[gcompris] Fixed english typos (some more)



commit c11acbd697a69441edbd2205a9121a4f410e2063
Author: GonÃalo Cordeiro <gzcordeiro gmail com>
Date:   Sat Oct 27 02:17:20 2012 +0200

    Fixed english typos (some more)

 .../resources/advanced_colors/activity.desktop.in  |   12 ++++----
 src/billard-activity/billard.xml.in                |    2 +-
 .../explore_farm_animals/content.desktop.in        |    4 +-
 .../explore_world_music/content.desktop.in         |    6 ++--
 src/gcompris/gcompris.c                            |    4 +-
 .../resources/geography/Makefile.am                |   16 +++++-----
 .../geography/asia/{bahrein.png => bahrain.png}    |  Bin 264 -> 264 bytes
 .../geography/asia/{irak.png => iraq.png}          |  Bin 546 -> 546 bytes
 .../geography/asia/{koweit.png => kuwait.png}      |  Bin 222 -> 222 bytes
 .../asia/{kirghizstan.png => kyrgyzstan.png}       |  Bin 417 -> 417 bytes
 .../asia/{north_corea.png => north_korea.png}      |  Bin 379 -> 379 bytes
 .../asia/{south_corea.png => south_korea.png}      |  Bin 349 -> 349 bytes
 .../asia/{tadjikistan.png => tajikistan.png}       |  Bin 445 -> 445 bytes
 .../asia/{ouzbekistan.png => uzbekistan.png}       |  Bin 620 -> 620 bytes
 .../resources/geography/board9_0.xml.in            |   32 ++++++++++----------
 .../resources/instruments/activity.desktop.in      |    2 +-
 src/land_safe-activity/land_safe.xml.in            |    2 +-
 src/lightsoff-activity/lightsoff.xml.in            |    2 +-
 src/memory_minus-activity/memory_minus.xml.in      |    2 +-
 .../memory_minus_tux.xml.in                        |    2 +-
 src/memory_sound-activity/memory_sound.xml.in      |    2 +-
 .../memory_sound_tux.xml.in                        |    2 +-
 src/mining-activity/mining.xml.in                  |    2 +-
 src/note_names-activity/note_names.py              |    2 +-
 .../piano_composition.xml.in                       |    2 +-
 src/play_piano-activity/play_piano.xml.in          |    2 +-
 src/play_rhythm-activity/play_rhythm.xml.in        |    6 ++--
 src/scalesboard-activity/scalesboard.xml.in        |    2 +-
 .../scalesboard_weight.xml.in                      |    2 +-
 src/wordsgame-activity/wordsgame.xml.in            |    2 +-
 30 files changed, 55 insertions(+), 55 deletions(-)
---
diff --git a/src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in b/src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in
index 37bad03..04fda19 100644
--- a/src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in
+++ b/src/advanced_colors-activity/resources/advanced_colors/activity.desktop.in
@@ -76,7 +76,7 @@ _object3Text=salmon
 object4Image=sepia_butterfly.svg
 _object4Text=sepia
 object5Image=sulphur_butterfly.svg
-_object5Text=sulphur
+_object5Text=sulfur
 object6Image=tea_butterfly.svg
 _object6Text=tea
 object7Image=lime_butterfly.svg
@@ -129,7 +129,7 @@ _object2Text=auburn
 object3Image=azure_butterfly.svg
 _object3Text=azure
 object4Image=greyish-brown_butterfly.svg
-_object4Text=greyish brown
+_object4Text=grayish brown
 object5Image=bistre_butterfly.svg
 _object5Text=bistre
 object6Image=crimson_butterfly.svg
@@ -186,7 +186,7 @@ _object3Text=ultramarine
 object4Image=mauve_butterfly.svg
 _object4Text=mauve
 object5Image=greyish_blue_butterfly.svg
-_object5Text=greyish blue
+_object5Text=grayish blue
 object6Image=pistachio_butterfly.svg
 _object6Text=pistachio
 object7Image=platinum_butterfly.svg
@@ -322,13 +322,13 @@ _object6Text=crimson
 object7Image=veronese_butterfly.svg
 _object7Text=veronese
 object8Image=greyish-brown_butterfly.svg
-_object8Text=greyish brown
+_object8Text=grayish brown
 
