[cogl/cogl-1.18] Revert "Revert "Remove the framebuffer's stack of clip stacks""



commit 24412798dcc315fcfc934b4a4218c2b01612d979
Author: Neil Roberts <neil linux intel com>
Date:   Wed Dec 4 16:12:25 2013 +0000

    Revert "Revert "Remove the framebuffer's stack of clip stacks""
    
    This reverts commit bc4148933670cea024cf7525b58bfa673898ec75.
    
    The reason this was causing problems for Clutter is that it defines
    COGL_ENABLE_EXPERIMENTAL_2_0_API which is meant to cause the Cogl
    headers not to declare the deprecated API. The reverted patch moved
    some additional clipping API to a deprecated header which was
    previously being used by Clutter. Clutter was still successfully
    compiling but with some warnings for the missing function
    declarations. However when the binary is run the clipping would get
    completely messed up because it would assume all of the arguments to
    the functions are integers instead of floats and the wrong values
    would be passed.
    
    Clutter now has commit to make it use the 2.0 API instead of the
    deprecated functions so the revert is no longer necessary.
    
    https://git.gnome.org/browse/clutter/commit?id=705640367a5c2ae21405806bfa
    
    Reviewed-by: Robert Bragg <robert linux intel com>

 cogl-path/cogl-path.c                   |    5 +-
 cogl/Makefile.am                        |    8 +-
 cogl/cogl-clip-state-private.h          |   56 -------
 cogl/cogl-clip-state.h                  |   37 -----
 cogl/cogl-framebuffer-private.h         |    7 +-
 cogl/cogl-framebuffer.c                 |   68 ++-------
 cogl/cogl.h                             |    2 +-
 cogl/cogl1-context.h                    |  222 --------------------------
 cogl/{ => deprecated}/cogl-clip-state.c |   67 +-------
 cogl/deprecated/cogl-clip-state.h       |  259 +++++++++++++++++++++++++++++++
 cogl/driver/gl/cogl-framebuffer-gl.c    |    3 +-
 11 files changed, 288 insertions(+), 446 deletions(-)
---
diff --git a/cogl-path/cogl-path.c b/cogl-path/cogl-path.c
index cde6196..aeceda2 100644
--- a/cogl-path/cogl-path.c
+++ b/cogl-path/cogl-path.c
@@ -1471,7 +1471,6 @@ void
 cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
                                  CoglPath *path)
 {
-  CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
   CoglMatrixEntry *modelview_entry =
     _cogl_framebuffer_get_modelview_entry (framebuffer);
   CoglMatrixEntry *projection_entry =
@@ -1485,8 +1484,8 @@ cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
       framebuffer->viewport_height
   };
 
-  clip_state->stacks->data =
-    _cogl_clip_stack_push_from_path (clip_state->stacks->data,
+  framebuffer->clip_stack =
+    _cogl_clip_stack_push_from_path (framebuffer->clip_stack,
                                      path,
                                      modelview_entry,
                                      projection_entry,
diff --git a/cogl/Makefile.am b/cogl/Makefile.am
index 76cd93d..6ac1284 100644
--- a/cogl/Makefile.am
+++ b/cogl/Makefile.am
@@ -69,6 +69,7 @@ EXTRA_DIST += cogl-1.0.pc.in cogl-$(COGL_API_VERSION)-experimental.pc.in
 DISTCLEANFILES += $(pc_files)
 
