[longomatch] Rezise main window with respect of the screen size
- From: Andoni Morales Alastruey <amorales src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [longomatch] Rezise main window with respect of the screen size
- Date: Fri, 28 Sep 2012 23:02:31 +0000 (UTC)
commit 660ce317d3dd6f9bc0670d0491796310e3f4db17
Author: Andoni Morales Alastruey <ylatuya gmail com>
Date: Sat Sep 29 00:59:01 2012 +0200
Rezise main window with respect of the screen size
LongoMatch.GUI/Gui/MainWindow.cs | 4 ++++
1 files changed, 4 insertions(+), 0 deletions(-)
---
diff --git a/LongoMatch.GUI/Gui/MainWindow.cs b/LongoMatch.GUI/Gui/MainWindow.cs
index a593b1c..ecbc97b 100644
--- a/LongoMatch.GUI/Gui/MainWindow.cs
+++ b/LongoMatch.GUI/Gui/MainWindow.cs
@@ -104,6 +104,8 @@ namespace LongoMatch.Gui
public MainWindow(IGUIToolkit guiToolkit) :
base(Constants.SOFTWARE_NAME)
{
+ Screen screen;
+
this.Build();
Title = Constants.SOFTWARE_NAME;
@@ -133,6 +135,8 @@ namespace LongoMatch.Gui
if (!Config.useGameUnits)
GameUnitsViewAction.Visible = false;
+ screen = Display.Default.DefaultScreen;
+ this.Resize(screen.Width * 80 / 100, screen.Height * 80 / 100);
}
#endregion
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