[cogl/wip/cogl-sharp: 10/51] cogl-sharp: First shot at generating methods, starting with FrameBuffer
- From: Damien Lespiau <dlespiau src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl/wip/cogl-sharp: 10/51] cogl-sharp: First shot at generating methods, starting with FrameBuffer
- Date: Sat, 5 Jan 2013 16:49:08 +0000 (UTC)
commit 3edf459f498f579d3b8d32ff4d69fd749e59d73a
Author: Damien Lespiau <damien lespiau intel com>
Date: Mon Oct 1 01:32:56 2012 +0100
cogl-sharp: First shot at generating methods, starting with FrameBuffer
parse-gir.py has gained some extra powers to generate the binding code
for methods. FrameBuffer has been selected to be the first class that
benefit from it.
parse-gir.py will shout as much as possible about things it cannot do
yet and will skip those unsupported methods.
Generated code is kept in tree so the C# bindings can be compiled
without gobject-introspection.
cogl-sharp/BufferBit.cs | 2 +-
cogl-sharp/FrameBuffer.cs | 13 +--
cogl-sharp/Makefile.am | 1 +
cogl-sharp/_FrameBuffer.cs | 306 ++++++++++++++++++++++++++++++++++++++++++++
cogl-sharp/parse-gir.py | 212 +++++++++++++++++++++++++++++-
5 files changed, 515 insertions(+), 19 deletions(-)
---
diff --git a/cogl-sharp/BufferBit.cs b/cogl-sharp/BufferBit.cs
index ad1a4d6..012038b 100644
--- a/cogl-sharp/BufferBit.cs
+++ b/cogl-sharp/BufferBit.cs
@@ -1,4 +1,4 @@
-/* This file is generated by parse-gir.py, do not hand edit */
+/* This file has been generated by parse-gir.py, do not hand edit */
using System;
namespace Cogl
diff --git a/cogl-sharp/FrameBuffer.cs b/cogl-sharp/FrameBuffer.cs
index a387655..6eace5f 100644
--- a/cogl-sharp/FrameBuffer.cs
+++ b/cogl-sharp/FrameBuffer.cs
@@ -28,20 +28,9 @@ using System.Runtime.InteropServices;
namespace Cogl
{
- public class FrameBuffer : Cogl.Object
+ public partial class FrameBuffer : Cogl.Object
{
public FrameBuffer(IntPtr h) : base(h) {}
public FrameBuffer() {}
-
- [DllImport("cogl2.dll")]
- private static extern void cogl_framebuffer_clear(IntPtr fb,
- BufferBit buffers,
- ref Color color);
-
- public void Clear(BufferBit buffers, ref Color color)
- {
- cogl_framebuffer_clear(handle, buffers, ref color);
- }
}
-
}
diff --git a/cogl-sharp/Makefile.am b/cogl-sharp/Makefile.am
index f9395e5..387b97c 100644
--- a/cogl-sharp/Makefile.am
+++ b/cogl-sharp/Makefile.am
@@ -13,6 +13,7 @@ sources = \
Color.cs \
Context.cs \
FrameBuffer.cs \
+ _FrameBuffer.cs \
Matrix.cs \
Object.cs \
OnScreen.cs \
diff --git a/cogl-sharp/_FrameBuffer.cs b/cogl-sharp/_FrameBuffer.cs
new file mode 100644
index 0000000..bdd7907
--- /dev/null
+++ b/cogl-sharp/_FrameBuffer.cs
@@ -0,0 +1,306 @@
+/* This file has been generated by parse-gir.py, do not hand edit */
+using System;
+using System.Runtime.InteropServices;
+
+namespace Cogl
+{
+ public partial class FrameBuffer
+ {
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_clear(IntPtr o, BufferBit buffers, ref Color color);
+
+ public void Clear(BufferBit buffers, ref Color color)
+ {
+ cogl_framebuffer_clear(handle, buffers, ref color);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_clear4f(IntPtr o, BufferBit buffers, float red, float green, float blue, float alpha);
+
+ public void Clear4f(BufferBit buffers, float red, float green, float blue, float alpha)
+ {
+ cogl_framebuffer_clear4f(handle, buffers, red, green, blue, alpha);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_discard_buffers(IntPtr o, BufferBit buffers);
+
+ public void DiscardBuffers(BufferBit buffers)
+ {
+ cogl_framebuffer_discard_buffers(handle, buffers);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_finish(IntPtr o);
+
+ public void Finish()
+ {
+ cogl_framebuffer_finish(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_frustum(IntPtr o, float left, float right, float bottom, float top, float z_near, float z_far);
+
+ public void Frustum(float left, float right, float bottom, float top, float z_near, float z_far)
+ {
+ cogl_framebuffer_frustum(handle, left, right, bottom, top, z_near, z_far);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern int cogl_framebuffer_get_alpha_bits(IntPtr o);
+
+ public int GetAlphaBits()
+ {
+ return cogl_framebuffer_get_alpha_bits(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern int cogl_framebuffer_get_blue_bits(IntPtr o);
+
+ public int GetBlueBits()
+ {
+ return cogl_framebuffer_get_blue_bits(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern int cogl_framebuffer_get_green_bits(IntPtr o);
+
+ public int GetGreenBits()
+ {
+ return cogl_framebuffer_get_green_bits(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern int cogl_framebuffer_get_height(IntPtr o);