 cogl_deprecated_h = \
+       $(srcdir)/deprecated/cogl-clip-state.h          \
        $(srcdir)/deprecated/cogl-fixed.h               \
        $(srcdir)/deprecated/cogl-material-compat.h     \
        $(srcdir)/deprecated/cogl-vertex-buffer.h       \
@@ -111,7 +112,6 @@ cogl_experimental_h = \
        $(srcdir)/cogl-indices.h                \
        $(srcdir)/cogl-attribute.h              \
        $(srcdir)/cogl-primitive.h              \
-       $(srcdir)/cogl-clip-state.h             \
        $(srcdir)/cogl-framebuffer.h            \
        $(srcdir)/cogl-onscreen.h               \
        $(srcdir)/cogl-frame-info.h             \
@@ -261,9 +261,6 @@ cogl_sources_c = \
        $(srcdir)/cogl-bitmap-pixbuf.c                  \
        $(srcdir)/cogl-clip-stack.h                     \
        $(srcdir)/cogl-clip-stack.c                     \
-       $(srcdir)/cogl-clip-state-private.h             \
-       $(srcdir)/cogl-clip-state.h                     \
-       $(srcdir)/cogl-clip-state.c                     \
        $(srcdir)/cogl-feature-private.h                \
        $(srcdir)/cogl-feature-private.c                \
        $(srcdir)/cogl-color-private.h                  \
@@ -393,6 +390,7 @@ cogl_sources_c = \
        $(srcdir)/cogl-closure-list.c                   \
        $(srcdir)/cogl-fence.c                          \
        $(srcdir)/cogl-fence-private.h                  \
+       $(srcdir)/deprecated/cogl-clip-state.c                  \
        $(srcdir)/deprecated/cogl-fixed.c                       \
        $(srcdir)/deprecated/cogl-vertex-buffer-private.h       \
        $(srcdir)/deprecated/cogl-vertex-buffer.c               \
@@ -542,7 +540,7 @@ libcogl_la_LDFLAGS = \
        -no-undefined \
        -version-info @COGL_LT_CURRENT@:@COGL_LT_REVISION@:@COGL_LT_AGE@ \
        -export-dynamic \
-       -export-symbols-regex 
"^(cogl|_cogl_debug_flags|_cogl_atlas_new|_cogl_atlas_add_reorganize_callback|_cogl_atlas_reserve_space|_cogl_callback|_cogl_util_get_eye_planes_for_screen_poly|_cogl_atlas_texture_remove_reorganize_callback|_cogl_atlas_texture_add_reorganize_callback|_cogl_texture_foreach_sub_texture_in_region|_cogl_profile_trace_message|_cogl_context_get_default|_cogl_framebuffer_get_stencil_bits|_cogl_clip_stack_push_rectangle|_cogl_framebuffer_get_modelview_stack|_cogl_object_default_unref|_cogl_pipeline_foreach_layer_internal|_cogl_clip_stack_push_primitive|_cogl_buffer_unmap_for_fill_or_fallback|_cogl_framebuffer_draw_primitive|_cogl_debug_instances|_cogl_framebuffer_get_projection_stack|_cogl_pipeline_layer_get_texture|_cogl_buffer_map_for_fill_or_fallback|_cogl_framebuffer_get_clip_state|_cogl_texture_can_hardware_repeat|_cogl_pipeline_prune_to_n_layers|_cogl_primitive_draw|test_|unit_test_).*"
+       -export-symbols-regex 
"^(cogl|_cogl_debug_flags|_cogl_atlas_new|_cogl_atlas_add_reorganize_callback|_cogl_atlas_reserve_space|_cogl_callback|_cogl_util_get_eye_planes_for_screen_poly|_cogl_atlas_texture_remove_reorganize_callback|_cogl_atlas_texture_add_reorganize_callback|_cogl_texture_foreach_sub_texture_in_region|_cogl_profile_trace_message|_cogl_context_get_default|_cogl_framebuffer_get_stencil_bits|_cogl_clip_stack_push_rectangle|_cogl_framebuffer_get_modelview_stack|_cogl_object_default_unref|_cogl_pipeline_foreach_layer_internal|_cogl_clip_stack_push_primitive|_cogl_buffer_unmap_for_fill_or_fallback|_cogl_framebuffer_draw_primitive|_cogl_debug_instances|_cogl_framebuffer_get_projection_stack|_cogl_pipeline_layer_get_texture|_cogl_buffer_map_for_fill_or_fallback|_cogl_texture_can_hardware_repeat|_cogl_pipeline_prune_to_n_layers|_cogl_primitive_draw|test_|unit_test_).*"
 
 libcogl_la_SOURCES = $(cogl_sources_c)
 nodist_libcogl_la_SOURCES = $(BUILT_SOURCES)
diff --git a/cogl/cogl-framebuffer-private.h b/cogl/cogl-framebuffer-private.h
index b180b75..52bd1cd 100644
--- a/cogl/cogl-framebuffer-private.h
+++ b/cogl/cogl-framebuffer-private.h
@@ -26,12 +26,12 @@
 
 #include "cogl-object-private.h"
 #include "cogl-matrix-stack-private.h"
-#include "cogl-clip-state-private.h"
 #include "cogl-journal-private.h"
 #include "cogl-winsys-private.h"
 #include "cogl-attribute-private.h"
 #include "cogl-offscreen.h"
 #include "cogl-gl-header.h"
+#include "cogl-clip-stack.h"
 
 #ifdef COGL_HAS_XLIB_SUPPORT
 #include <X11/Xlib.h>
@@ -142,7 +142,7 @@ struct _CoglFramebuffer
   int                 viewport_age;
   int                 viewport_age_for_scissor_workaround;
 
-  CoglClipState       clip_state;
+  CoglClipStack      *clip_stack;
 
   CoglBool            dither_enabled;
   CoglBool            depth_writing_enabled;
@@ -242,9 +242,6 @@ _cogl_framebuffer_clear_without_flush4f (CoglFramebuffer *framebuffer,
 void
 _cogl_framebuffer_mark_mid_scene (CoglFramebuffer *framebuffer);
 
