple profiles, with different lists of boards, and different "
+"languages. You set the default profile in the 'Profile' section, by choosing "
+"the profile you want, then clicking on the 'Default' button. You can also "
+"choose a profile from the command line.\n"
+"- You can add users, classes and for each class, you can create groups of "
+"users. Note that you can import users from a comma-separated file. Assign "
+"one or more groups to a profile, after which those new logins will appear "
+"after restarting GCompris. Being able to identify individual children in "
+"GCompris means we can provide individual reports. It also recognizes the "
+"children as individuals; they can learn to type in and recognize their own "
+"usernames (login is configurable)."
+msgstr ""
+
+#: ../src/administration-activity/admin/log_list.py:91
+msgid "Select a user:"
+msgstr "ààààààààààààààààà ààààà àààà:"
+
+#. Insert the ALL option (HACK, use the user_id -2 to indicate ALL)
+#: ../src/administration-activity/admin/log_list.py:102
+msgid "All users"
+msgstr "àààà ààààààààà"
+
+#: ../src/administration-activity/admin/log_list.py:108
+#: ../src/administration-activity/admin/log_list.py:298
+#: ../src/administration-activity/admin/profile_list.py:117
+#: ../src/lang-activity/lang.py:166 ../src/login-activity/login.py:481
+#: ../src/missing_letter-activity/missingletter.c:802
+msgid "Default"
+msgstr ""
+
+#. Reset buttons
+#: ../src/administration-activity/admin/log_list.py:162
+msgid "Reset"
+msgstr ""
+
+#: ../src/administration-activity/admin/log_list.py:219
+msgid "Date"
+msgstr "àààààà"
+
+#: ../src/administration-activity/admin/log_list.py:229
+msgid "User"
+msgstr "ààààààà"
+
+#: ../src/administration-activity/admin/log_list.py:239
+msgid "Board"
+msgstr ""
+
+#: ../src/administration-activity/admin/log_list.py:249
+#: ../src/click_on_letter-activity/click_on_letter.c:1248
+#: ../src/redraw-activity/redraw.py:339
+msgid "Level"
+msgstr "ààà"
+
+#: ../src/administration-activity/admin/log_list.py:259
+msgid "Sublevel"
+msgstr "ààààà"
+
+#: ../src/administration-activity/admin/log_list.py:269
+msgid "Duration"
+msgstr "ààààààà"
+
+#: ../src/administration-activity/admin/log_list.py:279
+msgid "Status"
+msgstr ""
+
+#: ../src/administration-activity/admin/module_activities.py:50
+#: ../src/administration-activity/admin/module_activities.py:78
+msgid "Activities"
+msgstr "ààààààààààà"
+
+#: ../src/administration-activity/admin/module_boards.py:49
+#: ../src/administration-activity/admin/module_boards.py:77
+msgid "Boards"
+msgstr ""
+
+#: ../src/administration-activity/admin/module_groups.py:46
+#: ../src/administration-activity/admin/module_groups.py:69
+msgid "Groups"
+msgstr ""
+
+#: ../src/administration-activity/admin/module_logins.py:48
+#: ../src/administration-activity/admin/module_logins.py:69
+msgid "Logins"
+msgstr ""
+
+#: ../src/administration-activity/admin/module_profiles.py:47
+#: ../src/administration-activity/admin/module_profiles.py:68
+msgid "Profiles"
+msgstr ""
+
+#: ../src/administration-activity/admin/module_reports.py:48
+#: ../src/administration-activity/admin/module_reports.py:77
+msgid "Reports"
+msgstr "ààààààà"
+
+#: ../src/administration-activity/admin/module_reports.py:77
+#: ../src/administration-activity/admin/module_users.py:47
+#: ../src/administration-activity/admin/module_users.py:69
+msgid "Users"
+msgstr "ààààààààà"
+
+#: ../src/administration-activity/admin/module_users.py:47
+#: ../src/administration-activity/admin/module_users.py:69
+msgid "Classes"
+msgstr "àààààààà"
+
+#: ../src/administration-activity/admin/profile_edit.py:37
+msgid "Editing a Profile"
+msgstr ""
+
+#: ../src/administration-activity/admin/profile_edit.py:42
+msgid "Editing profile: "
+msgstr ""
+
+#: ../src/administration-activity/admin/profile_edit.py:45
+msgid "Editing a new profile"
+msgstr ""
+
+#: ../src/administration-activity/admin/profile_edit.py:64
+msgid "Profile:"
+msgstr ""
+
+#. Top message gives instructions
+#: ../src/administration-activity/admin/profile_edit.py:87
+msgid "Assign all the groups belonging to this profile"
+msgstr ""
+
+#: ../src/administration-activity/admin/profile_edit.py:130
+msgid "You need to provide at least a name for your profile"
+msgstr ""
+
+#: ../src/administration-activity/admin/profile_list.py:184
+msgid "Profile"
+msgstr ""
+
+#: ../src/administration-activity/admin/profile_list.py:311
+msgid "[Default]"
+msgstr ""
+
+#: ../src/administration-activity/admin/profile_widget.py:291
+msgid "There is already a profile with this name"
+msgstr ""
+
+#: ../src/administration-activity/admin/user_edit.py:47
+msgid "Editing a User"
+msgstr "àààààààààààà  ààààààààààààààààà"
+
+#: ../src/administration-activity/admin/user_edit.py:52
+msgid "Editing a User "
+msgstr ""
+
+#: ../src/administration-activity/admin/user_edit.py:58
+msgid "Editing a new user"
+msgstr "ààà ààààààààààààààààà  ààààààààààààààààà"
+
+#: ../src/administration-activity/admin/user_edit.py:75
+msgid "Login:"
+msgstr ""
+
+#. FIXME: How to remove the selection
+#. Label and Entry for the first name
+#: ../src/administration-activity/admin/user_edit.py:86
+msgid "First name:"
+msgstr "àààà ààààà:"
+
+#. Label and Entry for the last name
+#: ../src/administration-activity/admin/user_edit.py:95
+msgid "Last name:"
+msgstr "àààà ààààà:"
+
+#. Label and Entry for the birth date
+#: ../src/administration-activity/admin/user_edit.py:104
+msgid "Birth date:"
+msgstr "àààà àààààà:"
+
+#: ../src/administration-activity/admin/user_edit.py:153
+msgid ""
+"You need to provide at least a login, first name and last name for your users"
+msgstr ""
+
+#: ../src/administration-activity/admin/user_edit.py:170
+msgid "There is already a user with this login"
+msgstr ""
+
+#: ../src/administration-activity/admin/user_list.py:285
+msgid ""
+"To import a user list from a file, first select a class.\n"
+"FILE FORMAT: Your file must be formatted like this:\n"
+"login;First name;Last name;Date of birth\n"
+"The separator is autodetected and can be one of ',', ';' or ':'"
+msgstr ""
+
+#: ../src/administration-activity/admin/user_list.py:363
+#, python-format
+msgid ""
+"One or more logins are not unique !\n"
+"You need to change them: %s !"
+msgstr ""
+
+#: ../src/advanced_colors-activity/advanced_colors.xml.in.h:1
+msgid "Advanced colors"
+msgstr "ààààààà ààààààà"
+
+#: ../src/advanced_colors-activity/advanced_colors.xml.in.h:2
+msgid "Click on the correct color"
+msgstr "àààààà ààààà àààà àààààà àààà"
+
+#: ../src/advanced_colors-activity/advanced_colors.xml.in.h:3
+msgid "Can read"
+msgstr ""
+
+#: ../src/advanced_colors-activity/advanced_colors.xml.in.h:4
+msgid "Learn to recognize unusual colors."
+msgstr "ààààààààààà àààààààààà ààààààààà ààààààà."
+
+#: ../src/advanced_colors-activity/advanced_colors.xml.in.h:5
+msgid "Click on the correct colored box."
+msgstr "àààààà ààààà àààà àààà àààààà àààà."
+
+#. Translator: Do not translate {text}.
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:2
+msgid "Find the {text} butterfly"
+msgstr "{text} ààààààààààà ààààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:3
+msgid "coral"
+msgstr "ààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:4
+msgid "claret"
+msgstr "ààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:5
+msgid "sienna"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:6
+msgid "corn"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:7
+msgid "cobalt"
+msgstr "àààààààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:8
+msgid "cyan"
+msgstr "ààààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:9
+msgid "chestnut"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:10
+msgid "almond"
+msgstr "àààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:11
+msgid "ruby"
+msgstr "ààààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:12
+msgid "sapphire"
+msgstr "àààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:13
+msgid "sage"
+msgstr "àààà àààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:14
+msgid "salmon"
+msgstr "ààààààà àààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:15
+msgid "sepia"
+msgstr "ààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:16
+msgid "sulfur"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:17
+msgid "tea"
+msgstr "ààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:18
+msgid "lime"
+msgstr "ààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:19
+msgid "turquoise"
+msgstr "àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:20
+msgid "absinthe"
+msgstr "ààààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:21
+msgid "mahogany"
+msgstr "ààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:22
+msgid "aquamarine"
+msgstr "ààààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:23
+msgid "alabaster"
+msgstr "ààààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:24
+msgid "amber"
+msgstr "ààààààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:25
+msgid "amethyst"
+msgstr "ààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:26
+msgid "anise"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:27
+msgid "vermilion"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:28
+msgid "ceruse"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:29
+msgid "fawn"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:30
+msgid "chartreuse"
+msgstr "àààà ààààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:31
+msgid "emerald"
+msgstr "ààààà ààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:32
+msgid "aubergine"
+msgstr "ààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:33
+msgid "fuchsia"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:34
+msgid "glaucous"
+msgstr "ààààà àààà ààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:35
+msgid "auburn"
+msgstr "àààààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:36
+msgid "azure"
+msgstr "àààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:37
+#| msgid "greyish brown"
+msgid "grayish brown"
+msgstr "àààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:38
+msgid "bistre"
+msgstr "ààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:39
+msgid "crimson"
+msgstr "àààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:40
+msgid "celadon"
+msgstr "ààààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:41
+msgid "cerulean"
+msgstr "ààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:42
+msgid "dove"
+msgstr "àààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:43
+msgid "garnet"
+msgstr "ààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:44
+msgid "indigo"
+msgstr "ààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:45
+msgid "ivory"
+msgstr "ààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:46
+msgid "jade"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:47
+msgid "lavender"
+msgstr "ààààààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:48
+msgid "lichen"
+msgstr "ààààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:49
+msgid "wine"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:50
+msgid "lilac"
+msgstr "ààà àààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:51
+msgid "magenta"
+msgstr "àààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:52
+msgid "malachite"
+msgstr "àààà ààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:53
+msgid "navy"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:54
+msgid "larch"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:55
+msgid "mimosa"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:56
+msgid "ochre"
+msgstr "àààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:57
+msgid "olive"
+msgstr "ààà àààà ààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:58
+msgid "opaline"
+msgstr "ààààà àààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:59
+msgid "ultramarine"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:60
+msgid "mauve"
+msgstr "àààà  àààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:61
+#| msgid "greyish blue"
+msgid "grayish blue"
+msgstr "àààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:62
+msgid "pistachio"
+msgstr "ààààà ààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:63
+msgid "platinum"
+msgstr "àààààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:64
+#: ../src/colors-activity/resources/colors/activity.desktop.in.h:12
+msgid "purple"
+msgstr "ààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:65
+msgid "plum"
+msgstr "ààààà ààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:66
+msgid "prussian blue"
+msgstr "àààààààà àààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:67
+msgid "rust"
+msgstr "àààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:68
+msgid "saffron"
+msgstr "ààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:69
+msgid "vanilla"
+msgstr ""
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:70
+msgid "veronese"
+msgstr "àààààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:71
+msgid "verdigris"
+msgstr "ààààà àààààà"
+
+#: ../src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in.h:72
+msgid "dark purple"
+msgstr "ààà ààààà"
+
+#: ../src/algebra_by-activity/algebra_by.xml.in.h:1
+msgid "Practice the multiplication operation"
+msgstr ""
+
+#: ../src/algebra_by-activity/algebra_by.xml.in.h:2
+#: ../src/algebra_minus-activity/algebra_minus.xml.in.h:2
+#: ../src/algebra_plus-activity/algebra_plus.xml.in.h:2
+msgid "Answer some algebra questions"
+msgstr ""
+
+#: ../src/algebra_by-activity/algebra_by.xml.in.h:3
+msgid "Multiplication table"
+msgstr "ààààààà àààààà"
+
+#: ../src/algebra_by-activity/algebra_by.xml.in.h:4
+msgid "In a limited time, give the product of two numbers"
+msgstr ""
+
+#: ../src/algebra_by-activity/algebra_by.xml.in.h:5
+msgid ""
+"A multiplication of two numbers is displayed. At the right of the equals "
+"sign, give the answer, the product. Use the left and right arrows to modify "
+"your answer and press the Enter key to check if you've got it right. If not, "
+"just try again."
+msgstr ""
+
+#. TRANSLATORS: Put here the mathematical operators '+-x/' for  your language.
+#: ../src/algebra_by-activity/algebra.c:186
+#: ../src/memory-activity/memory.c:946
+msgid "+-ÃÃ"
+msgstr "+-ÃÃ"
+
+#: ../src/algebra_by-activity/algebra.c:411
+#: ../src/findit-activity/findit.py:228
+#: ../src/play_piano-activity/play_piano.py:82
+#: ../src/play_rhythm-activity/play_rhythm.py:87
+#: ../src/readingh-activity/reading.c:630
+msgid "I am Ready"
+msgstr "àààà ààààààààààààà"
+
+#: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:1
+msgid "Find the series of correct operations that matches the given answer"
+msgstr ""
+
+#: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:2
+msgid ""
+"Work out the right combination of numbers and operations to match the given "
+"value"
+msgstr ""
+
+#: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:3
+msgid "The four arithmetic operations. Combine several arithmetic operations."
+msgstr ""
+
+#: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:4
+msgid ""
+"Deploy a strategy to arrange a set of arithmetic operations to match a given "
+"value."
+msgstr ""
+
+#: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:5
+msgid ""
+"At the top of the board area, choose the numbers and arithmetic operators "
+"that give the specified result. You can deselect a number or operator by "
+"clicking on it again."
+msgstr ""
+
+#: ../src/algebra_guesscount-activity/algebra_guesscount.xml.in.h:6
+#: ../src/erase_2clic-activity/erase_2clic.xml.in.h:6
+#: ../src/erase_clic-activity/erase_clic.xml.in.h:6
+msgid ""
+"Animal pictures come from the Animal Photography Page of Ralf Schmode "
+"(http://schmode.net/). Ralf has kindly permitted Gcompris to include his "
+"pictures. Thanks a lot, Ralf."
+msgstr ""
+
+#: ../src/algebra_minus-activity/algebra_minus.xml.in.h:1
+msgid "Practice the subtraction operation"
+msgstr ""
+
+#: ../src/algebra_minus-activity/algebra_minus.xml.in.h:3
+msgid "Simple subtraction"
+msgstr "ààà ààààààààà"
+
+#: ../src/algebra_minus-activity/algebra_minus.xml.in.h:4
+msgid "In a limited time, find the difference between two numbers"
+msgstr ""
+
+#: ../src/algebra_minus-activity/algebra_minus.xml.in.h:5
+msgid ""
+"A subtraction problem with two numbers is displayed. At the right of the "
+"equals sign, give the answer, the difference. Use the left and right arrows "
+"to modify your answer and press the Enter key to check if you've got it "
+"right. If not, just try again."
+msgstr ""
+
+#: ../src/algebra_plus-activity/algebra_plus.xml.in.h:1
+msgid "Practice the addition operation"
+msgstr "àààààààà àààààààààà  àààààà àààà"
+
+#: ../src/algebra_plus-activity/algebra_plus.xml.in.h:3
+msgid "Simple addition. Can recognize written numbers"
+msgstr ""
+
+#: ../src/algebra_plus-activity/algebra_plus.xml.in.h:4
+msgid ""
+"In a limited time, find the sum of of two numbers. Introduction to simple in-"
+"line addition."
+msgstr ""
+
+#: ../src/algebra_plus-activity/algebra_plus.xml.in.h:5
+msgid ""
+"An addition problem with two numbers is displayed. At the right of the "
+"equals sign, give the answer, the sum. Use the left and right arrows to "
+"modify your answer and press the Enter key to check if you've got it right. "
+"If not, just try again."
+msgstr ""
+
+#: ../src/algorithm-activity/algorithm.xml.in.h:1
+msgid "algorithm"
+msgstr "ààà àààààà"
+
+#: ../src/algorithm-activity/algorithm.xml.in.h:2
+msgid "Complete a list of symbols"
+msgstr "àààààààà àààààààààà ààààààààààà"
+
+#: ../src/algorithm-activity/algorithm.xml.in.h:3
+#: ../src/hexagon-activity/hexagon.xml.in.h:3
+#: ../src/melody-activity/melody.xml.in.h:3
+msgid "Move and click the mouse"
+msgstr ""
+
+#: ../src/algorithm-activity/algorithm.xml.in.h:4
+msgid "Logic training activity"
+msgstr "ààààààà àààààà àààààààà"
+
+#: ../src/algorithm-activity/algorithm.xml.in.h:5
+msgid "Find the next symbol in a list."
+msgstr "ààààààààààà àààààà ààààààààààà ààààààààà."
+
+#: ../src/anim-activity/anim.py:103
+msgid "Save..."
+msgstr "ààààà..."
+
+#: ../src/anim-activity/anim.py:109
+msgid "Load..."
+msgstr ""
+
+#: ../src/anim-activity/anim.py:115
+msgid "Run the animation"
+msgstr ""
+
+#: ../src/anim-activity/anim.py:121
+msgid "Select"
+msgstr "ààààààààà"
+
+#: ../src/anim-activity/anim.py:127
+msgid "Rectangle"
+msgstr "ààà"
+
+#: ../src/anim-activity/anim.py:133
+msgid "Filled rectangle"
+msgstr "àààààà ààà"
+
+#: ../src/anim-activity/anim.py:139
+msgid "Circle"
+msgstr "ààààà"
+
+#: ../src/anim-activity/anim.py:145
+msgid "Filled circle"
+msgstr "àààààà ààààà"
+
+#: ../src/anim-activity/anim.py:151
+msgid "Line"
+msgstr "àààà"
+
+#: ../src/anim-activity/anim.py:157
+#: ../src/wordprocessor-activity/wordprocessor.c:93
+#: ../src/wordprocessor-activity/wordprocessor.c:481
+msgid "Text"
+msgstr "àààà"
+
+#: ../src/anim-activity/anim.py:163
+msgid "Image..."
+msgstr "ààààà..."
+
+#: ../src/anim-activity/anim.py:169
+msgid "Fill"
+msgstr "ààààà"
+
+#: ../src/anim-activity/anim.py:175
+msgid "Delete"
+msgstr "àààààààà"
+
+#: ../src/anim-activity/anim.py:181
+msgid "Flip"
+msgstr "ààààà"
+
+#: ../src/anim-activity/anim.py:187
+msgid "Raise"
+msgstr "àààààààà"
+
+#: ../src/anim-activity/anim.py:193
+msgid "Lower"
+msgstr "ààààààààà"
+
+#: ../src/anim-activity/anim.py:769
+msgid "Current frame"
+msgstr ""
+
+#: ../src/anim-activity/anim.xml.in.h:1
+msgid "Create a drawing or an animation"
+msgstr ""
+
+#: ../src/anim-activity/anim.xml.in.h:2
+msgid "Free drawing and animation tool."
+msgstr ""
+
+#: ../src/anim-activity/anim.xml.in.h:3 ../src/draw-activity/draw.xml.in.h:3
+msgid "Needs to be capable of moving and clicking the mouse easily"
+msgstr ""
+
+#: ../src/anim-activity/anim.xml.in.h:4
+msgid ""
+"In this game, children can draw freely. The goal is to discover how to "
+"create attractive drawings based on basic shapes: rectangles, ellipses and "
+"lines. To give children a wider range of choices, a set of images can also "
+"be used."
+msgstr ""
+
+#: ../src/anim-activity/anim.xml.in.h:5
+msgid ""
+"Select a drawing tool on the left, and a color down the bottom. Then click "
+"and drag in the white area to create a new shape. Once you've completed a "
+"drawing, you can select a new frame to work on by selecting one of the small "
+"rectangles on the bottom. Each frame contains the same content as its "
+"previous one. You can then edit it by moving objects a little bit or adding/"
+"deleting objects. When you create several frames and then click on the "
+"'film' button, you will see all your images in a continuous slide-show (an "
+"infinite loop pattern). You can change the last image in your film by right "
+"clicking on a time frame. You can also change the viewing speed in this "
+"mode. In viewing mode, click on the 'drawing' button to return to drawing "
+"mode. You can also save and reload your animations with the 'floppy disk' "
+"and 'folder' buttons."
+msgstr ""
+
+#: ../src/anim-activity/Color.py:86
+msgid "Fill color..."
+msgstr "ààààààààà ààààà..."
+
+#: ../src/anim-activity/Color.py:98
+msgid "Stroke color..."
+msgstr ""
+
+#: ../src/awele-activity/awele.c:159
+#, c-format
+msgid ""
+"File '%s' is not found.\n"
+"You cannot play this activity."
+msgstr ""
+
+#: ../src/awele-activity/awele.c:360
+msgid "NORTH"
+msgstr "ààààà"
+
+#: ../src/awele-activity/awele.c:372
+msgid "SOUTH"
+msgstr "àààààà"
+
+#: ../src/awele-activity/awele.c:534
+msgid "Choose a house"
+msgstr "ààààààààààà ààààààààà"
+
+#: ../src/awele-activity/awele.c:649
+msgid "Your turn to play ..."
+msgstr "àààà àà ààààà àààà ..."
+
+#: ../src/awele-activity/awele.c:690
+msgid "Not allowed! Try again !"
+msgstr ""
+
+#: ../src/awele-activity/awele.xml.in.h:1
+msgid "Oware"
+msgstr ""
+
+#: ../src/awele-activity/awele.xml.in.h:2
+msgid "Play the Oware strategy game against Tux"
+msgstr ""
+
+#: ../src/awele-activity/awele.xml.in.h:3
+msgid ""
+"The object of the game is to capture more seeds than one's opponent. Since "
+"the game has only 48 seeds, capturing 25 is sufficient to accomplish this. "
+"Since there are an even number of seeds, it is possible for the game to end "
+"in a draw, where each player has captured 24. The game is over when one "
+"player has captured 25 or more seeds, or both players have taken 24 seeds "
+"each (draw). If both players agree that the game has been reduced to an "
+"endless cycle, each player captures the seeds on their side of the board."
+msgstr ""
+
+#: ../src/awele-activity/awele.xml.in.h:4
+msgid ""
+"At the beginning of the game four seeds are placed in each house. Players "
+"take turns moving the seeds. In each turn, a player chooses one of the six "
+"houses under his or her control. The player removes all seeds from this "
+"house, and distributes them, dropping one in each house counter-clockwise "
+"from the original house, in a process called sowing. Seeds are not "
+"distributed into the end scoring houses, nor into the house drawn from. That "
+"is, the starting house is left empty; if it contained 12 seeds, it is "
+"skipped, and the twelfth seed is placed in the next house. After a turn, if "
+"the last seed was placed into an opponent's house and brought its total to "
+"two or three, all the seeds in that house are captured and placed in the "
+"player's scoring house (or set aside if the board has no scoring houses). If "
+"the previous-to-last seed also brought the total seeds in an opponent's "
+"house to two or three, these are captured as well, and so on. However, if a "
+"move would capture all an opponent's seeds, the capture is forfeited, and "
+"the seeds are instead left on the board, since this would prevent the "
+"opponent from continuing the game. The proscription against capturing all an "
+"opponent's seeds is related to a more general idea, that one ought to make a "
+"move that allows the opponent to continue playing. If an opponent's houses "
+"are all empty, the current player must make a move that gives the opponent "
+"seeds. If no such move is possible, the current player captures all seeds in "
+"his/her own territory, ending the game. (Source Wikipedia &lt;http://en.";
+"wikipedia.org/wiki/Oware&gt;)"
+msgstr ""
+
+#: ../src/babymatch-activity/babymatch.xml.in.h:1
+msgid "Matching Items"
+msgstr "àààààààààààà àààààààà"
+
+#: ../src/babymatch-activity/babymatch.xml.in.h:2
+#: ../src/babymatch-activity/resources/babymatch/board1_0.xml.in.h:1
+#: ../src/babymatch-activity/resources/babymatch/board2_0.xml.in.h:1
+#: ../src/babymatch-activity/resources/babymatch/board3_0.xml.in.h:1
+#: ../src/babymatch-activity/resources/babymatch/board4_0.xml.in.h:1
+#: ../src/babymatch-activity/resources/babymatch/board5_0.xml.in.h:1
+#: ../src/babymatch-activity/resources/babymatch/board6_0.xml.in.h:1
+#: ../src/babymatch-activity/resources/babymatch/board7_0.xml.in.h:1
+msgid "Drag and Drop the items to make them match"
+msgstr ""
+
+#: ../src/babymatch-activity/babymatch.xml.in.h:3
+msgid "Motor coordination. Conceptual matching."
+msgstr ""
+
+#: ../src/babymatch-activity/babymatch.xml.in.h:4
+msgid "Mouse manipulation: movement, drag and drop. Cultural references."
+msgstr ""
+
+#: ../src/babymatch-activity/babymatch.xml.in.h:5
+msgid ""
+"In the main board area, a set of objects is displayed. In the vertical box "
+"(at the left of the main board) another set of objects is shown, each object "
+"in the group on the left matching exactly one object in the main board area. "
+"This game challenges you to find the logical link between these objects. How "
+"do they fit together? Drag each object to the correct red space in the main "
+"area."
+msgstr ""
+
+#: ../src/babymatch-activity/shapegame.c:2041
+#: ../src/click_on_letter-activity/click_on_letter.c:1315
+#: ../src/missing_letter-activity/missingletter.c:800
+#, c-format
+msgid ""
+"<b>%1$s</b> configuration\n"
+" for profile <b>%2$s</b>"
+msgstr ""
+
+#: ../src/babyshapes-activity/babyshapes.xml.in.h:1
+msgid "Complete the puzzle"
+msgstr "ààààààààààà àààààà"
+
+#: ../src/babyshapes-activity/babyshapes.xml.in.h:2
+#: ../src/details-activity/details.xml.in.h:2
+msgid "Drag and Drop the shapes on their respective targets"
+msgstr ""
+
+#: ../src/babyshapes-activity/babyshapes.xml.in.h:3
+#: ../src/details-activity/details.xml.in.h:3
+msgid "Good mouse-control"
+msgstr ""
+
+#: ../src/babyshapes-activity/babyshapes.xml.in.h:4
+msgid "The dog is provided by Andre Connes and released under the GPL"
+msgstr ""
+
+#: ../src/babyshapes-activity/babyshapes.xml.in.h:5
+#: ../src/details-activity/details.xml.in.h:5
+msgid ""
+"Complete the puzzle by dragging each piece from the set of pieces on the "
+"left, to the matching space in the puzzle."
+msgstr ""
+
+#: ../src/babyshapes-activity/resources/babyshapes/board5_0.xml.in.h:1
+msgid "Hello ! My name is Lock."
+msgstr "ààààààà ! àààà ààààà àààà."
+
+#: ../src/babyshapes-activity/resources/babyshapes/board6_0.xml.in.h:1
+msgid "Lock on the grass."
+msgstr "ààààààà àààà àààà."
+
+#: ../src/babyshapes-activity/resources/babyshapes/board7_0.xml.in.h:1
+msgid "Lock with colored shapes."
+msgstr ""
+
+#: ../src/babyshapes-activity/resources/babyshapes/board8_0.xml.in.h:1
+msgid "Paul Gauguin, Arearea - 1892"
+msgstr ""
+
+#: ../src/babyshapes-activity/resources/babyshapes/board8_1.xml.in.h:1
+msgid "Pieter Bruegel the Elder, The peasants wedding - 1568"
+msgstr ""
+
+#: ../src/babyshapes-activity/resources/babyshapes/board8_2.xml.in.h:1
+msgid "The Lady and the Unicorn - XVe century"
+msgstr ""
+
+#: ../src/babyshapes-activity/resources/babyshapes/board8_3.xml.in.h:1
+msgid "Vincent van Gogh, Bedroom in Arles - 1888"
+msgstr ""
+
+#: ../src/babyshapes-activity/resources/babyshapes/board8_4.xml.in.h:1
+msgid "Ambrosius Bosschaert the Elder, Flower Still Life - 1614"
+msgstr ""
+
+#: ../src/ballcatch-activity/ballcatch.py:75
+#: ../src/ballcatch-activity/ballcatch.xml.in.h:2
+msgid ""
+"Press the two shift keys at the same time, to make the ball go in a straight "
+"line."
+msgstr ""
+
+#: ../src/ballcatch-activity/ballcatch.xml.in.h:1
+msgid "Make the ball go to Tux"
+msgstr ""
+
+#: ../src/bargame-activity/bargame.xml.in.h:1
+msgid "bar game"
+msgstr ""
+
+#: ../src/bargame-activity/bargame.xml.in.h:2
+msgid "Don't use the last ball"
+msgstr "àààà àààààààà ààààààà"
+
+#: ../src/bargame-activity/bargame.xml.in.h:3
+msgid "Brain"
+msgstr "àààààà"
+
+#: ../src/bargame-activity/bargame.xml.in.h:4
+#: ../src/hexagon-activity/hexagon.xml.in.h:4
+msgid "Logic-training activity"
+msgstr "ààààààà-àààààà àààààààà"
+
+#: ../src/bargame-activity/bargame.xml.in.h:5
+msgid ""
+"Place balls in the holes. You win if the computer has to place the last "
+"ball. If you want Tux to begin, just click on him."
+msgstr ""
+
+#: ../src/billard-activity/billard.c:89 ../src/erase-activity/erase.c:85
+#: ../src/erase-activity/erase.xml.in.h:1
+msgid "Move the mouse"
+msgstr ""
+
+#: ../src/billard-activity/billard.xml.in.h:1
+msgid "The football game"
+msgstr "àààààààààà àà"
+
+#: ../src/billard-activity/billard.xml.in.h:2
+msgid "Kick the ball into the goal"
+msgstr "àààààààà ààààààààààà ààààààà"
+
+#: ../src/billard-activity/billard.xml.in.h:3
+#: ../src/chess_computer-activity/chess_computer.xml.in.h:3
+#: ../src/chess_movelearn-activity/chess_movelearn.xml.in.h:3
+#: ../src/chess_partyend-activity/chess_partyend.xml.in.h:3
+#: ../src/clickgame-activity/clickgame.xml.in.h:3
+#: ../src/connect4-2players-activity/connect4-2players.xml.in.h:3
+#: ../src/connect4-activity/connect4.xml.in.h:3
+#: ../src/erase_2clic-activity/erase_2clic.xml.in.h:3
+#: ../src/erase-activity/erase.xml.in.h:3
+#: ../src/erase_clic-activity/erase_clic.xml.in.h:3
+#: ../src/fifteen-activity/fifteen.xml.in.h:3
+#: ../src/hanoi-activity/hanoi.xml.in.h:3
+#: ../src/memory-activity/memory.xml.in.h:3
+#: ../src/penalty-activity/penalty.xml.in.h:3
+#: ../src/tangram-activity/tangram.xml.in.h:3
+msgid "Mouse-manipulation"
+msgstr ""
+
+#: ../src/billard-activity/billard.xml.in.h:4
+msgid ""
+"Point the mouse and click on the ball, to set the speed and direction of the "
+"ball. The closer you click to the center, the slower the ball moves."
