[gnome-nibbles] Created tag GNOME_NIBBLES_3_7_2



The unsigned tag 'GNOME_NIBBLES_3_7_2' was created.

Tagger: Robert Ancell <robert ancell canonical com>
Date: Thu Nov 22 10:37:55 2012 +1300

    Released 3.7.2

Changes:

Alex Duggan (1):
      Use aisleriot's logo in it's about box, fix small memory leaks in about

Andreas HydÃn (1):
      gnibbles.desktop: Added Swedish translation

Andreas RÃsdal (59):
      Fullscreen mode to several gnome-games.
      Increase brightness of walls with 40%.
      Make the pause/resume menu item consistent in gnomine, gnibbles and mahjongg. See bug #346969.
      GGZ Network Support
      Enable a default ggz server.
      Show proper GPL2+ preamble with game name correctly for all games. Reported in Bug #357765.
      Use GNU Coding Style consistently.
      Set games.gnome.org as default GGZ server.
      Embed GGZ lib within gnome-games.
      Clear dead worms in network games.
      Add a Gnibbles AI.
      Correct number of AI players.
      Fix Bug 375983 - gnibbles network code dumps stuff to stdout
      Make AI follow bonuses.
      Fix direction in gnibbles_worm_ai_wander.
      Fix bug in collision detection.
      Increase AI intelligence...
      Remove gnibbles.png
      Bug #374981 â Gnibbles does not save preferences.
      Add gnome.ggzgamingzone.org to serverlist.
      Add GNIBBLES_NET_SYNC, and use it.
      Revert previous commit.
      Add NETDELAY to gnibbles.h
      Give information about players leaving the game.
      Correctly remove the main_loop timeout, when a level ends.
      Set worm color on toolbar.
      Allow up to six players in hotseat and network mode.
      Set window size so the drawing area fills window.
      Server swap.
      Make score and statistics dialogs transient. Patch from Nickolay V.
      Add documentation of GGZ to Iagno, Gnect and Nibbles.
      i18n the gnibbles slash screen.
      Center gnibbles logo text.
      Fix typo.
      fix logo offset.
      GStreamer support for gnome-games (bug #346059).
      Fix initialization of threads for games-sound.
      Resolve bug #406686, by making the ggz-gtk client behave more like GNOME apps should.
      Make GGZ connection dialog more HIG compliant.
      Bug #439236 Nibbles no longer allows 1 worm, due to a bug in the victory conditions check.
      Keep players in GGZ tables dialog until enough players have joined the     game.
      Update website label.
      Some GNOME Games branding...
      Add included ggzdmod to build path. Patch by Roger Light in bug #474336.
      Remove missing includes. Reported by me in bug #474635.
      Fix changelog.
      Improve description of games in documentation. Patch by Andreas Freund <drethenerd gmail com> in bug #500774.
      Fix typo in documentation. Reported by ooglyboo gmail com, with patch by Bob Mauchin in bug #464182.
      Update documentation on number of worms,bug #509355.
      Install ggz demons in libexecdir, not bindir. Patch by Christian Persch in bug #510917.
      Update copyright year for 2008.
      Standardizes the snakes and worms to worm in documentation. Patch by Dominik Bitzer in bug #511773.
      Fix crash when connecting to network games under certain conditions. Patch by Roger Light in bug #363015.
      Resolve bugs #400395, #454258 and #525416. Patch by Simon McNeilly.
      Patch fixing collision detection of worms heads (bug #400395).
      Reorder the -I/path/to in Makefile.am             to import GGZ libraries in correct order - Bug #527210.
      Resolve GGZ-related bugs #532555 and #532553.
      Improved AI search algorithm. Solves AI problems with level 15. Patch by ais523 bham ac uk in bug #419159.
      Fix a bug where worms crash on the starting square of dead worms. Patch by ais523 bham ac uk in bug #536070.

