[gegl] Fix overshoot in gegl_buffer_copy
- From: Daniel Sabo <daniels src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gegl] Fix overshoot in gegl_buffer_copy
- Date: Thu, 11 Apr 2013 12:59:29 +0000 (UTC)
commit aac9e9719d5a6be8fe22352448098d8380805a23
Author: Daniel Sabo <DanielSabo gmail com>
Date: Tue Apr 9 14:15:26 2013 -0700
Fix overshoot in gegl_buffer_copy
Don't attempt to COW copy a rect smaller than a tile,
doing so will cause cow.y to get pushed outside of
the original rect and copy more than it's supposed to.
gegl/buffer/gegl-buffer-access.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
---
diff --git a/gegl/buffer/gegl-buffer-access.c b/gegl/buffer/gegl-buffer-access.c
index a690a6a..a0dc9f5 100644
--- a/gegl/buffer/gegl-buffer-access.c
+++ b/gegl/buffer/gegl-buffer-access.c
@@ -1740,6 +1740,8 @@ gegl_buffer_copy (GeglBuffer *src,
if (src->soft_format == dst->soft_format &&
+ src_rect->width >= src->tile_width &&
+ src_rect->height >= src->tile_height &&
src->tile_width == dst->tile_width &&
src->tile_height == dst->tile_height &&
!g_object_get_data (G_OBJECT (dst), "is-linear") &&
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