[gnome-shell] PowerMenu: increase padding to the left of the percentage
- From: Giovanni Campagna <gcampagna src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell] PowerMenu: increase padding to the left of the percentage
- Date: Tue, 8 Jan 2013 22:30:41 +0000 (UTC)
commit 65723bcac557bc32de69abfbed5764a83f54fee1
Author: Giovanni Campagna <gcampagna src gnome org>
Date: Fri Nov 30 17:54:18 2012 +0100
PowerMenu: increase padding to the left of the percentage
This avoids having the percentage and device label in close succession.
https://bugzilla.gnome.org/show_bug.cgi?id=689297
data/theme/gnome-shell.css | 4 ++++
js/ui/status/power.js | 5 +++--
2 files changed, 7 insertions(+), 2 deletions(-)
---
diff --git a/data/theme/gnome-shell.css b/data/theme/gnome-shell.css
index 977efa8..c969f3e 100644
--- a/data/theme/gnome-shell.css
+++ b/data/theme/gnome-shell.css
@@ -252,6 +252,10 @@ StScrollBar StButton#vhandle:active {
icon-size: 1.09em;
}
+.popup-battery-percentage {
+ padding-left: 24px;
+}
+
/* Switches */
.toggle-switch {
width: 65px;
diff --git a/js/ui/status/power.js b/js/ui/status/power.js
index 83d4551..619b02b 100644
--- a/js/ui/status/power.js
+++ b/js/ui/status/power.js
@@ -61,7 +61,7 @@ const Indicator = new Lang.Class({
this._primaryDeviceId = null;
this._batteryItem = new PopupMenu.PopupMenuItem('', { reactive: false });
- this._primaryPercentage = new St.Label();
+ this._primaryPercentage = new St.Label({ style_class: 'popup-battery-percentage' });
this._batteryItem.addActor(this._primaryPercentage, { align: St.Align.END });
this.menu.addMenuItem(this._batteryItem);
@@ -183,7 +183,8 @@ const DeviceItem = new Lang.Class({
this._box.add_actor(this._label);
this.addActor(this._box);
- let percentLabel = new St.Label({ text: C_("percent of battery remaining", "%d%%").format(Math.round(percentage)) });
+ let percentLabel = new St.Label({ text: C_("percent of battery remaining", "%d%%").format(Math.round(percentage)),
+ style_class: 'popup-battery-percentage' });
this.addActor(percentLabel, { align: St.Align.END });
//FIXME: ideally we would like to expose this._label and percentLabel
this.actor.label_actor = percentLabel;
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