Anna SoÅnicka (1):
      gnibbles: Make the numboni scale based on the number of players

Arturo Espinosa (1):
      Prepare for 0.99.7

Bastien Nocera (2):
      - fix all build warnings, use g_malloc instead of malloc, add nice about box icon (Closes: #77352)
      - ported to Gnome2, thanks to Shahms E. King <shahms shahms com> for the patch

Branko KokanoviÄ (3):
      Added Serbian translation
      Added Latin Serbian translations
      Added Latin Serbian translations

Bruno Brouard (2):
      Updated French doc translation
      Updated French doc translation

Bryan Quigley (1):
      Ported gnibbles away from games-frame

Callum McKenzie (82):
      And gnibbles comes back too
      The Great Renaming
      And gnibbles comes back too
      AisleRiot scheme files updated to use gettext
      .cvsignore updates for gnobots2 and gnibbles (they got lost in the removal/reinstatement process)
      Fix score directory awkwardness awkwardly (see bug 113968)
      Added code to optionally turn off setgid and change the score file ownership. Between this and the previous commit I have surely broken the build process. It still works for me but I can hear Murphy laughing.
      Revert last nights libgnome detection stuff and instead insert a warning.
      i18n fixes from Christian Neumair
      It's time to kill all questions that ask "Are you sure ?".
      Gnibbles a11y cleanups (you can now configure the controls without a mouse)
      Use modern syntax for chown.
      i18n fixes of various sorts
      2.3.4 final updates.
      The Great Renaming
      2.3.4 final updates.
      Compiler warning fixes and an efficieny fix for gnomine.
      Gnect and gnibbles documentation updates.
      Yet more documentation stuff.
      Removing deprecated functions from gnibbles.
      Updates to the build system and release notes for 2.5.0.
      Well that was stupid.
      *_DISABLE_DEPRECATED has been removed after a run through to see that everything compiles cleanly.
      Preferences rework gnibbles. Build fixes for oldish C++ compilers.
      Possible fix for 128558.
      The great translator_credits -> translator-credits change-over. If this isn't basically invisible to the translators, I'm in trouble.
      Add a queue for multiple quick key presses rather than discarding them. Fixes bug #128639.
      Avoid a compiler warning and make the code clearer.
      Further improvements to the gnibbles key buffering code.
      Remove uneeded *_has_separator code that the latest gtk_message_dialog code has obsoleted.
      Gnibbles doc updates.
      Update copyright notices.
      Build cleanups.
      Huge mode drawing fix for gnibbles.
      Gnibbles is now resizeable.
      gnibbles scaling fixes
      Wall updates for gnibbles.
      The snakes are now different shapes.
      License update for gnibbles images.
      Lets get the license right this time.
      Yet more 2.7.1 build fixes.
      Final 2.7.1 build fixes (really).
      Compiler warning fixes.
      Gnibbles now uses the new control-setting API. games-controls now also handles keysyms as well as keyvals. Problems with finding the schema also resolved by going to the source.
      Gnibbles documentation updates.
      Updated .omf file maintainer info.
      OMF file fixups. Thanks Shaun.
      Fix names in about boxes and miscellaneaous TODO ad configure.in updates.
      Gnibbles network game patch.
      cvs add network.* for nibbles.
      Networking updates for gnibbles and iagno.
      Andreas Rø's zeroconf networking patch.
      Gnibbles warnings cleanups.
      Use the icon theme where we can.
      Misc soundlist fixes.
      Update the app version numbers on all the docs.
      Minor typo fixes now that we have branched and don't have a string freeze to worry about.
      The great patch fest of March 2005. Lots of HIG fixes. Menu beautification. More intelligent mine placement in gnomine.
      Fix for accidentally disabled gnibbles preferences.
      Debranding
      First 1/3 of the 2.12 screenshot updates.
      Remove references to a non-existant bug-reporting guide.
      The big merge of the preview-2-13 branch. This includes the new scores code, theme updates and a lots of other stuff.
      Title and key bindings fixes for Nibbles.
      Clean-up of the Nibbles logo.
      Build changes: added a "break build" option.
      Cygwin build fixes.
      All games: ensure user-edited accelerators are saved.
      All games: desktop file category updates.
      Nibbles: Add DOCTYPE declarations to the SVG files. Minor warnings refinement.
      Nibbles: Fixes for drawing anfter a resize and to align exits on level 8.
      Network code fixes.
      All games: Fix up Authors section with correct feedback link and consistent style.
      Nibbles: use the new high score code. General: Prevent multiple setting of the hilight in the high score dialog.
      Tetravex: Use the new high scores system. Nibbles: Fix high score hilighting on the secind win.
      Icon Theme migration Part II: Aisleriot, Blackjack, Ataxx, Five or more. Four-in-a-row, Nibbles
      All: Patch to unref all GnomeProgram instances.
      Fix up ChangeLog entries
      All: About dialog updates.
      Eliminate GTK+ double-buffering where appropriate.
      Nibbles: realtive-motion fixes.
      Nibbles/Iagno: Be explicit about our use of zeroconf libraries.