 [17]
 object1Image=chestnut_butterfly.svg
 _object1Text=chestnut
 object2Image=greyish_blue_butterfly.svg
-_object2Text=greyish blue
+_object2Text=grayish blue
 object3Image=aubergine_butterfly.svg
 _object3Text=aubergine
 object4Image=salmon_butterfly.svg
@@ -350,7 +350,7 @@ _object2Text=claret
 object3Image=ultramarine_butterfly.svg
 _object3Text=ultramarine
 object4Image=greyish_blue_butterfly.svg
-_object4Text=greyish blue
+_object4Text=grayish blue
 object5Image=dark_purple_butterfly.svg
 _object5Text=dark purple
 object6Image=lilac_butterfly.svg
diff --git a/src/billard-activity/billard.xml.in b/src/billard-activity/billard.xml.in
index 6ccb9a8..0169450 100644
--- a/src/billard-activity/billard.xml.in
+++ b/src/billard-activity/billard.xml.in
@@ -11,7 +11,7 @@
 	 <_title>The football game</_title>
  	 <_description>Kick the ball into the goal</_description>
 	<_prerequisite>Mouse-manipulation</_prerequisite>
-	<_manual>Point the mouse and click on the ball, to set the speed and direction of the ball. The closer you click to the centre, the slower the ball moves.</_manual>
+	<_manual>Point the mouse and click on the ball, to set the speed and direction of the ball. The closer you click to the center, the slower the ball moves.</_manual>
 	<_goal>Kick the ball into the black hole on the right</_goal>
 	<_credit></_credit>
   </Board>
diff --git a/src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in b/src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in
index 01f3f07..ef270d8 100644
--- a/src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in
+++ b/src/explore_farm_animals-activity/resources/explore_farm_animals/content.desktop.in
@@ -24,7 +24,7 @@ _shortPrompt = You can ride on the back of this animal!
 x = 290
 y = 370
 _title = Chickens
-_text = The chichen goes "cluck, cackle, cluck". Chickens have over 200 different noises they can use to communicate.
+_text = The chicken goes "cluck, cackle, cluck". Chickens have over 200 different noises they can use to communicate.
 image = chicken.jpg
 music =chickens.ogg
 _shortPrompt = This animal lays eggs.
@@ -81,7 +81,7 @@ _title = Dogs
 _text = The dog goes "bark! bark!". Dogs are great human companions and usually enjoy love and attention.
 image = dog.jpg
 music = dog.ogg
-_shortPrompt = This animal's ancesters were wolves.
+_shortPrompt = This animal's ancestors were wolves.
 
 [10]
 x = 630
diff --git a/src/explore_world_music-activity/resources/explore_world_music/content.desktop.in b/src/explore_world_music-activity/resources/explore_world_music/content.desktop.in
index 9d29127..1554a58 100644
--- a/src/explore_world_music-activity/resources/explore_world_music/content.desktop.in
+++ b/src/explore_world_music-activity/resources/explore_world_music/content.desktop.in
@@ -52,7 +52,7 @@ _shortPrompt = Where do performers yelp as they play the drums?
 x=382
 y=111
 _title = Scotland and Ireland
-_text = Folk music of this region is called celtic music, often incorporates a narrative poem or story. Typical instruments include bagpipes, fiddles, flutes, harps, and accordians.
+_text = Folk music of this region is called celtic music, often incorporates a narrative poem or story. Typical instruments include bagpipes, fiddles, flutes, harps, and accordions.
 _shortPrompt = Bagpipers, who often wear kilts, are from this location.
 image = ireland.jpg
 music = ireland.ogg
@@ -61,7 +61,7 @@ music = ireland.ogg
 x=431
 y=140
 _title = Italy
-_text = Italy is famous for its Opera. Opera is a musical theatre where actors tell a story by acting and singing. Opera singers, both male and female, learn special techniques to sing operas.
+_text = Italy is famous for its Opera. Opera is a musical theater where actors tell a story by acting and singing. Opera singers, both male and female, learn special techniques to sing operas.
 _shortPrompt = This country is known for its opera music.
 image = italy.jpg
 music = italy.ogg
@@ -70,7 +70,7 @@ music = italy.ogg
 x=435
 y=100
 _title = European Classical Music
-_text = Europe is the home of classical music. Famous composers like Bach, Beethoven, and Mozart forevor changed music history.
+_text = Europe is the home of classical music. Famous composers like Bach, Beethoven, and Mozart forever changed music history.
 _shortPrompt = Bach, Beethoven, and Mozart composed music in this location.
 image = orchestra.jpg
 music = beethoven.ogg
diff --git a/src/gcompris/gcompris.c b/src/gcompris/gcompris.c
index 7c0f21b..05cc891 100644
--- a/src/gcompris/gcompris.c
+++ b/src/gcompris/gcompris.c
@@ -180,7 +180,7 @@ static GOptionEntry options[] = {
   {"root-menu", 'l', 0, G_OPTION_ARG_STRING, &popt_root_menu,
    N_("Run GCompris with local menu"
       " (e.g -l /reading will let you play only activities in the reading directory, -l /strategy/connect4 only the connect4 activity)."
-      " Use '-l list' to list all the availaible activities and their descriptions."), NULL},
+      " Use '-l list' to list all the available activities and their descriptions."), NULL},
 