-CoglClipState *
-_cogl_framebuffer_get_clip_state (CoglFramebuffer *framebuffer);
-
 /*
  * _cogl_framebuffer_get_clip_stack:
  * @framebuffer: A #CoglFramebuffer
diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c
index 7e3305b..3e5796b 100644
--- a/cogl/cogl-framebuffer.c
+++ b/cogl/cogl-framebuffer.c
@@ -125,8 +125,7 @@ _cogl_framebuffer_init (CoglFramebuffer *framebuffer,
 
   framebuffer->samples_per_pixel = 0;
 
-  /* Initialise the clip stack */
-  _cogl_clip_state_init (&framebuffer->clip_state);
+  framebuffer->clip_stack = NULL;
 
   framebuffer->journal = _cogl_journal_new (framebuffer);
 
@@ -173,7 +172,7 @@ _cogl_framebuffer_free (CoglFramebuffer *framebuffer)
 
   _cogl_fence_cancel_fences_for_framebuffer (framebuffer);
 
-  _cogl_clip_state_destroy (&framebuffer->clip_state);
+  _cogl_clip_stack_unref (framebuffer->clip_stack);
 
   cogl_object_unref (framebuffer->modelview_stack);
   framebuffer->modelview_stack = NULL;
@@ -459,27 +458,19 @@ cogl_framebuffer_get_height (CoglFramebuffer *framebuffer)
   return framebuffer->height;
 }
 
-CoglClipState *
-_cogl_framebuffer_get_clip_state (CoglFramebuffer *framebuffer)
-{
-  return &framebuffer->clip_state;
-}
-
 CoglClipStack *
 _cogl_framebuffer_get_clip_stack (CoglFramebuffer *framebuffer)
 {
-  CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
-
-  return _cogl_clip_state_get_stack (clip_state);
+  return framebuffer->clip_stack;
 }
 
 void
 _cogl_framebuffer_set_clip_stack (CoglFramebuffer *framebuffer,
                                   CoglClipStack *stack)
 {
-  CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
-
-  _cogl_clip_state_set_stack (clip_state, stack);
+  _cogl_clip_stack_ref (stack);
+  _cogl_clip_stack_unref (framebuffer->clip_stack);
+  framebuffer->clip_stack = stack;
 }
 
 void
@@ -1046,10 +1037,7 @@ static unsigned long
 _cogl_framebuffer_compare_clip_state (CoglFramebuffer *a,
                                       CoglFramebuffer *b)
 {
-  if (((a->clip_state.stacks == NULL || b->clip_state.stacks == NULL) &&
-       a->clip_state.stacks != b->clip_state.stacks)
-      ||
-      a->clip_state.stacks->data != b->clip_state.stacks->data)
+  if (a->clip_stack != b->clip_stack)
     return COGL_FRAMEBUFFER_STATE_CLIP;
   else
     return 0;
@@ -1959,10 +1947,8 @@ cogl_framebuffer_push_scissor_clip (CoglFramebuffer *framebuffer,
                                     int width,
                                     int height)
 {
-  CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
-
-  clip_state->stacks->data =
-    _cogl_clip_stack_push_window_rectangle (clip_state->stacks->data,
+  framebuffer->clip_stack =
+    _cogl_clip_stack_push_window_rectangle (framebuffer->clip_stack,
                                             x, y, width, height);
 
   if (framebuffer->context->current_draw_buffer == framebuffer)
@@ -1977,7 +1963,6 @@ cogl_framebuffer_push_rectangle_clip (CoglFramebuffer *framebuffer,
                                       float x_2,
                                       float y_2)
 {
-  CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
   CoglMatrixEntry *modelview_entry =
     _cogl_framebuffer_get_modelview_entry (framebuffer);
   CoglMatrixEntry *projection_entry =
@@ -1991,8 +1976,8 @@ cogl_framebuffer_push_rectangle_clip (CoglFramebuffer *framebuffer,
       framebuffer->viewport_height
   };
 
-  clip_state->stacks->data =
-    _cogl_clip_stack_push_rectangle (clip_state->stacks->data,
+  framebuffer->clip_stack =
+    _cogl_clip_stack_push_rectangle (framebuffer->clip_stack,
                                      x_1, y_1, x_2, y_2,
                                      modelview_entry,
                                      projection_entry,
@@ -2011,7 +1996,6 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
                                       float bounds_x2,
                                       float bounds_y2)
 {
-  CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
   CoglMatrixEntry *modelview_entry =
     _cogl_framebuffer_get_modelview_entry (framebuffer);
   CoglMatrixEntry *projection_entry =
@@ -2025,8 +2009,8 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
       framebuffer->viewport_height
   };
 