Chandni Verma (1):
      Even glchess makes use of librsvg-2.0 now so make it compulsary

Changwoo Ryu (1):
      Added Korean translations.

Chris Lyttle (5):
      convert to xml format
      Remove all C/*.sgml files and convert to C/*.xml, update makefiles to build new xml files correctly
      updated gnibbles.xml to new template
      update docs to new scrollkeeper
      enabled help button in all games to launch yelp

Christian Persch (33):
      Port remaining games help to GNOME Doc Utils. Bug #398471. Make sure the
      Merge commit 'git-svn' into work
      Port to GamesConf.
      Remove width/height from schemas.
      Add group parameter to games_conf_add_window, so we can make the
      Remove commented-out code.
      Don't leak the GnibblesProperties.
      Fix for games-sound API change
      Use games_sound_play directly, and set sound enabled at startup according
      R gnect/data/gnect.room: A gnect/data/gnect.room.in: R
      Add the .room.in files to EXTRA_DIST.
      Add missing \\.
      Clean the .desktop file on distclean.
      Distcheck fix. Bug #512669.
      Initialise the games runtime support.
      Printf a literal string with %s. Fixes build with -Wformat-security
      Fix out-of-srcdir build, and exempt ggz-gtk from deprecation flags.
      Build with *_DISABLE_DEPRECATED and *_DISABLE_SINGLE_INCLUDES.     Add some missing includes.
      Fix missing prototypes warnings.
      Remove directory defines from CPPFLAGS to ensure they're not used, and replace remaining uses of the directory defines, if any, with games-runtime lookups. Prettify the Makefile.am in the process, and make libgames-support includes consistent.
      Move setlocale call and gettext and games-debug initialisation into     games_runtime_init(), and adapt callers accordingly.
      Refactor games_scores_new() to have arguments instead of taking just one     big struct with the arguments. Adapt callers accordingly.
      Bug 567103 â Migrate gnome-games to use msgctxt     Add translation context to GamesScoresCategory, and use g_dpgettext2 to     translate instead of Q_().
      Remove unauthorised changes to ChangeLog.old. These files are supposed not to be changed!
      Add Pulse Support to Docs
      Make libcanberra the default sound backend and remove gstreamer backend
      build: Only add help to SUBDIRS when building help is enabled
      all: Only call setgid_io_init() when --enable-setgid
      build: Only install the .schemas file when using GConf
      gnibbles: Hide notebook border too
      build: Automatically keep .gitignore files updated
      ld: Remove .gitignore files
      libgames-support: Remove obsolete version checks

Christian Rose (1):
      Modified Swedish entries. Fixed Swedish translation. Thanks to Gö

Chyla Zbigniew (2):
      Added Polish translations (*.soundlist).
      i18n fixes

Claude Paroz (7):
      Added figures linked from other manuals.
      Added fr to DOC_LINGUAS. Added French translation. Added remaining
      Converted to UTF-8.
      Updated French translation by Bruno Brouard.
      Updated French translation.
      Fix GNOME feedback link in docs
      Fix GNOME Feedback link in all docs translations

Dan Mueth (9):
      Created Created Added Kevin Breit's doc Created Added Kevin's screenshots
      removed - I should have put all this in help/
      Created Created Added Kevin Breit's doc Created Added Kevin's screenshots
      Added the "help" SUBDIR Added Added Added Moved into help/C/ - geez, we
      Fixed stylesheet-images/ stuff
      Fixed
      Moved sgml file from EXTRA_DIST to ..._help_DATA Moved sgml file from
      Updating doc build stuff to new build system. Note that figures belong in
      Removed lethal space at end of line.

Daniel Mustieles (6):
      Missing file in POTFILEs.in
      Revert "Missing file in POTFILEs.in"
      Updated Spanish translation
      Fixed bug #673347
      Updated Spanish translation
      Updated Spanish translation

Daniel Nylander (2):
      Added Swedish translation. Added sv to DOC_LINGUAS
      Updated sv translation (Daniel Nylander)

Duarte Loreto (1):
      Added Portuguese (pt) translation.

Edward Sheldrake (1):
      gnibbles: Add doctype to background svg file

Elliot Lee (2):
      Move game sounds in here.
      Fix warning. Increase GAMEDELAY to a level where newbie mode is actually

Fatih Demir (1):
      Turkish desktop entries

Gediminas Paulauskas (1):
      define GETTEXT_PACKAGE use GETTEXT_PACKAGE and UTF-8.