+msgstr ""
+
+#: ../src/billard-activity/billard.xml.in.h:5
+msgid "Kick the ball into the black hole on the right"
+msgstr ""
+
+#: ../src/boards/menu2.c:138
+msgid "Main Menu Second Version"
+msgstr ""
+
+#: ../src/boards/menu2.c:139
+msgid "Select a Board"
+msgstr ""
+
+#: ../src/boards/menu2.c:269
+#, c-format
+msgid "Number of activities: %d"
+msgstr "àààààààààà àààààà: %d"
+
+#: ../src/boards/python.c:64 ../src/boards/python.c:88
+msgid "Python Board"
+msgstr ""
+
+#: ../src/boards/python.c:65 ../src/boards/python.c:89
+msgid "Special board that embeds Python into GCompris."
+msgstr ""
+
+#: ../src/braille_alphabets-activity/braille_alphabets.py:176
+msgid "Braille : Unlocking the Code"
+msgstr ""
+
+#. Braille Intro
+#: ../src/braille_alphabets-activity/braille_alphabets.py:178
+msgid ""
+"The Braille system is a method that is used by blind people to read and "
+"write."
+msgstr ""
+
+#. Braille Description
+#: ../src/braille_alphabets-activity/braille_alphabets.py:181
+msgid ""
+"Each Braille character, or cell, is made up of six dot positions, arranged "
+"in a rectangle containing two columns of three dots each. As seen on the "
+"left, each dot is referenced by a number from 1 to 6."
+msgstr ""
+
+#: ../src/braille_alphabets-activity/braille_alphabets.py:200
+msgid "I am braille TUX"
+msgstr ""
+
+#: ../src/braille_alphabets-activity/braille_alphabets.py:212
+msgid "When you are ready, click on me and try reproducing Braille characters."
+msgstr ""
+
+#. Translators : Do not translate the token {letter}
+#: ../src/braille_alphabets-activity/braille_alphabets.py:299
+msgid "Click on the dots in braille cell area to produce the letter {letter}."
+msgstr ""
+
+#: ../src/braille_alphabets-activity/braille_alphabets.py:304
+msgid ""
+"Look at the Braille character map and observe how similar the first and "
+"second line are."
+msgstr ""
+
+#: ../src/braille_alphabets-activity/braille_alphabets.py:307
+msgid ""
+"Again, similar as the first line but take care, the 'W' letter was added "
+"afterwards."
+msgstr ""
+
+#: ../src/braille_alphabets-activity/braille_alphabets.py:310
+msgid "This is easy, numbers are the same as letters from A to J."
+msgstr ""
+
+#: ../src/braille_alphabets-activity/braille_alphabets.py:329
+msgid "Braille Cell"
+msgstr ""
+
+#: ../src/braille_alphabets-activity/braille_alphabets.py:351
+msgid "Click to confirm your selection of dots"
+msgstr ""
+
+#: ../src/braille_alphabets-activity/braille_alphabets.xml.in.h:2
+msgid "Learn and memorize the Braille system."
+msgstr ""
+
+#: ../src/braille_alphabets-activity/braille_alphabets.xml.in.h:3
+msgid "Let kids discover the Braille system."
+msgstr ""
+
+#: ../src/braille_alphabets-activity/braille_alphabets.xml.in.h:4
+msgid ""
+"The screen has 3 sections: an interactive braille cell, an instruction "
+"telling you the letter to reproduce, and at the top the Braille letters to "
+"use as a reference. Each level teaches a set of 10 letters."
+msgstr ""
+
+#: ../src/braille_alphabets-activity/BrailleMap.py:96
+msgid "Back to the activity"
+msgstr "àààààààààà ààààààààà"
+
+#: ../src/braille_fun-activity/braille_fun.xml.in.h:1
+msgid "Braille Fun"
+msgstr ""
+
+#: ../src/braille_fun-activity/braille_fun.xml.in.h:2
+msgid "Braille the falling letters"
+msgstr ""
+
+#: ../src/braille_fun-activity/braille_fun.xml.in.h:3
+msgid "Braille Alphabet Codes"
+msgstr ""
+
+#: ../src/braille_fun-activity/braille_fun.xml.in.h:4
+msgid ""
+"Enter the braille code in the tile for the corresponding falling letters. "
+"Check the braille chart by clicking on the toggle button for help."
+msgstr ""
+
+#: ../src/braille_lotto-activity/braille_lotto.py:120
+msgid "PLAYER 1"
+msgstr "ààààà à"
+
+#: ../src/braille_lotto-activity/braille_lotto.py:130
+msgid "PLAYER 2"
+msgstr "ààààà à"
+
+#: ../src/braille_lotto-activity/braille_lotto.py:151
+msgid "Check Number"
+msgstr "ààààààààààà ààààààààà"
+
+#: ../src/braille_lotto-activity/braille_lotto.py:168
+#: ../src/braille_lotto-activity/braille_lotto.py:180
+msgid "Click me to get some hint"
+msgstr ""
+
+#: ../src/braille_lotto-activity/braille_lotto.py:193
+msgid "I don't have this number PLAYER {number}"
+msgstr ""
+
+#: ../src/braille_lotto-activity/braille_lotto.py:215
+msgid "Lotto Master"
+msgstr ""
+
+#: ../src/braille_lotto-activity/braille_lotto.py:239
+msgid "Generate a number"
+msgstr "àààààààààààààà ààààààààà"
+
+#. Translators : Do not translate the token {column}
+#: ../src/braille_lotto-activity/braille_lotto.py:296
+#: ../src/braille_lotto-activity/braille_lotto.py:319
+msgid "Hey, you have it. It is there in your {column} column"
+msgstr ""
+
+#: ../src/braille_lotto-activity/braille_lotto.py:298
+#: ../src/braille_lotto-activity/braille_lotto.py:321
+msgid "Oops, this number is not in your ticket!"
+msgstr ""
+
+#: ../src/braille_lotto-activity/braille_lotto.py:335
+msgid "1st"
+msgstr "ààààààà"
+
+#: ../src/braille_lotto-activity/braille_lotto.py:338
+msgid "2nd"
+msgstr "àààààà"
+
+#: ../src/braille_lotto-activity/braille_lotto.py:341
+msgid "3rd"
+msgstr "àààààà"
+
+#: ../src/braille_lotto-activity/braille_lotto.py:343
+msgid "4th"
+msgstr "àààààààà"
+
+#: ../src/braille_lotto-activity/braille_lotto.py:353
+msgid "Game Over"
+msgstr "àà àààààààà"
+
+#: ../src/braille_lotto-activity/braille_lotto.py:465
+msgid "Congratulation player {player_id}, you won"
+msgstr ""
+
+#: ../src/braille_lotto-activity/braille_lotto.xml.in.h:1
+msgid "Braille Lotto"
+msgstr ""
+
+#: ../src/braille_lotto-activity/braille_lotto.xml.in.h:2
+msgid "Discover the Braille system for numbers."
+msgstr ""
+
+#: ../src/braille_lotto-activity/braille_lotto.xml.in.h:3
+msgid ""
+"Each player must find if the proposed number is in their board. If the code "
+"is in the board, just click on it in order to validate it. The player who "
+"crosses all the Braille numbers correctly wins the game. Check the Braille "
+"table by clicking on the toggle button in the control bar."
+msgstr ""
+
+#: ../src/canal_lock-activity/canal_lock.xml.in.h:1
+msgid "Operate a canal lock"
+msgstr ""
+
+#: ../src/canal_lock-activity/canal_lock.xml.in.h:2
+msgid ""
+"Tux is in trouble, and needs to take his boat through a lock. Help Tux and "
+"find out how a canal lock works."
+msgstr ""
+
+#: ../src/canal_lock-activity/canal_lock.xml.in.h:3
+msgid ""
+"You are in charge of the canal lock. Open the gates and the locks in the "
+"right order, so Tux can travel through the gates in both directions."
+msgstr ""
+
+#: ../src/canal_lock-activity/canal_lock.xml.in.h:4
+#: ../src/hydroelectric-activity/hydroelectric.xml.in.h:4
+#: ../src/watercycle-activity/watercycle.xml.in.h:5
+msgid "Drawing by Stephane Cabaraux."
+msgstr ""
+
+#: ../src/chat-activity/chat.py:87
+msgid "All messages will be displayed here.\n"
+msgstr "àààà ààààààààààà ààààà ààààààààààààà.\n"
+
+#: ../src/chat-activity/chat.py:139
+msgid "Your Friends"
+msgstr "ààààà ààààààà"
+
+#: ../src/chat-activity/chat.py:172
+msgid "Your Channel"
+msgstr "ààààà àààààà"
+
+#: ../src/chat-activity/chat.py:198
+msgid ""
+"Type your message here, to send to other GCompris users on your local "
+"network."
+msgstr ""
+
+#: ../src/chat-activity/chat.py:244
+msgid "color"
+msgstr "àààà"
+
+#: ../src/chat-activity/chat.py:323
+msgid ""
+"ERROR: Failed to initialize the network interface. You cannot communicate."
+msgstr ""
+
+#: ../src/chat-activity/chat.py:433
+msgid "Has left the chat."
+msgstr ""
+
+#: ../src/chat-activity/chat.py:512
+msgid "You must set a channel in your channel entry box first.\n"
+msgstr ""
+
+#: ../src/chat-activity/chat.py:513
+msgid "Your friends must set the same channel in order to communicate with you"
+msgstr ""
+
+#: ../src/chat-activity/chat.xml.in.h:1
+msgid "Chat and draw with your friends"
+msgstr ""
+
+#: ../src/chat-activity/chat.xml.in.h:2
+msgid "This chat activity only works on the local network"
+msgstr ""
+
+#: ../src/chat-activity/chat.xml.in.h:3
+msgid ""
+"This chat activity will only work with other GCompris users on your local "
+"network, not on the Internet. To use it, just type in your message and hit "
+"Enter. Your message is then broadcast on the local network, and any GCompris "
+"program running the chat activity on that local network will receive and "
+"display your message."
+msgstr ""
+
+#: ../src/chess_computer-activity/chess.c:225
+msgid "Error: The external program gnuchess died unexpectedly"
+msgstr ""
+
+#: ../src/chess_computer-activity/chess.c:265
+#: ../src/chess_computer-activity/chess.c:311
+msgid ""
+"Error: The external program gnuchess is mandatory\n"
+"to play chess in gcompris.\n"
+"First install it, and check it is in "
+msgstr ""
+
+#: ../src/chess_computer-activity/chess.c:656
+msgid "White's Turn"
+msgstr "ààààààà àààà"
+
+#: ../src/chess_computer-activity/chess.c:656
+msgid "Black's Turn"
+msgstr "àààààà àààà"
+
+#: ../src/chess_computer-activity/chess.c:797
+msgid "White checks"
+msgstr ""
+
+#: ../src/chess_computer-activity/chess.c:799
+msgid "Black checks"
+msgstr ""
+
+#: ../src/chess_computer-activity/chess.c:1209
+msgid "Black mates"
+msgstr ""
+
+#: ../src/chess_computer-activity/chess.c:1216
+msgid "White mates"
+msgstr ""
+
+#: ../src/chess_computer-activity/chess.c:1223 ../src/gcompris/bonus.c:194
+#: ../src/gcompris/bonus.c:203
+msgid "Drawn game"
+msgstr ""
+
+#: ../src/chess_computer-activity/chess.c:1251
+msgid "Error: The external program gnuchess died unexpectingly"
+msgstr ""
+
+#: ../src/chess_computer-activity/chess_computer.xml.in.h:1
+#: ../src/chess_movelearn-activity/chess_movelearn.xml.in.h:1
+#: ../src/chess_partyend-activity/chess_partyend.xml.in.h:1
+msgid "Learning chess"
+msgstr "àààààà ààààààààà"
+
+#: ../src/chess_computer-activity/chess_computer.xml.in.h:4
+#: ../src/chess_movelearn-activity/chess_movelearn.xml.in.h:4
+#: ../src/chess_partyend-activity/chess_partyend.xml.in.h:4
+msgid "The chess engine is from gnuchess."
+msgstr ""
+
+#: ../src/chess_movelearn-activity/chess_movelearn.xml.in.h:2
+msgid "Chess training. Catch the computer's pawns."
+msgstr ""
+
+#: ../src/chess_partyend-activity/chess_partyend.xml.in.h:2
+msgid "Play the end of the chess game against the computer"
+msgstr ""
+
+#: ../src/chronos-activity/chronos.xml.in.h:1
+msgid "Chronos"
+msgstr "àààààààà"
+
+#: ../src/chronos-activity/chronos.xml.in.h:2
+msgid "Drag and Drop the items to organize the story"
+msgstr ""
+
+#: ../src/chronos-activity/chronos.xml.in.h:3
+msgid "Pick from the pictures on the left and put them on the red dots"
+msgstr ""
+
+#: ../src/chronos-activity/chronos.xml.in.h:4
+msgid "Sort the pictures into the order that tells the story"
+msgstr ""
+
+#: ../src/chronos-activity/chronos.xml.in.h:5
+msgid "Tell a short story"
+msgstr "àààà ààààààààààà àààà"
+
+#: ../src/chronos-activity/chronos.xml.in.h:6
+msgid ""
+"Moon photo is copyright NASA. The space sounds come from Tuxpaint and "
+"Vegastrike which are released under the GPL license. The transportation "
+"images are copyright Franck Doucet. Dates of Transportation are based on "
+"those found in &lt;http://www.wikipedia.org&gt;.";
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board1_0.xml.in.h:1
+msgid "Moonwalker"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board1_1.xml.in.h:1
+msgid "The 4 Seasons"
+msgstr "à àààààà"
+
+#: ../src/chronos-activity/resources/chronos/board1_1.xml.in.h:2
+#: ../src/wordprocessor-activity/wordprocessor.c:124
+msgid "Spring"
+msgstr "àààà"
+
+#: ../src/chronos-activity/resources/chronos/board1_1.xml.in.h:3
+#: ../src/wordprocessor-activity/wordprocessor.c:125
+msgid "Summer"
+msgstr "àààààà"
+
+#: ../src/chronos-activity/resources/chronos/board1_1.xml.in.h:4
+#: ../src/wordprocessor-activity/wordprocessor.c:126
+msgid "Autumn"
+msgstr "àààààà"
+
+#: ../src/chronos-activity/resources/chronos/board1_1.xml.in.h:5
+#: ../src/wordprocessor-activity/wordprocessor.c:127
+msgid "Winter"
+msgstr "àààààà"
+
+#: ../src/chronos-activity/resources/chronos/board1_2.xml.in.h:1
+msgid "Gardening"
+msgstr "ààààààààà"
+
+#: ../src/chronos-activity/resources/chronos/board2_0.xml.in.h:1
+msgid "Tux and the apple tree"
+msgstr "ààààà ààààà  ààààà àà"
+
+#: ../src/chronos-activity/resources/chronos/board3_0.xml.in.h:1
+#: ../src/chronos-activity/resources/chronos/board3_1.xml.in.h:1
+#: ../src/chronos-activity/resources/chronos/board3_2.xml.in.h:1
+#: ../src/chronos-activity/resources/chronos/board3_3.xml.in.h:1
+#: ../src/chronos-activity/resources/chronos/board3_4.xml.in.h:1
+msgid "Transportation"
+msgstr "àààààààà"
+
+#: ../src/chronos-activity/resources/chronos/board3_0.xml.in.h:2
+msgid ""
+"Place each image in the order and\n"
+"on the date it was invented.\n"
+"If not sure, research online at wikipedia:\n"
+"http://www.wikipedia.org";
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board3_0.xml.in.h:6
+#: ../src/chronos-activity/resources/chronos/board3_2.xml.in.h:4
+#: ../src/chronos-activity/resources/chronos/board3_4.xml.in.h:5
+#: ../src/chronos-activity/resources/chronos/board4_2.xml.in.h:3
+msgid "1769 Cugnot's fardier"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board3_0.xml.in.h:7
+#: ../src/chronos-activity/resources/chronos/board3_3.xml.in.h:6
+#: ../src/chronos-activity/resources/chronos/board3_4.xml.in.h:2
+msgid ""
+"1829 Stephenson's Rocket\n"
+"Steam locomotive"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board3_1.xml.in.h:2
+#: ../src/chronos-activity/resources/chronos/board3_3.xml.in.h:4
+msgid ""
+"1783 Montgolfier brothers'\n"
+"hot air balloon"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board3_1.xml.in.h:4
+#: ../src/chronos-activity/resources/chronos/board3_2.xml.in.h:5
+#: ../src/chronos-activity/resources/chronos/board3_4.xml.in.h:4
+#: ../src/chronos-activity/resources/chronos/board4_0.xml.in.h:2
+msgid "1880 Clement Ader's Eole"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board3_1.xml.in.h:5
+msgid ""
+"1906 Paul Cornu\n"
+"First helicopter flight"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board3_2.xml.in.h:2
+#: ../src/chronos-activity/resources/chronos/board3_3.xml.in.h:2
+msgid ""
+"1791 Comte de Sivrac's\n"
+"Celerifere"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_0.xml.in.h:1
+#: ../src/chronos-activity/resources/chronos/board4_1.xml.in.h:1
+msgid "Aviation"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_0.xml.in.h:3
+msgid "1903 The Wright brothers' Flyer III"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_0.xml.in.h:4
+msgid ""
+"1909 Louis Bleriot crosses\n"
+"the English Channel"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_1.xml.in.h:2
+msgid ""
+"1947 Chuck Yeager\n"
+"breaks the sound-barrier"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_1.xml.in.h:4
+msgid ""
+"1927 Charles Lindbergh\n"
+"crosses the Atlantic Ocean"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_1.xml.in.h:6
+msgid ""
+"1934 HÃlÃne Boucher's\n"
+"speed record of 444km/h"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_2.xml.in.h:1
+msgid "The car"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_2.xml.in.h:2
+msgid "1878 LÃon BollÃ's \"La Mancelle\""
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_2.xml.in.h:4
+msgid ""
+"1885 The first petrol\n"
+"car by Benz"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_3.xml.in.h:1
+msgid "Cars"
+msgstr "ààààààà"
+
+#: ../src/chronos-activity/resources/chronos/board4_3.xml.in.h:2
+msgid "1899 Renault \"voiturette\""
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_3.xml.in.h:3
+msgid "1923 Lancia Lambda"
+msgstr ""
+
+#: ../src/chronos-activity/resources/chronos/board4_3.xml.in.h:4
+msgid "1955 CitroÃn DS 19"
+msgstr ""
+
+#: ../src/clickanddraw-activity/clickanddraw.xml.in.h:1
+msgid "Click and draw"
+msgstr ""
+
+#: ../src/clickanddraw-activity/clickanddraw.xml.in.h:2
+msgid "Draw the picture by clicking on the blue points."
+msgstr ""
+
+#: ../src/clickanddraw-activity/clickanddraw.xml.in.h:3
+msgid "Draw the picture by clicking on each blue point in sequence."
+msgstr ""
+
+#: ../src/clickgame-activity/clickgame.xml.in.h:1
+msgid "Click On Me"
+msgstr "àààààà ààà àà"
+
+#: ../src/clickgame-activity/clickgame.xml.in.h:2
+msgid ""
+"Left-Click with the mouse on all the swimming fish before they leave the "
+"fishtank"
+msgstr ""
+
+#: ../src/clickgame-activity/clickgame.xml.in.h:4
+msgid "Motor coordination: moving and clicking the mouse."
+msgstr ""
+
+#: ../src/clickgame-activity/clickgame.xml.in.h:5
+msgid ""
+"Use the left mouse button to click on the moving fish. A level 5 and after, "
+"a double click is mandatory."
+msgstr ""
+
+#: ../src/clickgame-activity/clickgame.xml.in.h:6
+msgid ""
+"Fish are taken from the Unix utility xfishtank. All image credits belong to "
+"Guillaume Rousse."
+msgstr ""
+
+#. require by all utf8-functions
+#. TRANSLATORS: Put here the alphabet lowercase in your language
+#: ../src/click_on_letter-activity/click_on_letter.c:368
+#: ../src/gletters-activity/gletters.c:229 ../src/memory-activity/memory.c:935
+msgid "abcdefghijklmnopqrstuvwxyz"
+msgstr ""
+
+#: ../src/click_on_letter-activity/click_on_letter.c:379
+msgid ""
+"This activity will be played with questions displayed as text instead of "
+"being spoken"
+msgstr ""
+
+#: ../src/click_on_letter-activity/click_on_letter.c:384
+#: ../src/memory-activity/memory.c:906
+msgid ""
+"Error: this activity cannot be played with the\n"
+"sound effects disabled.\n"
+"Go to the configuration dialog to\n"
+"enable the sound"
+msgstr ""
+
+#: ../src/click_on_letter-activity/click_on_letter.c:405
+#, c-format
+msgid ""
+"Error: this activity requires that you first install\n"
+"the packages with GCompris voices for the %s locale."
+msgstr ""
+
+#: ../src/click_on_letter-activity/click_on_letter.c:908
+msgid "Questions cannot be empty."
+msgstr "àààààààààà àààà àààààààààà."
+
+#: ../src/click_on_letter-activity/click_on_letter.c:918
+msgid "Answers cannot be empty."
+msgstr "àààààààà àààà àààààààààà."
+
+#: ../src/click_on_letter-activity/click_on_letter.c:924
+#, c-format
+msgid "Too many characters in the Answer (maximum is %d)."
+msgstr ""
+
+#: ../src/click_on_letter-activity/click_on_letter.c:948
+msgid "All the characters in Questions must also be in the Answers."
+msgstr ""
+
+#: ../src/click_on_letter-activity/click_on_letter.c:965
+#, c-format
+msgid ""
+"Invalid entry:\n"
+"At level %d, Questions '%s' / Answers '%s'\n"
+"%s"
+msgstr ""
+
+#. answer
+#: ../src/click_on_letter-activity/click_on_letter.c:1259
+#: ../src/missing_letter-activity/missingletter_config.c:420
+#: ../src/missing_letter-activity/missingletter_config.c:548
+msgid "Answer"
+msgstr "ààààà"
+
+#. question
+#: ../src/click_on_letter-activity/click_on_letter.c:1270
+#: ../src/missing_letter-activity/missingletter_config.c:426
+#: ../src/missing_letter-activity/missingletter_config.c:571
+msgid "Question"
+msgstr "ààààààà"
+
+#: ../src/click_on_letter-activity/click_on_letter.c:1405
+#: ../src/gcompris/board_config_wordlist.c:273
+msgid "Back to default"
+msgstr ""
+
+#: ../src/click_on_letter-activity/click_on_letter.xml.in.h:1
+msgid "Click on a lowercase letter"
+msgstr ""
+
+#: ../src/click_on_letter-activity/click_on_letter.xml.in.h:2
+#: ../src/click_on_letter_up-activity/click_on_letter_up.xml.in.h:2
+msgid "Listen to a letter and click on the right one"
+msgstr ""
+
+#: ../src/click_on_letter-activity/click_on_letter.xml.in.h:3
+#: ../src/click_on_letter_up-activity/click_on_letter_up.xml.in.h:3
+msgid "Visual letter-recognition. Can move the mouse."
+msgstr ""
+
+#: ../src/click_on_letter-activity/click_on_letter.xml.in.h:4
+#: ../src/click_on_letter_up-activity/click_on_letter_up.xml.in.h:4
+msgid "Letter-name recognition"
+msgstr ""
+
+#: ../src/click_on_letter-activity/click_on_letter.xml.in.h:5
+#: ../src/click_on_letter_up-activity/click_on_letter_up.xml.in.h:5
+msgid ""
+"A letter is spoken. Click on the matching letter in the main area. You can "
+"listen to the letter again, by clicking on the mouth icon in the bottom box."
+msgstr ""
+
+#: ../src/click_on_letter_up-activity/click_on_letter_up.xml.in.h:1
+msgid "Click on an uppercase letter"
+msgstr ""
+
+#: ../src/clockgame-activity/clockgame.c:535
+msgid "Set the watch to:"
+msgstr ""
+
+#: ../src/clockgame-activity/clockgame.xml.in.h:1
+msgid "Learning Clock"
+msgstr "àààààà ààààààààà"
+
+#: ../src/clockgame-activity/clockgame.xml.in.h:2
+msgid "Learn how to tell the time"
+msgstr "àààààààà àààà ààààààààààà ààààààà"
+
+#: ../src/clockgame-activity/clockgame.xml.in.h:3
+msgid "The concept of time. Reading the time."
+msgstr ""
+
+#: ../src/clockgame-activity/clockgame.xml.in.h:4
+msgid ""
+"Distinguish between time-units (hour, minute and second). Set and display "
+"time on a clock."
+msgstr ""
+
+#: ../src/clockgame-activity/clockgame.xml.in.h:5
+msgid ""
+"Set the clock to the time given, in the time-units shown (hours:minutes or "
+"hours:minutes:seconds). Click on the different arrows, and move the mouse, "
+"to make the numbers go up or down."
+msgstr ""
+
+#: ../src/color_mix-activity/color_mix.py:72
+msgid "Match the color "
+msgstr "ààààààààà ààààààà"
+
+#: ../src/color_mix-activity/color_mix.py:336
+#: ../src/color_mix-activity/color_mix.py:341
+#: ../src/color_mix-activity/color_mix.py:346
+msgid "Too much {color}"
+msgstr ""
+
+#: ../src/color_mix-activity/color_mix.py:338
+#: ../src/color_mix-activity/color_mix.py:343
+#: ../src/color_mix-activity/color_mix.py:348
+msgid "Not enough {color}"
+msgstr ""
+
+#: ../src/color_mix-activity/color_mix.xml.in.h:1
+msgid "Mixing color of paint"
+msgstr ""
+
+#: ../src/color_mix-activity/color_mix.xml.in.h:2
+msgid "To understand color mixing."
+msgstr "àààà ààààààààààààà  ààààààà."
+
+#: ../src/color_mix-activity/color_mix.xml.in.h:3
+msgid "Mix the primary colors to match to the given color"
+msgstr ""
+
+#: ../src/color_mix-activity/color_mix.xml.in.h:4
+msgid ""
+"\n"
+"The activity deals with mixing primary colors of paint (subtractive "
+"mixing).\n"
+"\n"
+"In case of paints the inks absorb different colors of light falling on it, "
+"subtracting it from what you see. The more ink you add, the more light is "
+"absorbed, and the darker the combined color gets. We can mix just three "
+"primary colors to make many new colors. The primary colors for paint/ink are "
+"Cyan (a special shade of blue), Magenta (a special shade of pink), and "
+"Yellow.\n"
+"        "
+msgstr ""
+
+#: ../src/color_mix-activity/color_mix.xml.in.h:9
+#: ../src/color_mix_light-activity/color_mix_light.xml.in.h:9
+msgid "Openclipart.org"
+msgstr "Openclipart.org"
+
+#: ../src/color_mix_light-activity/color_mix_light.py:72
+msgid ""
+"Match the \n"
+" color "
+msgstr ""
+
+#: ../src/color_mix_light-activity/color_mix_light.xml.in.h:1
+msgid "Mixing colors of light"
+msgstr ""
+
+#: ../src/color_mix_light-activity/color_mix_light.xml.in.h:2
+msgid "Understanding mixing of colors of light."
+msgstr ""
+
+#: ../src/color_mix_light-activity/color_mix_light.xml.in.h:3
+msgid "Mix the primary colors to match to the given color."
+msgstr ""
+
+#: ../src/color_mix_light-activity/color_mix_light.xml.in.h:4
+msgid ""
+"\n"
+"The activity deals with mixing primary colors of light (additive mixing).\n"
+"\n"
+"In case of light it is just the opposite of mixing color with paints! The "
+"more light you add the lighter the resultant color will get. Primary colors "
+"of light are red, green and blue.\n"
+"        "
+msgstr ""
+
+#: ../src/colors-activity/colors.xml.in.h:1
+msgid "Colors"
+msgstr "ààààààà"
+
+#: ../src/colors-activity/colors.xml.in.h:2
+msgid "Click on the right color"
+msgstr "àààààà ààààà àààà àààààààààà"
+
+#: ../src/colors-activity/colors.xml.in.h:3
+msgid "Can move the mouse."
+msgstr ""
+
+#: ../src/colors-activity/colors.xml.in.h:4
+msgid ""
+"This board teaches you to recognize different colors. When you hear the name "
+"of the color, click on the duck wearing it."
+msgstr ""
+
+#: ../src/colors-activity/colors.xml.in.h:5
+msgid "Listen to the color and click on the matching duck."
+msgstr ""
+
+#. Translator: Do not translate {text}.
+#: ../src/colors-activity/resources/colors/activity.desktop.in.h:2
+msgid "Find the {text} duck"
+msgstr ""
+
+#: ../src/colors-activity/resources/colors/activity.desktop.in.h:3
+msgid "yellow"
+msgstr "àààà"
+
+#: ../src/colors-activity/resources/colors/activity.desktop.in.h:4
+msgid "black"
+msgstr "ààààà"
+
+#: ../src/colors-activity/resources/colors/activity.desktop.in.h:5
+msgid "green"
+msgstr "ààààà"
+
+#: ../src/colors-activity/resources/colors/activity.desktop.in.h:6
+msgid "red"
+msgstr "ààààà"
+
+#: ../src/colors-activity/resources/colors/activity.desktop.in.h:7
+msgid "white"
+msgstr "àààà"
+
+#: ../src/colors-activity/resources/colors/activity.desktop.in.h:8
+msgid "blue"
+msgstr "àààà"
+
+#: ../src/colors-activity/resources/colors/activity.desktop.in.h:9
+msgid "brown"
+msgstr "àààà"
+
+#: ../src/colors-activity/resources/colors/activity.desktop.in.h:10
+msgid "grey"
+msgstr "àààà"
+
+#: ../src/colors-activity/resources/colors/activity.desktop.in.h:11
+msgid "orange"
+msgstr "ààààààà"
+
+#: ../src/connect4-2players-activity/connect4-2players.xml.in.h:1
+msgid "Connect 4 (2 Players)"
+msgstr ""
+
+#: ../src/connect4-2players-activity/connect4-2players.xml.in.h:2
+#: ../src/connect4-activity/connect4.xml.in.h:2
+msgid "Arrange four coins in a row"
+msgstr "àààààà ààààààààààà  àààà ààààààààà àààààà"
+
+#: ../src/connect4-2players-activity/connect4-2players.xml.in.h:4
+msgid ""
+"Create a line of 4 pieces either horizontally (lying down) or vertically "
+"(standing up) or diagonally."
+msgstr ""
+
+#: ../src/connect4-2players-activity/connect4-2players.xml.in.h:5
+#: ../src/connect4-activity/connect4.xml.in.h:5
+msgid ""
+"Click the position in the line where you want to drop a piece. You can also "
+"use the arrow keys to move the piece left or right, and the down or space "
+"key to drop a piece."
+msgstr ""
+
+#: ../src/connect4-2players-activity/connect4-2players.xml.in.h:6
+msgid ""
+"The original code was written in 2005 by Laurent Lacheny. In 2006, Miguel de "
+"Izarra made the two players game. Images and Artificial Intelligence taken "
+"from project 4stattack by Jeroen Vloothuis. The original project can be "
+"found on &lt;http://forcedattack.sourceforge.net&gt;";
+msgstr ""
+
+#: ../src/connect4-activity/connect4.xml.in.h:1
+msgid "Connect 4"
+msgstr ""
+
+#: ../src/connect4-activity/connect4.xml.in.h:4
+msgid ""
+"Create a line of 4 pieces either horizontally (lying down), vertically "
+"(standing up) or diagonally."
