[cogl/cogl-1.14] cogl-gles2-context: use new _add_frame_callback api



commit adfb561258d2676fdebc7cdbfd3501a9be6e34b2
Author: Robert Bragg <robert linux intel com>
Date:   Tue Jan 29 16:08:36 2013 +0000

    cogl-gles2-context: use new _add_frame_callback api
    
    This updates cogl-gles2-context to use the new
    cogl_onscreen_add_frame_callback() api to use _SYNC events for
    throttling.
    
    (cherry picked from commit 2063306645e32ceb3252ebcd2eebd33c879d7fbe)

 examples/cogl-gles2-context.c |   22 ++++++++++------------
 1 files changed, 10 insertions(+), 12 deletions(-)
---
diff --git a/examples/cogl-gles2-context.c b/examples/cogl-gles2-context.c
index 70aed2f..63c1a6d 100644
--- a/examples/cogl-gles2-context.c
+++ b/examples/cogl-gles2-context.c
@@ -50,19 +50,16 @@ paint_cb (void *user_data)
 
     cogl_onscreen_swap_buffers (COGL_ONSCREEN (data->fb));
 
-    /* If the driver can deliver swap complete events then we can remove
-     * the idle paint callback until we next get a swap complete event
-     * otherwise we keep the idle paint callback installed and simply
-     * paint as fast as the driver will allow... */
-    if (cogl_has_feature (data->ctx, COGL_FEATURE_ID_SWAP_BUFFERS_EVENT))
-      return FALSE; /* remove the callback */
-    else
-      return TRUE;
+    return FALSE; /* remove the callback */
 }
 
 static void
-swap_complete_cb (CoglFramebuffer *framebuffer, void *user_data)
+frame_event_cb (CoglOnscreen *onscreen,
+                CoglFrameEvent event,
+                CoglFrameInfo *info,
+                void *user_data)
 {
+  if (event == COGL_FRAME_EVENT_SYNC)
     g_idle_add (paint_cb, user_data);
 }
 
@@ -128,9 +125,10 @@ main (int argc, char **argv)
 
     g_source_attach (cogl_source, NULL);
 
-    if (cogl_has_feature (data.ctx, COGL_FEATURE_ID_SWAP_BUFFERS_EVENT))
-      cogl_onscreen_add_swap_buffers_callback (COGL_ONSCREEN (data.fb),
-                                               swap_complete_cb, &data);
+    cogl_onscreen_add_frame_callback (COGL_ONSCREEN (data.fb),
+                                      frame_event_cb,
+                                      &data,
+                                      NULL); /* destroy notify */
 
     g_idle_add (paint_cb, &data);
 



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