[vala] clutter-1.0: Update to 1.15.90



commit c40eab70fc8ac4dfd7d7846fe69e37838d8e8f98
Author: Rico Tzschichholz <ricotz ubuntu com>
Date:   Mon Aug 26 09:58:06 2013 +0200

    clutter-1.0: Update to 1.15.90

 vapi/clutter-1.0.vapi |   24 +++++++++++++++++++++---
 1 files changed, 21 insertions(+), 3 deletions(-)
---
diff --git a/vapi/clutter-1.0.vapi b/vapi/clutter-1.0.vapi
index e0f89d3..63ae59f 100644
--- a/vapi/clutter-1.0.vapi
+++ b/vapi/clutter-1.0.vapi
@@ -5082,6 +5082,7 @@ namespace Clutter {
                public virtual signal void pick (Clutter.Color color);
                [HasEmitter]
                public virtual signal void queue_relayout ();
+               [Deprecated (since = "1.16")]
                [HasEmitter]
                public virtual signal void realize ();
                public virtual signal bool scroll_event (Clutter.ScrollEvent event);
@@ -5090,6 +5091,7 @@ namespace Clutter {
                public virtual signal bool touch_event (Clutter.Event event);
                public signal void transition_stopped (string name, bool is_finished);
                public signal void transitions_completed ();
+               [Deprecated (since = "1.16")]
                [HasEmitter]
                public virtual signal void unrealize ();
        }
@@ -5625,7 +5627,7 @@ namespace Clutter {
                [CCode (has_construct_function = false)]
                protected Canvas ();
                public static Clutter.Content @new ();
-               public void set_size (int width, int height);
+               public bool set_size (int width, int height);
                [NoAccessorMethod]
                public int height { get; set; }
                [NoAccessorMethod]
@@ -5730,6 +5732,8 @@ namespace Clutter {
                public unowned GLib.SList<Clutter.InputDevice> peek_devices ();
                [NoWrapper]
                public virtual void remove_device (Clutter.InputDevice device);
+               [NoWrapper]
+               public virtual void select_stage_events (Clutter.Stage stage);
                [NoAccessorMethod]
                public Clutter.Backend backend { owned get; construct; }
                public signal void device_added (Clutter.InputDevice device);
@@ -5820,7 +5824,7 @@ namespace Clutter {
                public Clutter.EventFlags get_flags ();
                public uint16 get_key_code ();
                public uint get_key_symbol ();
-               public uint32 get_key_unicode ();
+               public unichar get_key_unicode ();
                public void get_position (Clutter.Point position);
                public unowned Clutter.Actor get_related ();
                public void get_scroll_delta (out double dx, out double dy);
@@ -5843,7 +5847,7 @@ namespace Clutter {
                public void set_flags (Clutter.EventFlags flags);
                public void set_key_code (uint16 key_code);
                public void set_key_symbol (uint key_sym);
-               public void set_key_unicode (uint32 key_unicode);
+               public void set_key_unicode (unichar key_unicode);
                public void set_related (Clutter.Actor? actor);
                public void set_scroll_delta (double dx, double dy);
                public void set_scroll_direction (Clutter.ScrollDirection direction);
@@ -5872,12 +5876,14 @@ namespace Clutter {
                public Clutter.FlowOrientation get_orientation ();
                public void get_row_height (out float min_height, out float max_height);
                public float get_row_spacing ();
+               public bool get_snap_to_grid ();
                public void set_column_spacing (float spacing);
                public void set_column_width (float min_width, float max_width);
                public void set_homogeneous (bool homogeneous);
                public void set_orientation (Clutter.FlowOrientation orientation);
                public void set_row_height (float min_height, float max_height);
                public void set_row_spacing (float spacing);
+               public void set_snap_to_grid (bool snap_to_grid);
                public float column_spacing { get; set; }
                public bool homogeneous { get; set; }
                [NoAccessorMethod]
@@ -5890,6 +5896,7 @@ namespace Clutter {
                public float min_row_height { get; set; }
                public Clutter.FlowOrientation orientation { get; set construct; }
                public float row_spacing { get; set; }
+               public bool snap_to_grid { get; set; }
        }
        [CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_gesture_action_get_type ()")]
        public class GestureAction : Clutter.Action {
@@ -5909,6 +5916,7 @@ namespace Clutter {
                public unowned Clutter.EventSequence get_sequence (uint point);
                public float get_velocity (uint point, out float velocity_x, out float velocity_y);
                public void set_n_touch_points (int nb_points);
+               public int n_touch_points { get; set; }
                public virtual signal bool gesture_begin (Clutter.Actor actor);
                public virtual signal void gesture_cancel (Clutter.Actor actor);
                public virtual signal void gesture_end (Clutter.Actor actor);
@@ -6170,6 +6178,8 @@ namespace Clutter {
                protected OffscreenEffect ();
                public virtual Cogl.Handle create_texture (float width, float height);
                public unowned Cogl.Material get_target ();
+               public bool get_target_rect (out unowned Clutter.Rect rect);
+               [Deprecated (since = "1.14")]
                public bool get_target_size (out float width, out float height);
                public unowned Cogl.Handle get_texture ();
                public virtual void paint_target ();
@@ -6788,6 +6798,7 @@ namespace Clutter {
                public Clutter.Color get_color ();
                public Clutter.Color get_cursor_color ();
                public int get_cursor_position ();
+               public void get_cursor_rect (out unowned Clutter.Rect rect);
                public uint get_cursor_size ();
                public bool get_cursor_visible ();
                public bool get_editable ();
@@ -6882,6 +6893,8 @@ namespace Clutter {
                public string text { get; set; }
                public bool use_markup { get; set; }
                public virtual signal void activate ();
+               public virtual signal void cursor_changed ();
+               [Deprecated (since = "1.16")]
                public virtual signal void cursor_event (Clutter.Geometry geometry);
                [HasEmitter]
                public signal void delete_text (int start_pos, int end_pos);
@@ -6984,6 +6997,7 @@ namespace Clutter {
        public class Timeline : GLib.Object, Clutter.Scriptable {
                [CCode (has_construct_function = false)]
                public Timeline (uint msecs);
+               public void add_marker (string marker_name, double progress);
                public void add_marker_at_time (string marker_name, uint msecs);
                public void advance (uint msecs);
                public void advance_to_marker (string marker_name);
@@ -7350,7 +7364,9 @@ namespace Clutter {
                public int y;
                public uint width;
                public uint height;
+               [Deprecated (since = "1.16")]
                public bool intersects (Clutter.Geometry geometry1);
+               [Deprecated (since = "1.16")]
                public Clutter.Geometry union (Clutter.Geometry geometry_b);
        }
        [CCode (cheader_filename = "clutter/clutter.h", has_type_id = false)]
@@ -8087,6 +8103,8 @@ namespace Clutter {
        [Deprecated (since = "1.10")]
        public static void clear_glyph_cache ();
        [CCode (cheader_filename = "clutter/clutter.h")]
+       public static void disable_accessibility ();
+       [CCode (cheader_filename = "clutter/clutter.h")]
        public static void do_event (Clutter.Event event);
        [CCode (cheader_filename = "clutter/clutter.h")]
        public static bool events_pending ();


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