Gil Forcada (2):
      [l10n]Updated Catalan translation
      [l10n]Updated Catalan translations

Gil Forcada Codinachs (2):
      Added Catalan translation by Joan Duran
      Updated Catalan translation by Joan Duran

Gilles Dartiguelongue (1):
      Use install-exec-hook to setgid games properly

Guillaume Beland (132):
      Initial commit including the work I did over the past 2 weeks
      Added new files to the build and updated main.c
      Forgot about that makefile, added the new svg
      Loading pixmaps in main.c
      First tentative to implement worm with clutter
      Using g_object_set_property instead of ClutterScript to set special actor     properties
      Removed unused code for loading pixmaps in board.c
      Various work on worm-clutter.c
      Some minor work on worm-clutter
      Some work on resizing worm & creating/displaying them properly
      Small fix to resize worm properly, now reloading pixmaps on resize
      Fixed worm resizing for good
      Added a bunch of code from worm.c to worm-clutter.c related to AI
      Implemented basic movement on worms & some code cleanup
      minor fixes
      First succesful attemp to slow down timeline
      First step to connect AI with worm's movement
      Cleaned up the code, fixed some stuff, still need to tweak a lot stuff
      Factorized a bunch of code out of main into 3 functions to move worm
      Small fix regarding head & tail position and other small stuff
      Added clutter support in bonus.[ch]
      Integrated new GnibblesLevel to boni.c
      Same process with warp, Integrated clutter to warp..
      Integrated GnibblesLevel to wrapmanager
      Various code cleanup
      Fixed some silly mistake, now we're getting closer to something!
      Fixed one more silly mistake regarding worm head & tail
      Code clean-up, added some utility function to get head & tail actor..
      Added debug info, changed the level & found why it was hanging in     gnibbles_cworm_ai_wander()
      Getting closer and closer to a working AI
      Worms are now moving nicely, but need some more tweak..
      Code refactoring & clean up & some more tweak on worm
      Code refactoting, some improvment on worm, warp and bonus actors added to the     stage
      Started to tie different part of the game together & more work on worm
      Big commit, began to remove old code, improvement on worm...
      Fixed some compiler warning, integrating the logic to start a new game
      Everything in place to control worm with keyboard, and some more tweak on game     logic
      Some minor code clean-up
      Not using a timeline to call the move_worm_cb () function plus some fixes
      Now handling worm's status and moved move_worm_cb to gnibbles.c and renabed it     gnibbles_move_worms_clutter ();
      Commented out all unused code, removed worm.{ch} from the build system +fix
      Removed old code, renamed function & global variables
      Disabled logo, fixed worm's AI movement, a playable version is close
      Moved gnibbles_add_bonus to level.c, removed old code, fixed a lot of tiny bugs
      Forgot to comment out those lines,
      Renamed GnibblesCWorm to GnibblesWorm & related function, work on boni
      WOrking on keypress handler and reseting the worm after its death
      Fixed warp, mostly, also fixed gnibbles_worm_reset (), mostly
      Added fade-in animation on level & worm on game start
      Fixed logo/splash screen
      Small fade-out effect on splash screen when the game begin
      Fixed gnibbles_worm_reset(), Worm now restart properly after death
      Fixed keyboard control
      Added fade-in effect on bonus, removed useless commented code
      Fixed keypress queue and dequeue
      Bunch of small fixes related to colision detection, positioning and such
      Removed the GtkClutterEmbed from GnibblesBoard and replaced it with a     ClutterStage
      Trivial code refactoring & small fixes
      Rotation on bonus, still need polish, also trying to fix bugs in collision     detection
      Work on debugging collision detection, added debug info, gnibbles_worm_inverse()
      Moved to ClutterAnimation to animate bonus, work on worm animation when dying
      Trivial code refactoring
      Nicer animation when worm die
      Improved worm's explosion by adding a scale effect
      More trivial code refactoring
      Merged level.c to board.c ...
      Made a lot of fix  on worm movement, still can't put the finger on what is wrong
      Re-added gnibles_error()
      Partially solved the collision bug, added utility method to lighten the code
      Factored out code to handle bonus into a new utility function
      Updated to clutter-1.0 ...
      Removed useless call to floorf and roundf and simplified code with MAX call
      Removed the stage from GnibblesBoard
      Added GError handling where needed
      Re-integrated proper warp management
      Removed clutter_actor_show (stage)
      Changed the animation when the level load & worm appear on the board
      Added MarioBros-like animation whena part of the worm disapear...
      New animation on bonus
      Some tweak on bonus and warp animation
      Completely changing the way worms are moving.
      Made the majority of changes needed to utility function & removed old code
      Code refactoring, removed old code and some minor fixes
      Finally solved the colision detection bug
      Nicer animation when worm die
      Collision bug not solved after all & Fixed a silly mistake in gnibbles_worm_get_tail_direction
      Solved the collision bug for good, hopefully!
      Some work on bonus/erasing tail, animation on warp and small fix to bonus anim
      New effect on worms when eating a bonus, still need polishing
      Fixed the menu to work with gnome-globalmenu
      Some trivial code refactoring, a little animation on the splash screen and ...
      Resizing bonus on configure event
      Also resizing warp on configure event
      Don't reload the splash screen when changin the start level
      Fixed bonus, worms now recognize which type of bonus they eat
      Fixed reversing worm's direction, tweak on animation and some other trivial
      Some work on bonushalf & other general improvement
      Fixed a problem in worm_get_tail_direction where it returned the worng direction     when going through warp
      Removed debug code
      Removed old worm.c|h & some trivial code refactoring
      Renamed worm-clutter.[ch] to worm.[ch]
      Trivial code reformating
      Changing & loading new level properly, code clean up & minor tweak
      Destroying worm properly
      Some improvement to reset and animate worm properly when they die, still need work
      Reseting and animating the worm more nicely when dying
      New animation for on walls and finally reintroduced mariobros-like animation on     bonushalf
      Animation tweak and minor fix
      Fixed the reset/colision bug.
      Changed the tweening for the bonus show animation
      Fixed coding style to follow the GNU coding style (removed tabs etc)
      Not reseting the worm score and lives on new level
      Ending the game when a player do not have lives left
      Added an animation when a game end
      Applying the same animation  when switching level
      Properly reseting worm's live and score on new game
      Solved the bug when traveling through warp, warp reset and tail follow properly
      Using the right color for worms
      Removed debug-related code
      More rebust solution for the previously solved warp bug
      Trivial code refactoring
      Properly using setgid_io_init
      Fix splash screen resizing/rescaling and some effort on trying to reduce CPU     usage
      More work on reducing CPU usage
      Added shadow to text on the splash screen & improved resizing
      Found what is causing the high CPU usage...
      Using the same value everywhere when resizing splashscreen
      small fix on splash screen text position.
      gnibbles: removed an old an unused function.
      gnibbles: Fixed bug #598668, Removed useless check
      gnibbles: Fixed bug #598664, Using safe flaot comparison
      gnibbles: proper safe float comparison