+msgstr ""
+
+#: ../src/connect4-activity/connect4.xml.in.h:6
+msgid ""
+"Laurent Lacheny. Images and Artificial Intelligence taken from project "
+"4stattack by Jeroen Vloothuis. The original project can be found on &lt;"
+"http://forcedattack.sourceforge.net&gt;";
+msgstr ""
+
+#: ../src/crane-activity/crane.xml.in.h:1
+msgid "Build the same model"
+msgstr ""
+
+#: ../src/crane-activity/crane.xml.in.h:2
+msgid "Drive the crane and copy the model"
+msgstr ""
+
+#: ../src/crane-activity/crane.xml.in.h:3
+#: ../src/hanoi_real-activity/hanoi_real.xml.in.h:3
+msgid "Mouse manipulation"
+msgstr ""
+
+#: ../src/crane-activity/crane.xml.in.h:4
+#: ../src/erase_2clic-activity/erase_2clic.xml.in.h:4
+#: ../src/erase-activity/erase.xml.in.h:4
+#: ../src/erase_clic-activity/erase_clic.xml.in.h:4
+#: ../src/penalty-activity/penalty.xml.in.h:4
+msgid "Motor-coordination"
+msgstr ""
+
+#: ../src/crane-activity/crane.xml.in.h:5
+msgid ""
+"Move the items in the bottom left frame to copy their position in the top "
+"right model. Below the crane itself, you will find four arrows that let you "
+"move items. To select the item to move, just click on it. If you prefer, you "
+"can use the arrow keys and the space or tab key instead."
+msgstr ""
+
+#: ../src/details-activity/details.xml.in.h:1
+msgid "Find the details"
+msgstr "àààààààààà ààààààà"
+
+#: ../src/details-activity/details.xml.in.h:4
+msgid "The images are from Wikimedia Commons."
+msgstr ""
+
+#: ../src/details-activity/resources/details/board1_0.xml.in.h:1
+msgid "Vincent van Gogh, Entrance Hall of Saint-Paul Hospital - 1889"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board1_1.xml.in.h:1
+msgid ""
+"Vincent van Gogh, The Bridge of Langlois at Arles with a lady with umbrella "
+"- 1888"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board1_2.xml.in.h:1
+msgid "Vincent van Gogh, The Church at Auvers-sur-Oise - 1890"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board1_3.xml.in.h:1
+msgid "Vincent van Gogh, Painter on His Way to Work - 1888"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board1_4.xml.in.h:1
+msgid "Vincent van Gogh, The Harvest - 1888"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board1_5.xml.in.h:1
+msgid "Vincent van Gogh, Cafe Terrace at Night - 1888"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board1_6.xml.in.h:1
+msgid "Vincent van Gogh, The Night Cafà - 1888"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board1_7.xml.in.h:1
+msgid "Vincent van Gogh, Portrait of Pere Tanguy 1887-8"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_0.xml.in.h:1
+msgid "Eilean Donan castle"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_10.xml.in.h:1
+msgid "Gizah Pyramids, Egypt"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_11.xml.in.h:1
+msgid "Sydney Opera House, Australia"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_12.xml.in.h:1
+msgid "Tower Bridge in London"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_1.xml.in.h:1
+msgid "Eiffel Tower, seen from the champ de Mars, Paris, France"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_2.xml.in.h:1
+msgid "Courtyard of the Museum of Louvre, and its pyramid"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_3.xml.in.h:1
+msgid "Panorama of ChÃteau de Chenonceau, Indre-et-Loire, France."
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_4.xml.in.h:1
+msgid ""
+"Notre Dame de Paris cathedral on the Ãle de la Cità island in Paris, France."
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_5.xml.in.h:1
+msgid "Nagoya Castle, Aichi Prefecture, Japan."
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_6.xml.in.h:1
+msgid "Taj Mahal, Agra, India"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_7.xml.in.h:1
+msgid "Castle Neuschwanstein at Schwangau, Bavaria, Germany"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_8.xml.in.h:1
+msgid "Egeskov Castle, Denmark"
+msgstr ""
+
+#: ../src/details-activity/resources/details/board2_9.xml.in.h:1
+msgid "Windmill in SÃnderho, FanÃ, Denmark"
+msgstr ""
+
+#: ../src/doubleentry-activity/doubleentry.xml.in.h:1
+msgid "Double-entry table"
+msgstr ""
+
+#: ../src/doubleentry-activity/doubleentry.xml.in.h:2
+msgid "Drag and Drop the items in the double-entry table"
+msgstr ""
+
+#: ../src/doubleentry-activity/doubleentry.xml.in.h:3
+msgid "Basic counting skills"
+msgstr "àààààà ààààà ààààààààà"
+
+#: ../src/doubleentry-activity/doubleentry.xml.in.h:4
+msgid ""
+"Move the items on the left to their proper position in the double-entry "
+"table."
+msgstr ""
+
+#: ../src/doubleentry-activity/doubleentry.xml.in.h:5
+msgid "Drag and Drop each proposed item on its destination"
+msgstr ""
+
+#: ../src/doubleentry-activity/resources/doubleentry/board3_0.xml.in.h:1
+msgid "Click on an item and listen to its target position"
+msgstr ""
+
+#: ../src/draw-activity/draw.xml.in.h:1
+msgid "A simple vector-drawing tool"
+msgstr ""
+
+#: ../src/draw-activity/draw.xml.in.h:2
+msgid "A creative board where you can draw freely"
+msgstr ""
+
+#: ../src/draw-activity/draw.xml.in.h:4
+msgid ""
+"In this game, children can draw freely. The goal is to discover how to "
+"create attractive drawings based on basic shapes: rectangles, ellipses and "
+"lines."
+msgstr ""
+
+#: ../src/draw-activity/draw.xml.in.h:5
+msgid ""
+"Select a drawing tool on the left, and a color down the bottom, then click "
+"and drag in the white area to create a new shape. To save time, you can "
+"click with the middle mouse button to delete an object."
+msgstr ""
+
+#: ../src/drawnumber-activity/drawnumber.py:238
+#: ../src/explore-activity/explore.py:466 ../src/findit-activity/findit.py:336
+#: ../src/louis_braille-activity/louis_braille.py:84
+#: ../src/piano_composition-activity/piano_composition.py:504
+msgid "Cannot find the file '{filename}'"
+msgstr ""
+
+#: ../src/drawnumber-activity/drawnumber.xml.in.h:1
+msgid "Draw Number"
+msgstr ""
+
+#: ../src/drawnumber-activity/drawnumber.xml.in.h:2
+msgid "Draw the picture by following numbers"
+msgstr ""
+
+#: ../src/drawnumber-activity/drawnumber.xml.in.h:3
+msgid "Can count from 1 to 50."
+msgstr ""
+
+#: ../src/drawnumber-activity/drawnumber.xml.in.h:4
+msgid "Draw the picture by clicking on each numbers in the right order."
+msgstr ""
+
+#: ../src/electric-activity/electric.py:99
+msgid ""
+"Cannot find the 'gnucap' electric simulator.\n"
+"You can download and install it from:\n"
+"<http://www.gnu.org/software/gnucap/>\n"
+"To be detected, it must be installed in\n"
+"/usr/bin/gnucap or /usr/local/bin/gnucap.\n"
+"You can still use this activity to draw schematics without computer "
+"simulation."
+msgstr ""
+
+#: ../src/electric-activity/electric.xml.in.h:1
+msgid "Electricity"
+msgstr "ààààààààààààà"
+
+#: ../src/electric-activity/electric.xml.in.h:2
+msgid "Create and simulate an electric schema"
+msgstr ""
+
+#: ../src/electric-activity/electric.xml.in.h:3
+msgid "Requires some basic understanding of the concept of electricity."
+msgstr ""
+
+#: ../src/electric-activity/electric.xml.in.h:4
+msgid "Freely create an electric schema with a real time simulation of it."
+msgstr ""
+
+#: ../src/electric-activity/electric.xml.in.h:5
+msgid ""
+"GCompris uses the Gnucap electric simulator as a backend. You can get more "
+"information on gnucap at &lt;http://www.gnu.org/software/gnucap/&gt;.";
+msgstr ""
+
+#: ../src/electric-activity/electric.xml.in.h:6
+msgid ""
+"Drag electrical components from the selector and drop them in the working "
+"area. Create wires by clicking on a connection spot, dragging the mouse to "
+"the next connection spot, and letting go. You can also move components by "
+"dragging them. You can delete wires by clicking on them. To delete a "
+"component, select the deletion tool on top of the component selector. You "
+"can click on the switch to open and close it. You can change the rheostat "
+"value by dragging its wiper. In order to simulate what happens when a bulb "
+"is blown, you can blown it by right-clicking on it. The simulation is "
+"updated in real time by any user action."
+msgstr ""
+
+#: ../src/enumerate-activity/enumerate.c:111
+#: ../src/enumerate-activity/enumerate.xml.in.h:3
+#: ../src/planegame-activity/planegame.xml.in.h:3
+msgid "Numeration training"
+msgstr ""
+
+#: ../src/enumerate-activity/enumerate.c:112
+#: ../src/enumerate-activity/enumerate.xml.in.h:2
+msgid "Place the items in the best way to count them"
+msgstr ""
+
+#: ../src/enumerate-activity/enumerate.xml.in.h:1
+msgid "Count the items"
+msgstr "ààààààààààà ààààà"
+
+#: ../src/enumerate-activity/enumerate.xml.in.h:4
+msgid "Basic enumeration"
+msgstr ""
+
+#: ../src/enumerate-activity/enumerate.xml.in.h:5
+msgid ""
+"First, properly organize the items so that you can count them. Then, select "
+"the item you want to answer in the bottom right area. Enter the answer with "
+"the keyboard and press the OK button or the 'Enter' key."
+msgstr ""
+
+#: ../src/erase_2clic-activity/erase_2clic.xml.in.h:1
+msgid "Double click the mouse"
+msgstr ""
+
+#: ../src/erase_2clic-activity/erase_2clic.xml.in.h:2
+msgid "Double click the mouse to erase the area and discover the background"
+msgstr ""
+
+#: ../src/erase_2clic-activity/erase_2clic.xml.in.h:5
+msgid "Double click the mouse on rectangles until all the blocks disappear."
+msgstr ""
+
+#: ../src/erase-activity/erase.c:86 ../src/erase-activity/erase.xml.in.h:2
+msgid "Move the mouse to erase the area and discover the background"
+msgstr ""
+
+#: ../src/erase-activity/erase.c:180
+msgid "Error: No images found\n"
+msgstr ""
+
+#: ../src/erase-activity/erase.c:582 ../src/gcompris/properties.c:503
+#: ../src/gcompris/properties.c:510
+msgid "readme"
+msgstr ""
+
+#: ../src/erase-activity/erase.c:584
+msgid ""
+"Put any number of images in this directory.\n"
+"They will be used as background in the 'erase' activity.\n"
+"The image must be in the 'jpeg' format and be suffixed with '.jpg' or '."
+"jpeg'.\n"
+"For best results, they must have a size of 800x520 pixels.\n"
+msgstr ""
+
+#: ../src/erase-activity/erase.xml.in.h:5
+msgid ""
+"Move the mouse until all the blocks disappear. You can add you own images "
+"under the directory '~/My GCompris/erase'."
+msgstr ""
+
+#: ../src/erase-activity/erase.xml.in.h:6
+msgid ""
+"Animal pictures are taken from the Animal Photography Page of Ralf Schmode "
+"(&lt;http://schmode.net/&gt;) and from LE BERRE Daniel. These people kindly "
+"gave GCompris the authorization to include their pictures. Thanks a lot, "
+"both of you."
+msgstr ""
+
+#: ../src/erase_clic-activity/erase_clic.xml.in.h:1
+msgid "Click the mouse"
+msgstr "ààààâ ààààà àààààààààà"
+
+#: ../src/erase_clic-activity/erase_clic.xml.in.h:2
+msgid "Click the mouse to erase the area and discover the background"
+msgstr ""
+
+#: ../src/erase_clic-activity/erase_clic.xml.in.h:5
+msgid "Click the mouse on rectangles until all the blocks disappear."
+msgstr ""
+
+#: ../src/explore-activity/explore.py:90
+#: ../src/note_names-activity/note_names.py:82
+#: ../src/piano_composition-activity/piano_composition.py:371
+#: ../src/play_piano-activity/play_piano.py:78
+#: ../src/play_rhythm-activity/play_rhythm.py:83
+msgid ""
+"Error: This activity cannot be played with the\n"
+"sound effects disabled.\n"
+"Go to the configuration dialogue to\n"
+"enable the sound."
+msgstr ""
+
+#: ../src/explore-activity/explore.py:159
+msgid "Click to play sound"
+msgstr ""
+
+#. draw back button
+#: ../src/explore-activity/explore.py:278
+msgid "Back to Homepage"
+msgstr ""
+
+#. ---------------------------------------------------------------------
+#. WRITE LOCATION-SPECIFIC CONTENT TO PAGE
+#. ---------------------------------------------------------------------
+#. FIXME Should remove the space in the data file instead
+#: ../src/explore-activity/explore.py:297
+#: ../src/explore-activity/explore.py:310
+#: ../src/explore-activity/explore.py:497
+#: ../src/explore-activity/explore.py:500
+#: ../src/explore-activity/explore.py:503
+#: ../src/explore-activity/explore.py:519
+#: ../src/piano_composition-activity/piano_composition.py:449
+#: ../src/piano_composition-activity/piano_composition.py:578
+msgid " "
+msgstr " "
+
+#: ../src/explore-activity/explore.py:471 ../src/findit-activity/findit.py:341
+#: ../src/louis_braille-activity/louis_braille.py:88
+#: ../src/piano_composition-activity/piano_composition.py:509
+msgid ""
+"Failed to parse data set '{filename}' with error:\n"
+"{error}"
+msgstr ""
+
+#: ../src/explore-activity/explore.py:590
+msgid "Explore Status:"
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/explore_farm_animals.xml.in.h:1
+msgid "Explore Farm Animals"
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/explore_farm_animals.xml.in.h:2
+msgid "Learn about farm animals, what sounds they make, and interesting facts."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/explore_farm_animals.xml.in.h:3
+msgid ""
+"Learn to associate animal sounds with the animal name and what the animal "
+"looks like."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/explore_farm_animals.xml.in.h:4
+msgid ""
+"There are three levels in this game.\n"
+"\n"
+"In level one, players enjoy exploring each animal on the screen. Click on "
+"the question mark, and learn about the animal, what it's name is, what sound "
+"it makes, and what it looks like. Study well this information, because you "
+"will be tested in level 2 and 3!\n"
+"\n"
+"In level two, a random animal sound is played and you must choose which "
+"animal makes that sound. Click on the question mark that corresponds to the "
+"animal you hear. If you'd like to hear the animal sound repeated, click on "
+"the play button. When you have matched all animals correctly, you win!\n"
+"\n"
+"In level three, a random text prompt is displayed and you must click on the "
+"animal that matches the text. When you have matched all texts correctly, you "
+"win!\n"
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:1
+msgid " Click on the questions to explore each farm animal."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:2
+msgid " Click on the farm animal that makes the sound you hear."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:3
+msgid " Click the animal that matches the description."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:4
+msgid " Horse"
+msgstr " àààààà"
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:5
+msgid " The horse goes \"neigh! neigh!\". Horses usually sleep standing up."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:6
+msgid " You can ride on the back of this animal!"
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:7
+msgid " Chickens"
+msgstr " àààà ààààààààà"
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:8
+msgid ""
+" The chicken goes \"cluck, cackle, cluck\". Chickens have over 200 different "
+"noises they can use to communicate."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:9
+msgid " This animal lays eggs."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:10
+msgid " Cows"
+msgstr " àààààà"
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:11
+msgid ""
+" The cow goes \"moo. moo.\". Cows are herbivorous mammals. They graze all "
+"day in the meadow."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:12
+msgid " You can drink the milk this animal produces."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:13
+msgid " Cat"
+msgstr " àààààà"
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:14
+msgid ""
+" The cat goes \"meow, meow\". Cats usually hate water because their fur "
+"doesn't stay warm when it is wet."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:15
+msgid " This pet likes chasing mice."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:16
+msgid " Pigs"
+msgstr " ààààààà"
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:17
+msgid " The pig goes \"oink, oink\". Pigs are the 4th most intelligent animal."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:18
+msgid " This animal likes to lay in the mud."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:19
+msgid " White Duck"
+msgstr " àààà àààààààà"
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:20
+msgid ""
+" The duck goes \"quack, quack\". Ducks have special features like webbed "
+"feet and produce an oil to make their feathers \"waterproof\"."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:21
+msgid " This animal has webbed feet so it can swim in the water."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:22
+msgid " Owl"
+msgstr " àààà"
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:23
+msgid ""
+" The owl goes \"hoo. hoo.\" The owl has excellent vision and hearing at "
+"night."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:24
+msgid " This animal likes to come out at night."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:25
+msgid " Dogs"
+msgstr " ààààààà"
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:26
+msgid ""
+" The dog goes \"bark! bark!\". Dogs are great human companions and usually "
+"enjoy love and attention."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:27
+msgid " This animal's ancestors were wolves."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:28
+msgid " Rooster"
+msgstr " àààà"
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:29
+msgid ""
+" The rooster goes \"coc-a-doodle-doo!\". Roosters have been on farms for "
+"about 5,000 years. Every morning it wakes the farm up with its noises."
+msgstr ""
+
+#: ../src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in.h:30
+msgid " This animal wakes the farm up in the morning."
+msgstr ""
+
+#: ../src/explore_world_animals-activity/explore_world_animals.xml.in.h:1
+msgid "Explore World Animals"
+msgstr ""
+
+#: ../src/explore_world_animals-activity/explore_world_animals.xml.in.h:2
+msgid ""
+"Learn about world animals, interesting facts and their location on a map."
+msgstr ""
+
+#: ../src/explore_world_animals-activity/explore_world_animals.xml.in.h:3
+msgid ""
+"There are two levels in this game.\n"
+"\n"
+"In level one, players enjoy exploring each animal on the screen. Click on "
+"the question mark, and learn about the animal, what it's name is, and what "
+"it looks like. Study well this information, because you will be tested in "
+"level 2!\n"
+"\n"
+"In level two, a random text prompt is displayed and you must click on the "
+"animal that matches the text. When you have matched all texts correctly, you "
+"win!\n"
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:1
+msgid " Explore exotic animals from around the world."
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:2
+msgid " Click on location where the given animal lives."
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:3
+msgid " Jaguars in South America"
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:4
+msgid ""
+" Jaguars are named after the Native American word meaning 'he who kills with "
+"one leap'"
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:5
+msgid " Jaguar"
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:6
+msgid " Hedgehogs in Europe"
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:7
+msgid ""
+" Hedgehogs eat small animals, like frogs and insects, so many people keep "
+"them as useful pets. When in danger, they will curl up into a ball and stick "
+"up their coat of sharp spines."
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:8
+msgid " Hedgehog"
+msgstr " àààààààà"
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:9
+msgid " Giraffes in Africa"
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:10
+msgid ""
+" The giraffe lives in Africa and is the tallest mammal in the world. Just "
+"their legs, which are usually 1.8 meters long, are taller than most humans!"
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:11
+msgid " Giraffe"
+msgstr " àààààà"
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:12
+msgid " Bison in America"
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:13
+msgid ""
+" Bison live on the plains of North America and were hunted by the Native "
+"Americans for food."
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:14
+msgid " Bison"
+msgstr " àààààààà"
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:15
+msgid " Narwhals in the Arctic"
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:16
+msgid ""
+" Narwhals are whales that live in the Arctic Ocean and have long tusks. "
+"These tusks remind many people of the mythical unicorn's horn."
+msgstr ""
+
+#: ../src/explore_world_animals-activity/resources/explore_world_animals/content.desktop.in.h:17
+msgid " Narwhal"
+msgstr ""
+
+#: ../src/explore_world_music-activity/explore_world_music.xml.in.h:1
+msgid "Explore World Music"
+msgstr ""
+
+#: ../src/explore_world_music-activity/explore_world_music.xml.in.h:2
+msgid "Learn about the music of the world."
+msgstr ""
+
+#: ../src/explore_world_music-activity/explore_world_music.xml.in.h:3
+msgid ""
+"Develop a better understanding of the variety of music present in the world"
+msgstr ""
+
+#: ../src/explore_world_music-activity/explore_world_music.xml.in.h:4
+msgid ""
+"There are three levels in this activity.\n"
+"\n"
+"In the first level, enjoy exploring music from around the world. Click on "
+"each suitcase to learn about the music from that area, and listen to a short "
+"sample. Study well, because there will be two games related to this "
+"information next!\n"
+"\n"
+"The second level is a matching game. You will hear a clip of music, and you "
+"must select the location that corresponds to that music. Click the play "
+"button if you'd like to hear the music again. You win the level when you "
+"have correctly matched all sound clips.\n"
+"\n"
+"The third level is also a matching game. You must select the location that "
+"matches the text description on the screen. You win the level when you have "
+"correctly matched all text prompts.\n"
+msgstr ""
+
+#: ../src/explore_world_music-activity/explore_world_music.xml.in.h:12
+msgid "Images from http://commons.wikimedia.org/wiki, http://archive.org";
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:1
+msgid " Explore world music! Click on the suitcases."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:2
+msgid " Click on the location that matches the music you hear."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:3
+msgid " Click on the location that matches the text."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:4
+msgid " Australia"
+msgstr " ààààààààààà"
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:5
+msgid ""
+" Aboriginals were the first people to live in Australia. They sing and play "
+"instruments, like the didgeridoo. It is made from a log and can be up to "
+"five meters long!"
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:6
+msgid " Where is the didgeridoo played?"
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:7
+msgid " Africa"
+msgstr " ààààààà"
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:8
+msgid ""
+" Music is a part of everyday life in Africa. African music features a great "
+"variety of drums, and they believe it is a sacred and magical instrument."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:9
+msgid " Where is the drum considered a magical instrument?"
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:10
+msgid " Middle East"
+msgstr " àààà ààààà"
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:11
+msgid ""
+" Music is a very important part of middle eastern culture. Specific songs "
+"are played to call worshipers to prayer. The lute is an instrument invented "
+"thousands of years ago and still in use today."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:12
+msgid " Where is music used to call people to prayer?"
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:13
+msgid " Japan"
+msgstr " ààààà"
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:14
+msgid ""
+" Taiko drumming comes from Japan. This type of drumming was originally used "
+"to scare enemies in battle. It is very loud, and performances are very "
+"exciting with crowds cheering and performers yelling!"
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:15
+msgid " Where do performers yelp as they play the drums?"
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:16
+msgid " Scotland and Ireland"
+msgstr " ààààààâààààààà ààààà àààààààààà "
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:17
+msgid ""
+" Folk music of this region is called celtic music, often incorporates a "
+"narrative poem or story. Typical instruments include bagpipes, fiddles, "
+"flutes, harps, and accordions."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:18
+msgid " Bagpipers, who often wear kilts, are from this location."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:19
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:6
+msgid " Italy"
+msgstr " àààà"
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:20
+msgid ""
+" Italy is famous for its Opera. Opera is a musical theater where actors tell "
+"a story by acting and singing. Opera singers, both male and female, learn "
+"special techniques to sing operas."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:21
+msgid " This country is known for its opera music."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:22
+msgid " European Classical Music"
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:23
+msgid ""
+" Europe is the home of classical music. Famous composers like Bach, "
+"Beethoven, and Mozart forever changed music history."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:24
+msgid " Bach, Beethoven, and Mozart composed music in this location."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:25
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:5
+msgid " Mexico"
+msgstr " àààààààà"
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:26
+msgid ""
+" Mariachi is a famous type of Mexican music. It features guitars, trumpets, "
+"and violins. These bands play for many occasions, including weddings and "
+"parties."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:27
+msgid ""
+" At parties, people often dance to the Mariachi music. A Famous dance is:"
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:28
+msgid " Where is Mariachi music from?"
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:29
+#| msgid "United States of America"
+msgid " United State of America"
+msgstr " àààààààà àààààààà ààà ààààààâ"
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:30
+msgid ""
+" USA also has a wide variety of musical genres, but perhaps it is most "
+"famous for rock n' roll music. This music features vocalists, guitars, and "
+"drums."
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:31
+msgid " The 'king' of rock n' roll is"
+msgstr ""
+
+#: ../src/explore_world_music-activity/resources/explore_world_music/content.desktop.in.h:32
+msgid ""
+" The 'king' of rock n' roll, Elvis Presley, made his music famous in this "
+"country."
+msgstr ""
+
+#: ../src/fifteen-activity/fifteen.xml.in.h:1
+msgid "The fifteen game"
+msgstr ""
+
+#: ../src/fifteen-activity/fifteen.xml.in.h:2
+msgid ""
+"Move each item to make an increasing series: from the smallest to the largest"
+msgstr ""
+
+#: ../src/fifteen-activity/fifteen.xml.in.h:4
+msgid ""
+"Click on any item that has a free block beside it, and it will be swapped "
+"with the empty block."
+msgstr ""
+
+#: ../src/fifteen-activity/fifteen.xml.in.h:5
+msgid "Original code taken from the libgnomecanvas demo"
+msgstr ""
+
+#: ../src/followline-activity/followline.xml.in.h:1
+msgid "Control the hose-pipe"
+msgstr ""
+
+#: ../src/followline-activity/followline.xml.in.h:2
+msgid "Tux needs to water the flowers, but the hose is blocked."
+msgstr ""
+
+#: ../src/followline-activity/followline.xml.in.h:3
+msgid "Fine motor coordination"
+msgstr ""
+
+#: ../src/followline-activity/followline.xml.in.h:4
+msgid ""
+"Move the mouse over the red part of the hose-pipe. This will move it, "
+"bringing it, part by part, up to the flowers. Be careful, if you move off "
+"the hose, the red part will go back down."
+msgstr ""
+
+#: ../src/gcompris/about.c:49
+msgid ""
+"Author: Bruno Coudoin\n"
+"Contribution: Pascal Georges, Jose Jorge, Yves Combe\n"
+"Graphics: Renaud Blanchard, Franck Doucet\n"
+"Intro Music: Djilali Sebihi\n"
+"Background Music: Rico Da Halvarez\n"
+msgstr ""
+
+#. TRANSLATORS: Replace this string with your names, one name per line.
+#: ../src/gcompris/about.c:57
+msgid "translator_credits"
+msgstr "ààààààà <prabodhcp gmail com>; ààààà ààààààà <svenkate redhat com>"
+
+#: ../src/gcompris/about.c:86
+msgid "About GCompris"
+msgstr ""
+
+#: ../src/gcompris/about.c:96
+msgid "GCompris Home Page: http://gcompris.net";
+msgstr ""
+
+#: ../src/gcompris/about.c:107
+msgid "Translators:"
+msgstr "ààààààààà:"
+
+#: ../src/gcompris/about.c:207
+msgid ""
+"This software is a GNU Package and is released under the GNU General Public "
+"License"
+msgstr ""
+
+#: ../src/gcompris/about.c:221 ../src/gcompris/config.c:460
+#: ../src/gcompris/dialog.c:99 ../src/gcompris/help.c:358
+#: ../src/gcompris/images_selector.c:313
+msgid "OK"
+msgstr "ààà"
+
+#: ../src/gcompris/bar.c:694
+msgid "GCompris confirmation"
+msgstr ""
+
+#: ../src/gcompris/bar.c:695
+msgid "Are you sure you want to quit?"
+msgstr ""
+
+#: ../src/gcompris/bar.c:696
+msgid "Yes, I am sure!"
