[cogl] doc: Fix various mismatches between arguments and their documentation
- From: Damien Lespiau <dlespiau src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] doc: Fix various mismatches between arguments and their documentation
- Date: Wed, 2 Jan 2013 14:17:13 +0000 (UTC)
commit d2ac3c5a88d980e7519c98bd261111b93cf73a6e
Author: Damien Lespiau <damien lespiau intel com>
Date: Sun Dec 30 18:08:50 2012 +0000
doc: Fix various mismatches between arguments and their documentation
Argument names and @$arg suffered from various little mismatches, fix
them in a batch commit.
cogl/cogl-display.h | 1 +
cogl/cogl-euler.h | 2 +-
cogl/cogl-framebuffer.h | 10 ++++------
cogl/cogl-gles2.h | 5 +++++
cogl/cogl-onscreen.h | 1 +
cogl/cogl-pipeline-layer-state.h | 2 +-
cogl/cogl-pipeline-state.h | 7 ++++++-
cogl/cogl-primitive.h | 6 +++---
cogl/cogl-quaternion.c | 4 ----
cogl/cogl-quaternion.h | 16 +++++++++++++++-
cogl/cogl-sub-texture.h | 2 +-
cogl/cogl-texture-rectangle.h | 2 +-
cogl/cogl-wayland-renderer.h | 1 -
13 files changed, 39 insertions(+), 20 deletions(-)
---
diff --git a/cogl/cogl-display.h b/cogl/cogl-display.h
index 75a8678..1177aee 100644
--- a/cogl/cogl-display.h
+++ b/cogl/cogl-display.h
@@ -160,6 +160,7 @@ cogl_display_setup (CoglDisplay *display,
/**
* cogl_gdl_display_set_plane:
* @display: a #CoglDisplay
+ * @plane: the GDL plane id
*
* Request that Cogl output to a specific GDL overlay @plane.
*
diff --git a/cogl/cogl-euler.h b/cogl/cogl-euler.h
index c936dca..bf526d7 100644
--- a/cogl/cogl-euler.h
+++ b/cogl/cogl-euler.h
@@ -204,7 +204,7 @@ cogl_euler_init_from_quaternion (CoglEuler *euler,
/**
* cogl_euler_equal:
* @v1: The first euler angle to compare
- * @v1: The second euler angle to compare
+ * @v2: The second euler angle to compare
*
* Compares the two given euler angles @v1 and @v1 and it they are
* equal returns %TRUE else %FALSE.
diff --git a/cogl/cogl-framebuffer.h b/cogl/cogl-framebuffer.h
index d166089..6f46e78 100644
--- a/cogl/cogl-framebuffer.h
+++ b/cogl/cogl-framebuffer.h
@@ -610,11 +610,9 @@ cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
* bounds
* @bounds_y1: y coordinate for the top-left corner of the primitives
* bounds
- * @bounds_x2: x coordinate for the top-left corner of the primitives
- * bounds
- * @bounds_y2: x coordinate for the bottom-right corner of the
+ * @bounds_x2: x coordinate for the bottom-right corner of the
* primitives bounds.
- * @bounds_x1: y coordinate for the bottom-right corner of the
+ * @bounds_y2: y coordinate for the bottom-right corner of the
* primitives bounds.
*
* Sets a new clipping area using a 2D shaped described with a
@@ -1496,8 +1494,8 @@ cogl_framebuffer_draw_multitextured_rectangle (CoglFramebuffer *framebuffer,
void
cogl_framebuffer_draw_rectangles (CoglFramebuffer *framebuffer,
CoglPipeline *pipeline,
- const float *verts,
- unsigned int n_rects);
+ const float *coordinates,
+ unsigned int n_rectangles);
/**
* cogl_framebuffer_draw_textured_rectangles:
diff --git a/cogl/cogl-gles2.h b/cogl/cogl-gles2.h
index c09ec19..eff995c 100644
--- a/cogl/cogl-gles2.h
+++ b/cogl/cogl-gles2.h
@@ -283,6 +283,10 @@ cogl_gles2_get_current_vtable (void);
* cogl_gles2_context_new()
* @handle: An OpenGL ES 2.0 texture handle created with
* glGenTextures()
+ * @width: Width of the texture to allocate
+ * @height: Height of the texture to allocate
+ * @internal_format: The format of the texture
+ * @error: A #CoglError for exceptions
*
* Creates a #CoglTexture2D from an OpenGL ES 2.0 texture handle that
* was created within the given @gles2_ctx via glGenTextures(). The
@@ -311,6 +315,7 @@ cogl_gles2_texture_2d_new_from_handle (CoglContext *ctx,
/**
* cogl_gles2_texture_get_handle:
+ * @texture: A #CoglTexture
* @handle: A return location for an OpenGL ES 2.0 texture handle
* @target: A return location for an OpenGL ES 2.0 texture target
*
diff --git a/cogl/cogl-onscreen.h b/cogl/cogl-onscreen.h
index 3a1758b..b1e07d7 100644
--- a/cogl/cogl-onscreen.h
+++ b/cogl/cogl-onscreen.h
@@ -69,6 +69,7 @@ typedef void (*CoglOnscreenX11MaskCallback) (CoglOnscreen *onscreen,
* @xid: The XID of an existing X window
* @update: A callback that notifies of updates to what Cogl requires
* to be in the core X protocol event mask.