Ian Peters (60):
      Everybody needs a nibbles game! Especially one as super cool as this one,
      One memory leak gone, x to go...
      Fixed a nasty pause after death-but-not-game-over bug. Changed when the
      Removed gdk_imlib_set_render_type (RT_PLAIN_PALETTE) since I never really
      Fixed a bug in loading per worm properties. Man am I stupid sometimes! It
      *** empty log message ***
      Fixed teensy tiny little pausing bug...
      Added 6 new levels
      Changed some things...
      Finally finished preferences dialog for multiple players. Now up to 4
      Fixed a level graphical oops.
      Fixed some small bugs in gnibbles_worm_grok_bonus (). Of course, _all_ my
      Fixed a bug when you finish the last level. Now it just parks you on that
      Game defaults to non-random level play.
      IQ up for the menu items! Check with user before ending game, quitting
      Fixed the bugs I promised you... :) Added a slight delay after unpausing
      Fixed a little bug in the end game confirmation, made applying changes
      Changed some of the padding in the preferences dialog to look more
      GnomeDock went configure_event happy on me, so I removed
      Memory leak, free the memory, tra la la la la... Up way too long. Whoops,
      Doh! end_game_cb now clears paused flag.
      Oodles of fun tonite. Fixed some bugs (most notably, a callback and a
      Bug fix if you quit via wm
      Scoreboard now destroyed when you quit the game - memory leak. Score now
      Bye bye fun!
      i18n stuff
      i18n stuff
      i18n stuff, again :)
      gnibbles.c: now it compiles again. Hehe...
      Added sounds.
      Kill some C++ style comments.
      Added license information (GPL) to *.c, *.h
      Added AUTHORS file.
      Added a toggle for sound, fixed possible memory leak / compile warning
      Added high score stuff
      Changed email address
      Added relative motion key control support
      Choosing relative motion causes up/down key selection to gray out as those keys     do nothing.
      Better graying out of starting level in preferences
      Memory leak plug, pref dialog fix
      Install menu hints
      Capitalization change
      cleanup
      Internal changes to the way per-worm properties are handled.  This will     facilitate changing settings during the game.
      You can call the preferences dialog while the game is running now.  It disables     lots of options that you can't change (all you can change is sound and worm     preferences, actually).  And if you change the worm color, it doesn't bother to     redraw the worm, it just changes the color of new segments added.  Why?  Real     answer: I'm lazy.  BS answer: The worm obviously has to grow into it's new     color, or something like that.
      Turn the padding down some
      More spacing/layout changes to pref dialog ... I'm anal.  :-)
      Check to make sure you start on level 1 before logging a score.
      Internal more efficiency type thing in preferences.c
      Email address up to date with one that works reliably
      Stupid stupid math error screwed up changing worm colors for players 2 and 4.     Every time I try clever bit stuff, I screw it up.
      Added main.h to list of files to distribute
      New logo/slash screen/whatever.  It's a worm game, not snake.
      Got rid of that annoying start of level sound.
      Heh remove more parts of the annoying sound :)
      Don't penalize the player when they die if they're playing single player.  Turn     the threshhold for bad things happening from 3 missed bonuses to 2.
      Mess of changes merging some stuff in from the gnome-games-1-0 branch, which few     people were actually using.  This should be gnome-games-1.0.41.
      configurable board size oh my
      Fix a stupid stupid segfault on game start.  This couldn't have ever worked.     Ever.
      Random cleanup