   {"package_data_dir", 'A', 0, G_OPTION_ARG_STRING, &popt_package_data_dir,
    N_("GCompris will find the data dir in this directory"), NULL},
@@ -1635,7 +1635,7 @@ main (int argc, char *argv[])
 
   if (popt_version)
     {
-      printf (_("GCompris\nVersion: %s\nLicence: GPL\n"
+      printf (_("GCompris\nVersion: %s\nLicense: GPL\n"
 		"More info at http://gcompris.net\n";),
 	      VERSION);
       exit (0);
diff --git a/src/geography-activity/resources/geography/Makefile.am b/src/geography-activity/resources/geography/Makefile.am
index e9167bf..41bbda8 100644
--- a/src/geography-activity/resources/geography/Makefile.am
+++ b/src/geography-activity/resources/geography/Makefile.am
@@ -23,7 +23,7 @@ asia_DATA = \
 	asia/armenia.png \
 	asia/azerbaijan.png \
 	asia/background.png \
-	asia/bahrein.png \
+	asia/bahrain.png \
 	asia/bangladesh.png \
 	asia/bhutan.png \
 	asia/black_sea.png \
@@ -35,24 +35,24 @@ asia_DATA = \
 	asia/georgia.png \
 	asia/india.png \
 	asia/indonesia.png \
-	asia/irak.png \
+	asia/iraq.png \
 	asia/iran.png \
 	asia/israel.png \
 	asia/japan.png \
 	asia/jordan.png \
 	asia/kazakhstan.png \
-	asia/kirghizstan.png \
-	asia/koweit.png \
+	asia/kyrgyzstan.png \
+	asia/kuwait.png \
 	asia/laos.png \
 	asia/lebanon.png \
 	asia/malaysia.png \
 	asia/mediteranean_sea.png \
 	asia/mongolia.png \
 	asia/nepal.png \
-	asia/north_corea.png \
+	asia/north_korea.png \
 	asia/myanmar.png \
 	asia/oman.png \
-	asia/ouzbekistan.png \
+	asia/uzbekistan.png \
 	asia/pakistan.png \
 	asia/palestine.png \
 	asia/persian_gulf.png \
@@ -61,10 +61,10 @@ asia_DATA = \
 	asia/red_sea.png \
 	asia/russia.png \
 	asia/saudi_arabia.png \
-	asia/south_corea.png \
+	asia/south_korea.png \
 	asia/sri_lanka.png \
 	asia/syria.png \
-	asia/tadjikistan.png \
+	asia/tajikistan.png \
 	asia/taiwan.png \
 	asia/thailand.png \
 	asia/turkey.png \
diff --git a/src/geography-activity/resources/geography/asia/bahrein.png b/src/geography-activity/resources/geography/asia/bahrain.png
similarity index 100%
rename from src/geography-activity/resources/geography/asia/bahrein.png
rename to src/geography-activity/resources/geography/asia/bahrain.png
diff --git a/src/geography-activity/resources/geography/asia/irak.png b/src/geography-activity/resources/geography/asia/iraq.png
similarity index 100%
rename from src/geography-activity/resources/geography/asia/irak.png
rename to src/geography-activity/resources/geography/asia/iraq.png
diff --git a/src/geography-activity/resources/geography/asia/koweit.png b/src/geography-activity/resources/geography/asia/kuwait.png
similarity index 100%
rename from src/geography-activity/resources/geography/asia/koweit.png
rename to src/geography-activity/resources/geography/asia/kuwait.png
diff --git a/src/geography-activity/resources/geography/asia/kirghizstan.png b/src/geography-activity/resources/geography/asia/kyrgyzstan.png
similarity index 100%
rename from src/geography-activity/resources/geography/asia/kirghizstan.png
rename to src/geography-activity/resources/geography/asia/kyrgyzstan.png
diff --git a/src/geography-activity/resources/geography/asia/north_corea.png b/src/geography-activity/resources/geography/asia/north_korea.png
similarity index 100%
rename from src/geography-activity/resources/geography/asia/north_corea.png
rename to src/geography-activity/resources/geography/asia/north_korea.png
diff --git a/src/geography-activity/resources/geography/asia/south_corea.png b/src/geography-activity/resources/geography/asia/south_korea.png
similarity index 100%
rename from src/geography-activity/resources/geography/asia/south_corea.png
