[ekiga/v4_0] Loudmouth: Better fix for some specific icons.
- From: Eugen Dedu <ededu src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [ekiga/v4_0] Loudmouth: Better fix for some specific icons.
- Date: Mon, 18 Feb 2013 21:25:51 +0000 (UTC)
commit a3abdeaaf1d255514df6cf12f7cc1ff122b0f741
Author: Damien Sandras <dsandras beip be>
Date: Sun Feb 10 18:19:46 2013 +0100
Loudmouth: Better fix for some specific icons.
We were ending up with no icon at all for statuses like xa ou dnd. Most
probably other cases should be handled too.
lib/engine/gui/gtk-frontend/roster-view-gtk.cpp | 4 ----
plugins/loudmouth/loudmouth-presentity.cpp | 11 ++++++++---
2 files changed, 8 insertions(+), 7 deletions(-)
---
diff --git a/lib/engine/gui/gtk-frontend/roster-view-gtk.cpp b/lib/engine/gui/gtk-frontend/roster-view-gtk.cpp
index d5494e3..883fcd6 100644
--- a/lib/engine/gui/gtk-frontend/roster-view-gtk.cpp
+++ b/lib/engine/gui/gtk-frontend/roster-view-gtk.cpp
@@ -479,8 +479,6 @@ roster_view_gtk_icon_blink_cb (gpointer data)
else if (ltm->tm_sec % 3 == 0 && info->cpt > 2) {
if (info->new_presence != "unknown")
icon = "user-" + info->new_presence;
- if (icon == "user-xa")
- icon = "user-away";
gtk_tree_store_set (GTK_TREE_STORE (info->model), info->iter,
COLUMN_PRESENCE_ICON, icon.c_str (),
-1);
@@ -1080,8 +1078,6 @@ on_presentity_added (RosterViewGtk* self,
else if (old_presence != presentity->get_presence ()) {
if (presentity->get_presence () != "unknown")
icon = "user-" + presentity->get_presence ();
- if (icon == "user-xa")
- icon = "user-away";
gtk_tree_store_set (self->priv->store, &iter,
COLUMN_PRESENCE_ICON, icon.c_str (),
-1);
diff --git a/plugins/loudmouth/loudmouth-presentity.cpp b/plugins/loudmouth/loudmouth-presentity.cpp
index 4181a37..beab377 100644
--- a/plugins/loudmouth/loudmouth-presentity.cpp
+++ b/plugins/loudmouth/loudmouth-presentity.cpp
@@ -97,10 +97,15 @@ LM::Presentity::get_presence () const
++iter;
}
if (best.presence == "") {
-
result = "available";
- } else {
-
+ }
+ else if (best.presence == "xa") {
+ result = "away";
+ }
+ else if (best.presence == "dnd") {
+ result = "busy";
+ }
+ else {
result = best.presence;
}
}
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