Inaki Larranaga Murgoitio (2):
      Added Basque translation. Added 'eu' to DOC_LINGUAS.
      Added image in Basque language. Images are: intro.png tables.png

Jacob Berkman (1):
      icon support

Jason Clinton (9):
      update menu pixmap and add SVG menu pixmap from Daniel Derozier
      fix omissions in Makefile.am regarding SVG EXTRA_DIST
      added 16, 22, and 32 icon sizes per request from Novell
      added 16, 22, and 32 icon sizes per request from Novell
      Kill off ChangeLog by generating from commit messages.
      Patch to support CAPSLOCK key in Gnibbles (Emil Andersson, Thomas     Andersen, Bug #472355)
      fix trailing whitespace in Emil's patch
      Replace all occurances of &mdash; with UTF-8 equiv. in the docs.
      Italian translation of various docs had typo'd XML; corrected

Jason D. Clinton (1):
      gnibbles: remote all trailing whitespace to make git happy

Javier JardÃn (2):
      gnibbles: Fix GSEAL issues
      gnibbles: Use GSourceFunc instead GtkFunction

Jeremy Bicha (7):
      Really remove ggz support from gnibbles
      Build help with yelp-tools instead of gnome-doc-utils
      fix two typos
      help: fix a bunch more broken Docbook help links
      help: fix Makefiles, add a missing image, and remove some obsolete imgs
      help: fix links to FDL & GPL pages for gnome-desktop 3.5.5+
      help: update translations for last commit

Jesus Bravo Alvarez (1):
      Added Galician translation

John Fleck (1):
      John Fleck <jfleck inkstain net> add a batch of omf files in preparation

John Stowers (1):
      soduku: gi porting

Jordi Mas (1):
      Fix typos in Catalan translation

Jorge Godoy (1):
      updating some pt_BR <ricardo conectiva com br>

Jorge Gonzalez Gonzalez (7):
      Added Spanish translation
      Updated Spanish translation
      Updated Spanish translation
      Updated Spanish translation
      Updated Spanish translation
      Updated Spanish translation
      Added Screenshots

Jorge GonzÃlez (2):
      Updated Spanish translation
      Updated Spanish translation

Jose Maria Celorio (1):
      +2001-05-30  Juan Pablo Mendoza <pablo_juan yahoo com>     +

Juan Pablo Mendoza (15):
      Chaged if (i == 0) to if (i <= 0) to fix buf #51309.
      Check if the IDs are 0 before defining a new callback (Fix a bug when if
      Apply patch from drk sgi com  Bug #52641.
      Show a error and exit if the file is not found. Fix bug #2532.
      Per Chema's request:
      Chema looked over this patch.
      Apply part of a patch from drk sgi com
      fixed typos around.
      main.c die bitch! die!, scream! scream!, hahaha, eat that stupid imlib.
      I really sucks, the board resizing was totally broken, i need to rework
      Use intltool now for traslating .desktop .soundlist and .caves files.
      Eeek, forgot to add theses
      Remove -I$(includedir) allaround.
      release 1.90
      update .cvsignores

Karl Eichwalder (1):
      gnibbles.soundlist: Add de.