rename to src/geography-activity/resources/geography/asia/south_korea.png
diff --git a/src/geography-activity/resources/geography/asia/tadjikistan.png b/src/geography-activity/resources/geography/asia/tajikistan.png
similarity index 100%
rename from src/geography-activity/resources/geography/asia/tadjikistan.png
rename to src/geography-activity/resources/geography/asia/tajikistan.png
diff --git a/src/geography-activity/resources/geography/asia/ouzbekistan.png b/src/geography-activity/resources/geography/asia/uzbekistan.png
similarity index 100%
rename from src/geography-activity/resources/geography/asia/ouzbekistan.png
rename to src/geography-activity/resources/geography/asia/uzbekistan.png
diff --git a/src/geography-activity/resources/geography/board9_0.xml.in b/src/geography-activity/resources/geography/board9_0.xml.in
index e81b148..6433364 100644
--- a/src/geography-activity/resources/geography/board9_0.xml.in
+++ b/src/geography-activity/resources/geography/board9_0.xml.in
@@ -26,14 +26,14 @@
   <_tooltip>Brunei</_tooltip></shape>
   <shape name="Qatar" pixmapfile="geography/asia/qatar.png" sound="sounds/$LOCALE/geography/asia/qatar.ogg" x="209.5" y="304.5" type="SHAPE_BACKGROUND">
   <_tooltip>Qatar</_tooltip></shape>
-  <shape name="Bahrein" pixmapfile="geography/asia/bahrein.png" sound="sounds/$LOCALE/geography/asia/bahrein.ogg" x="205.0" y="299.0" type="SHAPE_BACKGROUND">
-  <_tooltip>Bahrein</_tooltip></shape>
+  <shape name="Bahrain" pixmapfile="geography/asia/bahrain.png" sound="sounds/$LOCALE/geography/asia/bahrain.ogg" x="205.0" y="299.0" type="SHAPE_BACKGROUND">
+  <_tooltip>Bahrain</_tooltip></shape>
   <shape name="Lebanon" pixmapfile="geography/asia/lebanon.png" sound="sounds/$LOCALE/geography/asia/lebanon.ogg" x="124.5" y="253.0" type="SHAPE_BACKGROUND">
   <_tooltip>Lebanon</_tooltip></shape>
   <shape name="Cyprus" pixmapfile="geography/asia/cyprus.png" sound="sounds/$LOCALE/geography/asia/cyprus.ogg" x="110.5" y="245.5" type="SHAPE_BACKGROUND">
   <_tooltip>Chypre</_tooltip></shape>
-  <shape name="Koweit" pixmapfile="geography/asia/koweit.png" sound="sounds/$LOCALE/geography/asia/koweit.ogg" x="187.0" y="280.0" type="SHAPE_BACKGROUND">
-  <_tooltip>Koweit</_tooltip></shape>
+  <shape name="Koweit" pixmapfile="geography/asia/kuwait.png" sound="sounds/$LOCALE/geography/asia/kuwait.ogg" x="187.0" y="280.0" type="SHAPE_BACKGROUND">
+  <_tooltip>Kuwait</_tooltip></shape>
   <shape name="Armenia" pixmapfile="geography/asia/armenia.png" sound="sounds/$LOCALE/geography/asia/armenia.ogg" x="167.0" y="216.0" type="SHAPE_BACKGROUND">
   <_tooltip>Armenia</_tooltip></shape>
   <shape name="Oman" pixmapfile="geography/asia/oman.png" sound="sounds/$LOCALE/geography/asia/oman.ogg" x="236.5" y="326.5">
@@ -46,8 +46,8 @@
   <_tooltip>Saudi Arabia</_tooltip></shape>
   <shape name="Jordan" pixmapfile="geography/asia/jordan.png" sound="sounds/$LOCALE/geography/asia/jordan.ogg" x="133.5" y="269.0">
   <_tooltip>Jordan</_tooltip></shape>
-  <shape name="Irak" pixmapfile="geography/asia/irak.png" sound="sounds/$LOCALE/geography/asia/irak.ogg" x="166.5" y="256.0">
-  <_tooltip>Irak</_tooltip></shape>
+  <shape name="Iraq" pixmapfile="geography/asia/iraq.png" sound="sounds/$LOCALE/geography/asia/iraq.ogg" x="166.5" y="256.0">
+  <_tooltip>Iraq</_tooltip></shape>
   <shape name="Syria" pixmapfile="geography/asia/syria.png" sound="sounds/$LOCALE/geography/asia/syria.ogg" x="138.5" y="248.5">
   <_tooltip>Syria</_tooltip></shape>
   <shape name="Turkey" pixmapfile="geography/asia/turkey.png" sound="sounds/$LOCALE/geography/asia/turkey.ogg" x="118.5" y="222.5">