-  clip_state->stacks->data =
-    _cogl_clip_stack_push_primitive (clip_state->stacks->data,
+  framebuffer->clip_stack =
+    _cogl_clip_stack_push_primitive (framebuffer->clip_stack,
                                      primitive,
                                      bounds_x1, bounds_y1,
                                      bounds_x2, bounds_y2,
@@ -2042,31 +2026,7 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
 void
 cogl_framebuffer_pop_clip (CoglFramebuffer *framebuffer)
 {
-  CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
-
-  clip_state->stacks->data = _cogl_clip_stack_pop (clip_state->stacks->data);
-
-  if (framebuffer->context->current_draw_buffer == framebuffer)
-    framebuffer->context->current_draw_buffer_changes |=
-      COGL_FRAMEBUFFER_STATE_CLIP;
-}
-
-void
-_cogl_framebuffer_save_clip_stack (CoglFramebuffer *framebuffer)
-{
-  CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
-  _cogl_clip_state_save_clip_stack (clip_state);
-
-  if (framebuffer->context->current_draw_buffer == framebuffer)
-    framebuffer->context->current_draw_buffer_changes |=
-      COGL_FRAMEBUFFER_STATE_CLIP;
-}
-
-void
-_cogl_framebuffer_restore_clip_stack (CoglFramebuffer *framebuffer)
-{
-  CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
-  _cogl_clip_state_restore_clip_stack (clip_state);
+  framebuffer->clip_stack = _cogl_clip_stack_pop (framebuffer->clip_stack);
 
   if (framebuffer->context->current_draw_buffer == framebuffer)
     framebuffer->context->current_draw_buffer_changes |=
diff --git a/cogl/cogl.h b/cogl/cogl.h
index 940b7dd..5035a99 100644
--- a/cogl/cogl.h
+++ b/cogl/cogl.h
@@ -73,8 +73,8 @@
  * 1.x only api...
  */
 #ifndef COGL_ENABLE_EXPERIMENTAL_2_0_API
-#include <cogl/cogl-clip-state.h>
 #include <cogl/cogl-enum-types.h>
+#include <cogl/deprecated/cogl-clip-state.h>
 #include <cogl/deprecated/cogl-vertex-buffer.h>
 #include <cogl/deprecated/cogl-fixed.h>
 #include <cogl/deprecated/cogl-material-compat.h>
diff --git a/cogl/cogl1-context.h b/cogl/cogl1-context.h
index 48b6ce2..53c9783 100644
--- a/cogl/cogl1-context.h
+++ b/cogl/cogl1-context.h
@@ -731,228 +731,6 @@ COGL_DEPRECATED_IN_1_16
 void
 cogl_set_source_texture (CoglTexture *texture);
 