Kevin Breit (2):
      Made the manual Gnome 1.4/db2html2 ready.
      Started conversion from <itemizedlist> to <variablelist> and a few clarity

Kevin Vandersloot (1):
      Port to GNOME 2.0. Too much to detail. I dare you to try to compile this

Kjartan Maraas (3):
      added norwegian translation to .desktop and .soundlist.
      Fix up #include <config.h> stuff.
      Remove #include <config.h> from headers to make sure it's not included more than once

Kristian Rietveld (1):
      s/EXIT_ITEM/QUIT_ITEM/.

Kwok-Koon Cheung (2):
      Added traditional Chinese translation for various .desktop files.
      Rename zh_TW.Big5 to zh_TW

Luca Ferretti (1):
      Added it to DOC_LINGUAS. Added screenshots for Italian translation. Added

Marc Ruiz - radykal - (1):
      gnibbles: Put argument parser before clutter init to handle missing arguments

Marek Äernockà (1):
      Updated Czech translation

Mario BlÃttermann (7):
      Added de to DOC_LINGUAS. Added German translation and screenshots.
      Added missing changes in Makefile.am.
      Updated German translation.
      Added screenshot Updated German translation
      [l10n] Updated German doc translation
      [l10n] Updated German doc translation
      [l10n] Updated German doc translation

Markus Bertheau (1):
      First part of making it compile without deprecated functions.

Martin Baulig (2):
      *** empty log message ***
      *** empty log message ***

Matej UrbanÄiÄ (2):
      Updated Slovenian translation
      Added sl for Slovenian translation

Matthias Clasen (1):
      gnibbles: Port to new combo box text API

Matthias Warkus (2):
      More German l10n.
      Use provided icon. Finally.

Michael Fulbright (1):
      Updated to install desktop into $(datadir)/gnome/apps

Mikko Rauhala (1):
      Updated and completed finnish translations of messages and desktop files

Nirbheek Chauhan (1):
      Fix header collisions between clutter-gtk-0.10 and clutter-gtk-1.0

Pablo Juan (1):
      Ignore thins around.

Pablo Saratxaga (7):
      updated spanish language file     and various minor i18n fixes
      added spanish/french descriptions to sound events
      added catalan to sound lists
      added estonian descriptions
      Added Danish strings to desktop/menu file
      updated Danish strings
      Added Lithuanian strings

Petr Kovar (2):
      Added & fixed Czech help translation for various games by Marek Cernocky
      Updated Czech help translation for various GNOME games

Philip Withnall (1):
      Added British English manual translations.

Richard A. Hoelscher (4):
      GtkAbout updates and bug fixes
      gnibbles fgets fix
      UI updates, mostly with GtkActions
      ui_description readonly update

Robert Ancell (41):
      Fixed callbacks for GtkWidget window-state-event and configure-event (Bug #404317)
      Use new Tango icons from Daniel Derozier (closes #354507)     Application icons now in icons/ (closes #359499)
      Removed obsolete .cvsignore
      Reclassify Gnibbles as Arcade game not logic game (Bug #553484)
      Use different message for getting the top score versus getting a score in the top ten (Bug #561423)
      Bring Debian man pages upstream
      Don't show border in notebook
      Migrate gnibbles to GamesPauseAction
      Use GamesActions for glines, gnect, gnibbles, gnobots2, gnotski
      gnibbles: Relayout into src data directories
      gnibbles: Replace GtkTable with GtkGrid
      gnibbles: Move icons into <game>/data/ directories
      Correctly distribute icons
      Remove unused gnibbles image
      libgames-support: Remove games-sound.c and call canberra directly from the games
      gnibbles: Remove unused variable
      libgames-support: Remove games-help.c
      gnibbles: Load images from standard data directory
      libgames-support: Remove games-runtime.c
      libgames-support: Initialize setgid-io inside the scores backend
      gnibbles: Use gsettings
      gnibbles: Use gsettings
      libgames-support: Remove games-conf.c
      Remove unused gthread build rules
      Remove more obsolete help build rules
      Fix games not initializing the scores setgid code
      Correctly initialize gettext
      gnibbles: Enable sound by default
      Move sound files into each game directory
      gnibbles: Fix invalid schema
      Remove GamesFrame from libgames-support, copying it into gnibbles and gtali which haven't had it removed
      libgames-support: Remove GamesGridFrame
      libgames-support: Remove GamesPauseAction
      libgames-support: Remove GamesFullscreenAction
      libgames-support: Remove games_stock_
      libgames-support: Remove GamesControls
      libgames-support: Remove libgames-support and copy score code into the few games that still use it
      libgames-support: Remove libgames-support and copy score code into the few games that still use it
      Move translations
      Finish renaming and make buildable
      Releasing 3.7.2