+msgstr ""
+
+#: ../src/gcompris/bar.c:697
+msgid "No, I want to keep going"
+msgstr ""
+
+#: ../src/gcompris/board.c:149
+msgid "Dynamic module loading is not supported. GCompris cannot load.\n"
+msgstr ""
+
+#: ../src/gcompris/board_config_combo.c:182
+msgid ""
+"Select the language\n"
+" to use in the board"
+msgstr ""
+
+#: ../src/gcompris/board_config_combo.c:252
+msgid "Global GCompris mode"
+msgstr ""
+
+#: ../src/gcompris/board_config_combo.c:253
+msgid "Normal"
+msgstr "ààààààà"
+
+#: ../src/gcompris/board_config_combo.c:254
+msgid "2 clicks"
+msgstr ""
+
+#: ../src/gcompris/board_config_combo.c:255
+msgid "both modes"
+msgstr ""
+
+#: ../src/gcompris/board_config_combo.c:283
+msgid ""
+"Select the drag and drop mode\n"
+" to use in the board"
+msgstr ""
+
+#. add a new level
+#: ../src/gcompris/board_config_wordlist.c:123
+#, c-format
+msgid "%d (New level)"
+msgstr ""
+
+#. frame
+#: ../src/gcompris/board_config_wordlist.c:225
+msgid "Configure the list of words"
+msgstr ""
+
+#: ../src/gcompris/board_config_wordlist.c:236
+msgid "Choice of the language"
+msgstr ""
+
+#: ../src/gcompris/board_config_wordlist.c:248
+msgid "Choice of the level"
+msgstr ""
+
+#: ../src/gcompris/config.c:58
+msgid "Language: your system default"
+msgstr ""
+
+#: ../src/gcompris/config.c:59
+msgid "Afrikaans"
+msgstr "ààààààààààà"
+
+#: ../src/gcompris/config.c:60
+msgid "Albanian"
+msgstr "àààààààààà"
+
+#: ../src/gcompris/config.c:61
+msgid "Amharic"
+msgstr "àààààààà"
+
+#: ../src/gcompris/config.c:62
+msgid "Arabic"
+msgstr "ààààààà"
+
+#: ../src/gcompris/config.c:63
+msgid "Asturian"
+msgstr "àààààààààà"
+
+#: ../src/gcompris/config.c:64
+msgid "Basque"
+msgstr "àààààààà"
+
+#: ../src/gcompris/config.c:65
+msgid "Breton"
+msgstr "ààààààà"
+
+#: ../src/gcompris/config.c:66
+msgid "Bulgarian"
+msgstr "àààààààààà"
+
+#: ../src/gcompris/config.c:67
+msgid "Catalan"
+msgstr "ààààààààà"
+
+#: ../src/gcompris/config.c:68
+msgid "Chinese (Simplified)"
+msgstr "àààààà (ààààààà)"
+
+#: ../src/gcompris/config.c:69
+msgid "Chinese (Traditional)"
+msgstr "àààààà (ààààààààààà)"
+
+#: ../src/gcompris/config.c:70
+msgid "Croatian"
+msgstr "ààààààààààà"
+
+#: ../src/gcompris/config.c:71
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:7
+msgid "Czech Republic"
+msgstr "àààà ààààààà"
+
+#: ../src/gcompris/config.c:72
+msgid "Danish"
+msgstr "àààààààà"
+
+#: ../src/gcompris/config.c:73
+msgid "Dutch"
+msgstr "ààà"
+
+#: ../src/gcompris/config.c:74
+msgid "Dzongkha"
+msgstr "àààà"
+
+#: ../src/gcompris/config.c:75
+msgid "English (Canada)"
+msgstr "àààààààà (ààààà)"
+
+#: ../src/gcompris/config.c:76
+msgid "English (Great Britain)"
+msgstr ""
+
+#: ../src/gcompris/config.c:77
+msgid "English (United States)"
+msgstr ""
+
+#: ../src/gcompris/config.c:78
+msgid "Finnish"
+msgstr "àààààààà"
+
+#: ../src/gcompris/config.c:79
+msgid "French"
+msgstr "ààààààà"
+
+#: ../src/gcompris/config.c:80
+msgid "Georgian"
+msgstr "ààààààààà"
+
+#: ../src/gcompris/config.c:81
+msgid "German"
+msgstr "àààààà"
+
+#: ../src/gcompris/config.c:82
+msgid "Greek"
+msgstr "àààààà"
+
+#: ../src/gcompris/config.c:83
+msgid "Gujarati"
+msgstr "ààààààà"
+
+#: ../src/gcompris/config.c:84
+msgid "Hebrew"
+msgstr "àààààà"
+
+#: ../src/gcompris/config.c:85
+msgid "Hindi"
+msgstr "ààààà"
+
+#: ../src/gcompris/config.c:86
+msgid "Hungarian"
+msgstr "ààààààààà"
+
+#: ../src/gcompris/config.c:87
+msgid "Indonesian"
+msgstr "ààààààààààà"
+
+#: ../src/gcompris/config.c:88
+msgid "Irish (Gaelic)"
+msgstr "ààààà (àààààà)"
+
+#: ../src/gcompris/config.c:89
+msgid "Italian"
+msgstr "àààààààà"
+
+#: ../src/gcompris/config.c:90
+msgid "Japanese"
+msgstr "ààààààà"
+
+#: ../src/gcompris/config.c:91
+msgid "Kinyarwanda"
+msgstr "ààààààààààààà"
+
+#: ../src/gcompris/config.c:92
+msgid "Korean"
+msgstr "ààààààà"
+
+#: ../src/gcompris/config.c:93
+msgid "Latvian"
+msgstr "ààààààààà"
+
+#: ../src/gcompris/config.c:94
+msgid "Lithuanian"
+msgstr "ààààààààààà"
+
+#: ../src/gcompris/config.c:95
+msgid "Macedonian"
+msgstr "ààààààààààà"
+
+#: ../src/gcompris/config.c:96
+msgid "Malay"
+msgstr "ààà"
+
+#: ../src/gcompris/config.c:97
+msgid "Malayalam"
+msgstr "ààààààà"
+
+#: ../src/gcompris/config.c:98
+msgid "Marathi"
+msgstr "ààààà"
+
+#: ../src/gcompris/config.c:99
+msgid "Montenegrin"
+msgstr ""
+
+#: ../src/gcompris/config.c:100
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:37
+msgid "Nepal"
+msgstr "ààààà"
+
+#: ../src/gcompris/config.c:101
+msgid "Norwegian Bokmal"
+msgstr "ààààààààààà ààààààà"
+
+#: ../src/gcompris/config.c:102
+msgid "Norwegian Nynorsk"
+msgstr "ààààààààààà àààààààààà"
+
+#: ../src/gcompris/config.c:103
+msgid "Occitan (languedocien)"
+msgstr ""
+
+#: ../src/gcompris/config.c:104
+msgid "Persian"
+msgstr "àààààààà"
+
+#: ../src/gcompris/config.c:105
+msgid "Polish"
+msgstr "àààààà"
+
+#: ../src/gcompris/config.c:106
+msgid "Portuguese (Brazil)"
+msgstr "àààààààààà (àààààààà)"
+
+#: ../src/gcompris/config.c:107
+msgid "Portuguese"
+msgstr "àààààààààà"
+
+#: ../src/gcompris/config.c:108
+msgid "Punjabi"
+msgstr "àààààà"
+
+#: ../src/gcompris/config.c:109
+msgid "Romanian"
+msgstr "ààààààààà"
+
+#: ../src/gcompris/config.c:110
+msgid "Russian"
+msgstr "àààààà"
+
+#: ../src/gcompris/config.c:111
+msgid "Serbian (Latin)"
+msgstr "àààààààà (àààààààà)"
+
+#: ../src/gcompris/config.c:112
+msgid "Serbian"
+msgstr "àààààààà"
+
+#: ../src/gcompris/config.c:113
+msgid "Slovak"
+msgstr "àààààààà"
+
+#: ../src/gcompris/config.c:114
+msgid "Slovenian"
+msgstr "ààààààààààà"
+
+#: ../src/gcompris/config.c:115
+msgid "Somali"
+msgstr "àààààà"
+
+#: ../src/gcompris/config.c:116
+msgid "Spanish"
+msgstr "àààààààààà"
+
+#: ../src/gcompris/config.c:117
+msgid "Swedish"
+msgstr "àààààààà"
+
+#: ../src/gcompris/config.c:118
+msgid "Tamil"
+msgstr "ààààà"
+
+#: ../src/gcompris/config.c:119
+msgid "Thai"
+msgstr "àààà"
+
+#: ../src/gcompris/config.c:120
+msgid "Turkish (Azerbaijan)"
+msgstr "àààààààà (àààààààààà)"
+
+#: ../src/gcompris/config.c:121
+msgid "Turkish"
+msgstr "àààààààà"
+
+#: ../src/gcompris/config.c:122
+msgid "Ukrainian"
+msgstr "àààààààààà"
+
+#: ../src/gcompris/config.c:123
+msgid "Urdu"
+msgstr "ààààà"
+
+#: ../src/gcompris/config.c:124
+msgid "Vietnamese"
+msgstr "àààààààààààà"
+
+#: ../src/gcompris/config.c:125
+msgid "Walloon"
+msgstr "ààààààà"
+
+#: ../src/gcompris/config.c:126
+msgid "Zulu"
+msgstr "àààà"
+
+#: ../src/gcompris/config.c:131
+msgid "Timer: No time limit"
+msgstr ""
+
+#: ../src/gcompris/config.c:132
+msgid "Timer: Slow timer"
+msgstr ""
+
+#: ../src/gcompris/config.c:133
+msgid "Timer: Normal timer"
+msgstr ""
+
+#: ../src/gcompris/config.c:134
+msgid "Timer: Fast timer"
+msgstr ""
+
+#: ../src/gcompris/config.c:138
+msgid "Use Gcompris administration module to filter boards"
+msgstr ""
+
+#: ../src/gcompris/config.c:192
+msgid "GCompris Configuration"
+msgstr ""
+
+#: ../src/gcompris/config.c:275
+msgid "Fullscreen"
+msgstr "ààààààààà"
+
+#: ../src/gcompris/config.c:300
+msgid "Music"
+msgstr "ààààà"
+
+#: ../src/gcompris/config.c:325
+msgid "Effect"
+msgstr "ààààààààà"
+
+#: ../src/gcompris/config.c:349 ../src/gcompris/sugar_gc.c:93
+msgid "Zoom"
+msgstr ""
+
+#: ../src/gcompris/config.c:386
+#, c-format
+msgid "Couldn't open skin dir: %s"
+msgstr ""
+
+#: ../src/gcompris/config.c:417 ../src/gcompris/config.c:877
+#: ../src/gcompris/config.c:891
+#, c-format
+msgid "Skin : %s"
+msgstr ""
+
+#: ../src/gcompris/config.c:419
+msgid "SKINS NOT FOUND"
+msgstr ""
+
+#: ../src/gcompris/file_selector.c:251
+msgid "CANCEL"
+msgstr ""
+
+#: ../src/gcompris/file_selector.c:259
+msgid "LOAD"
+msgstr ""
+
+#: ../src/gcompris/file_selector.c:259
+msgid "SAVE"
+msgstr "ààààà"
+
+#: ../src/gcompris/gameutil.c:141 ../src/gcompris/gameutil.c:199
+msgid "Couldn't find or load the file"
+msgstr ""
+
+#: ../src/gcompris/gameutil.c:143 ../src/gcompris/gameutil.c:201
+msgid "This activity is incomplete."
+msgstr ""
+
+#: ../src/gcompris/gameutil.c:144 ../src/gcompris/gameutil.c:202
+msgid ""
+"Exit it and report\n"
+"the problem to the authors."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:154
+msgid "run GCompris in fullscreen mode."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:157
+msgid "run GCompris in window mode."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:160
+msgid "run GCompris with sound enabled."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:163
+msgid "run GCompris without sound."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:166
+msgid "run GCompris with the default system cursor."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:169
+msgid "run GCompris without cursor (touch screen mode)."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:172
+msgid "display only activities with this difficulty level."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:175
+msgid "display debug informations on the console."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:178
+msgid "Print the version of "
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:181
+msgid ""
+"Run GCompris with local menu (e.g -l /reading will let you play only "
+"activities in the reading directory, -l /strategy/connect4 only the connect4 "
+"activity). Use '-l list' to list all the available activities and their "
+"descriptions."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:186
+msgid "GCompris will find the data dir in this directory"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:189
+msgid "GCompris will find the skins in this directory"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:192
+msgid "GCompris will find the activity plugins in this directory"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:195
+msgid "GCompris will find the Python activity in this directory"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:198
+msgid "GCompris will find the locale file (.mo translation) in this directory"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:201
+msgid "GCompris will find the activities menu in this directory"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:204
+msgid "Run GCompris in administration and user-management mode"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:207
+msgid ""
+"Use alternate database for profiles [$HOME/.config/gcompris/gcompris_sqlite."
+"db]"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:210
+msgid "Create the alternate database for profiles"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:213
+msgid "Re-read XML Menus and store them in the database"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:216
+msgid "Set the profile to use. Use 'gcompris -a' to create profiles"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:219
+msgid "List all available profiles. Use 'gcompris -a' to create profiles"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:222
+msgid ""
+"Config directory location: [$HOME/.config/gcompris]. Alternate is to set "
+"$XDG_CONFIG_HOME."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:225
+msgid "The location of user directories: [$HOME/My GCompris]"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:228
+msgid "Run the experimental activities"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:231
+msgid "Disable the quit button"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:234
+msgid "Disable the config button"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:237
+msgid "Disable the level button"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:240
+msgid "Disable the database (slower start and no user log)"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:243
+msgid ""
+"Global drag and drop mode: normal, 2clicks, both. Default mode is normal."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:246
+msgid "Do not avoid the execution of multiple instances of GCompris."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:249
+msgid "Disable maximization zoom"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:252
+msgid ""
+"Increase activities' timeout delays; useful values > 1.0; 1.0 to not change "
+"hardcoded value"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:255
+msgid ""
+"How activities' timeout delays are growing for several actors; useful values "
+"< 1.0; 1.0 to not change hardcoded value"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:258
+msgid "For test purpose, run in a loop all the activities"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:943
+#, c-format
+msgid ""
+"GCompris is free software released under the GPL License. In order to "
+"support its development, this version provides only %d of the %d activities. "
+"You can get the full version for a small fee at\n"
+"<http://gcompris.net>\n"
+"The GNU/Linux version does not have this restriction. If you also believe "
+"that we should teach freedom to children, please consider using GNU/Linux. "
+"Get more information at FSF:\n"
+"<http://www.fsf.org/philosophy>"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:1236
+#, c-format
+msgid "Failed to load the skin '%s' (Check the file exists and is readable)"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:1252
+msgid "Retrieving remote data..."
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:1513
+#, c-format
+msgid ""
+"GCompris won't start because the lock file is less than %d second old.\n"
+msgid_plural ""
+"GCompris won't start because the lock file is less than %d seconds old.\n"
+msgstr[0] ""
+msgstr[1] ""
+
+#: ../src/gcompris/gcompris.c:1517
+#, c-format
+msgid "The lock file is: %s\n"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:1638
+#, c-format
+msgid ""
+"GCompris\n"
+"Version: %s\n"
+"License: GPL\n"
+"More info at http://gcompris.net\n";
+msgstr ""
+
+#. check the list of possible values for -l, then exit
+#: ../src/gcompris/gcompris.c:1818
+#, c-format
+msgid "Use -l to access an activity directly.\n"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:1819
+#, c-format
+msgid "The list of available activities is :\n"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:1850
+#, c-format
+msgid "Number of activities: %d\n"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:1886
+#, c-format
+msgid "%s exists but is not readable or writable"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:1981
+#, c-format
+msgid ""
+"ERROR: Profile '%s' is not found. Run 'gcompris --profile-list' to list "
+"available ones\n"
+msgstr ""
+
+#: ../src/gcompris/gcompris.c:1995
+#, c-format
+msgid "The list of available profiles is:\n"
+msgstr ""
+
+#: ../src/gcompris/gcompris_db.c:310
+msgid "Unaffected"
+msgstr ""
+
+#: ../src/gcompris/gcompris_db.c:311
+msgid "Users without a class"
+msgstr ""
+
+#: ../src/gcompris/gcompris_db.c:897
+#, c-format
+msgid ""
+"Loading activity from database:\n"
+"%s"
+msgstr ""
+
+#: ../src/gcompris/help.c:183
+msgid "Prerequisite"
+msgstr ""
+
+#: ../src/gcompris/help.c:213
+msgid "Goal"
+msgstr "àààà"
+
+#: ../src/gcompris/help.c:243
+msgid "Manual"
+msgstr "àààààà"
+
+#: ../src/gcompris/help.c:273
+msgid "Credit"
+msgstr ""
+
+#: ../src/gcompris/menu.c:629
+#, c-format
+msgid ""
+"Loading activity from file:\n"
+"%s"
+msgstr ""
+
+#: ../src/gcompris/menu.c:689
+msgid ""
+"All the activities are disabled in this profile. Go in the GCompris "
+"administration module and activate at least one activity."
+msgstr ""
+
+#: ../src/gcompris/properties.c:505
+msgid ""
+"This directory contains the files you create with the GCompris educational "
+"suite\n"
+msgstr ""
+
+#: ../src/gcompris/properties.c:512
+msgid ""
+"Put any number of images in this directory.\n"
+"You can include these images in your drawings and animations.\n"
+"The image formats supported are jpeg, png and svg.\n"
+msgstr ""
+
+#: ../src/gcompris/sugar_cli.c:222 ../src/gcompris/sugar_srv.c:156
+msgid "Sharing Error"
+msgstr "ààààààààààà ààà"
+
+#: ../src/gcompris/sugar_cli.c:223
+msgid "Cannot retrieve remote data"
+msgstr ""
+
+#: ../src/gcompris/sugar_gc.c:82
+msgid "About"
+msgstr "ààààà"
+
+#: ../src/gcompris/sugar_gc.c:83
+msgid "Refresh"
+msgstr ""
+
+#: ../src/gcompris/sugar_gc.c:84
+msgid "Settings"
+msgstr "àààààààààà"
+
+#: ../src/gcompris/sugar_gc.c:85
+msgid "Previous level"
+msgstr "àààààà ààà"
+
+#: ../src/gcompris/sugar_gc.c:88
+msgid "Next level"
+msgstr "àààààà ààà"
+
+#. TRANSLATORS: Back as in previous
+#: ../src/gcompris/sugar_gc.c:97
+msgid "Back"
+msgstr "àààààààà"
+
+#: ../src/gcompris/sugar_srv.c:157
+msgid "Cannot initiate sharing session"
+msgstr ""
+
+#: ../src/gcompris/timer.c:257
+msgid "Time Elapsed"
+msgstr "ààààà ààà"
+
+#: ../src/gcompris/timer.c:339
+#, c-format
+msgid "Remaining Time = %d"
+msgstr "àààààààà ààà = %d"
+
+#: ../src/geo_country-activity/geo_country.xml.in.h:1
+msgid "Locate the region"
+msgstr "ààààààààà àààààààà"
+
+#: ../src/geo_country-activity/geo_country.xml.in.h:2
+msgid "Drag and Drop the regions to redraw the whole country"
+msgstr ""
+
+#: ../src/geo_country-activity/geo_country.xml.in.h:3
+#: ../src/geography-activity/geography.xml.in.h:3
+msgid "Mouse manipulation: movement, drag and drop"
+msgstr ""
+
+#: ../src/geo_country-activity/geo_country.xml.in.h:4
+msgid ""
+"The map of Germany comes from Wikipedia and is released under the GNU Free "
+"Documentation License. Olaf Ronneberger and his children Lina and Julia "
+"Ronneberger created the German level."
+msgstr ""
+
+#: ../src/geo_country-activity/resources/geo_country/board1_0.xml.in.h:1
+msgid "Regions of France"
+msgstr ""
+
+#: ../src/geo_country-activity/resources/geo_country/board12_0.xml.in.h:1
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:40
+msgid "India"
+msgstr "àààà"
+
+#: ../src/geo_country-activity/resources/geo_country/board13_0.xml.in.h:1
+msgid "Australia"
+msgstr "ààààààààààà"
+
+#: ../src/geo_country-activity/resources/geo_country/board2_0.xml.in.h:1
+msgid "Deutschland BundeslÃnder"
+msgstr ""
+
+#: ../src/geo_country-activity/resources/geo_country/board3_0.xml.in.h:1
+msgid "Provincias Argentinas"
+msgstr ""
+
+#: ../src/geo_country-activity/resources/geo_country/board4_0.xml.in.h:1
+msgid "Polish Voivodship"
+msgstr ""
+
+#: ../src/geo_country-activity/resources/geo_country/board5_0.xml.in.h:1
+#: ../src/geo_country-activity/resources/geo_country/board5_2.xml.in.h:1
+msgid "Districts of Turkey"
+msgstr ""
+
+#: ../src/geo_country-activity/resources/geo_country/board5_1.xml.in.h:1
+msgid "Eastern Districts of Turkey"
+msgstr ""
+
+#: ../src/geo_country-activity/resources/geo_country/board6_0.xml.in.h:1
+msgid "Counties of Norway"
+msgstr ""
+
+#: ../src/geo_country-activity/resources/geo_country/board7_0.xml.in.h:1
+msgid "Counties of Brazil"
+msgstr ""
+
+#: ../src/geography-activity/geography.xml.in.h:1
+msgid "Locate the countries"
+msgstr ""
+
+#: ../src/geography-activity/geography.xml.in.h:2
+msgid "Drag and Drop the items to redraw the whole map"
+msgstr ""
+
+#: ../src/geography-activity/resources/geography/board1_0.xml.in.h:1
+msgid "Continents"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board1_0.xml.in.h:2
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:1
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:6
+msgid "Africa"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board1_0.xml.in.h:3
+msgid "America"
+msgstr "ààààààâ"
+
+#: ../src/geography-activity/resources/geography/board1_0.xml.in.h:4
+msgid "Antarctica"
+msgstr "àààààààààà"
+
+#: ../src/geography-activity/resources/geography/board1_0.xml.in.h:5
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:1
+msgid "Asia"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board1_0.xml.in.h:6
+msgid "Europe"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board1_0.xml.in.h:7
+msgid "Oceania"
+msgstr "ààààààààâ"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:1
+msgid "North America"
+msgstr "ààààà àààààà"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:2
+msgid "Bahamas"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:3
+msgid "Canada"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:4
+msgid "Cuba"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:5
+msgid "Dominican Republic"
+msgstr "ààààààààà ààààààà"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:6
+msgid "Greenland"
+msgstr "àààààà ààààààà"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:7
+msgid "Haiti"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:8
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:8
+msgid "Iceland"
+msgstr "àààààààààà"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:9
+msgid "Jamaica"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:10
+msgid "Mexico"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:11
+msgid "United States of America"
+msgstr "àààààààà àààààààà ààà ààààààâ"
+
+#: ../src/geography-activity/resources/geography/board2_0.xml.in.h:12
+msgid "Alaska"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:1
+msgid "South America"
+msgstr "àààààà àààààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:2
+msgid "Argentina"
+msgstr "àààààààààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:3
+msgid "Bolivia"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:4
+msgid "Brazil"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:5
+msgid "Chile"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:6
+msgid "Colombia"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:7
+msgid "Ecuador"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:8
+msgid "French Guiana"
+msgstr "ààààààà àààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:9
+msgid "Guyana"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:10
+msgid "Panama"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:11
+msgid "Paraguay"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:12
+msgid "Peru"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:13
+msgid "Suriname"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:14
+msgid "Uruguay"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board3_0.xml.in.h:15
+msgid "Venezuela"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:1
+msgid "Western Europe"
+msgstr "àààààà  àààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:2
+msgid "Austria"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:3
+msgid "Belgium"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:4
+msgid "Denmark"
+msgstr "àààààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:5
+msgid "Finland"
+msgstr "ààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:6
+msgid "France"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:7
+msgid "Germany"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:9
+msgid "Ireland"
+msgstr "àààààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:10
+msgid "Italy"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:11
+msgid "Luxembourg"
+msgstr "ààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:12
+msgid "The Netherlands"
+msgstr "àààààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:13
+msgid "Norway"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:14
+msgid "Portugal"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:15
+msgid "Spain"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:16
+msgid "Sweden"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:17
+msgid "Switzerland"
+msgstr "àààààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board4_0.xml.in.h:18
+msgid "United Kingdom"
+msgstr "àààààààà ààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:1
+msgid "Eastern Europe"
+msgstr "ààààà àààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:2
+msgid "Albania"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:3
+msgid "Belarus"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:4
+msgid "Bosnia Herzegovina"
+msgstr "àààààààà ààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:5
+msgid "Bulgaria"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:6
+msgid "Croatia"
+msgstr "àààààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:8
+msgid "Estonia"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:9
+msgid "Hungary"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:10
+msgid "Latvia"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:11
+msgid "Lithuania"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:12
+msgid "Macedonia"
+msgstr "ààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:13
+msgid "Moldova"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:14
+msgid "Poland"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:15
+msgid "Romania"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:16
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:54
+msgid "Russia"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:17
+msgid "Serbia"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:18
+msgid "Montenegro"
+msgstr "ààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:19
+msgid "Slovak Republic"
+msgstr "àààààààà ààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:20
+msgid "Slovenia"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:21
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:24
+msgid "Turkey"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:22
+msgid "Ukraine"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:23
+msgid "Greece"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board5_0.xml.in.h:24
+msgid "Cyprus"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:1
+msgid "Northern Africa"
+msgstr "ààààà ààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:2
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:3
+msgid "Algeria"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:3
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:5
+msgid "Benin"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:4
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:7
+msgid "Burkina Faso"
+msgstr "ààààààà àààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:5
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:8
+msgid "Cameroon"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:6
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:30
+msgid "Central African Republic"
+msgstr "àààà àààààààà ààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:7
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:35
+msgid "Chad"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:8
+msgid "Djibouti"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:9
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:11
+msgid "Egypt"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:10
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:6
+msgid "Equatorial Guinea"
+msgstr "àààààààààààà àààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:11
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:13
+msgid "Ethiopia"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:12
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:12
+msgid "Eritrea"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:13
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:7
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:14
+msgid "Gabon"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:14
+msgid "Gambia"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:15
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:15
+msgid "Ghana"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:16
+msgid "Guinea Bissau"
+msgstr ""
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:17
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:16
+msgid "Guinea"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:18
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:10
+msgid "Ivory Coast"
+msgstr "àààà àààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:19
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:18
+msgid "Liberia"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:20
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:19
+msgid "Libya"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:21
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:22
+msgid "Mali"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:22
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:24
+msgid "Mauritania"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:23
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:23
+msgid "Morocco"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:24
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:28
+msgid "Nigeria"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:25
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:27
+msgid "Niger"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:26
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:15
+msgid "Rwanda"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:27
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:31
+msgid "Senegal"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:28
+msgid "Sierra Leone"
+msgstr "ààààà àààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:29
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:32
+msgid "Somalia"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:30
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:33
+msgid "Sudan"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:31
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:36
+msgid "Togo"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:32
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:37
+msgid "Tunisia"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:33
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:19
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:29
+msgid "Uganda"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board6_0.xml.in.h:34
+msgid "Western Sahara"
+msgstr "àààààà ààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:1
+msgid "Southern Africa"
+msgstr "àààààà ààààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:2
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:4
+msgid "Angola"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:3
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:6
+msgid "Botswana"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:4
+msgid "Burundi"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:5
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:9
+msgid "Democratic Republic of Congo"
+msgstr ""
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:8
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:17
+msgid "Kenya"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:9
+msgid "Lesotho"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:10
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:20
+msgid "Madagascar"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:11
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:21
+msgid "Malawi"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:12
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:25
+msgid "Mozambique"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:13
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:26
+msgid "Namibia"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:14
+msgid "Republic of Congo"
+msgstr "àààààààà ààà ààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:16
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:2
+msgid "South Africa"
+msgstr "àààààà ààààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:17
+msgid "Swaziland"
+msgstr "ààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:18
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:34
+msgid "Tanzania"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:20
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:38
+msgid "Zambia"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board7_0.xml.in.h:21
+#: ../src/geography-activity/resources/geography/board8_0.xml.in.h:39
+msgid "Zimbabwe"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:2
+msgid "Caspian Sea"
+msgstr "ààààààààààà àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:3
+msgid "Black Sea"
+msgstr "ààààà àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:4
+msgid "Mediteranean Sea"
+msgstr "ààààààààààààà àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:5
+msgid "Persian Gulf"
+msgstr "àààààààà àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:7
+msgid "Red Sea"
+msgstr "ààààà àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:8
+msgid "Palestine"
+msgstr "àààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:9
+msgid "Israel"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:10
+msgid "Brunei"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:11
+msgid "Qatar"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:12
+#| msgid "Bahrein"
+msgid "Bahrain"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:13
+msgid "Lebanon"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:14
+msgid "Chypre"
+msgstr ""
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:15
+msgid "Kuwait"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:16
+msgid "Armenia"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:17
+msgid "Oman"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:18
+msgid "United Arab Emirates"
+msgstr "àààààààà àààà ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:19
+msgid "Yemen"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:20
+msgid "Saudi Arabia"
+msgstr "àààà àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:21
+msgid "Jordan"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:22
+msgid "Iraq"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:23
+msgid "Syria"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:25
+msgid "Georgia"
+msgstr "ààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:26
+msgid "Azerbaijan"
+msgstr "àààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:27
+msgid "Iran"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:28
+msgid "Turkmenistan"
+msgstr "àààààààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:29
+#| msgid "Kirghizstan"
+msgid "Kyrgyzstan"
+msgstr "àààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:30
+#| msgid "Tadjikistan"
+msgid "Tajikistan"
+msgstr "ààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:31
+msgid "Afghanistan"
+msgstr "ààààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:32
+msgid "Malaysia"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:33
+msgid "Indonesia"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:34
+msgid "Philippines"
+msgstr "àààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:35
+msgid "Myanmar"
+msgstr "àààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:36
+msgid "Pakistan"
+msgstr "àààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:38
+msgid "Bhutan"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:39
+msgid "Bangladesh"
+msgstr "ààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:41
+msgid "China"
+msgstr "àààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:42
+msgid "Sri Lanka"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:43
+msgid "Thailand"
+msgstr "ààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:44
+msgid "Laos"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:45
+msgid "Cambodia"
+msgstr "àààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:46
+msgid "Vietnam"
+msgstr "àààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:47
+msgid "Taiwan"
+msgstr "àààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:48
+#| msgid "Ouzbekistan"
+msgid "Uzbekistan"
+msgstr "ààààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:49
+msgid "Kazakhstan"
+msgstr "ààààààààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:50
+#| msgid "South Corea"
+msgid "South Korea"
+msgstr "àààààà ààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:51
+#| msgid "North Corea"
+msgid "North Korea"
+msgstr "ààààà ààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:52
+msgid "Japan"
+msgstr "ààààà"
+
+#: ../src/geography-activity/resources/geography/board9_0.xml.in.h:53
+msgid "Mongolia"
+msgstr "ààààààà"
+
+#: ../src/gletters-activity/gletters.c:132
+#: ../src/gletters-activity/gletters.xml.in.h:1
+msgid "Simple Letters"
+msgstr ""
+
+#: ../src/gletters-activity/gletters.c:133
+#: ../src/gletters-activity/gletters.xml.in.h:2
+msgid "Type the falling letters before they reach the ground"
+msgstr ""
+
+#. TRANSLATORS: Put here the numbers in your language
+#: ../src/gletters-activity/gletters.c:225 ../src/memory-activity/memory.c:931
+msgid "0123456789"
+msgstr "àààààààààà"
+
+#. TRANSLATORS: Put here the alphabet uppercase in your language
+#: ../src/gletters-activity/gletters.c:235 ../src/memory-activity/memory.c:941
+msgid "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
+msgstr ""
+
+#. Init configuration window:
+#. all the configuration functions will use it
+#. all the configuration functions returns values for their key in
+#. the dict passed to the apply_callback
+#. the returned value is the main GtkVBox of the window,
+#. we can add what you want in it.
+#: ../src/gletters-activity/gletters.c:850
+#: ../src/imageid-activity/imageid.c:716
+#: ../src/pythontest-activity/pythontest.py:448
+#: ../src/readingh-activity/reading.c:905
+#: ../src/scalesboard-activity/scale.c:1211
+#: ../src/smallnumbers-activity/smallnumbers.c:598
+#: ../src/tuxpaint-activity/tuxpaint.py:185
+#: ../src/wordsgame-activity/wordsgame.c:904
+#, c-format, python-format
+msgid ""
+"<b>%s</b> configuration\n"
+" for profile <b>%s</b>"
+msgstr ""
+
+#: ../src/gletters-activity/gletters.c:879
+#: ../src/smallnumbers-activity/smallnumbers.c:617
+msgid "Enable sounds"
+msgstr ""
+
+#. toggle box
+#: ../src/gletters-activity/gletters.c:883 ../src/login-activity/login.py:486
+#: ../src/missing_letter-activity/missingletter_config.c:492
+#: ../src/readingh-activity/reading.c:929
+#: ../src/wordsgame-activity/wordsgame.c:927
+msgid "Uppercase only text"
+msgstr ""
+
+#: ../src/gletters-activity/gletters.xml.in.h:3
+msgid "Letter association between the screen and the keyboard"
+msgstr ""
+
+#: ../src/gletters-activity/gletters.xml.in.h:4
+#: ../src/wordsgame-activity/wordsgame.xml.in.h:3
+msgid "Keyboard manipulation"
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch-equality.xml.in.h:1
+msgid "Equality Number Munchers"
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch-equality.xml.in.h:2
+msgid ""
+"Guide the Number Muncher to the expressions that equal the number at the top "
+"of the screen."
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch-equality.xml.in.h:3
+msgid "Practice addition, multiplication, division and subtraction."
+msgstr "àààààààà, ààààààà, ààààààà ààààà  àààààààààààààà àààààààààà."
+
+#: ../src/gnumch-equality-activity/gnumch-equality.xml.in.h:4
+#: ../src/gnumch-inequality-activity/gnumch-inequality.xml.in.h:4
+msgid ""
+"Use the arrow keys to navigate around the board and to avoid the Troggles. "
+"Press the spacebar to eat a number."
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch.py:94
+#, python-format
+msgid ", %d"
+msgstr ", %d"
+
+#: ../src/gnumch-equality-activity/gnumch.py:95
+#, python-format
+msgid " and %d"
+msgstr " ààààà %d"
+
+#: ../src/gnumch-equality-activity/gnumch.py:115
+msgid "{0} is divisible by {1}."
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch.py:119
+msgid "1 is not a prime number."
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch.py:129
+#, python-format
+msgid "Primes less than %d"
+msgstr ""
+
+#. Translators: You can swap %(x)y elements in the string.
+#: ../src/gnumch-equality-activity/gnumch.py:151
+#, python-format
+msgid ""
+"Multiples of %(d1)d include %(s)s,\n"
+"but %(d2)d is not a multiple of %(d3)d."
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch.py:162
+#, python-format
+msgid "Factors of %d"
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch.py:195
+msgid "{0} are the factors of {1}."
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch.py:207
+#, python-format
+msgid "Multiples of %d"
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch.py:241
+msgid "{0} = {1}"
+msgstr "{à} = {à}"
+
+#: ../src/gnumch-equality-activity/gnumch.py:252
+msgid "{0} + {1}"
+msgstr "{à} + {à}"
+
+#: ../src/gnumch-equality-activity/gnumch.py:257
+msgid "{0} â {1}"
+msgstr "{à} - {à}"
+
+#: ../src/gnumch-equality-activity/gnumch.py:262
+msgid "{0} Ã {1}"
+msgstr "{à} Ã {à}"
+
+#: ../src/gnumch-equality-activity/gnumch.py:266
+msgid "{0} Ã {1}"
+msgstr "{à} Ã {à}"
+
+#: ../src/gnumch-equality-activity/gnumch.py:274
+#, python-format
+msgid "Equal to %d"
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch.py:295
+#, python-format
+msgid "Not equal to %d"
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch.py:439
+msgid ""
+"You were eaten by a Troggle.\n"
+"Press <Return> to continue."