@@ -60,10 +60,10 @@
   <_tooltip>Iran</_tooltip></shape>
   <shape name="Turkmenistan" pixmapfile="geography/asia/turkmenistan.png" sound="sounds/$LOCALE/geography/asia/turkmenistan.ogg" x="240.0" y="222.5">
   <_tooltip>Turkmenistan</_tooltip></shape>
-  <shape name="Kirghizstan" pixmapfile="geography/asia/kirghizstan.png" sound="sounds/$LOCALE/geography/asia/kirghizstan.ogg" x="313.5" y="210.0">
-  <_tooltip>Kirghizstan</_tooltip></shape>
-  <shape name="Tadjikistan" pixmapfile="geography/asia/tadjikistan.png" sound="sounds/$LOCALE/geography/asia/tadjikistan.ogg" x="300.0" y="223.0">
-  <_tooltip>Tadjikistan</_tooltip></shape>
+  <shape name="Kyrgyzstan" pixmapfile="geography/asia/kyrgyzstan.png" sound="sounds/$LOCALE/geography/asia/kyrgyzstan.ogg" x="313.5" y="210.0">
+  <_tooltip>Kyrgyzstan</_tooltip></shape>
+  <shape name="Tajikistan" pixmapfile="geography/asia/tajikistan.png" sound="sounds/$LOCALE/geography/asia/tajikistan.ogg" x="300.0" y="223.0">
+  <_tooltip>Tajikistan</_tooltip></shape>
   <shape name="Afghanistan" pixmapfile="geography/asia/afghanistan.png" sound="sounds/$LOCALE/geography/asia/afghanistan.ogg" x="285.0" y="253.0">
   <_tooltip>Afghanistan</_tooltip></shape>
   <shape name="Malaysia" pixmapfile="geography/asia/malaysia.png" sound="sounds/$LOCALE/geography/asia/malaysia.ogg" x="532.0" y="432.0">
@@ -98,14 +98,14 @@
   <_tooltip>Vietnam</_tooltip></shape>
   <shape name="Taiwan" pixmapfile="geography/asia/taiwan.png" sound="sounds/$LOCALE/geography/asia/taiwan.ogg" x="580.5" y="313.5">
   <_tooltip>Taiwan</_tooltip></shape>
-  <shape name="Ouzbekistan" pixmapfile="geography/asia/ouzbekistan.png" sound="sounds/$LOCALE/geography/asia/ouzbekistan.ogg" x="259.5" y="209.5">
-  <_tooltip>Ouzbekistan</_tooltip></shape>
+  <shape name="Uzbekistan" pixmapfile="geography/asia/uzbekistan.png" sound="sounds/$LOCALE/geography/asia/uzbekistan.ogg" x="259.5" y="209.5">
+  <_tooltip>Uzbekistan</_tooltip></shape>
   <shape name="Kazakhstan" pixmapfile="geography/asia/kazakhstan.png" sound="sounds/$LOCALE/geography/asia/kazakhstan.ogg" x="262.0" y="170.5">
   <_tooltip>Kazakhstan</_tooltip></shape>
-  <shape name="South Corea" pixmapfile="geography/asia/south_corea.png" sound="sounds/$LOCALE/geography/asia/south_corea.ogg" x="592.5" y="238.5">
-  <_tooltip>South Corea</_tooltip></shape>
-  <shape name="North Corea" pixmapfile="geography/asia/north_corea.png" sound="sounds/$LOCALE/geography/asia/north_corea.ogg" x="577.5" y="216.0">
-  <_tooltip>North Corea</_tooltip></shape>
+  <shape name="South Korea" pixmapfile="geography/asia/south_korea.png" sound="sounds/$LOCALE/geography/asia/south_korea.ogg" x="592.5" y="238.5">
+  <_tooltip>South Korea</_tooltip></shape>
+  <shape name="North Korea" pixmapfile="geography/asia/north_korea.png" sound="sounds/$LOCALE/geography/asia/north_korea.ogg" x="577.5" y="216.0">
+  <_tooltip>North Korea</_tooltip></shape>
   <shape name="Japan" pixmapfile="geography/asia/japan.png" sound="sounds/$LOCALE/geography/asia/japan.ogg" x="635.5" y="227.0">
   <_tooltip>Japan</_tooltip></shape>
   <shape name="Mongolia" pixmapfile="geography/asia/mongolia.png" sound="sounds/$LOCALE/geography/asia/mongolia.ogg" x="441.0" y="177.5">
diff --git a/src/instruments-activity/resources/instruments/activity.desktop.in b/src/instruments-activity/resources/instruments/activity.desktop.in
index e9bdfc1..7701c3c 100644
--- a/src/instruments-activity/resources/instruments/activity.desktop.in
+++ b/src/instruments-activity/resources/instruments/activity.desktop.in
@@ -34,7 +34,7 @@ _object1Text=the clarinet
 object1Audio=instruments/clarinet.ogg
 
