[gnome-shell/wip/re-search: 35/48] dash: fix for shrinking dash while animating
- From: Jasper St. Pierre <jstpierre src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-shell/wip/re-search: 35/48] dash: fix for shrinking dash while animating
- Date: Thu, 11 Oct 2012 22:32:43 +0000 (UTC)
commit e35f0de9b92d49d88751b886809bdc1ec21ab591
Author: Tanner Doshier <doshitan gmail com>
Date: Thu Aug 16 19:59:33 2012 -0500
dash: fix for shrinking dash while animating
The this.actor.height > this._maxHeight check is needed because animating the
dash out causes constant notify::height signals and so after each one the max
height would shrink to the actor height causing the icons to shrink until
eventually we get to 16px icons. This way, only increase maxHeight if the
actor can be drawn bigger than it is currently set.
https://bugzilla.gnome.org/show_bug.cgi?id=682050
js/ui/dash.js | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
---
diff --git a/js/ui/dash.js b/js/ui/dash.js
index e681cc5..1596eb6 100644
--- a/js/ui/dash.js
+++ b/js/ui/dash.js
@@ -402,7 +402,8 @@ const Dash = new Lang.Class({
function() {
if (this._maxHeight != this.actor.height)
this._queueRedisplay();
- this._maxHeight = this.actor.height;
+ if (this.actor.height > this._maxHeight)
+ this._maxHeight = this.actor.height;
}));
this._workId = Main.initializeDeferredWork(this._box, Lang.bind(this, this._redisplay));
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