-
-/**
- * SECTION:cogl-clipping
- * @short_description: Fuctions for manipulating a stack of clipping regions
- *
- * To support clipping your geometry to rectangles or paths Cogl exposes a
- * stack based API whereby each clip region you push onto the stack is
- * intersected with the previous region.
- */
-
-/**
- * cogl_clip_push_window_rect:
- * @x_offset: left edge of the clip rectangle in window coordinates
- * @y_offset: top edge of the clip rectangle in window coordinates
- * @width: width of the clip rectangle
- * @height: height of the clip rectangle
- *
- * Specifies a rectangular clipping area for all subsequent drawing
- * operations. Any drawing commands that extend outside the rectangle
- * will be clipped so that only the portion inside the rectangle will
- * be displayed. The rectangle dimensions are not transformed by the
- * current model-view matrix.
- *
- * The rectangle is intersected with the current clip region. To undo
- * the effect of this function, call cogl_clip_pop().
- *
- * Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
- */
-COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
-void
-cogl_clip_push_window_rect (float x_offset,
-                            float y_offset,
-                            float width,
-                            float height);
-
-/**
- * cogl_clip_push_window_rectangle:
- * @x_offset: left edge of the clip rectangle in window coordinates
- * @y_offset: top edge of the clip rectangle in window coordinates
- * @width: width of the clip rectangle
- * @height: height of the clip rectangle
- *
- * Specifies a rectangular clipping area for all subsequent drawing
- * operations. Any drawing commands that extend outside the rectangle
- * will be clipped so that only the portion inside the rectangle will
- * be displayed. The rectangle dimensions are not transformed by the
- * current model-view matrix.
- *
- * The rectangle is intersected with the current clip region. To undo
- * the effect of this function, call cogl_clip_pop().
- *
- * Since: 1.2
- * Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
- */
-COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
-void
-cogl_clip_push_window_rectangle (int x_offset,
-                                 int y_offset,
-                                 int width,
-                                 int height);
-
-/**
- * cogl_clip_push:
- * @x_offset: left edge of the clip rectangle
- * @y_offset: top edge of the clip rectangle
- * @width: width of the clip rectangle
- * @height: height of the clip rectangle
- *
- * Specifies a rectangular clipping area for all subsequent drawing
- * operations. Any drawing commands that extend outside the rectangle
- * will be clipped so that only the portion inside the rectangle will
- * be displayed. The rectangle dimensions are transformed by the
- * current model-view matrix.
- *
- * The rectangle is intersected with the current clip region. To undo
- * the effect of this function, call cogl_clip_pop().
- *
- * Deprecated: 1.16: The x, y, width, height arguments are inconsistent
- *   with other API that specify rectangles in model space, and when used
- *   with a coordinate space that puts the origin at the center and y+
- *   extending up, it's awkward to use. Please use
- *   cogl_framebuffer_push_rectangle_clip()
- */
-COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
-void
-cogl_clip_push (float x_offset,
-                float y_offset,
-                float width,
-                float height);
-
-/**
- * cogl_clip_push_rectangle:
- * @x0: x coordinate for top left corner of the clip rectangle
- * @y0: y coordinate for top left corner of the clip rectangle
- * @x1: x coordinate for bottom right corner of the clip rectangle
- * @y1: y coordinate for bottom right corner of the clip rectangle
- *
- * Specifies a rectangular clipping area for all subsequent drawing
- * operations. Any drawing commands that extend outside the rectangle
- * will be clipped so that only the portion inside the rectangle will
- * be displayed. The rectangle dimensions are transformed by the
- * current model-view matrix.
- *
- * The rectangle is intersected with the current clip region. To undo
- * the effect of this function, call cogl_clip_pop().
- *
- * Since: 1.2