 object2Image=flute_traversiere.svg
-_object2Text=the flute traversiere
+_object2Text=the transverse flute
 object2Audio=instruments/flute_traversiere.ogg
 
 object3Image=guitar.svg
diff --git a/src/land_safe-activity/land_safe.xml.in b/src/land_safe-activity/land_safe.xml.in
index 046335d..e3c7d40 100644
--- a/src/land_safe-activity/land_safe.xml.in
+++ b/src/land_safe-activity/land_safe.xml.in
@@ -13,7 +13,7 @@
         <_description>Understanding acceleration due to gravity.</_description>
         <_goal>Pilot the spaceship towards the green landing area.</_goal>
         <_manual xml:space="preserve">
-Acceleration due to gravity experienced by the spaceship is directly proportional to the mass of the planet and inversely proportional to the square of the distance from the centre of the planet. Thus, with every planet the acceleration will differ and as the spaceship comes closer and closer to the planet the acceleration increases.
+Acceleration due to gravity experienced by the spaceship is directly proportional to the mass of the planet and inversely proportional to the square of the distance from the center of the planet. Thus, with every planet the acceleration will differ and as the spaceship comes closer and closer to the planet the acceleration increases.
 
 Use the up/down keys to control the thrust and the right/left keys to control direction.
 
diff --git a/src/lightsoff-activity/lightsoff.xml.in b/src/lightsoff-activity/lightsoff.xml.in
index cfa0c53..eabccee 100644
--- a/src/lightsoff-activity/lightsoff.xml.in
+++ b/src/lightsoff-activity/lightsoff.xml.in
@@ -12,7 +12,7 @@
         <_description>The aim is to switch off all the lights.</_description>
         <_prerequisite></_prerequisite>
         <_goal>The aim is to switch off all the lights.</_goal>
-	<_manual>The effect of pressing a button is to toggle the state of that button, and of its immediate vertical and horizontal neighbours. The sun and the color of the sky depend on the number of clicks needed to solve the puzzle. If you click on Tux, the solution is shown.</_manual>
+	<_manual>The effect of pressing a button is to toggle the state of that button, and of its immediate vertical and horizontal neighbors. The sun and the color of the sky depend on the number of clicks needed to solve the puzzle. If you click on Tux, the solution is shown.</_manual>
         <_credit>The solver algorithm is described on Wikipedia. To know more about the Lights Off game: &lt;http://en.wikipedia.org/wiki/Lights_Out_(game)&gt;</_credit>
   </Board>
 </GCompris>
diff --git a/src/memory_minus-activity/memory_minus.xml.in b/src/memory_minus-activity/memory_minus.xml.in
index 06417f5..62299d4 100644
--- a/src/memory_minus-activity/memory_minus.xml.in
+++ b/src/memory_minus-activity/memory_minus.xml.in
@@ -18,7 +18,7 @@
 A subtraction looks like this: 3 - 1 = 2
 The numbers on one side of the equals sign (=) have to be the same as the number on the other side. So 3 (1, 2, 3) less 1 (1) makes 2. Count aloud when you work this out, and count on your fingers, because the more ways you do something, the better you remember it. You can also use blocks, or buttons, or anything you can count. If you have lots of brothers and sisters, you can count them! Or the kids in your class at school. Sing counting songs. Count lots of things, for practice, and you'll be very good at adding-up!
 
-In this game, these cards are hiding the two parts of a subtraction. You need to find the two parts of the subraction, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole sum. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper sum. When you do that, both those cards disappear! When you've made them all disappear, found all the subtracts, you've won the game! :)</_manual>
+In this game, these cards are hiding the two parts of a subtraction. You need to find the two parts of the subtraction, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole sum. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper sum. When you do that, both those cards disappear! When you've made them all disappear, found all the subtracts, you've won the game! :)</_manual>
   </Board>
   <Data directory=""/>
 </GCompris>
diff --git a/src/memory_minus_tux-activity/memory_minus_tux.xml.in b/src/memory_minus_tux-activity/memory_minus_tux.xml.in
index fc9bca5..35688e7 100644
--- a/src/memory_minus_tux-activity/memory_minus_tux.xml.in
+++ b/src/memory_minus_tux-activity/memory_minus_tux.xml.in
@@ -17,7 +17,7 @@
 A subtraction looks like this: 3 - 1 = 2
 The numbers on one side of the equals sign (=) have to be the same as the number on the other side. So 3 (1, 2, 3) less 1 (1) makes 2. Count aloud when you work this out, and count on your fingers, because the more ways you do something, the better you remember it. You can also use blocks, or buttons, or anything you can count. If you have lots of brothers and sisters, you can count them! Or the kids in your class at school. Sing counting songs. Count lots of things, for practice, and you'll be very good at adding-up!
 