+
+ public int GetHeight()
+ {
+ return cogl_framebuffer_get_height(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_get_modelview_matrix(IntPtr o);
+
+ public void GetModelviewMatrix()
+ {
+ cogl_framebuffer_get_modelview_matrix(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_get_projection_matrix(IntPtr o);
+
+ public void GetProjectionMatrix()
+ {
+ cogl_framebuffer_get_projection_matrix(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern int cogl_framebuffer_get_red_bits(IntPtr o);
+
+ public int GetRedBits()
+ {
+ return cogl_framebuffer_get_red_bits(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern int cogl_framebuffer_get_samples_per_pixel(IntPtr o);
+
+ public int GetSamplesPerPixel()
+ {
+ return cogl_framebuffer_get_samples_per_pixel(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_get_viewport4fv(IntPtr o);
+
+ public void GetViewport4fv()
+ {
+ cogl_framebuffer_get_viewport4fv(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern float cogl_framebuffer_get_viewport_height(IntPtr o);
+
+ public float GetViewportHeight()
+ {
+ return cogl_framebuffer_get_viewport_height(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern float cogl_framebuffer_get_viewport_width(IntPtr o);
+
+ public float GetViewportWidth()
+ {
+ return cogl_framebuffer_get_viewport_width(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern float cogl_framebuffer_get_viewport_x(IntPtr o);
+
+ public float GetViewportX()
+ {
+ return cogl_framebuffer_get_viewport_x(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern float cogl_framebuffer_get_viewport_y(IntPtr o);
+
+ public float GetViewportY()
+ {
+ return cogl_framebuffer_get_viewport_y(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern int cogl_framebuffer_get_width(IntPtr o);
+
+ public int GetWidth()
+ {
+ return cogl_framebuffer_get_width(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_identity_matrix(IntPtr o);
+
+ public void IdentityMatrix()
+ {
+ cogl_framebuffer_identity_matrix(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_orthographic(IntPtr o, float x_1, float y_1, float x_2, float y_2, float near, float far);
+
+ public void Orthographic(float x_1, float y_1, float x_2, float y_2, float near, float far)
+ {
+ cogl_framebuffer_orthographic(handle, x_1, y_1, x_2, y_2, near, far);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_perspective(IntPtr o, float fov_y, float aspect, float z_near, float z_far);
+
+ public void Perspective(float fov_y, float aspect, float z_near, float z_far)
+ {
+ cogl_framebuffer_perspective(handle, fov_y, aspect, z_near, z_far);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_pop_clip(IntPtr o);
+
+ public void PopClip()
+ {
+ cogl_framebuffer_pop_clip(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_pop_matrix(IntPtr o);
+
+ public void PopMatrix()
+ {
+ cogl_framebuffer_pop_matrix(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_push_matrix(IntPtr o);
+
+ public void PushMatrix()
+ {
+ cogl_framebuffer_push_matrix(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_push_rectangle_clip(IntPtr o, float x_1, float y_1, float x_2, float y_2);
+
+ public void PushRectangleClip(float x_1, float y_1, float x_2, float y_2)
+ {
+ cogl_framebuffer_push_rectangle_clip(handle, x_1, y_1, x_2, y_2);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_push_scissor_clip(IntPtr o, int x, int y, int width, int height);
+
+ public void PushScissorClip(int x, int y, int width, int height)
+ {
+ cogl_framebuffer_push_scissor_clip(handle, x, y, width, height);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_resolve_samples(IntPtr o);
+
+ public void ResolveSamples()
+ {
+ cogl_framebuffer_resolve_samples(handle);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_resolve_samples_region(IntPtr o, int x, int y, int width, int height);
+
+ public void ResolveSamplesRegion(int x, int y, int width, int height)
+ {
+ cogl_framebuffer_resolve_samples_region(handle, x, y, width, height);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_rotate(IntPtr o, float angle, float x, float y, float z);
+
+ public void Rotate(float angle, float x, float y, float z)
+ {
+ cogl_framebuffer_rotate(handle, angle, x, y, z);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_scale(IntPtr o, float x, float y, float z);
+
+ public void Scale(float x, float y, float z)
+ {
+ cogl_framebuffer_scale(handle, x, y, z);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_set_modelview_matrix(IntPtr o, ref Matrix matrix);
+