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch.py:488
+msgid "You ate a wrong number.\n"
+msgstr "àààà àààààà ààààààààààà ààààà.\n"
+
+#: ../src/gnumch-equality-activity/gnumch.py:489
+msgid ""
+"\n"
+"Press <Return> to continue."
+msgstr ""
+
+#: ../src/gnumch-equality-activity/gnumch.py:783
+msgid ""
+"T\n"
+"R\n"
+"O\n"
+"G\n"
+"G\n"
+"L\n"
+"E"
+msgstr ""
+"T\n"
+"R\n"
+"O\n"
+"G\n"
+"G\n"
+"L\n"
+"E"
+
+#: ../src/gnumch-factors-activity/gnumch-factors.xml.in.h:1
+msgid "Factor Number Munchers"
+msgstr ""
+
+#: ../src/gnumch-factors-activity/gnumch-factors.xml.in.h:2
+msgid ""
+"Guide the Number Muncher to all the factors of the number at the top of the "
+"screen."
+msgstr ""
+
+#: ../src/gnumch-factors-activity/gnumch-factors.xml.in.h:3
+msgid "Learn about factors and multiples."
+msgstr ""
+
+#: ../src/gnumch-factors-activity/gnumch-factors.xml.in.h:4
+msgid ""
+"The factors of a number are all the numbers that divide that number evenly. "
+"For example, the factors of 6 are 1, 2, 3 and 6. 4 is not a factor of 6 "
+"because 6 cannot be divided into 4 equal pieces. If one number is a multiple "
+"of a second number, then the second number is a factor of the first number. "
+"You can think of multiples as families, and factors are the people in those "
+"families. So 1, 2, 3 and 6 all fit into the 6 family, but 4 belongs to "
+"another family. Use the arrow keys to navigate around the board and to avoid "
+"the Troggles. Press the spacebar to eat a number."
+msgstr ""
+
+#: ../src/gnumch-inequality-activity/gnumch-inequality.xml.in.h:1
+msgid "Inequality Number Munchers"
+msgstr ""
+
+#: ../src/gnumch-inequality-activity/gnumch-inequality.xml.in.h:2
+msgid ""
+"Guide the Number Muncher to the all the expressions that do not equal the "
+"number at the top of the screen."
+msgstr ""
+
+#: ../src/gnumch-inequality-activity/gnumch-inequality.xml.in.h:3
+msgid "Practice addition, subtraction, multiplication and division."
+msgstr "àààààààà, ààààààààà, ààààààà ààààà àààààààààààà àààààààààà."
+
+#: ../src/gnumch-multiples-activity/gnumch-multiples.xml.in.h:1
+msgid "Multiple Number Munchers"
+msgstr ""
+
+#: ../src/gnumch-multiples-activity/gnumch-multiples.xml.in.h:2
+msgid ""
+"Guide the Number Muncher to all the multiples of the number at the top of "
+"the screen."
+msgstr ""
+
+#: ../src/gnumch-multiples-activity/gnumch-multiples.xml.in.h:3
+msgid "Learn about multiples and factors."
+msgstr ""
+
+#: ../src/gnumch-multiples-activity/gnumch-multiples.xml.in.h:4
+msgid ""
+"The multiples of a number are all the numbers that are equal to the original "
+"number times another number. For example, 24, 36, 48 and 60 are all "
+"multiples of 12. 25 is not a multiple of 12 because there isn't any number "
+"that can be multiplied by 12 to get 25. If one number is a factor of a "
+"second number, then the second number is a multiple of the first number. "
+"Again, you can think of multiples as families, and factors are the people "
+"who belong to those families. The factor 5, has parents 10, grandparents 15, "
+"great-grandparents 20, great-great-grandparents 25, and every extra step of "
+"5 is another great- in front! But the number 5 does not belong in the 8 or "
+"23 families. You can't fit any number of 5s into 8 or 23 with nothing left "
+"over. So '8 isn't a multiple of 5, nor is 23. Only 5, 10, 15, 20, 25 ... are "
+"multiples (or families or steps) of 5. Use the arrow keys to navigate around "
+"the board and to avoid the Troggles. Press the spacebar to eat a number."
+msgstr ""
+
+#: ../src/gnumch-primes-activity/gnumch-primes.xml.in.h:1
+msgid "Prime Number Munchers"
+msgstr ""
+
+#: ../src/gnumch-primes-activity/gnumch-primes.xml.in.h:2
+msgid "Guide the Number Muncher to all the prime numbers."
+msgstr ""
+
+#: ../src/gnumch-primes-activity/gnumch-primes.xml.in.h:3
+msgid "Learn about prime numbers"
+msgstr ""
+
+#: ../src/gnumch-primes-activity/gnumch-primes.xml.in.h:4
+msgid ""
+"Prime numbers are numbers that are only divisible by themselves and 1. For "
+"example, 3 is a prime number, but 4 isn't (because 4 is divisible by 2). You "
+"can think of prime numbers as very small families: they only ever have two "
+"people in them! Only themselves and 1. You can't fit any other numbers into "
+"them with nothing left over. 5 is one of these lonely numbers (only 5 Ã 1 = "
+"5), but you can see that 6 has 2 and 3 in its family as well (6 Ã 1 = 6, 2 Ã "
+"3 = 6). So 6 is not a prime number. Use the arrow keys to navigate around "
+"the board and to avoid the Troggles. Press the spacebar to eat a number."
+msgstr ""
+
+#: ../src/guessnumber-activity/guessnumber.py:203
+msgid "Guess a number between {0} and {1}"
+msgstr ""
+
+#: ../src/guessnumber-activity/guessnumber.py:307
+msgid "Please enter a number between {0} and {1}"
+msgstr ""
+
+#: ../src/guessnumber-activity/guessnumber.py:312
+msgid "Out of range"
+msgstr "ààààààààààààà àààààà"
+
+#: ../src/guessnumber-activity/guessnumber.py:318
+msgid "Too high"
+msgstr "ààààà àààààà"
+
+#: ../src/guessnumber-activity/guessnumber.py:320
+msgid "Too low"
+msgstr "ààààà ààààà"
+
+#: ../src/guessnumber-activity/guessnumber.xml.in.h:1
+msgid "Guess a number"
+msgstr "àààààààààààààà ààààà"
+
+#: ../src/guessnumber-activity/guessnumber.xml.in.h:2
+msgid "Help Tux escape the cave. Tux hides a number for you to find."
+msgstr ""
+
+#: ../src/guessnumber-activity/guessnumber.xml.in.h:3
+msgid "Numbers from 1 to 1000 for the last level."
+msgstr ""
+
+#: ../src/guessnumber-activity/guessnumber.xml.in.h:4
+msgid ""
+"Read the instructions that give you the range of the number to find. Enter a "
+"number in the top right blue entry box. Tux will tell you if your number is "
+"higher or lower. Then enter another number. The distance between Tux and the "
+"escape area on the right represents how far you are from the correct number. "
+"If Tux is over or under the escape area, it means your number is over or "
+"under the correct number."
+msgstr ""
+
+#. All the vowel of your language (keep empty if non applicable)
+#: ../src/hangman-activity/hangman.py:61
+msgid "aeiouy"
+msgstr ""
+
+#. All the consonants of your language (keep empty if non applicable)
+#: ../src/hangman-activity/hangman.py:63
+msgid "bcdfghjklmnpqrstvwxz"
+msgstr ""
+
+#. Letters equivallence for the hangman activity. It has the
+#. form of a space separated list like: "e=ÃÃ a=ÃÃ"
+#. Keep the word NONE if not available in your language
+#: ../src/hangman-activity/hangman.py:67
+msgid "NONE"
+msgstr ""
+
+#: ../src/hangman-activity/hangman.py:109
+msgid "English"
+msgstr "àààààààà"
+
+#: ../src/hangman-activity/hangman.py:112
+msgid "Could not find the list of words."
+msgstr ""
+
+#: ../src/hangman-activity/hangman.xml.in.h:1
+msgid "The classic hangman game"
+msgstr ""
+
+#: ../src/hangman-activity/hangman.xml.in.h:2
+msgid "A word is hidden, you must discover it letter by letter"
+msgstr ""
+
+#: ../src/hangman-activity/hangman.xml.in.h:3
+msgid "Reading skill"
+msgstr "àààà àààààà"
+
+#: ../src/hangman-activity/hangman.xml.in.h:4
+msgid "This is a good exercise to improve reading and spelling skills."
+msgstr ""
+
+#: ../src/hangman-activity/hangman.xml.in.h:5
+msgid ""
+"You can enter the letters using the virtual keyboard on the screen or with "
+"the real keyboard."
+msgstr ""
+
+#: ../src/hanoi-activity/hanoi.c:112 ../src/hanoi-activity/hanoi.xml.in.h:1
+msgid "Simplified Tower of Hanoi"
+msgstr ""
+
+#: ../src/hanoi-activity/hanoi.c:113 ../src/hanoi-activity/hanoi.xml.in.h:2
+msgid "Reproduce the given tower"
+msgstr ""
+
+#: ../src/hanoi-activity/hanoi.c:348
+msgid ""
+"Build the same tower in the empty area as the one you see on the right-hand "
+"side."
+msgstr ""
+
+#: ../src/hanoi-activity/hanoi.xml.in.h:4
+msgid "Reproduce the tower on the right in the empty space on the left"
+msgstr ""
+
+#: ../src/hanoi-activity/hanoi.xml.in.h:5
+msgid ""
+"Drag and Drop one top piece at a time, from one peg to another, to reproduce "
+"the tower on the right in the empty space on the left."
+msgstr ""
+
+#: ../src/hanoi-activity/hanoi.xml.in.h:6
+msgid "Concept taken from EPI games."
+msgstr ""
+
+#: ../src/hanoi_real-activity/hanoi_real.c:74
+msgid "Tower of Hanoi"
+msgstr ""
+
+#: ../src/hanoi_real-activity/hanoi_real.c:267
+msgid "Move the entire stack to the right peg, one disc at a time"
+msgstr ""
+
+#: ../src/hanoi_real-activity/hanoi_real.xml.in.h:1
+msgid "The Tower of Hanoi"
+msgstr ""
+
+#: ../src/hanoi_real-activity/hanoi_real.xml.in.h:2
+msgid "Reproduce the tower on the right side"
+msgstr ""
+
+#: ../src/hanoi_real-activity/hanoi_real.xml.in.h:4
+msgid ""
+"The object of the game is to move the entire stack to another peg, obeying "
+"the following rules:\n"
+"* only one disc may be moved at a time\n"
+"* no disc may be placed atop a smaller disc"
+msgstr ""
+
+#: ../src/hanoi_real-activity/hanoi_real.xml.in.h:7
+msgid ""
+"Drag and Drop the top pieces only from one peg to another, to reproduce the "
+"tower on the right in the empty space on the left."
+msgstr ""
+
+#: ../src/hanoi_real-activity/hanoi_real.xml.in.h:8
+msgid ""
+"The puzzle was invented by the French mathematician Edouard Lucas in 1883. "
+"There is a legend about a Hindu temple whose priests were constantly engaged "
+"in moving a set of 64 discs according to the rules of the Tower of Hanoi "
+"puzzle. According to the legend, the world would end when the priests "
+"finished their work. The puzzle is therefore also known as the Tower of "
+"Brahma puzzle. It is not clear whether Lucas invented this legend or was "
+"inspired by it. (source Wikipedia &lt;http://en.wikipedia.org/wiki/";
+"Tower_of_hanoi&gt;)"
+msgstr ""
+
+#: ../src/hexagon-activity/hexagon.xml.in.h:1
+msgid "hexagon"
+msgstr "àààààà"
+
+#: ../src/hexagon-activity/hexagon.xml.in.h:2
+msgid "Find the strawberry by clicking on the blue fields"
+msgstr ""
+
+#: ../src/hexagon-activity/hexagon.xml.in.h:5
+msgid ""
+"Try to find the strawberry under the blue fields. The fields become redder "
+"as you get closer."
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.py:88
+#: ../src/watercycle-activity/watercycle.py:107
+msgid ""
+"The sun heats the water and creates water vapor. Water vapor combines into "
+"small water droplets which becomes clouds."
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.py:126
+#: ../src/watercycle-activity/watercycle.py:144
+msgid ""
+"As a cloud matures, the dense water droplets may combine to produce larger "
+"droplets, which may combine to form droplets large enough to fall as rain"
+msgstr ""
+
+#. Translator : "meter" here means a measuring device
+#: ../src/hydroelectric-activity/hydroelectric.py:170
+msgid "This is the meter for electricity produced by the turbine. "
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.py:171
+#: ../src/hydroelectric-activity/hydroelectric.py:284
+#: ../src/hydroelectric-activity/hydroelectric.py:292
+#: ../src/hydroelectric-activity/hydroelectric.py:323
+#: ../src/hydroelectric-activity/hydroelectric.py:346
+msgid "The electricity power is measured in watts (W)."
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.py:176
+msgid ""
+"Flowing water is directed on to the blades of a turbine runner, creating a "
+"force on the blades. In this way, energy is transferred from the water flow "
+"to the turbine"
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.py:190
+msgid "This cloud simulates the wind, click on it to have wind."
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.py:228
+msgid ""
+"This is a step down transformer. Electricity is transformed in low voltage, "
+"ready to be used by the customers."
+msgstr ""
+
+#. Translator : "meter" here means a measuring device
+#: ../src/hydroelectric-activity/hydroelectric.py:283
+msgid "This is the meter for all the electricity produced. "
+msgstr ""
+
+#. Translator : "meter" here means a measuring device
+#: ../src/hydroelectric-activity/hydroelectric.py:291
+msgid "This is the meter for electricity consumed by the users. "
+msgstr ""
+
+#. Translator : "meter" here means a measuring device
+#: ../src/hydroelectric-activity/hydroelectric.py:322
+msgid "This is the meter for electricity produced by the solar panels. "
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.py:328
+msgid ""
+"Solar panels use light energy (photons) from the sun to generate electricity "
+"through the photovoltaic effect."
+msgstr ""
+
+#. Translator : "meter" here means a measuring device
+#: ../src/hydroelectric-activity/hydroelectric.py:345
+msgid "This is the meter for electricity produced by the wind turbines. "
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.py:351
+msgid ""
+"A wind turbine is a device that converts wind motion energy into electricity "
+"generation. It is called a wind generator or wind charger. "
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.py:737
+msgid ""
+"It is not possible to consume more electricity than what is produced. This "
+"is a key limitation in the distribution of electricity, with minor "
+"exceptions, electrical energy cannot be stored, and therefore it must be "
+"generated as it is needed. A sophisticated system of control is therefore "
+"required to ensure electric generation very closely matches the demand. If "
+"supply and demand are not in balance, generation plants and transmission "
+"equipment can shut down which, in the worst cases, can lead to a major "
+"regional blackout."
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.py:951
+msgid ""
+"This is a step up transformer. Electricity is transmitted at high voltages "
+"(110 kV or above) to reduce the energy lost in long distance transmission."
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.xml.in.h:1
+msgid "Learn about an electrical system based on renewable energy"
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.xml.in.h:2
+msgid ""
+"Tux has come back from a long fishing party on his boat. Bring the "
+"electrical system back up so he can have light in his home."
+msgstr ""
+
+#: ../src/hydroelectric-activity/hydroelectric.xml.in.h:3
+msgid ""
+"Click on different active elements : sun, cloud, dam, solar array, wind farm "
+"and transformers, in order to reactivate the entire electrical system. When "
+"the system is back up and Tux is in his home, push the light button for him. "
+"To win you must switch on all the consumers while all the producers are up."
+msgstr ""
+
+#: ../src/imageid-activity/imageid.c:94
+#: ../src/imageid-activity/imageid.xml.in.h:3
+#: ../src/imagename-activity/imagename.xml.in.h:3
+#: ../src/memory_wordnumber-activity/memory_wordnumber.xml.in.h:3
+#: ../src/missing_letter-activity/missingletter.c:84
+#: ../src/readingh-activity/readingh.xml.in.h:4
+#: ../src/readingv-activity/readingv.xml.in.h:4
+msgid "Reading"
+msgstr "ààààààà"
+
+#: ../src/imageid-activity/imageid.c:95
+#: ../src/missing_letter-activity/missingletter.c:85
+msgid "Learn how to read"
+msgstr "ààààààà ààààààà ààààààà"
+
+#: ../src/imageid-activity/imageid.c:526
+msgid ""
+"Data file for this level is not properly formatted. Too many choices are "
+"proposed."
+msgstr ""
+
+#: ../src/imageid-activity/imageid.c:538
+#: ../src/missing_letter-activity/missingletter.c:608
+msgid "Data file for this level is not properly formatted."
+msgstr ""
+
+#: ../src/imageid-activity/imageid.xml.in.h:1
+msgid "Reading practice"
+msgstr "àààà àààààà"
+
+#: ../src/imageid-activity/imageid.xml.in.h:2
+msgid "Practice reading by finding the word matching an image"
+msgstr ""
+
+#: ../src/imageid-activity/imageid.xml.in.h:4
+msgid "Click on the word corresponding to the printed image."
+msgstr ""
+
+#: ../src/imageid-activity/resources/imageid/board1.xml.in.h:1
+msgid "satchel"
+msgstr ""
+
+#: ../src/imageid-activity/resources/imageid/board1.xml.in.h:2
+msgid "cheese"
+msgstr "àààà"
+
+#: ../src/imageid-activity/resources/imageid/board1.xml.in.h:3
+#: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:5
+msgid "house"
+msgstr "ààà"
+
+#: ../src/imageid-activity/resources/imageid/board1.xml.in.h:4
+msgid "banana"
+msgstr "ààààààààà"
+
+#: ../src/imageid-activity/resources/imageid/board1.xml.in.h:5
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:3
+msgid "book"
+msgstr "àààààà"
+
+#: ../src/imageid-activity/resources/imageid/board1.xml.in.h:6
+msgid "bag"
+msgstr "ààà"
+
+#: ../src/imageid-activity/resources/imageid/board1.xml.in.h:7
+#: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:2
+msgid "apple"
+msgstr "àààà"
+
+#: ../src/imageid-activity/resources/imageid/board1.xml.in.h:8
+msgid "pear"
+msgstr ""
+
+#: ../src/imageid-activity/resources/imageid/board1.xml.in.h:9
+msgid "cow"
+msgstr "ààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:1
+msgid "bed"
+msgstr "àààààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:2
+#: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:2
+#: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:6
+msgid "bottle"
+msgstr "ààààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:4
+msgid "back"
+msgstr "àààààààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:5
+#: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:5
+msgid "car"
+msgstr "àààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:6
+msgid "cake"
+msgstr ""
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:7
+msgid "camel"
+msgstr "àààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:8
+#: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:7
+msgid "ball"
+msgstr "ààààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:9
+msgid "boat"
+msgstr "àààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:10
+msgid "fish"
+msgstr "àààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:11
+msgid "catch"
+msgstr ""
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:12
+msgid "cat"
+msgstr "àààààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:13
+msgid "dog"
+msgstr "àààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:14
+msgid "finish"
+msgstr "àààààà"
+
+#: ../src/imageid-activity/resources/imageid/board2.xml.in.h:15
+msgid "plane"
+msgstr "ààààà"
+
+#: ../src/imagename-activity/imagename.xml.in.h:1
+msgid "Drag and Drop each item above its name"
+msgstr ""
+
+#: ../src/imagename-activity/imagename.xml.in.h:2
+msgid "Image Name"
+msgstr ""
+
+#: ../src/imagename-activity/imagename.xml.in.h:4
+msgid "Vocabulary and reading"
+msgstr ""
+
+#: ../src/imagename-activity/imagename.xml.in.h:5
+msgid ""
+"Drag each image from the (vertical) box on the left to its (corresponding) "
+"name on the right. Click the OK button to check your answer."
+msgstr ""
+
+#: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:1
+#: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:1
+#: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:1
+#: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:1
+#: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:1
+#: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:1
+#: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:1
+msgid "Drag and Drop each item onto its name"
+msgstr ""
+
+#: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:2
+#: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:3
+msgid "mail box"
+msgstr "àààà àààààààà"
+
+#: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:3
+#: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:7
+#: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:4
+#: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:4
+msgid "sailing boat"
+msgstr "ààààààààààà àààà"
+
+#: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:4
+msgid "lamp"
+msgstr "ààà"
+
+#: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:5
+#: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:3
+msgid "postcard"
+msgstr "àààààààà"
+
+#: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:6
+msgid "fishing boat"
+msgstr ""
+
+#: ../src/imagename-activity/resources/imagename/board1_0.xml.in.h:7
+#: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:5
+msgid "bulb"
+msgstr "ààààà"
+
+#: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:3
+msgid "glass"
+msgstr "àààà"
+
+#: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:4
+msgid "egg"
+msgstr "àààààà"
+
+#: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:5
+msgid "eggcup"
+msgstr ""
+
+#: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:6
+#: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:7
+msgid "flower"
+msgstr "àààà"
+
+#: ../src/imagename-activity/resources/imagename/board2_0.xml.in.h:7
+msgid "vase"
+msgstr "ààààààààà"
+
+#: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:2
+msgid "rocket"
+msgstr "àààààà"
+
+#: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:3
+#: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:5
+msgid "star"
+msgstr "ààààààà"
+
+#: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:4
+msgid "sofa"
+msgstr "àààà"
+
+#: ../src/imagename-activity/resources/imagename/board3_0.xml.in.h:6
+msgid "light house"
+msgstr ""
+
+#: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:3
+#: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:4
+#: ../src/imagename-activity/resources/imagename/board7_0.xml.in.h:2
+msgid "tree"
+msgstr "àà"
+
+#: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:4
+msgid "bicycle"
+msgstr ""
+
+#: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:6
+msgid "carrot"
+msgstr "àààààààà"
+
+#: ../src/imagename-activity/resources/imagename/board4_0.xml.in.h:7
+msgid "grater"
+msgstr ""
+
+#: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:2
+msgid "pencil"
+msgstr "àààààààà"
+
+#: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:6
+msgid "truck"
+msgstr ""
+
+#: ../src/imagename-activity/resources/imagename/board5_0.xml.in.h:7
+msgid "van"
+msgstr ""
+
+#: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:2
+msgid "castle"
+msgstr "àààà"
+
+#: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:3
+msgid "crown"
+msgstr "ààààà"
+
+#: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:5
+msgid "flag"
+msgstr "àààà"
+
+#: ../src/imagename-activity/resources/imagename/board6_0.xml.in.h:6
+msgid "racket"
+msgstr ""
+
+#: ../src/instruments-activity/instruments.xml.in.h:1
+msgid "Music instruments"
+msgstr "ààààà àààààààà"
+
+#: ../src/instruments-activity/instruments.xml.in.h:2
+msgid "Click on the correct musical instruments"
+msgstr ""
+
+#: ../src/instruments-activity/instruments.xml.in.h:3
+msgid "Learn to recognize musical instruments."
+msgstr ""
+
+#: ../src/instruments-activity/instruments.xml.in.h:4
+msgid "Click on the correct instrument."
+msgstr ""
+
+#. Translator: Do not translate {text}.
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:2
+msgid "Find {text}"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:3
+msgid "the clarinet"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:4
+msgid "the transverse flute"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:5
+msgid "the guitar"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:6
+msgid "the harp"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:7
+msgid "the piano"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:8
+msgid "the saxophone"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:9
+msgid "the trombone"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:10
+msgid "the trumpet"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:11
+msgid "the violin"
+msgstr "àààààà"
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:12
+msgid "the flute traversiere"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:13
+msgid "the drum kit"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:14
+msgid "the accordion"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:15
+msgid "the banjo"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:16
+msgid "the bongo"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:17
+msgid "the electric guitar"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:18
+msgid "the castanets"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:19
+msgid "the cymbal"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:20
+msgid "the cello"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:21
+msgid "the harmonica"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:22
+msgid "the horn"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:23
+msgid "the maracas"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:24
+msgid "the organ"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:25
+msgid "the snare drum"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:26
+msgid "the timpani"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:27
+msgid "the triangle"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:28
+msgid "the tambourine"
+msgstr ""
+
+#: ../src/instruments-activity/resources/instruments/activity.desktop.in.h:29
+msgid "the tuba"
+msgstr ""
+
+#: ../src/intro_gravity-activity/intro_gravity.py:98
+msgid ""
+"Gravity is universal and Newton's law of universal gravitation extends "
+"gravity beyond earth. This force of gravitational attraction is directly "
+"dependent upon the masses of both objects and inversely proportional to the "
+"square of the distance that separates their centers."
+msgstr ""
+
+#: ../src/intro_gravity-activity/intro_gravity.py:105
+msgid ""
+"Since the gravitational force is directly proportional to the mass of both "
+"interacting objects, more massive objects will attract each other with a "
+"greater gravitational force. So as the mass of either object increases, the "
+"force of gravitational attraction between them also increases but this force "
+"is inversely proportional to the square of the separation distance between "
+"the two interacting objects, more separation distance will result in weaker "
+"gravitational forces."
+msgstr ""
+
+#: ../src/intro_gravity-activity/intro_gravity.py:118
+msgid ""
+"Your goal is to let Tux's spaceship move by changing the mass of its "
+"surrounding planets. Don't get too close to the planets or you will crash on "
+"them. The arrow indicates the direction of the force on your ship."
+msgstr ""
+
+#: ../src/intro_gravity-activity/intro_gravity.py:128
+msgid "Avoid the asteroid and join the space shuttle to win."
+msgstr ""
+
+#: ../src/intro_gravity-activity/intro_gravity.xml.in.h:1
+msgid "Intro gravity"
+msgstr "àààààààà ààààà"
+
+#: ../src/intro_gravity-activity/intro_gravity.xml.in.h:2
+msgid "Introduction to the concept of gravity"
+msgstr "ààààààààààààà àààààààààà ààààà"
+
+#: ../src/intro_gravity-activity/intro_gravity.xml.in.h:3
+msgid ""
+"Maintain the spaceship in the middle without crashing into the planets or "
+"the asteroids"
+msgstr ""
+
+#: ../src/intro_gravity-activity/intro_gravity.xml.in.h:4
+msgid "Follow the instructions when you run the activity."
+msgstr ""
+
+#: ../src/land_safe-activity/land_safe.py:77
+#, python-format
+msgid "Gravity: %s"
+msgstr "àààààààààààààà: %s"
+
+#: ../src/land_safe-activity/land_safe.py:164
+msgid ""
+"Use the up and down keys to control the thrust\n"
+"Use the right and left keys to control direction.\n"
+"You must drive Tux's ship towards the landing platform.\n"
+"The landing platform turns green when the velocity is safe to land"
+msgstr ""
+
+#: ../src/land_safe-activity/land_safe.py:169
+msgid "Click on me or press the Return key when you are ready."
+msgstr ""
+
+#: ../src/land_safe-activity/land_safe.py:171
+msgid "I am ready!"
+msgstr "àààà ààààààààààààà!"
+
+#: ../src/land_safe-activity/land_safe.py:453
+msgid "Height: "
+msgstr "ààààà:"
+
+#: ../src/land_safe-activity/land_safe.py:469
+msgid "Fuel"
+msgstr ""
+
+#: ../src/land_safe-activity/land_safe.py:501
+msgid "Velocity: "
+msgstr "ààà:"
+
+#: ../src/land_safe-activity/land_safe.xml.in.h:1
+msgid "Land Safe"
+msgstr ""
+
+#: ../src/land_safe-activity/land_safe.xml.in.h:2
+msgid "Understanding acceleration due to gravity."
+msgstr ""
+
+#: ../src/land_safe-activity/land_safe.xml.in.h:3
+msgid "Pilot the spaceship towards the green landing area."
+msgstr ""
+
+#: ../src/land_safe-activity/land_safe.xml.in.h:4
+msgid ""
+"\n"
+"Acceleration due to gravity experienced by the spaceship is directly "
+"proportional to the mass of the planet and inversely proportional to the "
+"square of the distance from the center of the planet. Thus, with every "
+"planet the acceleration will differ and as the spaceship comes closer and "
+"closer to the planet the acceleration increases.\n"
+"\n"
+"Use the up/down keys to control the thrust and the right/left keys to "
+"control direction.\n"
+"\n"
+"The landing platform is green if your speed is fine for a safe landing.\n"
+"        "
+msgstr ""
+
+#: ../src/lang-activity/lang.py:56
+msgid "Missing Image"
+msgstr "ààààààààààà ààààà"
+
+#: ../src/lang-activity/lang.py:165
+#, python-format
+msgid ""
+"Configuration\n"
+" for profile <b>%s</b>"
+msgstr ""
+
+#: ../src/lang-activity/lang.py:170
+msgid "Select locale"
+msgstr ""
+
+#: ../src/lang-activity/lang.xml.in.h:1
+msgid "Practice a foreign language"
+msgstr ""
+
+#: ../src/leftright-activity/leftright.c:230
+#: ../src/searace-activity/searace.py:415
+#: ../src/searace-activity/searace.py:439
+#: ../src/searace-activity/searace.py:529
+#: ../src/searace-activity/searace.py:838
+#: ../src/searace-activity/searace.py:872
+#: ../src/searace-activity/searace.py:964
+msgid "left"
+msgstr "àà"
+
+#: ../src/leftright-activity/leftright.c:236
+#: ../src/searace-activity/searace.py:415
+#: ../src/searace-activity/searace.py:439
+#: ../src/searace-activity/searace.py:539
+#: ../src/searace-activity/searace.py:840
+#: ../src/searace-activity/searace.py:874
+#: ../src/searace-activity/searace.py:958
+msgid "right"
+msgstr "àà"
+
+#: ../src/leftright-activity/leftright.xml.in.h:1
+msgid "Find your left and right hands"
+msgstr ""
+
+#: ../src/leftright-activity/leftright.xml.in.h:2
+msgid "Determine if a hand is a right or a left hand"
+msgstr ""
+
+#: ../src/leftright-activity/leftright.xml.in.h:3
+msgid ""
+"Distinguish right and left hands from different points of view. Spatial "
+"representation"
+msgstr ""
+
+#: ../src/leftright-activity/leftright.xml.in.h:4
+#: ../src/note_names-activity/note_names.xml.in.h:3
+#: ../src/railroad-activity/railroad.xml.in.h:4
+msgid "None"
+msgstr ""
+
+#: ../src/leftright-activity/leftright.xml.in.h:5
+msgid ""
+"You can see a hand: is it a left hand or a right hand? Click on the red "
+"button on the left, or the green button on the right."
+msgstr ""
+
+#: ../src/lightsoff-activity/lightsoff.py:442
+msgid ""
+"Switch off all the lights, I have to go to sleep.\n"
+"If you need help, click on me."
+msgstr ""
+
+#: ../src/lightsoff-activity/lightsoff.xml.in.h:1
+msgid "Lights Off"
+msgstr ""
+
+#: ../src/lightsoff-activity/lightsoff.xml.in.h:2
+msgid "The aim is to switch off all the lights."
+msgstr ""
+
+#: ../src/lightsoff-activity/lightsoff.xml.in.h:3
+msgid ""
+"The effect of pressing a button is to toggle the state of that button, and "
+"of its immediate vertical and horizontal neighbors. The sun and the color of "
+"the sky depend on the number of clicks needed to solve the puzzle. If you "
+"click on Tux, the solution is shown."
+msgstr ""
+
+#: ../src/lightsoff-activity/lightsoff.xml.in.h:4
+msgid ""
+"The solver algorithm is described on Wikipedia. To know more about the "
+"Lights Off game: &lt;http://en.wikipedia.org/wiki/Lights_Out_(game)&gt;"
+msgstr ""
+
+#: ../src/login-activity/login.py:102
+msgid "Profile: "
+msgstr ""
+
+#: ../src/login-activity/login.py:235
+msgid "Login: "
+msgstr ""
+
+#. Init configuration window:
+#. all the configuration functions will use it
+#. all the configuration functions returns values for their key in
+#. the dict passed to the apply_callback
+#. the returned value is the main GtkVBox of the window,
+#. we can add what you want in it.