-In this game, these cards are hiding the two parts of a subtraction. You need to find the two parts of the subraction, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole sum. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper sum. When you do that, both those cards disappear! When you've made them all disappear, found all the subtracts, you've won the game! :)</_manual>
+In this game, these cards are hiding the two parts of a subtraction. You need to find the two parts of the subtraction, and bring them together again. Click on a card to see what number it's hiding, then try to find the other card that goes with it, to make a whole sum. You can only turn over two cards in one go, so you need to remember where the numbers are hiding, then you can match them when you find their other half. You're doing the job of the equals sign, and the numbers need you to put them together and make a proper sum. When you do that, both those cards disappear! When you've made them all disappear, found all the subtracts, you've won the game! :)</_manual>
   </Board>
   <Data directory=""/>
 </GCompris>
diff --git a/src/memory_sound-activity/memory_sound.xml.in b/src/memory_sound-activity/memory_sound.xml.in
index 7cd87fd..5c56c6c 100644
--- a/src/memory_sound-activity/memory_sound.xml.in
+++ b/src/memory_sound-activity/memory_sound.xml.in
@@ -14,7 +14,7 @@
 	 <_title>Audio memory game</_title>
  	 <_description>Click on Tux the violinist and listen to find the matching sounds</_description>
 	<_prerequisite>Mouse manipulation, Brain.</_prerequisite>
-	<_goal>Train your audio memory and remove all the violonists Tux.</_goal>
+	<_goal>Train your audio memory and remove all the violinists Tux.</_goal>
 	<_manual>A set of violinist Tux is shown. Each Tux has an associated sound, and each sound has a twin exactly the same. Click on a Tux to see its hidden sound, and try to match the twins. You can only activate two Tux at once, so you need to remember where a sound is, while you listen to its twin. When you turn over the twins, they both disappear.</_manual>
   </Board>
   <Data directory=""/>
diff --git a/src/memory_sound_tux-activity/memory_sound_tux.xml.in b/src/memory_sound_tux-activity/memory_sound_tux.xml.in
index cbead95..c7f3f2d 100644
--- a/src/memory_sound_tux-activity/memory_sound_tux.xml.in
+++ b/src/memory_sound_tux-activity/memory_sound_tux.xml.in
@@ -14,7 +14,7 @@
 	 <_title>Audio memory game against Tux</_title>
  	 <_description>Play the audio memory game against Tux</_description>
 	<_prerequisite>Mouse manipulation, Brain.</_prerequisite>
-	<_goal>Train your audio memory and remove all the violonists Tux.</_goal>
+	<_goal>Train your audio memory and remove all the violinists Tux.</_goal>
 	<_manual>A set of violinist Tux is shown. Each Tux has an associated sound, and each sound has a twin exactly the same. Click on a Tux to see its hidden sound, and try to match the twins. You can only activate two Tux at once, so you need to remember where a sound is, while you listen to its twin. When you turn over the twins, they both disappear.</_manual>
   </Board>
   <Data directory=""/>
diff --git a/src/mining-activity/mining.xml.in b/src/mining-activity/mining.xml.in
index f0791ba..4f780ab 100644
--- a/src/mining-activity/mining.xml.in
+++ b/src/mining-activity/mining.xml.in
@@ -12,7 +12,7 @@
         <_title>Mining for gold</_title>
         <_description>Use the mousewheel to approach the rockwall an look for gold nuggets.</_description>
         <_prerequisite>You should be familiar with moving the mouse and clicking.</_prerequisite>
-        <_goal>Lern to use the mousewheel to zoom in and out.</_goal>
+        <_goal>Learn to use the mousewheel to zoom in and out.</_goal>
         <_manual xml:space="preserve">Looking at the rockwall, you can see a sparkle somewhere. Move the mouse cursor next to this sparkle and use the mousewheel to zoom in. If you zoomed in at maximum, a gold nugget will appear at the position of the sparkle. Click on the gold nugget to collect it.
 
 Having collected the nugget, use the mousewheel to zoom out again. If you zoomed out at maximum, another sparkle will appear, showing the next gold nugget to collect. Collect enough nuggets to complete the level.
diff --git a/src/note_names-activity/note_names.py b/src/note_names-activity/note_names.py
index e981f78..4b3d2a6 100644
--- a/src/note_names-activity/note_names.py
+++ b/src/note_names-activity/note_names.py
@@ -181,7 +181,7 @@ They also form the C Major Scale. Notice that the note positions are different t
             self.drawNoteButtons()
 
         if level in [2, 3, 4, 12, 13, 14]:
-            instructionText = _("Click on the note name to match the pitch. Then click ok to check.")
+            instructionText = _("Click on the note name to match the pitch. Then click OK to check.")
         elif level in [5, 6, 7, 15, 16, 17]:
             instructionText = _("Now there are sharp notes. These pitches are raised a half step.")
         elif level in [8, 9, 10, 18, 19, 20]:
diff --git a/src/piano_composition-activity/piano_composition.xml.in b/src/piano_composition-activity/piano_composition.xml.in
index 877a2b9..28692dd 100644
--- a/src/piano_composition-activity/piano_composition.xml.in
+++ b/src/piano_composition-activity/piano_composition.xml.in
@@ -12,7 +12,7 @@
         demo="1">
         <_title>Piano Composition</_title>
         <_description>An activity to learn how the piano keyboard works, how notes are written on a musical staff and explore music composition by loading and saving your work.</_description>
-        <_prerequisite>Familiarity with note naming convensions, note-names activity useful to learn this notation.</_prerequisite>
+        <_prerequisite>Familiarity with note naming conventions, note-names activity useful to learn this notation.</_prerequisite>
         <_goal>Develop an understanding of music composition, and increase interest in making music with a piano keyboard. This activity covers many fundamental aspects of music, but there is much more to explore about music composition. If you enjoy this activity but want a more advanced tool, try downloading MuseScore (http://musescore.org/en/download), an open source music notation tool.</_goal>
 	<_manual xml:space="preserve">This activity has several levels, each level adds a new functionality to the previous level.
 Level 1: basic piano keyboard (white keys only) and students can experiment with clicking the colored rectangle keys to write music
diff --git a/src/play_piano-activity/play_piano.xml.in b/src/play_piano-activity/play_piano.xml.in
index f8e0666..8509e0e 100644
--- a/src/play_piano-activity/play_piano.xml.in
+++ b/src/play_piano-activity/play_piano.xml.in
@@ -19,7 +19,7 @@
 The following keyboard bindings work in this game:
 - backspace: erase attempt
 - delete: erase attempt
-- enter/return: ok button
+- enter/return: OK button
 - space bar: play
 - number keys:
   - 1: C
diff --git a/src/play_rhythm-activity/play_rhythm.xml.in b/src/play_rhythm-activity/play_rhythm.xml.in
index 5b17f2e..010e9bf 100644
--- a/src/play_rhythm-activity/play_rhythm.xml.in
+++ b/src/play_rhythm-activity/play_rhythm.xml.in
@@ -16,16 +16,16 @@
         <_goal>Learn to beat rhythms precisely and accurately based on what you see and hear.</_goal>
         <_manual xml:space="preserve">This is a relatively challenging game to master, so good luck.
 