- * Deprecated: 1.16: Use cogl_framebuffer_push_rectangle_clip()
- *                   instead
- */
-COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
-void
-cogl_clip_push_rectangle (float x0,
-                          float y0,
-                          float x1,
-                          float y1);
-
-/**
- * cogl_clip_push_primitive:
- * @primitive: A #CoglPrimitive describing a flat 2D shape
- * @bounds_x1: x coordinate for the top-left corner of the primitives
- *             bounds
- * @bounds_y1: y coordinate for the top-left corner of the primitives
- *             bounds
- * @bounds_x2: x coordinate for the bottom-right corner of the primitives
- *             bounds
- * @bounds_y2: y coordinate for the bottom-right corner of the
- *             primitives bounds.
- *
- * Sets a new clipping area using a 2D shaped described with a
- * #CoglPrimitive. The shape must not contain self overlapping
- * geometry and must lie on a single 2D plane. A bounding box of the
- * 2D shape in local coordinates (the same coordinates used to
- * describe the shape) must be given. It is acceptable for the bounds
- * to be larger than the true bounds but behaviour is undefined if the
- * bounds are smaller than the true bounds.
- *
- * The primitive is transformed by the current model-view matrix and
- * the silhouette is intersected with the previous clipping area.  To
- * restore the previous clipping area, call
- * cogl_clip_pop().
- *
- * Since: 1.10
- * Stability: unstable
- * Deprecated: 1.16: Use cogl_framebuffer_push_primitive_clip()
- *                   instead
- */
-COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_primitive_clip)
-void
-cogl_clip_push_primitive (CoglPrimitive *primitive,
-                          float bounds_x1,
-                          float bounds_y1,
-                          float bounds_x2,
-                          float bounds_y2);
-
-/**
- * cogl_clip_pop:
- *
- * Reverts the clipping region to the state before the last call to
- * cogl_clip_push().
- *
- * Deprecated: 1.16: Use cogl_framebuffer_pop_clip() instead
- */
-COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_pop_clip)
-void
-cogl_clip_pop (void);
-
-/**
- * cogl_clip_ensure:
- *
- * Ensures that the current clipping region has been set in GL. This
- * will automatically be called before any Cogl primitives but it
- * maybe be neccessary to call if you are using raw GL calls with
- * clipping.
- *
- * Deprecated: 1.2: Calling this function has no effect
- *
- * Since: 1.0
- */
-COGL_DEPRECATED
-void
-cogl_clip_ensure (void);
-
-/**
- * cogl_clip_stack_save:
- *
- * Save the entire state of the clipping stack and then clear all
- * clipping. The previous state can be returned to with
- * cogl_clip_stack_restore(). Each call to cogl_clip_push() after this
- * must be matched by a call to cogl_clip_pop() before calling
- * cogl_clip_stack_restore().
- *
- * Deprecated: 1.2: This was originally added to allow us to save the
- *   clip stack when switching to an offscreen framebuffer, but it's
- *   not necessary anymore given that framebuffers now own separate
- *   clip stacks which will be automatically switched between when a
- *   new buffer is set. Calling this function has no effect
- *
- * Since: 0.8.2
- */
-COGL_DEPRECATED
-void
-cogl_clip_stack_save (void);
-
-/**
- * cogl_clip_stack_restore:
- *
- * Restore the state of the clipping stack that was previously saved
- * by cogl_clip_stack_save().
- *
- * Deprecated: 1.2: This was originally added to allow us to restore
- *   the clip stack when switching back from an offscreen framebuffer,
- *   but it's not necessary anymore given that framebuffers now own
- *   separate clip stacks which will be automatically switched between
- *   when a new buffer is set. Calling this function has no effect
- *
- * Since: 0.8.2
- */
-COGL_DEPRECATED
-void
-cogl_clip_stack_restore (void);
-
 /**
  * cogl_set_framebuffer:
  * @buffer: A #CoglFramebuffer object, either onscreen or offscreen.
diff --git a/cogl/cogl-clip-state.c b/cogl/deprecated/cogl-clip-state.c
similarity index 69%
rename from cogl/cogl-clip-state.c
rename to cogl/deprecated/cogl-clip-state.c
index 4b70f3f..7beee46 100644
--- a/cogl/cogl-clip-state.c
+++ b/cogl/deprecated/cogl-clip-state.c
@@ -30,14 +30,13 @@
 