+#: ../src/login-activity/login.py:480
+msgid ""
+"<b>{0}</b> configuration\n"
+" for profile <b>{1}</b>"
+msgstr ""
+
+#. toggle box
+#: ../src/login-activity/login.py:496
+msgid "Enter login to log in"
+msgstr ""
+
+#: ../src/login-activity/login.xml.in.h:1
+msgid "GCompris login screen"
+msgstr "ààààààààààà àààààà àààà"
+
+#: ../src/login-activity/login.xml.in.h:2
+msgid "Select or enter your name to log in to GCompris"
+msgstr ""
+
+#: ../src/login-activity/login.xml.in.h:3
+msgid ""
+"GCompris identifies each child, so we can provide child-specific reports."
+msgstr ""
+
+#: ../src/login-activity/login.xml.in.h:4
+msgid ""
+"In order to activate the login screen, you must\n"
+"first add users in the administration part of GCompris.\n"
+"You access Administration by running 'gcompris -a'.\n"
+"In Administration, you can create different profiles. In each profile,\n"
+"you can have a different set of users and select which activities are "
+"available to them.\n"
+"To run GCompris for a specific profile, you use 'gcompris -p profile' where "
+"'profile'\n"
+"is the name of a profile as you created it in Administration."
+msgstr ""
+
+#: ../src/louis_braille-activity/louis_braille.py:112
+msgid "Click to confirm your sequence"
+msgstr "ààààà ààààààààààààààà àààààààààà àààààààààà"
+
+#: ../src/louis_braille-activity/louis_braille.xml.in.h:1
+msgid "The History of Louis Braille"
+msgstr "àààààà àààààà'à ààààààà"
+
+#: ../src/louis_braille-activity/louis_braille.xml.in.h:2
+msgid "Review the major dates of the inventor of the Braille system."
+msgstr ""
+
+#: ../src/louis_braille-activity/louis_braille.xml.in.h:3
+msgid ""
+"Read the history of Louis Braille, his biography and discovery of the "
+"Braille system. Click on the previous and next buttons to move to the "
+"respective story page. At the end, arrange the sequence in the chronological "
+"order."
+msgstr ""
+
+#: ../src/louis_braille-activity/louis_braille.xml.in.h:4
+msgid ""
+"Louis Braille Video: &lt; http://www.youtube.com/watch?v=9bdfC2j_4x4 &gt;"
+msgstr ""
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:1
+msgid "Born on January 4th in Coupvary near Paris in France."
+msgstr ""
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:2
+msgid ""
+"Louis Braille injured his right eye with a stitching awl from his father's "
+"workshop."
+msgstr ""
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:3
+msgid ""
+"At the age of three, Louis became blind due to a severe infection that "
+"spread to his left eye."
+msgstr ""
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:4
+msgid ""
+"At the age of 10, he was sent to Paris to study at the Royal Institute for "
+"Blind Youth."
+msgstr ""
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:5
+msgid "He impressed his classmates and began to play the piano and the organ."
+msgstr ""
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:6
+msgid ""
+"Charles Barbier, a French soldier, visited his school and shared his "
+"invention of night writing, a code of 12 raised dots to share information on "
+"battlefields."
+msgstr ""
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:7
+msgid "Louis trimmed Barbier's 12 dots into 6 and invented the Braille system."
+msgstr ""
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:8
+msgid ""
+"He became a teacher after graduating and promoted his method while secretly "
+"teaching it at the Institute."
+msgstr ""
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:9
+msgid ""
+"He revised and extended braille to include mathematics, symbols, "
+"punctuations and music notations."
+msgstr ""
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:10
+msgid ""
+"He died of tuberculosis. He is buried in the Pantheon in Paris. A monument "
+"is erected to honor him."
+msgstr ""
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:11
+msgid "After his Death"
+msgstr "ààà àààà àààà"
+
+#: ../src/louis_braille-activity/resources/louis_braille/activity.desktop.in.h:12
+msgid ""
+"Braille got accepted as a world wide standard. Louis Braille proved that if "
+"you have motivation you can do incredible things."
+msgstr ""
+
+#: ../src/magic_hat_minus-activity/magic_hat_minus.xml.in.h:1
+#: ../src/magic_hat_plus-activity/magic_hat_plus.xml.in.h:1
+msgid "The magician hat"
+msgstr "ààààààà àààà"
+
+#: ../src/magic_hat_minus-activity/magic_hat_minus.xml.in.h:2
+msgid "Count how many items are under the magic hat after some have got away"
+msgstr ""
+
+#: ../src/magic_hat_minus-activity/magic_hat_minus.xml.in.h:3
+#: ../src/memory_minus-activity/memory_minus.xml.in.h:3
+#: ../src/memory_minus_tux-activity/memory_minus_tux.xml.in.h:3
+msgid "Subtraction"
+msgstr "ààààààààà"
+
+#: ../src/magic_hat_minus-activity/magic_hat_minus.xml.in.h:4
+msgid "Learn subtraction"
+msgstr "àààààààààààààà ààààààà"
+
+#: ../src/magic_hat_minus-activity/magic_hat_minus.xml.in.h:5
+msgid ""
+"Look at the magician, he tells the number of stars that are under his magic "
+"hat. Then, click on the hat to open it. A few stars escape. Click again on "
+"the hat to close it. You have to count how many are still under the hat. "
+"Click on the bottom right area to answer."
+msgstr ""
+
+#: ../src/magic_hat_plus-activity/magic_hat_plus.xml.in.h:2
+msgid "Count how many items are under the magic hat"
+msgstr "àààà ààààà ààààà ààààà àààààààààà àààà ààààà"
+
+#: ../src/magic_hat_plus-activity/magic_hat_plus.xml.in.h:3
+#: ../src/memory_add-activity/memory_add.xml.in.h:3
+#: ../src/memory_enumerate-activity/memory_enumerate.xml.in.h:3
+msgid "Addition"
+msgstr "àààààààà"
+
+#: ../src/magic_hat_plus-activity/magic_hat_plus.xml.in.h:4
+msgid "Learn addition"
+msgstr "ààààààààààààà ààààààà"
+
+#: ../src/magic_hat_plus-activity/magic_hat_plus.xml.in.h:5
+msgid ""
+"Click on the hat to open or close it. Under the hat, how many stars can you "
+"see moving around? Count carefully. :) Click in the bottom-right area to "
+"input your answer."
+msgstr ""
+
+#: ../src/maze2DRelative-activity/maze2DRelative.xml.in.h:1
+#: ../src/maze-activity/maze.c:141 ../src/maze-activity/maze.xml.in.h:1
+#: ../src/mazeInvisible-activity/mazeInvisible.xml.in.h:1
+msgid "Maze"
+msgstr ""
+
+#: ../src/maze2DRelative-activity/maze2DRelative.xml.in.h:2
+msgid "Find your way out of the maze (Move is relative)"
+msgstr ""
+
+#: ../src/maze2DRelative-activity/maze2DRelative.xml.in.h:3
+#: ../src/maze3D-activity/maze3D.xml.in.h:3
+#: ../src/maze-activity/maze.xml.in.h:3
+#: ../src/mazeInvisible-activity/mazeInvisible.xml.in.h:3
+msgid "Can use the keyboard arrow to move an object."
+msgstr ""
+
+#: ../src/maze2DRelative-activity/maze2DRelative.xml.in.h:4
+#: ../src/maze3D-activity/maze3D.xml.in.h:4
+#: ../src/maze-activity/maze.xml.in.h:4
+#: ../src/mazeInvisible-activity/mazeInvisible.xml.in.h:4
+msgid "Help Tux get out of this maze."
+msgstr ""
+
+#: ../src/maze2DRelative-activity/maze2DRelative.xml.in.h:5
+msgid ""
+"Use the keyboard arrows to move Tux up to the door. In this maze, the move "
+"is relative (first person). Use the up arrow to go forward. The other arrows "
+"let you turn Tux in another direction.\n"
+"\n"
+"At the first levels, Tux walks comfortably, one step on each keypress, "
+"through the labyrinth.\n"
+"\n"
+"For larger labyrinths, there is a special walking mode, called \"run-fast-"
+"mode\". If this run-fast-mode is enabled, Tux will run all the way "
+"automatically until he reaches a fork and you have to decide which way to go "
+"further.\n"
+"\n"
+"You can see whether this mode is enabled or not, by looking at Tux's feet: "
+"If Tux is barefooted, \"run-fast-mode\" is disabled. And if he wears red "
+"sport shoes, \"run-fast-mode\" is enabled.\n"
+"\n"
+"From level 14 on, run-fast-mode will be enabled automatically. If you want "
+"to use this feature in earlier levels or want to disable it in advanced "
+"levels, click on Tux or the \"barefoot / sportshoe\"-icon in the upper left "
+"corner of the screen to toggle the run-fast-mode.\n"
+msgstr ""
+
+#: ../src/maze3D-activity/maze3D.xml.in.h:1
+msgid "3D Maze"
+msgstr ""
+
+#: ../src/maze3D-activity/maze3D.xml.in.h:2
+msgid "Find your way out of the 3D maze"
+msgstr ""
+
+#: ../src/maze3D-activity/maze3D.xml.in.h:5
+msgid ""
+"Use the keyboard arrows to move Tux up to the door. Use the spacebar to "
+"switch between 2D and 3D modes. 2D mode just gives you an indication of your "
+"position, like a map. You cannot move Tux in 2D mode."
+msgstr ""
+
+#: ../src/maze-activity/maze.c:142 ../src/maze-activity/maze.xml.in.h:2
+msgid "Find your way out of the maze"
+msgstr ""
+
+#: ../src/maze-activity/maze.c:637
+msgid ""
+"Look at your position, then switch back to invisible mode to continue your "
+"moves"
+msgstr ""
+
+#: ../src/maze-activity/maze.c:639
+msgid ""
+"Look at your position, then switch back to 3D mode to continue your moves"
+msgstr ""
+
+#: ../src/maze-activity/maze.xml.in.h:5
+msgid ""
+"Use the keyboard arrows to move Tux up to the door.\n"
+"\n"
+"At the first levels, Tux walks comfortably, one step on each keypress, "
+"through the labyrinth.\n"
+"\n"
+"For larger labyrinths, there is a special walking mode, called \"run-fast-"
+"mode\". If this run-fast-mode is enabled, Tux will run all the way "
+"automatically until he reaches a fork and you have to decide which way to go "
+"further.\n"
+"\n"
+"You can see whether this mode is enabled or not, by looking at Tux's feet: "
+"If Tux is barefooted, \"run-fast-mode\" is disabled. And if he wears red "
+"sport shoes, \"run-fast-mode\" is enabled.\n"
+"\n"
+"From level 14 on, run-fast-mode will be enabled automatically. If you want "
+"to use this feature in earlier levels or want to disable it in advanced "
+"levels, click on Tux or the \"barefoot / sportshoe\"-icon in the upper left "
+"corner of the screen to toggle the run-fast-mode.\n"
+"\t"
+msgstr ""
+
+#: ../src/mazeInvisible-activity/mazeInvisible.xml.in.h:2
+msgid "Find your way out of the invisible maze"
+msgstr ""
+
+#: ../src/mazeInvisible-activity/mazeInvisible.xml.in.h:5
+msgid ""
+"Use the keyboard arrows to move Tux up to the door. Use the spacebar to "
+"switch between invisible and visible modes. Visible mode just gives you an "
+"indication of your position, like a map. You cannot move Tux in visible "
+"mode.\n"
+"\n"
+"At the first levels, Tux walks comfortably, one step on each keypress, "
+"through the labyrinth.\n"
+"\n"
+"For larger labyrinths, there is a special walking mode, called \"run-fast-"
+"mode\". If this run-fast-mode is enabled, Tux will run all the way "
+"automatically until he reaches a fork and you have to decide which way to go "
+"further.\n"
+"\n"
+"You can see whether this mode is enabled or not, by looking at Tux's feet: "
+"If Tux is barefooted, \"run-fast-mode\" is disabled. And if he wears red "
+"sport shoes, \"run-fast-mode\" is enabled.\n"
+"\n"
+"From level 14 on, run-fast-mode will be enabled automatically. If you want "
+"to use this feature in earlier levels or want to disable it in advanced "
+"levels, click on Tux or the \"barefoot / sportshoe\"-icon in the upper left "
+"corner of the screen to toggle the run-fast-mode.\n"
+msgstr ""
+
+#: ../src/melody-activity/melody.py:107
+msgid ""
+"Error: this activity cannot be played with the\n"
+"sound effects disabled.\n"
+"Go to the configuration dialogue to\n"
+"enable the sound"
+msgstr ""
+
+#: ../src/melody-activity/melody.xml.in.h:1
+msgid "Melody"
+msgstr "ààààààà"
+
+#: ../src/melody-activity/melody.xml.in.h:2
+msgid "Repeat a melody"
+msgstr ""
+
+#: ../src/melody-activity/melody.xml.in.h:4
+msgid "Ear-training activity"
+msgstr ""
+
+#: ../src/melody-activity/melody.xml.in.h:5
+msgid ""
+"Listen to the sound sequence played, and repeat it by clicking on the "
+"elements. You can listen again by clicking on the repeat button."
+msgstr ""
+
+#: ../src/memory-activity/memory.c:280
+msgid "zero"
+msgstr "àààààà"
+
+#: ../src/memory-activity/memory.c:281
+msgid "one"
+msgstr "àààà"
+
+#: ../src/memory-activity/memory.c:282
+msgid "two"
+msgstr "àààà"
+
+#: ../src/memory-activity/memory.c:283
+msgid "three"
+msgstr "àààà"
+
+#: ../src/memory-activity/memory.c:284
+msgid "four"
+msgstr "àààààà"
+
+#: ../src/memory-activity/memory.c:285
+msgid "five"
+msgstr "ààà"
+
+#: ../src/memory-activity/memory.c:286
+msgid "six"
+msgstr "ààà"
+
+#: ../src/memory-activity/memory.c:287
+msgid "seven"
+msgstr "ààà"
+
+#: ../src/memory-activity/memory.c:288
+msgid "eight"
+msgstr "àààà"
+
+#: ../src/memory-activity/memory.c:289
+msgid "nine"
+msgstr "ààààààà"
+
+#: ../src/memory-activity/memory.c:301
+msgid "Memory"
+msgstr "ààààà ààààà"
+
+#: ../src/memory-activity/memory.c:302
+msgid "Find the matching pair"
+msgstr ""
+
+#: ../src/memory-activity/memory.xml.in.h:1
+msgid "Memory Game with images"
+msgstr ""
+
+#: ../src/memory-activity/memory.xml.in.h:2
+msgid "Flip the cards to find the matching pairs"
+msgstr ""
+
+#: ../src/memory-activity/memory.xml.in.h:4
+#: ../src/memory_tux-activity/memory_tux.xml.in.h:4
+msgid "Train your memory and remove all the cards"
+msgstr ""
+
+#: ../src/memory-activity/memory.xml.in.h:5
+msgid ""
+"A set of blank cards is shown. Each card has a picture on the other side, "
+"and each picture card has a twin exactly the same. Click on a card to see "
+"its hidden picture, and try to match the twins. You can only turn over two "
+"cards at once, so you need to remember where a picture is, while you look "
+"for its twin. When you turn over the twins, they both disappear."
+msgstr ""
+
+#: ../src/memory_add-activity/memory_add.xml.in.h:1
+msgid "Addition memory game"
+msgstr ""
+
+#: ../src/memory_add-activity/memory_add.xml.in.h:2
+#: ../src/memory_add_tux-activity/memory_add_tux.xml.in.h:2
+msgid ""
+"Turn the cards over to find two numbers which add up the same, until all the "
+"cards are gone."
+msgstr ""
+
+#: ../src/memory_add-activity/memory_add.xml.in.h:4
+#: ../src/memory_add_tux-activity/memory_add_tux.xml.in.h:4
+msgid "Practise adding up, until all the cards are gone."
+msgstr ""
+
+#: ../src/memory_add-activity/memory_add.xml.in.h:5
+#: ../src/memory_add_tux-activity/memory_add_tux.xml.in.h:5
+msgid ""
+"You can see some cards, but you can't see what's on the other side of them. "
+"Each card is hiding an adding-up sum, or the answer to the sum.\n"
+"An adding-up sum looks like this: 2 + 2 = 4\n"
+"The numbers on one side of the equals sign (=) have to be the same as the "
+"number on the other side. So 2 (1, 2) and 2 more (3, 4) makes 4. Count aloud "
+"when you work this out, and count on your fingers, because the more ways you "
+"do something, the better you remember it. You can also use blocks, or "
+"buttons, or anything you can count. If you have lots of brothers and "
+"sisters, you can count them! Or the kids in your class at school. Sing "
+"counting songs. Count lots of things, for practice, and you'll be very good "
+"at adding-up!\n"
+"\n"
+"In this game, these cards are hiding the two parts of an adding-up sum (also "
+"called an addition sum). You need to find the two parts of the sum, and "
+"bring them together again. Click on a card to see what number it's hiding, "
+"then try to find the other card that goes with it, to make a whole sum. You "
+"can only turn over two cards in one go, so you need to remember where the "
+"numbers are hiding, then you can match them when you find their other half. "
+"You're doing the job of the equals sign, and the numbers need you to put "
+"them together and make a proper sum. When you do that, both those cards "
+"disappear! When you've made them all disappear, found all the sums, you've "
+"won the game! :)"
+msgstr ""
+
+#: ../src/memory_add_minus-activity/memory_add_minus.xml.in.h:1
+msgid "Addition and subtraction memory game"
+msgstr ""
+
+#: ../src/memory_add_minus-activity/memory_add_minus.xml.in.h:2
+#: ../src/memory_add_minus_tux-activity/memory_add_minus_tux.xml.in.h:2
+msgid ""
+"Turn the cards over to find two numbers which add or subtract the same, "
+"until all the cards are gone."
+msgstr ""
+
+#: ../src/memory_add_minus-activity/memory_add_minus.xml.in.h:3
+#: ../src/memory_add_minus_tux-activity/memory_add_minus_tux.xml.in.h:3
+msgid "Addition and subtraction"
+msgstr "ààààà ààààà ààààààà"
+
+#: ../src/memory_add_minus-activity/memory_add_minus.xml.in.h:4
+#: ../src/memory_add_minus_tux-activity/memory_add_minus_tux.xml.in.h:4
+msgid "Practise addition, subtraction, until all the cards are gone."
+msgstr ""
+
+#: ../src/memory_add_minus-activity/memory_add_minus.xml.in.h:5
+#: ../src/memory_add_minus_mult_div-activity/memory_add_minus_mult_div.xml.in.h:5
+#: ../src/memory_add_minus_mult_div_tux-activity/memory_add_minus_mult_div_tux.xml.in.h:5
+#: ../src/memory_add_minus_tux-activity/memory_add_minus_tux.xml.in.h:5
+#: ../src/memory_div-activity/memory_div.xml.in.h:5
+#: ../src/memory_div_tux-activity/memory_div_tux.xml.in.h:5
+#: ../src/memory_mult-activity/memory_mult.xml.in.h:5
+#: ../src/memory_mult_div-activity/memory_mult_div.xml.in.h:5
+#: ../src/memory_mult_div_tux-activity/memory_mult_div_tux.xml.in.h:5
+#: ../src/memory_mult_tux-activity/memory_mult_tux.xml.in.h:5
+msgid ""
+"You can see some cards, but you can't see what's on the other side of them. "
+"Each card is hiding an operation, or the answer to it.\n"
+"\n"
+"In this game, these cards are hiding the two parts of an operation. You need "
+"to find the two parts of the operation, and bring them together again. Click "
+"on a card to see what number it's hiding, then try to find the other card "
+"that goes with it, to make a whole operation. You can only turn over two "
+"cards in one go, so you need to remember where the numbers are hiding, then "
+"you can match them when you find their other half. You're doing the job of "
+"the equals sign, and the numbers need you to put them together and make a "
+"proper equality. When you do that, both those cards disappear! When you've "
+"made them all disappear, found all the operations, you've won the game! :)"
+msgstr ""
+
+#: ../src/memory_add_minus_mult_div-activity/memory_add_minus_mult_div.xml.in.h:1
+msgid "All operations memory game"
+msgstr ""
+
+#: ../src/memory_add_minus_mult_div-activity/memory_add_minus_mult_div.xml.in.h:2
+#: ../src/memory_add_minus_mult_div_tux-activity/memory_add_minus_mult_div_tux.xml.in.h:2
+#: ../src/memory_div-activity/memory_div.xml.in.h:2
+#: ../src/memory_div_tux-activity/memory_div_tux.xml.in.h:2
+#: ../src/memory_mult_div-activity/memory_mult_div.xml.in.h:2
+#: ../src/memory_mult_div_tux-activity/memory_mult_div_tux.xml.in.h:2
+#: ../src/memory_mult_tux-activity/memory_mult_tux.xml.in.h:2
+msgid ""
+"Turn the cards over to find a matching operation, until all the cards are "
+"gone."
+msgstr ""
+
+#: ../src/memory_add_minus_mult_div-activity/memory_add_minus_mult_div.xml.in.h:3
+#: ../src/memory_add_minus_mult_div_tux-activity/memory_add_minus_mult_div_tux.xml.in.h:3
+msgid "Addition, subtraction, multiplication, division"
+msgstr "ààààà,ààààààà, ààààààà, ààààààà"
+
+#: ../src/memory_add_minus_mult_div-activity/memory_add_minus_mult_div.xml.in.h:4
+#: ../src/memory_add_minus_mult_div_tux-activity/memory_add_minus_mult_div_tux.xml.in.h:4
+msgid ""
+"Practise addition, subtraction, multiplication, division, until all the "
+"cards are gone."
+msgstr ""
+
+#: ../src/memory_add_minus_mult_div_tux-activity/memory_add_minus_mult_div_tux.xml.in.h:1
+msgid "All operations memory game against Tux"
+msgstr ""
+
+#: ../src/memory_add_minus_tux-activity/memory_add_minus_tux.xml.in.h:1
+msgid "Addition and subtraction memory game against Tux"
+msgstr ""
+
+#: ../src/memory_add_tux-activity/memory_add_tux.xml.in.h:1
+msgid "Addition memory game against Tux"
+msgstr ""
+
+#: ../src/memory_add_tux-activity/memory_add_tux.xml.in.h:3
+#: ../src/memory_mult_tux-activity/memory_mult_tux.xml.in.h:3
+msgid "Additions"
+msgstr "ààààààààààà"
+
+#: ../src/memory_div-activity/memory_div.xml.in.h:1
+msgid "Division memory game"
+msgstr ""
+
+#: ../src/memory_div-activity/memory_div.xml.in.h:3
+#: ../src/memory_div_tux-activity/memory_div_tux.xml.in.h:3
+msgid "Division"
+msgstr "ààààààà"
+
+#: ../src/memory_div-activity/memory_div.xml.in.h:4
+#: ../src/memory_div_tux-activity/memory_div_tux.xml.in.h:4
+msgid "Practise division, until all the cards are gone."
+msgstr ""
+
+#: ../src/memory_div_tux-activity/memory_div_tux.xml.in.h:1
+msgid "Division memory game against Tux"
+msgstr ""
+
+#: ../src/memory_enumerate-activity/memory_enumerate.xml.in.h:1
+msgid "Enumeration memory game"
+msgstr ""
+
+#: ../src/memory_enumerate-activity/memory_enumerate.xml.in.h:2
+msgid "Turn the cards over to match the number with the drawn picture."
+msgstr ""
+
+#: ../src/memory_enumerate-activity/memory_enumerate.xml.in.h:4
+msgid "Numeration training, memory."
+msgstr ""
+
+#: ../src/memory_enumerate-activity/memory_enumerate.xml.in.h:5
+msgid ""
+"You can see some cards, but you can't see what's on the other side of them. "
+"Each card is hiding a number of pictures, or the written number."
+msgstr ""
+
+#: ../src/memory_minus-activity/memory_minus.xml.in.h:1
+msgid "Subtraction memory game"
+msgstr ""
+
+#: ../src/memory_minus-activity/memory_minus.xml.in.h:2
+#: ../src/memory_minus_tux-activity/memory_minus_tux.xml.in.h:2
+msgid ""
+"Turn the cards over to find two numbers which subtract the same, until all "
+"the cards are gone."
+msgstr ""
+
+#: ../src/memory_minus-activity/memory_minus.xml.in.h:4
+#: ../src/memory_minus_tux-activity/memory_minus_tux.xml.in.h:4
+msgid "Practise subtraction, until all the cards are gone."
+msgstr ""
+
+#: ../src/memory_minus-activity/memory_minus.xml.in.h:5
+#: ../src/memory_minus_tux-activity/memory_minus_tux.xml.in.h:5
+msgid ""
+"You can see some cards, but you can't see what's on the other side of them. "
+"Each card is hiding a subtraction, or the answer to it.\n"
+"A subtraction looks like this: 3 - 1 = 2\n"
+"The numbers on one side of the equals sign (=) have to be the same as the "
+"number on the other side. So 3 (1, 2, 3) less 1 (1) makes 2. Count aloud "
+"when you work this out, and count on your fingers, because the more ways you "
+"do something, the better you remember it. You can also use blocks, or "
+"buttons, or anything you can count. If you have lots of brothers and "
+"sisters, you can count them! Or the kids in your class at school. Sing "
+"counting songs. Count lots of things, for practice, and you'll be very good "
+"at adding-up!\n"
+"\n"
+"In this game, these cards are hiding the two parts of a subtraction. You "
+"need to find the two parts of the subtraction, and bring them together "
+"again. Click on a card to see what number it's hiding, then try to find the "
+"other card that goes with it, to make a whole sum. You can only turn over "
+"two cards in one go, so you need to remember where the numbers are hiding, "
+"then you can match them when you find their other half. You're doing the job "
+"of the equals sign, and the numbers need you to put them together and make a "
+"proper sum. When you do that, both those cards disappear! When you've made "
+"them all disappear, found all the subtracts, you've won the game! :)"
+msgstr ""
+
+#: ../src/memory_minus_tux-activity/memory_minus_tux.xml.in.h:1
+msgid "Subtraction memory game against Tux"
+msgstr ""
+
+#: ../src/memory_mult-activity/memory_mult.xml.in.h:1
+msgid "Multiplication memory game"
+msgstr ""
+
+#: ../src/memory_mult-activity/memory_mult.xml.in.h:2
+msgid ""
+"Turn the cards over to find two numbers which multiply the same, until all "
+"the cards are gone."
+msgstr ""
+
+#: ../src/memory_mult-activity/memory_mult.xml.in.h:3
+msgid "Multiplication"
+msgstr "ààààààà"
+
+#: ../src/memory_mult-activity/memory_mult.xml.in.h:4
+msgid "Practise multiplication, until all the cards are gone."
+msgstr ""
+
+#: ../src/memory_mult_div-activity/memory_mult_div.xml.in.h:1
+msgid "Multiplication and division memory game"
+msgstr ""
+
+#: ../src/memory_mult_div-activity/memory_mult_div.xml.in.h:3
+#: ../src/memory_mult_div_tux-activity/memory_mult_div_tux.xml.in.h:3
+msgid "Multiplication, division"
+msgstr "ààààààà, ààààààà"
+
+#: ../src/memory_mult_div-activity/memory_mult_div.xml.in.h:4
+#: ../src/memory_mult_div_tux-activity/memory_mult_div_tux.xml.in.h:4
+msgid "Practise multiplication, division, until all the cards are gone."
+msgstr ""
+
+#: ../src/memory_mult_div_tux-activity/memory_mult_div_tux.xml.in.h:1
+msgid "Multiplication and division memory game against Tux"
+msgstr ""
+
+#: ../src/memory_mult_tux-activity/memory_mult_tux.xml.in.h:1
+msgid "Multiplication memory game against Tux"
+msgstr ""
+
+#: ../src/memory_mult_tux-activity/memory_mult_tux.xml.in.h:4
+msgid "Practise multiplication until all the cards are gone."
+msgstr ""
+
+#: ../src/memory_sound-activity/memory_sound.xml.in.h:1
+msgid "Audio memory game"
+msgstr ""
+
+#: ../src/memory_sound-activity/memory_sound.xml.in.h:2
+msgid "Click on Tux the violinist and listen to find the matching sounds"
+msgstr ""
+
+#: ../src/memory_sound-activity/memory_sound.xml.in.h:3
+#: ../src/memory_sound_tux-activity/memory_sound_tux.xml.in.h:3
+#: ../src/memory_tux-activity/memory_tux.xml.in.h:3
+msgid "Mouse manipulation, Brain."
+msgstr ""
+
+#: ../src/memory_sound-activity/memory_sound.xml.in.h:4
+#: ../src/memory_sound_tux-activity/memory_sound_tux.xml.in.h:4
+msgid "Train your audio memory and remove all the violinists Tux."
+msgstr ""
+
+#: ../src/memory_sound-activity/memory_sound.xml.in.h:5
+#: ../src/memory_sound_tux-activity/memory_sound_tux.xml.in.h:5
+msgid ""
+"A set of violinist Tux is shown. Each Tux has an associated sound, and each "
+"sound has a twin exactly the same. Click on a Tux to see its hidden sound, "
+"and try to match the twins. You can only activate two Tux at once, so you "
+"need to remember where a sound is, while you listen to its twin. When you "
+"turn over the twins, they both disappear."
+msgstr ""
+
+#: ../src/memory_sound_tux-activity/memory_sound_tux.xml.in.h:1
+msgid "Audio memory game against Tux"
+msgstr ""
+
+#: ../src/memory_sound_tux-activity/memory_sound_tux.xml.in.h:2
+msgid "Play the audio memory game against Tux"
+msgstr ""
+
+#: ../src/memory_tux-activity/memory_tux.xml.in.h:1
+msgid "Memory Game with images, against Tux"
+msgstr ""
+
+#: ../src/memory_tux-activity/memory_tux.xml.in.h:2
+msgid "Have a memory competition with Tux."
+msgstr ""
+
+#: ../src/memory_tux-activity/memory_tux.xml.in.h:5
+msgid ""
+"You can see a set of cards that all look the same. Each card has a picture "
+"on the other side, and each picture has a twin somewhere in the set. You can "
+"only turn over two cards at once, so you need to remember where the pictures "
+"are until you can find the twin. When you turn over twins, they disappear! "
+"You take turns with Tux, and to win the game, you have to find more pairs of "
+"twins than he does."
+msgstr ""
+
+#: ../src/memory_wordnumber-activity/memory_wordnumber.xml.in.h:1
+msgid "Wordnumber memory game"
+msgstr ""
+
+#: ../src/memory_wordnumber-activity/memory_wordnumber.xml.in.h:2
+msgid "Turn the cards over to match the number with the word matching it."
+msgstr ""
+
+#: ../src/memory_wordnumber-activity/memory_wordnumber.xml.in.h:4
+msgid "Reading numbers, memory."
+msgstr ""
+
+#: ../src/memory_wordnumber-activity/memory_wordnumber.xml.in.h:5
+msgid ""
+"You can see some cards, but you can't see what's on the other side of them. "
+"Each card is hiding a number of number, or the word of the number."
+msgstr ""
+
+#: ../src/mining-activity/mining.xml.in.h:1
+msgid "Mining for gold"
+msgstr ""
+
+#: ../src/mining-activity/mining.xml.in.h:2
+msgid "Use the mousewheel to approach the rockwall an look for gold nuggets."
+msgstr ""
+
+#: ../src/mining-activity/mining.xml.in.h:3
+msgid "You should be familiar with moving the mouse and clicking."
