[gcompris] mazes: update manual to explain run-fast-mode



commit a51e11e3dabb080e995ebaafdb249ab1c77cf5e6
Author: Peter Albrecht <pa-dev gmx de>
Date:   Thu Sep 27 20:38:56 2012 +0200

    mazes: update manual to explain run-fast-mode
    
    Added some text to the activity manuals, explaining the run-fast-mode
    and its toggle-button.
    The manual was extended in the three maze-activities, which support the
    run-fast-mode. In the 3D maze, there is no run-fast-mode.

 src/maze-activity/maze.xml.in                     |   11 ++++++++++-
 src/maze2DRelative-activity/maze2DRelative.xml.in |   11 ++++++++++-
 src/mazeInvisible-activity/mazeInvisible.xml.in   |   11 ++++++++++-
 3 files changed, 30 insertions(+), 3 deletions(-)
---
diff --git a/src/maze-activity/maze.xml.in b/src/maze-activity/maze.xml.in
index 64546bf..3b0ecb0 100644
--- a/src/maze-activity/maze.xml.in
+++ b/src/maze-activity/maze.xml.in
@@ -14,6 +14,15 @@
 	 <_description>Find your way out of the maze</_description>
 	<_prerequisite>Can use the keyboard arrow to move an object.</_prerequisite>
 	<_goal>Help Tux get out of this maze.</_goal>
-	<_manual>Use the keyboard arrows to move Tux up to the door.</_manual>
+	<_manual xml:space="preserve">Use the keyboard arrows to move Tux up to the door.
+
+At the first levels, Tux walks comfortably, one step on each keypress, through the labyrinth.
+
+For larger labyrinths, there is a special walking mode, called "run-fast-mode". If this run-fast-mode is enabled, Tux will run all the way automatically until he reaches a fork and you have to decide which way to go further.
+
+You can see whether this mode is enabled or not, by looking at Tux's feet: If Tux is barefooted, "run-fast-mode" is disabled. And if he wears red sport shoes, "run-fast-mode" is enabled.
+
+From level 14 on, run-fast-mode will be enabled automatically. If you want to use this feature in earlier levels or want to disable it in advanced levels, click on Tux or the "barefoot / sportshoe"-icon in the upper left corner of the screen to toggle the run-fast-mode.
+	</_manual>
   </Board>
 </GCompris>
diff --git a/src/maze2DRelative-activity/maze2DRelative.xml.in b/src/maze2DRelative-activity/maze2DRelative.xml.in
index 8d08b33..7cd426f 100644
--- a/src/maze2DRelative-activity/maze2DRelative.xml.in
+++ b/src/maze2DRelative-activity/maze2DRelative.xml.in
@@ -14,6 +14,15 @@
 	 <_description>Find your way out of the maze (Move is relative)</_description>
 	<_prerequisite>Can use the keyboard arrow to move an object.</_prerequisite>
 	<_goal>Help Tux get out of this maze.</_goal>
-	<_manual>Use the keyboard arrows to move Tux up to the door. In this maze, the move is relative (first person). Use the up arrow to go forward. The other arrow let you turn Tux in another direction.</_manual>
+	<_manual xml:space="preserve">Use the keyboard arrows to move Tux up to the door. In this maze, the move is relative (first person). Use the up arrow to go forward. The other arrow let you turn Tux in another direction.
+
+At the first levels, Tux walks comfortably, one step on each keypress, through the labyrinth.
+
+For larger labyrinths, there is a special walking mode, called "run-fast-mode". If this run-fast-mode is enabled, Tux will run all the way automatically until he reaches a fork and you have to decide which way to go further.
+
+You can see whether this mode is enabled or not, by looking at Tux's feet: If Tux is barefooted, "run-fast-mode" is disabled. And if he wears red sport shoes, "run-fast-mode" is enabled.
+
+From level 14 on, run-fast-mode will be enabled automatically. If you want to use this feature in earlier levels or want to disable it in advanced levels, click on Tux or the "barefoot / sportshoe"-icon in the upper left corner of the screen to toggle the run-fast-mode.
+</_manual>
   </Board>
 </GCompris>
diff --git a/src/mazeInvisible-activity/mazeInvisible.xml.in b/src/mazeInvisible-activity/mazeInvisible.xml.in
index 5e3a106..8243e75 100644
--- a/src/mazeInvisible-activity/mazeInvisible.xml.in
+++ b/src/mazeInvisible-activity/mazeInvisible.xml.in
@@ -14,6 +14,15 @@
 	 <_description>Find your way out of the invisible maze</_description>
 	<_prerequisite>Can use the keyboard arrow to move an object.</_prerequisite>
 	<_goal>Help Tux get out of this maze.</_goal>
-	<_manual>Use the keyboard arrows to move Tux up to the door. Use the spacebar to switch between invisible and visible modes. Visible mode just gives you an indication of your position, like a map. You cannot move Tux in visible mode.</_manual>
+	<_manual xml:space="preserve">Use the keyboard arrows to move Tux up to the door. Use the spacebar to switch between invisible and visible modes. Visible mode just gives you an indication of your position, like a map. You cannot move Tux in visible mode.
+
+At the first levels, Tux walks comfortably, one step on each keypress, through the labyrinth.
+
+For larger labyrinths, there is a special walking mode, called "run-fast-mode". If this run-fast-mode is enabled, Tux will run all the way automatically until he reaches a fork and you have to decide which way to go further.
+
+You can see whether this mode is enabled or not, by looking at Tux's feet: If Tux is barefooted, "run-fast-mode" is disabled. And if he wears red sport shoes, "run-fast-mode" is enabled.
+
+From level 14 on, run-fast-mode will be enabled automatically. If you want to use this feature in earlier levels or want to disable it in advanced levels, click on Tux or the "barefoot / sportshoe"-icon in the upper left corner of the screen to toggle the run-fast-mode.
+</_manual>
   </Board>
 </GCompris>



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