+ public void SetModelviewMatrix(ref Matrix matrix)
+ {
+ cogl_framebuffer_set_modelview_matrix(handle, ref matrix);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_set_projection_matrix(IntPtr o, ref Matrix matrix);
+
+ public void SetProjectionMatrix(ref Matrix matrix)
+ {
+ cogl_framebuffer_set_projection_matrix(handle, ref matrix);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_set_samples_per_pixel(IntPtr o, int samples_per_pixel);
+
+ public void SetSamplesPerPixel(int samples_per_pixel)
+ {
+ cogl_framebuffer_set_samples_per_pixel(handle, samples_per_pixel);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_set_viewport(IntPtr o, float x, float y, float width, float height);
+
+ public void SetViewport(float x, float y, float width, float height)
+ {
+ cogl_framebuffer_set_viewport(handle, x, y, width, height);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_transform(IntPtr o, ref Matrix matrix);
+
+ public void Transform(ref Matrix matrix)
+ {
+ cogl_framebuffer_transform(handle, ref matrix);
+ }
+
+ [DllImport("cogl2.dll")]
+ public static extern void cogl_framebuffer_translate(IntPtr o, float x, float y, float z);
+
+ public void Translate(float x, float y, float z)
+ {
+ cogl_framebuffer_translate(handle, x, y, z);
+ }
+
+ }
+}
diff --git a/cogl-sharp/parse-gir.py b/cogl-sharp/parse-gir.py
index 4e45d6e..1c05f4d 100755
--- a/cogl-sharp/parse-gir.py
+++ b/cogl-sharp/parse-gir.py
@@ -3,17 +3,52 @@ import sys
import xml.dom.minidom
from xml.dom.minidom import Node
-types = (
+C_NS = "http://www.gtk.org/introspection/c/1.0"
+
+# enum types to dump (.gir names)
+enum_types = (
"BufferBit"
)
-header="""/* This file is generated by parse-gir.py, do not hand edit */
+# object types to dump (.gir names)
+object_types = (
+ "Framebuffer"
+)
+
+# The struct types (value types) are written by hand
+struct_types = (
+ 'Color',
+ 'Matrix'
+)
+
+# maps from .gir names to cogl-sharp types/methods
+name_overrides = {
+ 'Framebuffer': {
+ 'class': 'FrameBuffer',
+ 'methods': {
+ 'clear4f', 'clear'
+ }
+ },
+ 'Onscreen': {
+ 'class': 'OnScreen'
+ },
+ 'Offscreen': {
+ 'class': 'OffScreen'
+ }
+}
+
+glib_types_map = {
+ 'gfloat': 'float',
+ 'gint': 'int'
+}
+
+header_enum="""/* This file has been generated by parse-gir.py, do not hand edit */
using System;
namespace Cogl
{
"""
-footer="""}
+footer_enum="""}
"""
def make_enum_name(gir_name):
@@ -22,13 +57,13 @@ def make_enum_name(gir_name):
def generate_bitfields(doc):
for node in doc.getElementsByTagName("bitfield"):
type_name = node.getAttribute("name")
- if type_name not in types:
+ if type_name not in enum_types:
continue
print("Generate %s" % type_name + ".cs")
fo = open(type_name + ".cs", "w+")
- fo.write(header)
+ fo.write(header_enum)
fo.write(" [Flags]\n")
fo.write(" public enum %s\n" % type_name)
fo.write(" {\n")
@@ -44,8 +79,173 @@ def generate_bitfields(doc):
fo.write(" %s = %s\n" % (enum_name, value))
n += 1
fo.write(" }\n")
- fo.write(footer)
+ fo.write(footer_enum)
+ fo.close()
+
+header_class="""/* This file has been generated by parse-gir.py, do not hand edit */
+using System;
+using System.Runtime.InteropServices;
+
+namespace Cogl
+{
+"""
+footer_class="""}
+"""
+
+def make_method_name(gir_name):
+ words = gir_name.split('_')
+ return "".join(map(lambda x: x.capitalize(), words))
+
+def known_type(gir_name):
+ if not gir_name:
+ return False
+
+ if gir_name == "none":
+ return True;
+
+ return (gir_name in enum_types or
+ gir_name in object_types or
+ gir_name in glib_types_map or
+ gir_name in struct_types)
+
+def is_pointer_type(c_type):
+ return c_type.endswith("*")
+
+def derive_native_type(gir_type, c_type):
+ if gir_type == 'none':
+ return 'void'
+
+ if gir_type in struct_types:
+ return gir_type
+
+ if is_pointer_type(c_type):
+ return 'IntPtr'
+
+ if gir_type in enum_types:
+ return gir_type
+
+ if gir_type in glib_types_map:
+ return glib_types_map[gir_type]
+
+ print("Error: trying to derivate (%s,%s)" % (gir_type, c_type))
+ assert False
+
+def derive_cs_type(gir_type, c_type):
+ if gir_type == 'none':
+ return 'void'
+
+ if gir_type in glib_types_map:
+ return glib_types_map[gir_type]
+
+ return gir_type
+
+def generate_method(node, overrides, fo):
+
+ native_method_name = node.getAttributeNS(C_NS, "identifier")
+ native_return_value = "void"
+ native_params = ['IntPtr o']
+ cs_method_name = make_method_name(node.getAttribute("name"))
+ cs_return_value = "void"
+ cs_params = []
+ call_params = ['handle']
+
+ # Let's figure out if we can generate that method (ie if we know how to
+ # handle the types of the return value and of the parameters).