+msgstr ""
+
+#: ../src/mining-activity/mining.xml.in.h:4
+msgid "Learn to use the mousewheel to zoom in and out."
+msgstr ""
+
+#: ../src/mining-activity/mining.xml.in.h:5
+msgid ""
+"Looking at the rockwall, you can see a sparkle somewhere. Move the mouse "
+"cursor next to this sparkle and use the mousewheel to zoom in. If you zoomed "
+"in at maximum, a gold nugget will appear at the position of the sparkle. "
+"Click on the gold nugget to collect it.\n"
+"\n"
+"Having collected the nugget, use the mousewheel to zoom out again. If you "
+"zoomed out at maximum, another sparkle will appear, showing the next gold "
+"nugget to collect. Collect enough nuggets to complete the level.\n"
+"\n"
+"The truck in the lower, right corner of the screen will tell you the number "
+"of already collected nuggets and the total number of nuggets to collect in "
+"this level.\n"
+"\n"
+"To start the tutorial, click on professor Tux (available at level 1) and let "
+"him show you, what to do next.\n"
+"\n"
+"Have fun! :)"
+msgstr ""
+
+#: ../src/mining-activity/mining.xml.in.h:14
+msgid ""
+"Thanks to the Tuxpaint team for providing the following sounds under GPL:\n"
+"- realrainbow.ogg - used when a new gold nugget appears\n"
+"- metalpaint.wav - remixed and used when a gold nugget is collected"
+msgstr ""
+
+#: ../src/missing_letter-activity/missingletter_config.c:79
+msgid "Please select an image."
+msgstr "àààààà ààààààààààààà ààààààààà."
+
+#: ../src/missing_letter-activity/missingletter_config.c:85
+msgid "Choice cannot be empty."
+msgstr ""
+
+#: ../src/missing_letter-activity/missingletter_config.c:91
+msgid "Question cannot be empty."
+msgstr ""
+
+#: ../src/missing_letter-activity/missingletter_config.c:97
+msgid ""
+"Question must include the character '_'. It represents the letter to search."
+msgstr ""
+
+#: ../src/missing_letter-activity/missingletter_config.c:104
+msgid "Pixmap cannot be empty"
+msgstr ""
+
+#: ../src/missing_letter-activity/missingletter_config.c:110
+msgid "There must be at least 2 choices."
+msgstr ""
+
+#: ../src/missing_letter-activity/missingletter_config.c:118
+msgid "The answer and question must be the same except for the character '_'."
+msgstr ""
+
+#: ../src/missing_letter-activity/missingletter_config.c:127
+msgid "The first choice must be the solution that replaces the character '_'."
+msgstr ""
+
+#: ../src/missing_letter-activity/missingletter_config.c:142
+#, c-format
+msgid ""
+"Invalid entry:\n"
+"Question '%s' / Answer '%s'\n"
+"%s"
+msgstr ""
+
+#. pixmap
+#: ../src/missing_letter-activity/missingletter_config.c:414
+#: ../src/missing_letter-activity/missingletter_config.c:557
+msgid "Picture"
+msgstr "ààààà"
+
+#. choice
+#: ../src/missing_letter-activity/missingletter_config.c:432
+#: ../src/missing_letter-activity/missingletter_config.c:583
+msgid "Choice"
+msgstr "ààààà"
+
+#. combo level
+#: ../src/missing_letter-activity/missingletter_config.c:470
+msgid "Level:"
+msgstr "ààà:"
+
+#: ../src/missing_letter-activity/missingletter_config.c:478
+#, c-format
+msgid "Level %d"
+msgstr "ààà %d"
+
+#: ../src/missing_letter-activity/missingletter_config.c:561
+msgid "Filename:"
+msgstr "àààààààà:"
+
+#: ../src/missing_letter-activity/missingletter_config.c:579
+msgid "Replace the letter to guess by the character '_'."
+msgstr ""
+
+#: ../src/missing_letter-activity/missingletter_config.c:591
+msgid ""
+"Enter here the letter that will be proposed. The first letter here must be "
+"the solution."
+msgstr ""
+
+#: ../src/missing_letter-activity/missing_letter.xml.in.h:1
+msgid "Missing Letter"
+msgstr "ààààààààààà ààààà"
+
+#: ../src/missing_letter-activity/missing_letter.xml.in.h:2
+msgid "Fill in the missing letter"
+msgstr ""
+
+#: ../src/missing_letter-activity/missing_letter.xml.in.h:3
+msgid "Word reading"
+msgstr ""
+
+#: ../src/missing_letter-activity/missing_letter.xml.in.h:4
+msgid "Training reading skills"
+msgstr ""
+
+#: ../src/missing_letter-activity/missing_letter.xml.in.h:5
+msgid ""
+"An object is displayed in the main area, and an incomplete word is printed "
+"under the picture. Select the missing letter to complete the word."
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board1.xml.in.h:1
+msgid "plane/_lane/p/g/d"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board1.xml.in.h:2
+msgid "dog/_og/d/p/q"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board1.xml.in.h:3
+msgid "fish/f_sh/i/u/l"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board1.xml.in.h:4
+msgid "car/c_r/a/k/o"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board2.xml.in.h:1
+msgid "bag/b_g/a/o/i"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board2.xml.in.h:2
+msgid "banana/b_nana/a/o/i"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board2.xml.in.h:3
+msgid "house/hous_/e/a/i"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board2.xml.in.h:4
+msgid "apple/_pple/a/i/o"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board3.xml.in.h:1
+msgid "bed/_ed/b/l/f/t"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board3.xml.in.h:2
+msgid "bottle/_ottle/b/t/p/l"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board3.xml.in.h:3
+msgid "cake/_ake/c/p/d/k"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board3.xml.in.h:4
+msgid "ball/_all/b/p/d/m"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:1
+msgid "plane/p_ane/l/j/i/t"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:2
+msgid "dog/d_g/o/g/a/u"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:3
+msgid "fish/_ish/f/h/l/j"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:4
+msgid "car/_ar/c/k/b/u"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:5
+msgid "satchel/_atchel/s/c/l/z"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:6
+msgid "banana/_anana/b/p/d/m"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:7
+msgid "house/h_use/o/f/u/i"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board4.xml.in.h:8
+msgid "apple/appl_/e/h/a/i/o/u"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:1
+msgid "bed/b_d/e/a/i/o/u/s"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:2
+msgid "bottle/b_ttle/o/u/d/a/t/i"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:3
+msgid "cake/c_ke/a/o/e/i/u/y"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:4
+msgid "ball/b_ll/a/u/o/e/i/y"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:5
+msgid "plane/pl_ne/a/o/s/e/i/u/y"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:6
+msgid "dog/do_/g/p/q/q/k"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:7
+msgid "fish/fis_/h/o/i/y/z"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:8
+msgid "car/ca_/r/w/k/c/a"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:9
+msgid "satchel/sa_chel/t/p/c/z/s/l"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:10
+msgid "banana/ba_ana/n/m/b/z/q"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:11
+msgid "house/_ouse/h/e/j/z/p/s"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:12
+msgid "apple/app_e/l/h/n/i/t"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:13
+msgid "bed/be_/d/p/b/c/v/n"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:14
+msgid "bottle/bott_e/l/y/r/s/g"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:15
+msgid "cake/ca_e/k/q/c/r/z"
+msgstr ""
+
+#: ../src/missing_letter-activity/resources/missing_letter/board5.xml.in.h:16
+msgid "ball/bal_/l/h/s/z/t"
+msgstr ""
+
+#. Set here the way to display money. Change only the money sign, and it's place, always keep %.2f, it will be replaced by 0,34 if decimal is ',' in your locale
+#: ../src/money-activity/money.c:795
+#, c-format
+msgid "$ %.2f"
+msgstr "$ %.2f"
+
+#. Set here the way to display money. Change only the money sign, and it's place, always keep %.2f, it will be replaced by 0,34 if decimal is ',' in your locale
+#: ../src/money-activity/money.c:809
+#, c-format
+msgid "$ %.0f"
+msgstr "$ %.0f"
+
+#. Set here the way to display money. Change only the money sign, and it's place, always keep %d
+#: ../src/money-activity/money.c:940
+#, c-format
+msgid ""
+"Tux just bought some items in your shop.\n"
+"He gives you $ %d, please give back his change."
+msgstr ""
+
+#: ../src/money-activity/money.xml.in.h:1
+#: ../src/money_cents-activity/money_cents.xml.in.h:1
+msgid "Money"
+msgstr "àà"
+
+#: ../src/money-activity/money.xml.in.h:2
+msgid "Practice money usage"
+msgstr ""
+
+#: ../src/money-activity/money.xml.in.h:3
+#: ../src/money_back-activity/money_back.xml.in.h:3
+#: ../src/money_back_cents-activity/money_back_cents.xml.in.h:3
+#: ../src/money_cents-activity/money_cents.xml.in.h:3
+msgid "Can count"
+msgstr ""
+
+#: ../src/money-activity/money.xml.in.h:4
+#: ../src/money_cents-activity/money_cents.xml.in.h:4
+msgid ""
+"You must buy the different items and give the exact price. At higher levels, "
+"several items are displayed, and you must first calculate the total price."
+msgstr ""
+
+#: ../src/money-activity/money.xml.in.h:5
+#: ../src/money_back-activity/money_back.xml.in.h:5
+#: ../src/money_back_cents-activity/money_back_cents.xml.in.h:5
+#: ../src/money_cents-activity/money_cents.xml.in.h:5
+msgid ""
+"Click on the coins or paper money at the bottom of the screen to pay. If you "
+"want to remove a coin or note, click on it on the upper screen area."
+msgstr ""
+
+#: ../src/money_back-activity/money_back.xml.in.h:1
+msgid "Give tux his change"
+msgstr ""
+
+#: ../src/money_back-activity/money_back.xml.in.h:2
+#: ../src/money_back_cents-activity/money_back_cents.xml.in.h:2
+msgid "Practice money usage by giving Tux his change"
+msgstr ""
+
+#: ../src/money_back-activity/money_back.xml.in.h:4
+#: ../src/money_back_cents-activity/money_back_cents.xml.in.h:4
+msgid ""
+"Tux bought you different items and shows you his money. You must give him "
+"back his change. At higher levels, several items are displayed, and you must "
+"first calculate the total price."
+msgstr ""
+
+#: ../src/money_back_cents-activity/money_back_cents.xml.in.h:1
+msgid "Give tux his change, including cents"
+msgstr ""
+
+#: ../src/money_cents-activity/money_cents.xml.in.h:2
+msgid "Practice money usage including cents"
+msgstr ""
+
+#: ../src/mosaic-activity/mosaic.py:186
+msgid "Rebuild the same mosaic on the right area"
+msgstr ""
+
+#: ../src/mosaic-activity/mosaic.xml.in.h:1
+msgid "Rebuild the mosaic"
+msgstr ""
+
+#: ../src/note_names-activity/note_names.py:119
+msgid ""
+"These are the eight basic notes in treble clef. They form the C Major Scale."
+msgstr ""
+
+#: ../src/note_names-activity/note_names.py:129
+msgid ""
+"These are the eight basic notes in bass clef. They also form the C Major "
+"Scale. Notice that the note positions are different than in treble clef."
+msgstr ""
+
+#: ../src/note_names-activity/note_names.py:143
+msgid "Play Scale"
+msgstr ""
+
+#: ../src/note_names-activity/note_names.py:150
+msgid "Play Treble Clef Game"
+msgstr ""
+
+#: ../src/note_names-activity/note_names.py:152
+msgid "Play Bass Clef Game"
+msgstr ""
+
+#: ../src/note_names-activity/note_names.py:183
+msgid "Click on the note name to match the pitch. Then click OK to check."
+msgstr ""
+
+#: ../src/note_names-activity/note_names.py:185
+msgid "Now there are sharp notes. These pitches are raised a half step."
+msgstr ""
+
+#: ../src/note_names-activity/note_names.py:187
+msgid "Now there are flat notes. These pitches are lowered a half step."
+msgstr ""
+
+#: ../src/note_names-activity/note_names.py:193
+msgid "Click the note to hear it played"
+msgstr ""
+
+#: ../src/note_names-activity/note_names.py:246
+msgid "Need a hint? Click here for color-coded note names."
+msgstr ""
+
+#: ../src/note_names-activity/note_names.py:249
+msgid "Ready for a challenge? Color all buttons black!"
+msgstr ""
+
+#: ../src/note_names-activity/note_names.xml.in.h:1
+msgid "Name that Note!"
+msgstr ""
+
+#: ../src/note_names-activity/note_names.xml.in.h:2
+msgid ""
+"Learn the names of the notes, in bass and treble clef, with the help of "
+"sounds and colors"
+msgstr ""
+
+#: ../src/note_names-activity/note_names.xml.in.h:4
+msgid ""
+"To develop a good understanding of note position and naming convention. To "
+"prepare for the piano player and composition activity"
+msgstr ""
+
+#: ../src/note_names-activity/note_names.xml.in.h:5
+msgid ""
+"The first level and the eleventh level introduce two different staffs with a "
+"C major scale. The following levels then quiz the player on note names. To "
+"help learn the names, the note pitches are played when the mouse is rolled "
+"over the note, and the pitch names can be color coded.\n"
+"        "
+msgstr ""
+
+#: ../src/paintings-activity/paintings.xml.in.h:1
+msgid "Assemble the puzzle"
+msgstr ""
+
+#: ../src/paintings-activity/paintings.xml.in.h:2
+msgid "Drag and Drop the items to rebuild the original paintings"
+msgstr ""
+
+#: ../src/paintings-activity/paintings.xml.in.h:3
+msgid "Mouse-manipulation: movement, drag and drop"
+msgstr ""
+
+#: ../src/paintings-activity/paintings.xml.in.h:4
+msgid "Spatial representation"
+msgstr ""
+
+#: ../src/paintings-activity/paintings.xml.in.h:5
+msgid ""
+"Drag the image parts from the box on the left to create a painting on the "
+"main board."
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_0.xml.in.h:1
+msgid "Edgar Degas, The Dancing Class - 1873-75"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_10.xml.in.h:1
+msgid ""
+"Katsushika Hokusai,\\nViewing Sunset over the Ryogoku Bridge from the Ommaya "
+"Embankment - 1830"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_11.xml.in.h:1
+msgid "Katsushika Hokusa, Poppies - 1833-1834"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_12.xml.in.h:1
+msgid "Katsushika Hokusai, Kazusa sea Route - 1830."
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_1.xml.in.h:1
+msgid "Pierre-Auguste Renoir, Le Moulin de la Galette - 1876"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_2.xml.in.h:1
+msgid "Giuseppe Arcimboldo, Spring - 1573"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_3.xml.in.h:1
+msgid "Giuseppe Arcimboldo, The Librarian - 1566"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_4.xml.in.h:1
+msgid "Katsushika Hokusai, Oiran and Kamuro"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_5.xml.in.h:1
+msgid "Katsushika Hokusai, Woman holding a fan"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_6.xml.in.h:1
+msgid "Katsushika Hokusai, Ejiri in Suruga Province - 1830-1833"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_7.xml.in.h:1
+msgid "Katsushika Hokusai, The Great Wave off Kanagawa - 1823-1829"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_8.xml.in.h:1
+msgid ""
+"Utagawa Hiroshige,\\nThe Benzaiten Shrine at Inokashira in Snow - 1760-70"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board1_9.xml.in.h:1
+msgid "Utagawa Hiroshige, Horse-mackerel and Prawn - 1840"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board2_0.xml.in.h:1
+msgid "Michelangelo, Pieta - 1499"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board2_1.xml.in.h:1
+msgid "Leonardo da Vinci, Mona Lisa - 1503-19"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board2_2.xml.in.h:1
+msgid "Giovanni Bellini, La Pala di Pesaro - 1475-85"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board2_3.xml.in.h:1
+msgid "Albrecht DÃrer, Lion - 1494"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board2_4.xml.in.h:1
+msgid "Pieter Brugel, The Harvesters - 1565"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board3_0.xml.in.h:1
+msgid "Pierre-Auguste Renoir, Girls At The Piano - 1892"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board3_1.xml.in.h:1
+msgid "Wassily Kandinsky, Composition VIII - 1923"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board3_1.xml.in.h:2
+msgid "Oil on canvas, 140 x 201 cm; Solomon R. Guggenheim Museum, New York"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board4_0.xml.in.h:1
+msgid "Bazille, The Ramparts at Aigues-Mortes - 1867"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board5_0.xml.in.h:1
+msgid "Mary Cassatt, Summertime - 1894"
+msgstr ""
+
+#: ../src/paintings-activity/resources/paintings/board6_0.xml.in.h:1
+msgid "Vincent Van Gogh, Village Street in Auvers - 1890"
+msgstr ""
+
+#: ../src/paratrooper-activity/paratrooper.c:409
+msgid "Control fall speed with up and down arrow keys."
+msgstr ""
+
+#: ../src/paratrooper-activity/paratrooper.xml.in.h:1
+msgid "Parachutist"
+msgstr ""
+
+#: ../src/paratrooper-activity/paratrooper.xml.in.h:2
+msgid "Help Tux the parachutist land safely"
+msgstr ""
+
+#: ../src/paratrooper-activity/paratrooper.xml.in.h:3
+msgid "This board is game-oriented. No specific skills are needed to play."
+msgstr ""
+
+#: ../src/paratrooper-activity/paratrooper.xml.in.h:4
+msgid ""
+"In this game, Tux the parachutist needs help to land safely on the fishing "
+"boat. He needs to allow for the wind direction and speed."
+msgstr ""
+
+#: ../src/paratrooper-activity/paratrooper.xml.in.h:5
+msgid ""
+"Hit any key or click on the plane to make Tux jump. Hit another key or click "
+"on Tux to open the parachute."
+msgstr ""
+
+#: ../src/penalty-activity/penalty.py:292
+msgid "Click on the ball to place it again."
+msgstr ""
+
+#: ../src/penalty-activity/penalty.py:294
+msgid "Click twice on the ball to shoot it."
+msgstr ""
+
+#: ../src/penalty-activity/penalty.xml.in.h:1
+msgid "Penalty kick"
+msgstr "àààààààà  àààà"
+
+#: ../src/penalty-activity/penalty.xml.in.h:2
+msgid "Double click the mouse on the ball to score a goal."
+msgstr ""
+
+#: ../src/penalty-activity/penalty.xml.in.h:5
+msgid ""
+"Double click the mouse on the ball to kick it. You can double click the left "
+"right or middle mouse button. If you lose, Tux catches the ball. You must "
+"click on it to bring it back to its former position"
+msgstr ""
+
+#: ../src/photohunter-activity/photohunter.c:512
+msgid "Error: Absolutely no photo found in the data directory"
+msgstr ""
+
+#: ../src/photohunter-activity/photohunter.c:580
+msgid "Click on the differences between the two images."
+msgstr ""
+
+#: ../src/photohunter-activity/photohunter.xml.in.h:1
+msgid "Photo hunter"
+msgstr ""
+
+#: ../src/photohunter-activity/photohunter.xml.in.h:2
+msgid "Find the differences between two pictures"
+msgstr ""
+
+#: ../src/photohunter-activity/photohunter.xml.in.h:3
+msgid "Visual discrimination."
+msgstr ""
+
+#: ../src/photohunter-activity/photohunter.xml.in.h:4
+msgid ""
+"Observe the two pictures carefully. There are some slight differences. When "
+"you find a difference you must click on it."
+msgstr ""
+
+#. this is the English musical notation system
+#. translators insert the name of the notes in your language
+#: ../src/piano_composition-activity/gcomprismusic.py:66
+msgid "C"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:66
+msgid "D"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:66
+msgid "E"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:66
+msgid "F"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:66
+msgid "G"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:66
+msgid "A"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:66
+msgid "B"
+msgstr ""
+
+#. this is the English musical notation system
+#. translators insert the name of the notes in your language
+#: ../src/piano_composition-activity/gcomprismusic.py:69
+msgid "C#"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:69
+msgid "D#"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:69
+msgid "F#"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:69
+msgid "G#"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:69
+msgid "A#"
+msgstr ""
+
+#. this is the English musical notation system
+#. translators insert the name of the notes in your language
+#: ../src/piano_composition-activity/gcomprismusic.py:72
+msgid "Db"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:72
+msgid "Eb"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:72
+msgid "Gb"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:72
+msgid "Ab"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:72
+msgid "Bb"
+msgstr ""
+
+#: ../src/piano_composition-activity/gcomprismusic.py:290
+msgid "The staff is full. Please erase some notes"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:125
+msgid "This is the Treble clef staff, for high pitched notes"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:126
+msgid "These are the 8 \"white\" keys in an octave"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:128
+msgid "This is the Bass clef staff, for low pitched notes"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:129
+msgid "These keys form the C Major scale"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:131
+msgid "Click on the note symbols to write different length notes"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:132
+msgid ""
+"Notes can be many types, such as quarter notes, half notes, and whole notes"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:134
+msgid "Sharp notes have a # sign"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:135
+msgid "The black keys are sharp and flat keys"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:137
+msgid "Flat notes have a b sign"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:138
+msgid "Each black key has two names, one with a flat and one with a sharp"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:140
+msgid "Now you can load melodies from around the world"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:143
+msgid "Compose music now! You can now load and save your work"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:178
+msgid "Erase All Notes"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:189
+msgid "Erase Last Notes"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:199
+msgid "Play Composition"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:211
+msgid "Erase and Change Clef"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:222
+msgid "Change Note Type:"
+msgstr ""
+
+#. TRANSLATORS: http://en.wikipedia.org/wiki/Eighth_note
+#: ../src/piano_composition-activity/piano_composition.py:243
+msgid "Eighth Note"
+msgstr ""
+
+#. TRANSLATORS: http://en.wikipedia.org/wiki/Quarter_note
+#: ../src/piano_composition-activity/piano_composition.py:266
+msgid "Quarter Note"
+msgstr ""
+
+#. TRANSLATORS: http://en.wikipedia.org/wiki/Half_note
+#: ../src/piano_composition-activity/piano_composition.py:279
+msgid "Half Note"
+msgstr ""
+
+#. TRANSLATORS: http://en.wikipedia.org/wiki/Whole_note
+#: ../src/piano_composition-activity/piano_composition.py:292
+msgid "Whole Note"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:324
+msgid "Load Music"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:329
+msgid "Change Accidental Style:"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.py:387
+msgid "Select A Melody to Load"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.xml.in.h:1
+msgid "Piano Composition"
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.xml.in.h:2
+msgid ""
+"An activity to learn how the piano keyboard works, how notes are written on "
+"a musical staff and explore music composition by loading and saving your "
+"work."
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.xml.in.h:3
+msgid ""
+"Familiarity with note naming conventions, note-names activity useful to "
+"learn this notation."
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.xml.in.h:4
+msgid ""
+"Develop an understanding of music composition, and increase interest in "
+"making music with a piano keyboard. This activity covers many fundamental "
+"aspects of music, but there is much more to explore about music composition. "
+"If you enjoy this activity but want a more advanced tool, try downloading "
+"MuseScore (http://musescore.org/en/download), an open source music notation "
+"tool."
+msgstr ""
+
+#: ../src/piano_composition-activity/piano_composition.xml.in.h:5
+msgid ""
+"This activity has several levels, each level adds a new functionality to the "
+"previous level.\n"
+"Level 1: basic piano keyboard (white keys only) and students can experiment "
+"with clicking the colored rectangle keys to write music\n"
+"Level 2: the musical staff switches to bass clef, so pitches are lower than "
+"in previous level\n"
+"Level 3: option to choose between treble and bass clef, additional function "
+"includes option to select note duration (quarter, half, and whole notes)\n"
+"Level 4: addition of black keys (sharp keys)\n"
+"Level 5: flat notation used for black keys\n"
+"Level 6: load children's melodies from around the world\n"
+"Level 7: all features available, with the additional feature to load and "
+"save your composition\n"
+"\n"
+"The following keyboard bindings work in this activity:\n"
+"- backspace: erase one note\n"
+"- delete: erase all notes\n"
+"- space bar: play composition\n"
+"- number keys:\n"
+"  1: C\n"
+"  2: D\n"
+"  3: E\n"
+"  4: F\n"
+"  5: G\n"
+"  6: A\n"
+"  7: B\n"
+"  8: C (higher octave)\n"
+"  etc.\n"
+"  F1: C# / Db\n"
+"  F2: D# / Eb\n"
+"  F3: F# / Gb\n"
+"  F4: G# / Ab\n"
+"  F5: A# / Bb\n"
+msgstr ""
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:1
+msgid " America: English Lullaby"
+msgstr ""
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:2
+msgid " America: Patriotic"
+msgstr " àààààà: ààààààààà"
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:3
+msgid " America: Shaker Tune"
+msgstr ""
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:4
+msgid " America: Nursery Rhyme"
+msgstr ""
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:7
+msgid " Spain"
+msgstr " àààààà"
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:8
+msgid " German Kid's Song"
+msgstr ""
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:9
+msgid " Children's Song from Brazil"
+msgstr ""
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:10
+msgid " German"
+msgstr " àààààà"
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:11
+msgid " France"
+msgstr " ààààààààâ"
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:12
+msgid " Germany"
+msgstr " àààààà"
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:13
+msgid " Brazil"
+msgstr " àààààààà"
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:14
+msgid " Hungary, Nursery Rhyme"
+msgstr ""
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:15
+msgid " Hungary, Children's Song"
+msgstr ""
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:16
+msgid " Serbia"
+msgstr " àààààà"
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:17
+msgid " Britain"
+msgstr " ààààààà"
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:18
+msgid " Poland"
+msgstr " ààààààà"
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:19
+msgid " Greece"
+msgstr " àààààà"
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:20
+msgid " Ukraine"
+msgstr " ààààààà"
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:21
+msgid " Mexican song to break a piÃata"
+msgstr ""
+
+#: ../src/piano_composition-activity/resources/piano_composition/melodies.desktop.in.h:22
+msgid " Finland"
+msgstr " ààààâààààààà"
+
+#: ../src/place_your_satellite-activity/place_your_satellite.py:68
+msgid ""
+"Click anywhere on the screen to place the satellite at a distance from the "
+"planet."
+msgstr ""
+
+#: ../src/place_your_satellite-activity/place_your_satellite.py:70
+msgid ""
+"Then click on the satellite and drag a line that sets the speed of the "
+"satellite"
+msgstr ""
+
+#: ../src/place_your_satellite-activity/place_your_satellite.py:267
+msgid "Satellite goes too fast"
+msgstr "àààààà ààààà ààààààà ààààààààà"
+
+#: ../src/place_your_satellite-activity/place_your_satellite.py:269
+msgid "Satellite goes too slow"
+msgstr "àààààà ààààà ààààààààà ààààààààà"
+
+#: ../src/place_your_satellite-activity/place_your_satellite.py:296
+msgid "Satellite is crashing"
+msgstr ""
+
+#: ../src/place_your_satellite-activity/place_your_satellite.py:330
+msgid "Satellite not in orbit"
+msgstr ""
+
+#: ../src/place_your_satellite-activity/place_your_satellite.py:394
+msgid "Speed"
+msgstr "ààà"
+
+#: ../src/place_your_satellite-activity/place_your_satellite.xml.in.h:1
+msgid "Place your satellite"
+msgstr ""
+
+#: ../src/place_your_satellite-activity/place_your_satellite.xml.in.h:2
+msgid "Understanding effect of mass and distance on orbital velocity."
+msgstr ""
+
+#: ../src/place_your_satellite-activity/place_your_satellite.xml.in.h:3
+msgid "Make sure the satellite does not crash or fly away"
+msgstr ""
+
+#: ../src/place_your_satellite-activity/place_your_satellite.xml.in.h:4
+msgid ""
+"\n"
+"A satellite revolves around the Earth because of the force between them. "
+"Orbital velocity of a satellite of Earth is directly proportional to the "
+"square root of the mass of Earth and inversely proportional to the square "
+"root of the distance from the center of Earth to the satellite.\n"
+"\n"
+"In this activity, play with the speed of the satellite and mass of Earth to "
+"see what happens to the satellite. If the speed of the satellite is slower "
+"than the required orbital speed then the force applied by the Earth on the "
+"satellite is too much and thus the satellite gets pulled towards the Earth "
+"and burns in it's atmosphere. If the speed of the satellite is more than the "
+"required orbital speed then the Earth's force is not enough to keep it in "
+"orbit and thus the satellite flies away due to it's own inertia.\n"
+"        "
+msgstr ""
+
+#: ../src/planegame-activity/planegame.c:62
+#: ../src/planegame-activity/planegame.xml.in.h:1
+msgid "Numbers in Order"
+msgstr " ààààààààà ààààààààà"
+
+#: ../src/planegame-activity/planegame.c:63
+msgid "Move the plane to catch the clouds in the correct order"
+msgstr ""
+
+#: ../src/planegame-activity/planegame.xml.in.h:2
+msgid "Move the helicopter to catch the clouds in the correct order"
+msgstr ""
+
+#: ../src/planegame-activity/planegame.xml.in.h:4
+msgid "Number"
+msgstr "àààààà"
+
+#: ../src/planegame-activity/planegame.xml.in.h:5
+msgid ""
+"Catch the numbers in increasing order, using the up, down, right and left "
+"arrows on the keyboard to move the helicopter."
+msgstr ""
+
+#: ../src/play_piano-activity/play_piano.py:123
+msgid "Color code notes?"
+msgstr ""
+
+#: ../src/play_piano-activity/play_piano.py:144
+msgid "Click the piano keys that match the written notes."
+msgstr ""
+
+#: ../src/play_piano-activity/play_piano.py:166
+#: ../src/play_rhythm-activity/play_rhythm.py:180
+msgid "Play"
+msgstr "ààà"
+
+#: ../src/play_piano-activity/play_piano.py:178
+#: ../src/play_rhythm-activity/play_rhythm.py:193
+msgid "Erase Attempt"
+msgstr "àààààààààààà ààààà"
+
+#: ../src/play_piano-activity/play_piano.xml.in.h:1
+msgid "Play Piano!"
+msgstr "àààààà àààààà!"
+
+#: ../src/play_piano-activity/play_piano.xml.in.h:2
+msgid "Learn to play melodies on the piano keyboard!"
+msgstr ""
+
+#: ../src/play_piano-activity/play_piano.xml.in.h:3
+msgid ""
+"Knowledge of musical notation and musical staff. Play the activity named "
+"'Piano Composition' first."
+msgstr ""
+
+#: ../src/play_piano-activity/play_piano.xml.in.h:4
+msgid ""
+"Understand how the piano keyboard can play music as written on the musical "
+"staff."
+msgstr ""
+
+#: ../src/play_piano-activity/play_piano.xml.in.h:5
+msgid ""
+"The notes you see will be played to you. Click on the corresponding keys on "
+"the keyboard that match the notes you hear and see. All levels except for "
+"the last have the notes colored so you can match the notes to the keyboard "
+"colors. Each level increases in difficulty by adding more notes. Levels 1-6 "
+"test the treble clef, levels 7-12 test the bass clef. When you get five "
+"points, you move onto the next level (incorrect answers deduct points, "
+"correct answers add points).\n"
+"\n"
+"The following keyboard bindings work in this game:\n"
+"- backspace: erase attempt\n"
+"- delete: erase attempt\n"
+"- enter/return: OK button\n"
+"- space bar: play\n"
+"- number keys:\n"
+"  - 1: C\n"
+"  - 2: D\n"
+"  - 3: E\n"
+"  - 4: F\n"
+"  - 5: G\n"
+"  - 6: A\n"
+"  - 7: B\n"
+"  - 8: C (higher octave)\n"
+"  - etc.\n"
+"  - F1: C# / Db\n"
+"  - F2: D# / Eb\n"
+"  - F3: F# / Gb\n"
+"  - F4: G# / Ab\n"
+"  - F5: A# / Bb\n"
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.py:122
+msgid "Beat Count:"
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.py:146
+msgid "Beat the rhythm on this drum."