+ * @user_data: user data passed to @update
*
* Ideally we would recommend that you let Cogl be responsible for
* creating any X window required to back an onscreen framebuffer but
diff --git a/cogl/cogl-pipeline-layer-state.h b/cogl/cogl-pipeline-layer-state.h
index 3241326..cb42013 100644
--- a/cogl/cogl-pipeline-layer-state.h
+++ b/cogl/cogl-pipeline-layer-state.h
@@ -170,7 +170,7 @@ cogl_pipeline_set_layer_texture (CoglPipeline *pipeline,
void
cogl_pipeline_set_layer_null_texture (CoglPipeline *pipeline,
int layer_index,
- CoglTextureType texure_type);
+ CoglTextureType texture_type);
/**
* cogl_pipeline_get_layer_texture:
diff --git a/cogl/cogl-pipeline-state.h b/cogl/cogl-pipeline-state.h
index 97f87e5..dd21740 100644
--- a/cogl/cogl-pipeline-state.h
+++ b/cogl/cogl-pipeline-state.h
@@ -461,6 +461,8 @@ cogl_pipeline_get_cull_face_mode (CoglPipeline *pipeline);
/**
* cogl_pipeline_set_front_face_winding:
+ * @pipeline: a #CoglPipeline
+ * @front_winding: the winding order
*
* The order of the vertices within a primitive specifies whether it
* is considered to be front or back facing. This function specifies
@@ -478,7 +480,8 @@ cogl_pipeline_set_front_face_winding (CoglPipeline *pipeline,
CoglWinding front_winding);
/**
- * cogl_pipeline_set_front_face_winding:
+ * cogl_pipeline_get_front_face_winding:
+ * @pipeline: a #CoglPipeline
*
* The order of the vertices within a primitive specifies whether it
* is considered to be front or back facing. This function specifies
@@ -488,6 +491,8 @@ cogl_pipeline_set_front_face_winding (CoglPipeline *pipeline,
* %COGL_WINDING_CLOCKWISE sets them to be clockwise. The default is
* %COGL_WINDING_COUNTER_CLOCKWISE.
*
+ * Returns: The @pipeline front face winding
+ *
* Status: Unstable
* Since: 2.0
*/
diff --git a/cogl/cogl-primitive.h b/cogl/cogl-primitive.h
index 1e97ce0..4302642 100644
--- a/cogl/cogl-primitive.h
+++ b/cogl/cogl-primitive.h
@@ -218,7 +218,7 @@ typedef struct
* cogl_primitive_new:
* @mode: A #CoglVerticesMode defining how to draw the vertices
* @n_vertices: The number of vertices to process when drawing
- * @Varargs: A %NULL terminated list of attributes
+ * @...: A %NULL terminated list of attributes
*
* Combines a set of #CoglAttribute<!-- -->s with a specific draw @mode
* and defines a vertex count so a #CoglPrimitive object can be retained and
@@ -744,8 +744,8 @@ cogl_primitive_set_mode (CoglPrimitive *primitive,
/**
* cogl_primitive_set_attributes:
* @primitive: A #CoglPrimitive object
- * @attributes: A %NULL terminated array of #CoglAttribute
- * pointers
+ * @attributes: an array of #CoglAttribute pointers
+ * @n_attributes: the number of elements in @attributes
*
* Replaces all the attributes of the given #CoglPrimitive object.