+ # At the same time, we compute the nececessary return value and parameter
+ # strings for the generation code below.
+
+ # Fist let's start with the return value, ...
+ return_value = node.getElementsByTagName("return-value")
+ assert len(return_value) == 1
+ return_value = return_value.item(0)
+ return_type = return_value.getElementsByTagName("type").item(0)
+ return_type_name = return_type.getAttribute("name")
+ return_c_type = return_type.getAttributeNS(C_NS, "type")
+
+ if not known_type(return_type_name):
+ print(" Skipping %s, unknown return type '%s' (%s)" %
+ (cs_method_name, return_type_name, return_c_type))
+ return
+
+ native_return_value = derive_native_type(return_type_name, return_c_type)
+ cs_return_value = derive_cs_type(return_type_name, return_c_type)
+
+ # ... then the parameters
+ params_list = node.getElementsByTagName("parameters")
+ assert len(params_list) <= 1
+ params_list = params_list.item(0)
+
+ generatable = True
+ if params_list:
+ params = params_list.getElementsByTagName("parameter")
+ for param in params:
+ direction = param.getAttribute("direction")
+ if direction == 'out':
+ print(" Skipping %s, out parameters not supported yet" %
+ (cs_method_name))
+ break
+
+ param_type = param.getElementsByTagName("type")
+ assert len(param_type) == 1
+ c_type = param_type.item(0).getAttributeNS(C_NS, "type")
+ gir_type = param_type.item(0).getAttribute("name")
+ if not known_type(gir_type):
+ print(" Skipping %s, unknown parameter type '%s' (%s)" %
+ (cs_method_name, gir_type, c_type))
+ generatable = False
+ break
+
+ # time to update {native,cs}_params and call_params
+ param_name = param.getAttribute("name")
+ ref = 'ref ' if gir_type in struct_types else ''
+ t = derive_native_type(gir_type, c_type)
+ native_params.append(ref + t + ' ' + param_name)
+
+ t = derive_cs_type(gir_type, c_type)
+ cs_params.append(ref + t + ' ' + param_name)
+
+ call_params.append(ref + param_name)
+
+ if not generatable:
+ return
+
+ return_str = 'return ' if (cs_return_value != 'void') else ''
+
+ fo.write(" [DllImport(\"cogl2.dll\")]\n")
+ fo.write(" public static extern %s %s(%s);\n\n" %
+ (native_return_value, native_method_name, ", ".join(native_params)))
+
+ fo.write(" public %s %s(%s)\n" %
+ (cs_return_value, cs_method_name, ", ".join(cs_params)))
+ fo.write(" {\n")
+ fo.write(" %s%s(%s);\n" %
+ (return_str, native_method_name, ", ".join(call_params)))
+ fo.write(" }\n\n")
+
+def generate_classes(doc):
+ for node in doc.getElementsByTagName("record"):
+ type_name = node.getAttribute("name")
+ if type_name not in object_types:
+ continue
+
+ overrides = None
+ if type_name in name_overrides:
+ overrides = name_overrides[type_name]
+ if 'class' in overrides:
+ type_name = overrides['class']
+
+ print("Generate _%s" % type_name + ".cs")
+
+ fo = open("_" + type_name + ".cs", "w+")
+ fo.write(header_class)
+ fo.write(" public partial class %s\n" % type_name)
+ fo.write(" {\n")
+ for method in node.getElementsByTagName("method"):
+ generate_method(method, overrides, fo)
+ fo.write(" }\n")
+ fo.write(footer_class)
fo.close()
doc = xml.dom.minidom.parse(sys.argv[1])
generate_bitfields(doc)
+generate_classes(doc)
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