-Listen to the rhythm played, and follow along with the music. If you would like to hear it again, click the play button. When you're ready to perform the identical rhythm, click the drum to the rhythm, then click the ok button. If you clicked correctly and in the right tempo, another rhythm is displayed. If not, you must try again.
+Listen to the rhythm played, and follow along with the music. If you would like to hear it again, click the play button. When you're ready to perform the identical rhythm, click the drum to the rhythm, then click the OK button. If you clicked correctly and in the right tempo, another rhythm is displayed. If not, you must try again.
 
-Even levels display a vertical playing line when you click the drum, which helps you see whene to click to follow the rhythm. Click on the drum when the line is in the middle of the notes.
+Even levels display a vertical playing line when you click the drum, which helps you see when to click to follow the rhythm. Click on the drum when the line is in the middle of the notes.
 
 Odd levels are harder, because there is no vertical playing line. The rhythm will not be played for you. You must read the rhythm, and click it back in tempo. Click the metronome to hear the quarter note tempo.
 
 The following keyboard bindings work in this game:
 - backspace: erase attempt
 - delete: erase attempt
-- enter/return: ok button
+- enter/return: OK button
 - space bar: play
 </_manual>
 
diff --git a/src/scalesboard-activity/scalesboard.xml.in b/src/scalesboard-activity/scalesboard.xml.in
index c44ba85..2365f28 100644
--- a/src/scalesboard-activity/scalesboard.xml.in
+++ b/src/scalesboard-activity/scalesboard.xml.in
@@ -15,6 +15,6 @@
 	<_goal>Mental calculation, arithmetic equality</_goal>
 	<_prerequisite></_prerequisite>
 	<_manual>To balance the scales, move the weights on the left or the right side. The weights can be arranged in any order.</_manual>
-	<_credit>The painting is an original painting created by Virginie MOREAU (virginie moreau free fr) in 2001. Its name is 'Spices Seller in Egypt'. It is released under the GPL licence.</_credit>
+	<_credit>The painting is an original painting created by Virginie MOREAU (virginie moreau free fr) in 2001. Its name is 'Spices Seller in Egypt'. It is released under the GPL license.</_credit>
   </Board>
 </GCompris>
diff --git a/src/scalesboard_weight-activity/scalesboard_weight.xml.in b/src/scalesboard_weight-activity/scalesboard_weight.xml.in
index 328e7e3..867bdfb 100644
--- a/src/scalesboard_weight-activity/scalesboard_weight.xml.in
+++ b/src/scalesboard_weight-activity/scalesboard_weight.xml.in
@@ -15,6 +15,6 @@
 	<_goal>Mental calculation, arithmetic equality, unit conversion</_goal>
 	<_prerequisite></_prerequisite>
 	<_manual>To balance the scales, move the masses on the left or the right side. Take care of the weight and the unit of the masses, remember that a kilogram (kg) is 1000 grams (g). They can be arranged in any order.</_manual>
-	<_credit>The painting is an original painting created by Virginie MOREAU (virginie moreau free fr) in 2001. Its name is 'Spices Seller in Egypt'. It is released under the GPL licence.</_credit>
+	<_credit>The painting is an original painting created by Virginie MOREAU (virginie moreau free fr) in 2001. Its name is 'Spices Seller in Egypt'. It is released under the GPL license.</_credit>
   </Board>
 </GCompris>
diff --git a/src/wordsgame-activity/wordsgame.xml.in b/src/wordsgame-activity/wordsgame.xml.in
index 765f6e7..9ad708c 100644
--- a/src/wordsgame-activity/wordsgame.xml.in
+++ b/src/wordsgame-activity/wordsgame.xml.in
@@ -12,6 +12,6 @@
 	 <_description>Type the falling words before they reach the ground</_description>
 	<_prerequisite>Keyboard manipulation</_prerequisite>
 	<_goal>Keyboard training</_goal>
-	<_manual>Type the complete word as it falls, before it reachs the ground</_manual> 
+	<_manual>Type the complete word as it falls, before it reaches the ground</_manual> 
   </Board>
 </GCompris>



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