*
diff --git a/cogl/cogl-quaternion.c b/cogl/cogl-quaternion.c
index eac9d94..bb80ac1 100644
--- a/cogl/cogl-quaternion.c
+++ b/cogl/cogl-quaternion.c
@@ -626,10 +626,6 @@ cogl_quaternion_nlerp (CoglQuaternion *result,
cogl_quaternion_normalize (result);
}
-/**
- * cogl_quaternion_squad:
- *
- */
void
cogl_quaternion_squad (CoglQuaternion *result,
const CoglQuaternion *prev,
diff --git a/cogl/cogl-quaternion.h b/cogl/cogl-quaternion.h
index 0651840..a383b4f 100644
--- a/cogl/cogl-quaternion.h
+++ b/cogl/cogl-quaternion.h
@@ -165,6 +165,7 @@ cogl_quaternion_init (CoglQuaternion *quaternion,
/**
* cogl_quaternion_init_from_angle_vector:
* @quaternion: An uninitialized #CoglQuaternion
+ * @angle: The angle to rotate around @axis3f
* @axis3f: your 3 component axis vector about which you want to rotate.
*
* Initializes a quaternion that rotates @angle degrees around the
@@ -332,7 +333,7 @@ cogl_quaternion_get_rotation_angle (const CoglQuaternion *quaternion);
/**
* cogl_quaternion_get_rotation_axis:
* @quaternion: A #CoglQuaternion
- *
+ * @vector3: (out): an allocated 3-float array
*
* Since: 2.0
*/
@@ -396,6 +397,7 @@ cogl_quaternion_multiply (CoglQuaternion *result,
/**
* cogl_quaternion_pow:
* @quaternion: A #CoglQuaternion
+ * @exponent: the exponent
*
*
* Since: 2.0
@@ -405,6 +407,11 @@ cogl_quaternion_pow (CoglQuaternion *quaternion, float exponent);
/**
* cogl_quaternion_slerp:
+ * @result: The destination #CoglQuaternion
+ * @a: The first #CoglQuaternion
+ * @b: The second #CoglQuaternion
+ * @t: The factor in the range [0,1] used to interpolate between
+ * quaternion @a and @b.
*
* Performs a spherical linear interpolation between two quaternions.
*
@@ -472,6 +479,13 @@ cogl_quaternion_nlerp (CoglQuaternion *result,
float t);
/**
* cogl_quaternion_squad:
+ * @result: The destination #CoglQuaternion
+ * @prev: A #CoglQuaternion used before @a
+ * @a: The first #CoglQuaternion
+ * @b: The second #CoglQuaternion
+ * @next: A #CoglQuaternion that will be used after @b
+ * @t: The factor in the range [0,1] used to interpolate between
+ * quaternion @a and @b.
*
*
* Since: 2.0
diff --git a/cogl/cogl-sub-texture.h b/cogl/cogl-sub-texture.h
index ac06c01..59e143e 100644
--- a/cogl/cogl-sub-texture.h
+++ b/cogl/cogl-sub-texture.h
@@ -49,7 +49,7 @@ typedef struct _CoglSubTexture CoglSubTexture;
/**
* cogl_sub_texture_new:
- * @context: A #CoglContext pointer
+ * @ctx: A #CoglContext pointer
* @parent_texture: The full texture containing a sub-region you want
* to make a #CoglSubTexture from.
* @sub_x: The top-left x coordinate of the parent region to make
diff --git a/cogl/cogl-texture-rectangle.h b/cogl/cogl-texture-rectangle.h
index 447866f..4d801aa 100644
--- a/cogl/cogl-texture-rectangle.h
+++ b/cogl/cogl-texture-rectangle.h
@@ -78,7 +78,7 @@ cogl_is_texture_rectangle (void *object);
/**
* cogl_texture_rectangle_new_with_size:
- * @context: A #CoglContext pointer
+ * @ctx: A #CoglContext pointer
* @width: The texture width to allocate
* @height: The texture height to allocate
* @internal_format: The desired internal texture format
diff --git a/cogl/cogl-wayland-renderer.h b/cogl/cogl-wayland-renderer.h
index 1d9d5fa..2b18b58 100644
--- a/cogl/cogl-wayland-renderer.h
+++ b/cogl/cogl-wayland-renderer.h
@@ -63,7 +63,6 @@ cogl_wayland_renderer_set_foreign_display (CoglRenderer *renderer,
/**
* cogl_wayland_renderer_get_display:
* @renderer: A #CoglRenderer
- * @display: A Wayland display
*
* Retrieves the Wayland display that Cogl is using. If a foreign
* display has been specified using
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