 #include <glib.h>
 
+#include "cogl-clip-state.h"
 #include "cogl-clip-stack.h"
-#include "cogl-clip-state-private.h"
 #include "cogl-context-private.h"
 #include "cogl-framebuffer-private.h"
 #include "cogl-journal-private.h"
 #include "cogl-util.h"
 #include "cogl-matrix-private.h"
-#include "cogl-clip-state.h"
 #include "cogl1-context.h"
 #include "cogl-path/cogl-path.h"
 
@@ -108,13 +107,16 @@ cogl_clip_pop (void)
 void
 cogl_clip_stack_save (void)
 {
-  _cogl_framebuffer_save_clip_stack (cogl_get_draw_framebuffer ());
+  /* This function was just used to temporarily switch the clip stack
+   * when using an offscreen buffer. This is no longer needed because
+   * each framebuffer maintains its own clip stack. The function is
+   * documented to do nothing since version 1.2 */
 }
 
 void
 cogl_clip_stack_restore (void)
 {
-  _cogl_framebuffer_restore_clip_stack (cogl_get_draw_framebuffer ());
+  /* Do nothing. See cogl_clip_stack_save() */
 }
 
 /* XXX: This should never have been made public API! */
@@ -128,60 +130,3 @@ cogl_clip_ensure (void)
    * nothing here.
    */
 }
-
-void
-_cogl_clip_state_init (CoglClipState *clip_state)
-{
-  _COGL_GET_CONTEXT (ctx, NO_RETVAL);
-
-  clip_state->stacks = NULL;
-
-  /* Add an intial stack */
-  _cogl_clip_state_save_clip_stack (clip_state);
-}
-
-void
-_cogl_clip_state_destroy (CoglClipState *clip_state)
-{
-  /* Destroy all of the stacks */
-  while (clip_state->stacks)
-    _cogl_clip_state_restore_clip_stack (clip_state);
-}
-
-CoglClipStack *
-_cogl_clip_state_get_stack (CoglClipState *clip_state)
-{
-  return clip_state->stacks->data;
-}
-
-void
-_cogl_clip_state_set_stack (CoglClipState *clip_state,
-                            CoglClipStack *stack)
-{
-  /* Replace the top of the stack of stacks */
-  _cogl_clip_stack_ref (stack);
-  _cogl_clip_stack_unref (clip_state->stacks->data);
-  clip_state->stacks->data = stack;
-}
-
-void
-_cogl_clip_state_save_clip_stack (CoglClipState *clip_state)
-{
-  clip_state->stacks = g_slist_prepend (clip_state->stacks, NULL);
-}
-
-void
-_cogl_clip_state_restore_clip_stack (CoglClipState *clip_state)
-{
-  CoglClipStack *stack;
-
-  _COGL_RETURN_IF_FAIL (clip_state->stacks != NULL);
-
-  stack = clip_state->stacks->data;
-
-  _cogl_clip_stack_unref (stack);
-
-  /* Revert to an old stack */
-  clip_state->stacks = g_slist_delete_link (clip_state->stacks,
-                                            clip_state->stacks);
-}
diff --git a/cogl/deprecated/cogl-clip-state.h b/cogl/deprecated/cogl-clip-state.h
new file mode 100644
index 0000000..b4662bc
--- /dev/null
+++ b/cogl/deprecated/cogl-clip-state.h
@@ -0,0 +1,259 @@
+/*
+ * Cogl
+ *
+ * An object oriented GL/GLES Abstraction/Utility Layer
+ *
+ * Copyright (C) 2010,2013 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
+#error "Only <cogl/cogl.h> can be included directly."
+#endif
+
+#ifndef __COGL_CLIP_STATE_H__
+#define __COGL_CLIP_STATE_H__
+
+#include <cogl/cogl-types.h>
+#include <cogl/cogl-macros.h>
+#include <cogl/cogl-primitive.h>
+
+COGL_BEGIN_DECLS
+
+/**
+ * SECTION:cogl-clipping
+ * @short_description: Fuctions for manipulating a stack of clipping regions
+ *
+ * To support clipping your geometry to rectangles or paths Cogl exposes a
+ * stack based API whereby each clip region you push onto the stack is
+ * intersected with the previous region.
+ */
+
+/**
+ * cogl_clip_push_window_rectangle:
+ * @x_offset: left edge of the clip rectangle in window coordinates
+ * @y_offset: top edge of the clip rectangle in window coordinates
+ * @width: width of the clip rectangle
+ * @height: height of the clip rectangle
+ *
+ * Specifies a rectangular clipping area for all subsequent drawing
+ * operations. Any drawing commands that extend outside the rectangle
+ * will be clipped so that only the portion inside the rectangle will
+ * be displayed. The rectangle dimensions are not transformed by the
+ * current model-view matrix.
+ *
+ * The rectangle is intersected with the current clip region. To undo
+ * the effect of this function, call cogl_clip_pop().
+ *
+ * Since: 1.2
+ * Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
+ */
+COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
+void
+cogl_clip_push_window_rectangle (int x_offset,
+                                 int y_offset,
+                                 int width,
+                                 int height);
+
+/**
+ * cogl_clip_push_window_rect:
+ * @x_offset: left edge of the clip rectangle in window coordinates
+ * @y_offset: top edge of the clip rectangle in window coordinates
+ * @width: width of the clip rectangle
+ * @height: height of the clip rectangle
+ *
+ * Specifies a rectangular clipping area for all subsequent drawing
+ * operations. Any drawing commands that extend outside the rectangle
+ * will be clipped so that only the portion inside the rectangle will
+ * be displayed. The rectangle dimensions are not transformed by the
+ * current model-view matrix.
+ *
+ * The rectangle is intersected with the current clip region. To undo
+ * the effect of this function, call cogl_clip_pop().
+ *
+ * Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
+ */
+COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
+void
+cogl_clip_push_window_rect (float x_offset,
+                            float y_offset,
+                            float width,
+                            float height);
+
+/**
+ * cogl_clip_push_rectangle:
+ * @x0: x coordinate for top left corner of the clip rectangle
+ * @y0: y coordinate for top left corner of the clip rectangle
+ * @x1: x coordinate for bottom right corner of the clip rectangle
+ * @y1: y coordinate for bottom right corner of the clip rectangle
+ *
+ * Specifies a rectangular clipping area for all subsequent drawing
+ * operations. Any drawing commands that extend outside the rectangle
+ * will be clipped so that only the portion inside the rectangle will
+ * be displayed. The rectangle dimensions are transformed by the
