[longomatch] Show a "no data" label when no subcats are available in stats
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Show a "no data" label when no subcats are available in stats
- Date: Tue, 6 Aug 2013 20:05:00 +0000 (UTC)
commit 934cabc14cb3aeceaf23f2b98a64a64881d22edc
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Tue Aug 6 11:52:20 2013 +0200
Show a "no data" label when no subcats are available in stats
.../Gui/Component/Stats/CategoryViewer.cs | 1 +
...ongoMatch.Gui.Component.Stats.CategoryViewer.cs | 9 +++++++++
LongoMatch.GUI/gtk-gui/gui.stetic | 10 +++++++++-
3 files changed, 19 insertions(+), 1 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/Component/Stats/CategoryViewer.cs
b/LongoMatch.GUI/Gui/Component/Stats/CategoryViewer.cs
index 13db5aa..7488bc3 100644
--- a/LongoMatch.GUI/Gui/Component/Stats/CategoryViewer.cs
+++ b/LongoMatch.GUI/Gui/Component/Stats/CategoryViewer.cs
@@ -63,6 +63,7 @@ namespace LongoMatch.Gui.Component.Stats
vbox1.Remove (child);
}
subcatViewers = new List<SubCategoryViewer>();
+ nodatalabel.Visible = stats.SubcategoriesStats.Count == 0;
foreach (SubCategoryStat st in stats.SubcategoriesStats) {
SubCategoryViewer subcatviewer = new SubCategoryViewer();
subcatviewer.LoadStats (st);
diff --git a/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Component.Stats.CategoryViewer.cs
b/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Component.Stats.CategoryViewer.cs
index cd7bd35..06244ac 100644
--- a/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Component.Stats.CategoryViewer.cs
+++ b/LongoMatch.GUI/gtk-gui/LongoMatch.Gui.Component.Stats.CategoryViewer.cs
@@ -19,6 +19,7 @@ namespace LongoMatch.Gui.Component.Stats
private global::Gtk.Alignment GtkAlignment1;
private global::LongoMatch.Gui.Component.PlaysCoordinatesTagger awaytagger;
private global::Gtk.Label GtkLabel1;
+ private global::Gtk.Label nodatalabel;
protected virtual void Build ()
{
@@ -111,6 +112,14 @@ namespace LongoMatch.Gui.Component.Stats
this.vbox1.Add (this.hbox1);
global::Gtk.Box.BoxChild w11 = ((global::Gtk.Box.BoxChild)(this.vbox1 [this.hbox1]));
w11.Position = 0;
+ // Container child vbox1.Gtk.Box+BoxChild
+ this.nodatalabel = new global::Gtk.Label ();
+ this.nodatalabel.Name = "nodatalabel";
+ this.nodatalabel.LabelProp = global::Mono.Unix.Catalog.GetString ("No data
available");
+ this.nodatalabel.Justify = ((global::Gtk.Justification)(2));
+ this.vbox1.Add (this.nodatalabel);
+ global::Gtk.Box.BoxChild w12 = ((global::Gtk.Box.BoxChild)(this.vbox1
[this.nodatalabel]));
+ w12.Position = 1;
w1.Add (this.vbox1);
this.scrolledwindow1.Add (w1);
this.Add (this.scrolledwindow1);
diff --git a/LongoMatch.GUI/gtk-gui/gui.stetic b/LongoMatch.GUI/gtk-gui/gui.stetic
index b83c334..e8f8207 100644
--- a/LongoMatch.GUI/gtk-gui/gui.stetic
+++ b/LongoMatch.GUI/gtk-gui/gui.stetic
@@ -8824,7 +8824,15 @@ Defining <b> Game Units </b> will help you during the analysis to in
</packing>
</child>
<child>
- <placeholder />
+ <widget class="Gtk.Label" id="nodatalabel">
+ <property name="MemberName" />
+ <property name="LabelProp" translatable="yes">No data available</property>
+ <property name="Justify">Center</property>
+ </widget>
+ <packing>
+ <property name="Position">1</property>
+ <property name="AutoSize">False</property>
+ </packing>
</child>
</widget>
</child>
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