[gnome-shell] windowManager: Fix fallback path for icon_geometry animation



commit 3205d1e16a5255daf635a7450c6ff05bae67b735
Author: Jasper St. Pierre <jstpierre mecheye net>
Date:   Sun Feb 17 15:01:07 2013 -0500

    windowManager: Fix fallback path for icon_geometry animation
    
    It doesn't seem like this code was ever tested.
    
    https://bugzilla.gnome.org/show_bug.cgi?id=694052

 js/ui/windowManager.js |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)
---
diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js
index c36ff47..b51f942 100644
--- a/js/ui/windowManager.js
+++ b/js/ui/windowManager.js
@@ -254,10 +254,12 @@ const WindowManager = new Lang.Class({
             yScale = geom.height / actor.height;
         } else {
             let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
-            let xDest = monitor.x;
-            let yDest = monitor.y;
+            xDest = monitor.x;
+            yDest = monitor.y;
             if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
                 xDest += monitor.width;
+            xScale = 0;
+            yScale = 0;
         }
 
         Tweener.addTween(actor,


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