+ * current model-view matrix.
+ *
+ * The rectangle is intersected with the current clip region. To undo
+ * the effect of this function, call cogl_clip_pop().
+ *
+ * Since: 1.2
+ * Deprecated: 1.16: Use cogl_framebuffer_push_rectangle_clip()
+ *                   instead
+ */
+COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
+void
+cogl_clip_push_rectangle (float x0,
+                          float y0,
+                          float x1,
+                          float y1);
+
+/**
+ * cogl_clip_push:
+ * @x_offset: left edge of the clip rectangle
+ * @y_offset: top edge of the clip rectangle
+ * @width: width of the clip rectangle
+ * @height: height of the clip rectangle
+ *
+ * Specifies a rectangular clipping area for all subsequent drawing
+ * operations. Any drawing commands that extend outside the rectangle
+ * will be clipped so that only the portion inside the rectangle will
+ * be displayed. The rectangle dimensions are transformed by the
+ * current model-view matrix.
+ *
+ * The rectangle is intersected with the current clip region. To undo
+ * the effect of this function, call cogl_clip_pop().
+ *
+ * Deprecated: 1.16: The x, y, width, height arguments are inconsistent
+ *   with other API that specify rectangles in model space, and when used
+ *   with a coordinate space that puts the origin at the center and y+
+ *   extending up, it's awkward to use. Please use
+ *   cogl_framebuffer_push_rectangle_clip()
+ */
+COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
+void
+cogl_clip_push (float x_offset,
+                float y_offset,
+                float width,
+                float height);
+
+/**
+ * cogl_clip_push_primitive:
+ * @primitive: A #CoglPrimitive describing a flat 2D shape
+ * @bounds_x1: x coordinate for the top-left corner of the primitives
+ *             bounds
+ * @bounds_y1: y coordinate for the top-left corner of the primitives
+ *             bounds
+ * @bounds_x2: x coordinate for the bottom-right corner of the primitives
+ *             bounds
+ * @bounds_y2: y coordinate for the bottom-right corner of the
+ *             primitives bounds.
+ *
+ * Sets a new clipping area using a 2D shaped described with a
+ * #CoglPrimitive. The shape must not contain self overlapping
+ * geometry and must lie on a single 2D plane. A bounding box of the
+ * 2D shape in local coordinates (the same coordinates used to
+ * describe the shape) must be given. It is acceptable for the bounds
+ * to be larger than the true bounds but behaviour is undefined if the
+ * bounds are smaller than the true bounds.
+ *
+ * The primitive is transformed by the current model-view matrix and
+ * the silhouette is intersected with the previous clipping area.  To
+ * restore the previous clipping area, call
+ * cogl_clip_pop().
+ *
+ * Since: 1.10
+ * Stability: unstable
+ * Deprecated: 1.16: Use cogl_framebuffer_push_primitive_clip()
+ *                   instead
+ */
+COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_primitive_clip)
+void
+cogl_clip_push_primitive (CoglPrimitive *primitive,
+                          float bounds_x1,
+                          float bounds_y1,
+                          float bounds_x2,
+                          float bounds_y2);
+/**
+ * cogl_clip_pop:
+ *
+ * Reverts the clipping region to the state before the last call to
+ * cogl_clip_push().
+ *
+ * Deprecated: 1.16: Use cogl_framebuffer_pop_clip() instead
+ */
+COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_pop_clip)
+void
+cogl_clip_pop (void);
+
+/**
+ * cogl_clip_ensure:
+ *
+ * Ensures that the current clipping region has been set in GL. This
+ * will automatically be called before any Cogl primitives but it
+ * maybe be neccessary to call if you are using raw GL calls with
+ * clipping.
+ *
+ * Deprecated: 1.2: Calling this function has no effect
+ *
+ * Since: 1.0
+ */
+COGL_DEPRECATED
+void
+cogl_clip_ensure (void);
+
+/**
+ * cogl_clip_stack_save:
+ *
+ * Save the entire state of the clipping stack and then clear all
+ * clipping. The previous state can be returned to with
+ * cogl_clip_stack_restore(). Each call to cogl_clip_push() after this
+ * must be matched by a call to cogl_clip_pop() before calling
+ * cogl_clip_stack_restore().
+ *
+ * Deprecated: 1.2: This was originally added to allow us to save the
+ *   clip stack when switching to an offscreen framebuffer, but it's
+ *   not necessary anymore given that framebuffers now own separate
+ *   clip stacks which will be automatically switched between when a
+ *   new buffer is set. Calling this function has no effect
+ *
+ * Since: 0.8.2
+ */
+COGL_DEPRECATED
+void
+cogl_clip_stack_save (void);
+
+/**
+ * cogl_clip_stack_restore:
+ *
+ * Restore the state of the clipping stack that was previously saved
+ * by cogl_clip_stack_save().
+ *
+ * Deprecated: 1.2: This was originally added to allow us to restore
+ *   the clip stack when switching back from an offscreen framebuffer,
+ *   but it's not necessary anymore given that framebuffers now own
+ *   separate clip stacks which will be automatically switched between
+ *   when a new buffer is set. Calling this function has no effect
+ *
+ * Since: 0.8.2
+ */
+COGL_DEPRECATED
+void
+cogl_clip_stack_restore (void);
+
+COGL_END_DECLS
+
+#endif /* __COGL_CLIP_STATE_H__ */
diff --git a/cogl/driver/gl/cogl-framebuffer-gl.c b/cogl/driver/gl/cogl-framebuffer-gl.c
index 5749983..68ac661 100644
--- a/cogl/driver/gl/cogl-framebuffer-gl.c
+++ b/cogl/driver/gl/cogl-framebuffer-gl.c
@@ -148,8 +148,7 @@ _cogl_framebuffer_gl_flush_viewport_state (CoglFramebuffer *framebuffer)
 static void
 _cogl_framebuffer_gl_flush_clip_state (CoglFramebuffer *framebuffer)
 {
-  CoglClipStack *stack = _cogl_clip_state_get_stack (&framebuffer->clip_state);
-  _cogl_clip_stack_flush (stack, framebuffer);
+  _cogl_clip_stack_flush (framebuffer->clip_stack, framebuffer);
 }
 
 static void


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