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.py:157
+msgid "For a little help, click the metronome to hear the tempo."
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.py:350
+msgid "Listen to the rhythm and follow the moving line."
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.py:352
+msgid "Click the drum to the tempo. Watch the vertical line when you start."
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.py:353
+msgid "You can use the space bar to drum the tempo."
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.py:356
+msgid ""
+"Now, read the rhythm. It won't be played for you. Then, beat the rhythm on "
+"the drum."
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.py:359
+msgid "Click erase to try again."
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.xml.in.h:1
+msgid "Play Rhythm"
+msgstr "ààààààààààà àààààà"
+
+#: ../src/play_rhythm-activity/play_rhythm.xml.in.h:2
+msgid "Learn to listen to, read, and play musical rhythms."
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.xml.in.h:3
+msgid "Simple understanding of musical rhythm and beat."
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.xml.in.h:4
+msgid ""
+"Learn to beat rhythms precisely and accurately based on what you see and "
+"hear."
+msgstr ""
+
+#: ../src/play_rhythm-activity/play_rhythm.xml.in.h:5
+msgid ""
+"This is a relatively challenging game to master, so good luck.\n"
+"\n"
+"Listen to the rhythm played, and follow along with the music. If you would "
+"like to hear it again, click the play button. When you're ready to perform "
+"the identical rhythm, click the drum to the rhythm, then click the OK "
+"button. If you clicked correctly and in the right tempo, another rhythm is "
+"displayed. If not, you must try again.\n"
+"\n"
+"Even levels display a vertical playing line when you click the drum, which "
+"helps you see when to click to follow the rhythm. Click on the drum when the "
+"line is in the middle of the notes.\n"
+"\n"
+"Odd levels are harder, because there is no vertical playing line. The rhythm "
+"will not be played for you. You must read the rhythm, and click it back in "
+"tempo. Click the metronome to hear the quarter note tempo.\n"
+"\n"
+"The following keyboard bindings work in this game:\n"
+"- backspace: erase attempt\n"
+"- delete: erase attempt\n"
+"- enter/return: OK button\n"
+"- space bar: play\n"
+msgstr ""
+
+#: ../src/pythontemplate-activity/pythontemplate.py:62
+#: ../src/pythontest-activity/pythontest.py:182
+msgid ""
+"This is the first plugin in GCompris coded in the Python\n"
+"Programming language."
+msgstr ""
+
+#: ../src/pythontemplate-activity/pythontemplate.xml.in.h:1
+msgid "Python Template"
+msgstr ""
+
+#: ../src/pythontemplate-activity/pythontemplate.xml.in.h:2
+msgid "An empty Python activity to use as a starting point"
+msgstr ""
+
+#: ../src/pythontemplate-activity/pythontemplate.xml.in.h:3
+#: ../src/pythontest-activity/pythontest.xml.in.h:3
+msgid "Advanced Python Programmer :)"
+msgstr ""
+
+#: ../src/pythontemplate-activity/pythontemplate.xml.in.h:4
+#: ../src/pythontest-activity/pythontest.xml.in.h:4
+msgid "Add a language-binding to GCompris."
+msgstr ""
+
+#: ../src/pythontemplate-activity/pythontemplate.xml.in.h:5
+#: ../src/pythontest-activity/pythontest.xml.in.h:5
+msgid ""
+"Thanks to Guido van Rossum and the Python team for this powerful language!"
+msgstr ""
+
+#: ../src/pythontest-activity/pythontest.py:192
+msgid ""
+"It is now possible to develop GCompris activities in C or in Python.\n"
+"Thanks to Olivier Samys who makes this possible."
+msgstr ""
+
+#: ../src/pythontest-activity/pythontest.py:202
+msgid "This activity is not playable, just a test"
+msgstr ""
+
+#. toggle box
+#: ../src/pythontest-activity/pythontest.py:454
+msgid "Disable line drawing in circle"
+msgstr ""
+
+#. combo box
+#: ../src/pythontest-activity/pythontest.py:463
+msgid "Color of the line"
+msgstr "ààààà  àààà"
+
+#. spin button for int
+#: ../src/pythontest-activity/pythontest.py:474
+msgid "Distance between circles"
+msgstr "ààààààà àààààà àààà"
+
+#. radio buttons for circle or rectangle
+#: ../src/pythontest-activity/pythontest.py:485
+msgid "Use circles"
+msgstr "ààààààààààà àààà"
+
+#: ../src/pythontest-activity/pythontest.py:486
+msgid "Use rectangles"
+msgstr "ààààààààà àààà"
+
+#: ../src/pythontest-activity/pythontest.xml.in.h:1
+msgid "Python Test"
+msgstr "àààààà ààààààà"
+
+#: ../src/pythontest-activity/pythontest.xml.in.h:2
+msgid "Test board for the Python plugin"
+msgstr ""
+
+#: ../src/railroad-activity/railroad.c:97
+msgid "Memory game"
+msgstr "àààààààààà àà"
+
+#: ../src/railroad-activity/railroad.c:98
+msgid "Build a train according to the model"
+msgstr ""
+
+#: ../src/railroad-activity/railroad.xml.in.h:1
+msgid "Railway"
+msgstr "àààààà"
+
+#: ../src/railroad-activity/railroad.xml.in.h:2
+msgid "A memory game based on trains"
+msgstr ""
+
+#: ../src/railroad-activity/railroad.xml.in.h:3
+msgid "Memory-training"
+msgstr ""
+
+#: ../src/railroad-activity/railroad.xml.in.h:5
+msgid ""
+"A train - a locomotive and carriage(s) - is displayed at the top of the main "
+"area for a few seconds. Rebuild it at the top of the screen by selecting the "
+"appropriate carriages and locomotive. Deselect an item by clicking on it "
+"again. Check your construction by clicking on the hand at the bottom."
+msgstr ""
+
+#: ../src/readingh-activity/reading.c:229
+#: ../src/wordsgame-activity/wordsgame.c:222
+msgid ""
+"Error: We can't find\n"
+"a list of words to play this game.\n"
+msgstr ""
+
+#: ../src/readingh-activity/reading.c:389
+msgid "Please, check if the word"
+msgstr ""
+
+#: ../src/readingh-activity/reading.c:409
+msgid "is being displayed"
+msgstr ""
+
+#: ../src/readingh-activity/reading.c:465
+msgid "We skip this level because there are not enough words in the list!"
+msgstr ""
+
+#: ../src/readingh-activity/reading.c:668
+msgid "Yes, I saw it"
+msgstr "àààà, àààààààà àààààà"
+
+#: ../src/readingh-activity/reading.c:695
+msgid "No, it was not there"
+msgstr "àààà, ààà ààààà ààààààà"
+
+#. Report what was wrong in the log
+#: ../src/readingh-activity/reading.c:742
+#, c-format
+msgid "The word to find was '%s'"
+msgstr ""
+
+#: ../src/readingh-activity/reading.c:745
+#, c-format
+msgid "But it was not displayed"
+msgstr ""
+
+#: ../src/readingh-activity/reading.c:747
+#, c-format
+msgid "And it was displayed"
+msgstr ""
+
+#: ../src/readingh-activity/readingh.xml.in.h:1
+msgid "Horizontal reading practice"
+msgstr ""
+
+#: ../src/readingh-activity/readingh.xml.in.h:2
+msgid "Read a list of words and work out if a given word is in it"
+msgstr ""
+
+#: ../src/readingh-activity/readingh.xml.in.h:3
+msgid "Reading training in a limited time"
+msgstr ""
+
+#: ../src/readingh-activity/readingh.xml.in.h:5
+#: ../src/readingv-activity/readingv.xml.in.h:5
+msgid ""
+"A word is shown at the top right of the board. A list of words will appear "
+"and disappear on the left. Does the given word belong to the list?"
+msgstr ""
+
+#: ../src/readingv-activity/readingv.xml.in.h:1
+msgid "Vertical-reading practice"
+msgstr ""
+
+#: ../src/readingv-activity/readingv.xml.in.h:2
+msgid "Read a vertical list of words and work out if a given word is in it"
+msgstr ""
+
+#: ../src/readingv-activity/readingv.xml.in.h:3
+msgid "Read training in a limited time"
+msgstr ""
+
+#: ../src/redraw-activity/redraw.py:881
+msgid "Coordinate"
+msgstr ""
+
+#: ../src/redraw-activity/redraw.xml.in.h:1
+msgid "Redraw the given item"
+msgstr "ààààààààà àààààààààà ààà àààààààà"
+
+#: ../src/redraw-activity/redraw.xml.in.h:2
+msgid "Copy a drawing from the box on the right into the box on the left."
+msgstr ""
+
+#: ../src/redraw-activity/redraw.xml.in.h:3
+msgid ""
+"First, select the proper tool from the toolbar. Then drag the mouse to "
+"create objects. When you are done, click on the OK button. Errors will be "
+"marked with a little red cross. The order of objects (above/under) is not "
+"important but be careful not to end up with unwanted objects under others."
+msgstr ""
+
+#: ../src/redraw_symmetrical-activity/redraw_symmetrical.xml.in.h:1
+msgid "Mirror the given item"
+msgstr ""
+
+#: ../src/redraw_symmetrical-activity/redraw_symmetrical.xml.in.h:2
+msgid ""
+"Copy the mirror image of an object from the box on the right into the box on "
+"the left."
+msgstr ""
+
+#: ../src/redraw_symmetrical-activity/redraw_symmetrical.xml.in.h:3
+msgid ""
+"First, select the proper tool from the toolbar. Then drag the mouse to "
+"create objects. When you are done, click on the OK button. A little red "
+"cross will show you where something isn't right yet. The order of objects "
+"(above/under) is not important but be careful not to end up with unwanted "
+"objects under others."
+msgstr ""
+
+#: ../src/reversecount-activity/reversecount.xml.in.h:1
+msgid "Practice subtraction with a fun game"
+msgstr ""
+
+#: ../src/reversecount-activity/reversecount.xml.in.h:2
+msgid "Tux is hungry. Help him find fish by counting to the correct ice spot."
+msgstr ""
+
+#: ../src/reversecount-activity/reversecount.xml.in.h:3
+msgid ""
+"Can move the mouse, can read numbers and subtract numbers up to 10 for the "
+"first level"
+msgstr ""
+
+#: ../src/reversecount-activity/reversecount.xml.in.h:4
+msgid ""
+"Click on the dice to show how many ice spots there are between Tux and the "
+"fish. Click the dice with the right mouse button to count backwards. When "
+"done, click on the OK button or hit the Enter key."
+msgstr ""
+
+#: ../src/scalesboard-activity/scale.c:295
+#, c-format
+msgid "Weight in g = %s"
+msgstr ""
+
+#: ../src/scalesboard-activity/scale.c:297
+#, c-format
+msgid "Weight = %s"
+msgstr "ààà = %s"
+
+#: ../src/scalesboard-activity/scale.c:1039
+msgid "Take care, you can drop weights on both sides of the scale."
+msgstr ""
+
+#: ../src/scalesboard-activity/scalesboard.xml.in.h:1
+#: ../src/scalesboard_weight-activity/scalesboard_weight.xml.in.h:1
+msgid "Balance the scales properly"
+msgstr ""
+
+#: ../src/scalesboard-activity/scalesboard.xml.in.h:2
+msgid "Drag and Drop weights to balance the scales"
+msgstr ""
+
+#: ../src/scalesboard-activity/scalesboard.xml.in.h:3
+msgid "Mental calculation, arithmetic equality"
+msgstr ""
+
+#: ../src/scalesboard-activity/scalesboard.xml.in.h:4
+msgid ""
+"To balance the scales, move the weights on the left or the right side. The "
+"weights can be arranged in any order."
+msgstr ""
+
+#: ../src/scalesboard-activity/scalesboard.xml.in.h:5
+#: ../src/scalesboard_weight-activity/scalesboard_weight.xml.in.h:5
+msgid ""
+"The painting is an original painting created by Virginie MOREAU (virginie."
+"moreau free fr) in 2001. Its name is 'Spices Seller in Egypt'. It is "
+"released under the GPL license."
+msgstr ""
+
+#: ../src/scalesboard_weight-activity/scalesboard_weight.xml.in.h:2
+msgid "Drag and Drop masses to balance the scales and calculate the weight"
+msgstr ""
+
+#: ../src/scalesboard_weight-activity/scalesboard_weight.xml.in.h:3
+msgid "Mental calculation, arithmetic equality, unit conversion"
+msgstr ""
+
+#: ../src/scalesboard_weight-activity/scalesboard_weight.xml.in.h:4
+msgid ""
+"To balance the scales, move the masses on the left or the right side. Take "
+"care of the weight and the unit of the masses, remember that a kilogram (kg) "
+"is 1000 grams (g). They can be arranged in any order."
+msgstr ""
+
+#: ../src/searace1player-activity/searace1player.xml.in.h:1
+msgid "Sea race (Single Player)"
+msgstr "àààààà àà (àààà ààààà)"
+
+#: ../src/searace1player-activity/searace1player.xml.in.h:2
+msgid "Give good instructions to your ship in order to be first in the race."
+msgstr ""
+
+#: ../src/searace1player-activity/searace1player.xml.in.h:3
+#: ../src/searace-activity/searace.xml.in.h:3
+msgid ""
+"In this activity, you will learn how to enter commands into a computer. Even "
+"if the language is extremely basic, you learn here how to think ahead and "
+"construct a program. This activity can be used to introduce the programming "
+"concept to children."
+msgstr ""
+
+#: ../src/searace1player-activity/searace1player.xml.in.h:4
+msgid ""
+"In the text entry, enter one command per line, to control your boat. "
+"Commands supported are displayed between the two entry areas. The 'left' and "
+"'right' commands must be followed by an angle in degrees. The angle value is "
+"also called a 'parameter' to the left or right command. By default 45 "
+"degrees is used. The 'forward' command accepts a distance parameter. By "
+"default 1 is used.\n"
+"For example:\n"
+"- left 90: Make a perpendicular left turn\n"
+"- forward 10: Go forward for 10 units (as displayed on the ruler).\n"
+"The goal is to reach the right of the screen (the red line). When done, you "
+"can try to improve your program and start a new race with the same weather "
+"conditions by using the retry button. You can click and drag your mouse "
+"anywhere on the map to get a measurement in distance and angle. Going to the "
+"next level will give you more complex weather conditions."
+msgstr ""
+
+#: ../src/searace-activity/searace.py:174
+msgid "The race is already being run"
+msgstr ""
+
+#. Manage default cases (no params given)
+#. Final move, add an ofset because we loose space in abs()
+#: ../src/searace-activity/searace.py:415
+#: ../src/searace-activity/searace.py:439
+#: ../src/searace-activity/searace.py:519
+#: ../src/searace-activity/searace.py:836
+#: ../src/searace-activity/searace.py:866
+#: ../src/searace-activity/searace.py:956
+#: ../src/searace-activity/searace.py:962
+#: ../src/searace-activity/searace.py:970
+msgid "forward"
+msgstr "àààààààà"
+
+#: ../src/searace-activity/searace.py:509
+msgid "COMMANDS ARE"
+msgstr ""
+
+#. The two boat arrived in a close time frame (1s), it's a draw
+#: ../src/searace-activity/searace.py:735
+msgid "This is a draw"
+msgstr "ààà àààà ààààà"
+
+#: ../src/searace-activity/searace.py:742
+msgid "The Red boat has won"
+msgstr "ààààà àààààà àààààààà"
+
+#: ../src/searace-activity/searace.py:745
+msgid "The Green boat has won"
+msgstr "ààààà àààààà àààààààà"
+
+#: ../src/searace-activity/searace.py:764
+#: ../src/searace-activity/searace.py:1005
+msgid "Angle:"
+msgstr "ààà:"
+
+#: ../src/searace-activity/searace.py:764
+msgid "Wind:"
+msgstr "àààà:"
+
+#: ../src/searace-activity/searace.py:843
+msgid "Syntax error at line"
+msgstr ""
+
+#: ../src/searace-activity/searace.py:862
+msgid "The command"
+msgstr "ààààà"
+
+#: ../src/searace-activity/searace.py:882
+msgid "Unknown command at line"
+msgstr ""
+
+#: ../src/searace-activity/searace.py:1005
+msgid "Distance:"
+msgstr "ààà:"
+
+#: ../src/searace-activity/searace.xml.in.h:1
+msgid "Sea race (2 Players)"
+msgstr "àààààà àà (à ààààààà)"
+
+#: ../src/searace-activity/searace.xml.in.h:2
+msgid "Direct your boat accurately to win the race."
+msgstr ""
+
+#: ../src/searace-activity/searace.xml.in.h:4
+msgid ""
+"In the text entry, enter one command per line, to control your boat.\n"
+"Commands supported are displayed between the two entry areas. The 'left' and "
+"'right' commands must be followed by an angle in degrees. The angle value is "
+"also called a 'parameter' to the left or right command. By default 45 "
+"degrees is used. The 'forward' command accepts a distance parameter. By "
+"default 1 is used.\n"
+"For example:\n"
+"- left 90: Make a perpendicular left turn\n"
+"- forward 10: Go forward for 10 units (as displayed on the ruler).\n"
+"The goal is to reach the right of the screen (the red line). When done, you "
+"can try to improve your program and start a new race with the same weather "
+"conditions by using the retry button. You can click and drag your mouse "
+"anywhere on the map to get a measurement in distance and angle. Going to the "
+"next level will give you more complex weather conditions."
+msgstr ""
+
+#: ../src/smallnumbers2-activity/smallnumbers2.xml.in.h:1
+msgid "Numbers with pairs of dice"
+msgstr ""
+
+#: ../src/smallnumbers2-activity/smallnumbers2.xml.in.h:2
+#: ../src/smallnumbers-activity/smallnumbers.xml.in.h:2
+msgid "Count the number of dots on dice before they reach the ground"
+msgstr ""
+
+#: ../src/smallnumbers2-activity/smallnumbers2.xml.in.h:3
+#: ../src/smallnumbers-activity/smallnumbers.xml.in.h:3
+msgid "Counting skills"
+msgstr "ààààà ààààààààà"
+
+#: ../src/smallnumbers2-activity/smallnumbers2.xml.in.h:4
+#: ../src/smallnumbers-activity/smallnumbers.xml.in.h:4
+msgid "In a limited time, count the number of dots"
+msgstr ""
+
+#: ../src/smallnumbers2-activity/smallnumbers2.xml.in.h:5
+#: ../src/smallnumbers-activity/smallnumbers.xml.in.h:5
+msgid "With the keyboard, type the number of dots you see on the falling dice."
+msgstr ""
+
+#: ../src/smallnumbers-activity/smallnumbers.xml.in.h:1
+msgid "Numbers With Dice"
+msgstr ""
+
+#: ../src/submarine-activity/submarine.xml.in.h:1
+msgid "Pilot a submarine"
+msgstr ""
+
+#: ../src/submarine-activity/submarine.xml.in.h:2
+msgid "Pilot a submarine using air tanks and dive rudders"
+msgstr ""
+
+#: ../src/submarine-activity/submarine.xml.in.h:3
+msgid "Physics basics"
+msgstr "àààààààà àààààààààà"
+
+#: ../src/submarine-activity/submarine.xml.in.h:4
+msgid "Learn how a submarine works"
+msgstr "ààà àààààà àààà àààà ààààààààààààààààà ààààààà"
+
+#: ../src/submarine-activity/submarine.xml.in.h:5
+msgid ""
+"Click on different active elements : engine, rudders and air tanks, in order "
+"to navigate to the required depth. There is a close gate on the right. Catch "
+"the jewel to open it, then pass through it to reach the next level."
+msgstr ""
+
+#: ../src/sudoku-activity/sudoku.xml.in.h:1
+msgid "Sudoku, place unique symbols in a square."
+msgstr ""
+
+#: ../src/sudoku-activity/sudoku.xml.in.h:2
+msgid ""
+"Symbols must be unique in a row, in a column, and (if defined) each region."
+msgstr ""
+
+#: ../src/sudoku-activity/sudoku.xml.in.h:3
+msgid "Completing the puzzle requires patience and logical ability"
+msgstr ""
+
+#: ../src/sudoku-activity/sudoku.xml.in.h:4
+msgid ""
+"The aim of the puzzle is to enter a symbol or numeral from 1 through 9 in "
+"each cell of a grid, most frequently a 9x9 grid made up of 3x3 subgrids "
+"(called 'regions'), starting with various symbols or numerals given in some "
+"cells (the 'givens'). Each row, column and region must contain only one "
+"instance of each symbol or numeral (Source &lt;http://en.wikipedia.org/wiki/";
+"Sudoku&gt;)."
+msgstr ""
+
+#: ../src/sudoku-activity/sudoku.xml.in.h:5
+msgid ""
+"For the first level with colored symbols, select a symbol on the left and "
+"click on its target position. For the higher levels, click on an empty "
+"square to give it the keyboard focus. Then enter a possible letter or "
+"number. GCompris will not let you enter invalid data."
+msgstr ""
+
+#: ../src/superbrain-activity/superbrain.c:110
+#: ../src/superbrain-activity/superbrain.xml.in.h:1
+msgid "Super Brain"
+msgstr ""
+
+#: ../src/superbrain-activity/superbrain.c:111
+#: ../src/superbrain-activity/superbrain.xml.in.h:2
+msgid "Tux has hidden several items. Find them again in the correct order"
+msgstr ""
+
+#: ../src/superbrain-activity/superbrain.c:403
+#: ../src/superbrain-activity/superbrain.c:539
+msgid "This item is well placed"
+msgstr ""
+
+#: ../src/superbrain-activity/superbrain.c:416
+#: ../src/superbrain-activity/superbrain.c:569
+msgid "This item is misplaced"
+msgstr ""
+
+#: ../src/superbrain-activity/superbrain.c:587
+msgid "One item is well placed"
+msgstr ""
+
+#: ../src/superbrain-activity/superbrain.c:601
+msgid "One item is misplaced"
+msgstr ""
+
+#: ../src/superbrain-activity/superbrain.xml.in.h:3
+msgid ""
+"Click on the items until you find what you think is the correct answer. "
+"Then, click on the OK button in the control bar. In the lower levels, Tux "
+"gives you an indication if you found a hiding place by marking the item with "
+"a black box. You can use the right mouse button to flip the colors in the "
+"opposite order."
+msgstr ""
+
+#: ../src/tangram-activity/tangram.xml.in.h:1
+msgid "The tangram puzzle game"
+msgstr ""
+
+#: ../src/tangram-activity/tangram.xml.in.h:2
+msgid "The objective is to form a given shape with seven pieces"
+msgstr ""
+
+#: ../src/tangram-activity/tangram.xml.in.h:4
+msgid ""
+"From Wikipedia, the free encyclopedia. Tangram (Chinese: literally \"seven "
+"boards of cunning\") is a Chinese puzzle. While the tangram is often said to "
+"be ancient, its existence has only been verified as far back as 1800. It "
+"consists of 7 pieces, called tans, which fit together to form a square; "
+"taking the square as the unit:\n"
+"\t* 5 right isosceles triangles\n"
+"\t\to 2 small (legs of 1)\n"
+"\t\to 1 medium size (legs of square root of 2)\n"
+"\t\to 2 large size (legs of 2)\n"
+"\t* 1 square (side of 1)\n"
+"\t* 1 parallelogram (sides of 1 and square root of 2)"
+msgstr ""
+
+#: ../src/tangram-activity/tangram.xml.in.h:11
+msgid ""
+"Select the tangram to form. Move a piece by dragging it. Right-click on it "
+"to create a symmetrical item. Select an item and drag around it to show the "
+"rotation you want. Once you've shown what shape you want, the computer will "
+"create it. If you need help, click on the shape button, and the border of "
+"the shape will be drawn."
+msgstr ""
+
+#: ../src/tangram-activity/tangram.xml.in.h:12
+msgid ""
+"The original code was written by Philippe Banwarth in 1999. It was ported to "
+"GCompris by Yves Combe in 2005."
+msgstr ""
+
+#. Set the maximum text to calc the background
+#. Set the correct initial text
+#: ../src/target-activity/target.c:297 ../src/target-activity/target.c:564
+#: ../src/target-activity/target.c:601
+#, c-format
+msgid "Points = %s"
+msgstr ""
+
+#: ../src/target-activity/target.c:416
+#, c-format
+msgid ""
+"Wind speed = %d\n"
+"kilometers/hour"
+msgstr ""
+
+#: ../src/target-activity/target.c:484
+#, c-format
+msgid "Distance to target = %d meter"
+msgid_plural "Distance to target = %d meters"
+msgstr[0] ""
+msgstr[1] ""
+
+#: ../src/target-activity/target.xml.in.h:1
+msgid "Practice addition with a target game"
+msgstr ""
+
+#: ../src/target-activity/target.xml.in.h:2
+msgid "Hit the target and count your points"
+msgstr ""
+
+#: ../src/target-activity/target.xml.in.h:3
+msgid ""
+"Can move the mouse, can read numbers and count up to 15 for the first level"
+msgstr ""
+
+#: ../src/target-activity/target.xml.in.h:4
+msgid "Throw darts at a target and count your score."
+msgstr ""
+
+#: ../src/target-activity/target.xml.in.h:5
+msgid ""
+"Check the wind speed and direction, and then click on the target to launch a "
+"dart. When you all your darts are thrown, a window appears asking you to "
+"count your score. Enter the score with the keyboard then press the Enter key "
+"or the OK button."
+msgstr ""
+
+#: ../src/traffic-activity/traffic.xml.in.h:1
+msgid "A sliding-block puzzle game"
+msgstr ""
+
+#: ../src/traffic-activity/traffic.xml.in.h:2
+msgid "Remove the red car from the parking lot through the gate on the right"
+msgstr ""
+
+#: ../src/traffic-activity/traffic.xml.in.h:3
+msgid ""
+"Each car can only move either horizontally or vertically. You must make some "
+"room in order to let the red car move through the gate on the right."
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.py:123
+msgid ""
+"Cannot find Tuxpaint.\n"
+"Install it to use this activity !"
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.py:135
+msgid "Waiting for Tuxpaint to finish"
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.py:189
+msgid "Inherit fullscreen setting from GCompris"
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.py:193
+msgid "Inherit size setting from GCompris (800x600, 640x480)"
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.py:197
+msgid "Disable shape rotation"
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.py:201
+msgid "Show Uppercase text only"
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.py:205
+msgid "Disable stamps"
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.xml.in.h:1
+msgid "Tuxpaint"
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.xml.in.h:2
+msgid "Launch Tuxpaint"
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.xml.in.h:3
+msgid "mouse and keyboard manipulation"
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.xml.in.h:4
+msgid "Drawing activity (pixmap)"
+msgstr ""
+
+#: ../src/tuxpaint-activity/tuxpaint.xml.in.h:5
+msgid "Use Tuxpaint to draw. When Tuxpaint is finished this board will end."
+msgstr ""
+
+#: ../src/watercycle-activity/watercycle.py:170
+msgid "This is a water pump station."
+msgstr "àààààà ààààààààà àààààà àààààà."
+
+#: ../src/watercycle-activity/watercycle.py:183
+msgid "This is a water cleanup station."
+msgstr "àààààà àààà ààààààààà àààààà."
+
+#: ../src/watercycle-activity/watercycle.py:263
+msgid ""
+"A water tower or elevated water tower is a large elevated water storage "
+"container constructed to hold a water supply at a height sufficient to "
+"pressurize a water distribution system."
+msgstr ""
+
+#: ../src/watercycle-activity/watercycle.xml.in.h:1
+msgid "Learn about the water cycle"
+msgstr "àà ààààà ààààà ààààààà"
+
+#: ../src/watercycle-activity/watercycle.xml.in.h:2
+msgid ""
+"Tux has come back from a long fishing party on his boat. Bring the water "
+"system back up so he can take a shower."
+msgstr ""
+
+#: ../src/watercycle-activity/watercycle.xml.in.h:3
+msgid "Learn the water cycle"
+msgstr "àà ààààààààà ààààààà"
+
+#: ../src/watercycle-activity/watercycle.xml.in.h:4
+msgid ""
+"Click on different active elements : sun, cloud, water pump station, and "
+"water cleanup station, in order to reactivate the entire water system. When "
+"the system is back up and Tux is in the shower, push the shower button for "
+"him."
+msgstr ""
+
+#: ../src/wordprocessor-activity/wordprocessor.c:57
+msgid "Research"
+msgstr "ààààààà"
+
+#: ../src/wordprocessor-activity/wordprocessor.c:69
+msgid "Sentimental"
+msgstr ""
+
+#: ../src/wordprocessor-activity/wordprocessor.c:81
+msgid "Official"
+msgstr "àààààà"
+
+#: ../src/wordprocessor-activity/wordprocessor.c:105
+msgid "Flyer"
+msgstr "àààààà"
+
+#: ../src/wordprocessor-activity/wordprocessor.c:478
+msgid "Title"
+msgstr "àààààààà"
+
+#: ../src/wordprocessor-activity/wordprocessor.c:479
+msgid "Heading 1"
+msgstr "àààààà à"
+
+#: ../src/wordprocessor-activity/wordprocessor.c:480
+msgid "Heading 2"
+msgstr "àààààà à"
+
+#: ../src/wordprocessor-activity/wordprocessor.c:482
+msgid "Hyperlink"
+msgstr ""
+
+#: ../src/wordprocessor-activity/wordprocessor.xml.in.h:1
+msgid "Your word processor"
+msgstr "ààààà àà àààààààà"
+
+#: ../src/wordprocessor-activity/wordprocessor.xml.in.h:2
+msgid "A simple word processor to enter and save any text"
+msgstr ""
+
+#: ../src/wordprocessor-activity/wordprocessor.xml.in.h:3
+msgid "The children can type their own text or copy one given by the teacher."
+msgstr ""
+
+#: ../src/wordprocessor-activity/wordprocessor.xml.in.h:4
+msgid ""
+"Learn how to enter text in a wordprocessor. This wordprocessor is special in "
+"that it enforces the use of styles. This way, the children will understand "
+"their benefit when moving to more feature full wordprocessor like "
+"LibreOffice."
+msgstr ""
+
+#: ../src/wordprocessor-activity/wordprocessor.xml.in.h:5
+msgid ""
+"In this wordprocessor you can type the text you want, save and get it back "
+"later. You can add some style to your text by using the buttons on the left. "
+"The first 4 buttons let you select the style of the line on which your "
+"insert cursor is. The 2 others buttons with multiple choices let you select "
+"from a predefined document and color theme."
+msgstr ""
+
+#: ../src/wordsgame-activity/wordsgame.c:115
+#: ../src/wordsgame-activity/wordsgame.xml.in.h:1
+msgid "Falling Words"
+msgstr "ààààààààààà ààààà"
+
+#: ../src/wordsgame-activity/wordsgame.c:116
+#: ../src/wordsgame-activity/wordsgame.xml.in.h:2
+msgid "Type the falling words before they reach the ground"
+msgstr ""
+
+#: ../src/wordsgame-activity/wordsgame.xml.in.h:4
+msgid "Keyboard training"
+msgstr "ààààààà àààààà"
+
+#: ../src/wordsgame-activity/wordsgame.xml.in.h:5
+#| msgid "Type the complete word as it falls, before it reachs the ground"
+msgid "Type the complete word as it falls, before it reaches the ground"
+msgstr ""
+"àààà ààààà ààààààà ààà ààà ààààààà ààààà, àààààà ààààààààà àààààààà àààà"
+
+#~ msgid "sulphur"
+#~ msgstr "àààààààà ààààààà àààà"
+
+#~ msgid " America"
+#~ msgstr "ààààààà"
+
+#~ msgid "Koweit"
+#~ msgstr "àààààà"
+
+#~ msgid "Irak"
+#~ msgstr "ààààà"



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