[mutter/wip/surface-content: 5/15] window-actor: Remove outdated code path
- From: Jasper St. Pierre <jstpierre src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter/wip/surface-content: 5/15] window-actor: Remove outdated code path
- Date: Mon, 9 Dec 2013 14:57:09 +0000 (UTC)
commit 3a4da7ee3e046173770a4e9b0a9214cab37bfa3b
Author: Jasper St. Pierre <jstpierre mecheye net>
Date: Fri Dec 6 01:01:26 2013 -0500
window-actor: Remove outdated code path
The shadow is added in the paint step, not as a separate actor,
so the raise is a no-op. It also gets rid of an annoying misspelling
that's driving me crazy.
src/compositor/meta-window-actor.c | 8 --------
1 files changed, 0 insertions(+), 8 deletions(-)
---
diff --git a/src/compositor/meta-window-actor.c b/src/compositor/meta-window-actor.c
index 502ba90..91c71c6 100644
--- a/src/compositor/meta-window-actor.c
+++ b/src/compositor/meta-window-actor.c
@@ -430,14 +430,6 @@ meta_window_actor_constructed (GObject *object)
g_signal_connect_object (window, "notify::appears-focused",
G_CALLBACK (window_appears_focused_notify), self, 0);
}
- else
- {
- /*
- * This is the case where existing window is gaining/loosing frame.
- * Just ensure the actor is top most (i.e., above shadow).
- */
- clutter_actor_set_child_above_sibling (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->surface), NULL);
- }
meta_window_actor_update_opacity (self);
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