Ross Burton (16):
      Use the install path for file lookups, not the libgnome path
      Set the default map size to medium, instead of extra huge.
      Update .desktop titles and comments to conform to HIG
      Updated .desktop files
      Destroy the preferences dialog, fixing #90569
      Change the permissions of the installed games, so gdb can run on them. Fixes #86057
      Fix docs, #90640
      Quit dialog fixes
      Allow keyboard shortcuts to work when the game is being played. Patch from Timothy Musson <trmusson ihug co nz>
      New icons, from Tim Musson
      Do a clean correctly
      Fix Quit and New Game dialogs to be consistant
      Applied patches for Bug-buddy mojo
      Stop multiple dialogs being on screen (fixing 97320)
      Add StartupNotify=true to the .desktop files for startup notification loving
      Gnibbles is no more

Ryan Lortie (1):
      be sure to #include <locale.h>

Sergey I. Panov (1):
      Added Russian lines to the *.desktop files

Seth Nickell (1):
      Install into the proper locatio and add a Categories field.

Simos Xenitellis (3):
      Updated Greek translation
      Added Greek translation, figures (Marios Zindilis)
      Added Greek (el) to DOC_LINGUAS

Spiros Papadimitriou (1):
      - Added Greek to gataxx, gnibbles, gnobots2 and iagno soundlists       (from Simos Xenitellis, simos hellug gr).

Stano Visnovsky (1):
      Added Slovak [sk] translation

Teliute (1):
      Add Simplified Chinese help translation of gnibbles.

Thomas Hindoe Paaboel Andersen (36):
      Set correct game categories
      Remove deprecated encoding entry in desktop files. Patch by Pacho Ramos in bug #551947
      replace gnome_help_display with gtk_show_uri
      ridding gnibbles of libgnome. Another game down.
      Removing a few gnome.h includes
      move common help functionality to libgames-support/games-help.[ch]
      check return value of fgets. Also clean up function wrt tabs/spaces
      Clean up linking in networked game servers. Patch by Roger Light. Fixes bug #560088
      Change Gnibbles to Nibbles in user visible strings
      use g_timeout_add_seconds where possible
      Fix includes of libgames-support
      Split GNOME_GAMES_CFLAGS up into the needed pars in each games Makefile.am
      Send all bugbuddy bugs to 'BugBuddyBugs' component
      Fix -Wold-style-definition warnings
      Fix warnings from -Wdeclaration-after-statement
      Code cleanup. Remove dead code and replace calls to deprecated gtk code
      don't kill worm by pressing backwards. Patch by Roger Light. Fixes bug #516992
      gnibbles: Fix GSEAL issues
      Remove GGZ
      gnibbles: fix some code style issues. ISO C90 and missing voids
      gnibbles: remove deleted files from Makefile.am
      Add G_GNUC_NORETURN
      [gnibbles] Store tail direction before reversing the worm
      gnibbles: gtk3 fixes
      a higher version of gtk is already required
      gtk3 implies glib v2.27 so these checks are not needed
      Fix for API break in clutter-gtk
      gnibbles: another API change fix
      gnibbles: fix non-square board size
      gnibbles: the elastic effect overshoots and will cause a negative opacity to be set. Use expo instead
      gnibbles: use new games-score API
      gnibbles: Better error message if clutter fails to init
      gnibbles: remove unused variable
      Replace some deprecated GTK symbols
      fix a typo
      consistently do both CLEANFILES and DISTCLEANFILES

Tom Tryfonidis (2):
      Updated Greek help translations
      Updated Greek help translations

Tomasz KÅoczko (1):
      - fixed all Makefiles.am to allow use DESTDIR in "make install, - fixed

Ville PÃtsi (3):
      icon
      Gnibbless icon - Has existed for ages but didn't get installed.. GRR -drc
      Realised that gnibbles has had a icon for 6 months but I never updated     the .desktop file .. Brr.

Vincent Renardias (1):
      sync old CVS dir before moving to new office.

William Jon McCann (14):
      Removed separator from dialogs per HIG.
      HIG fixes for preferences dialog.
      Fixed program description in about dialog.
      Use gconf and make the preference dialog suck less (or work more).
      Install schemas.
      Store gconf data as strings instead of using implementation details. Do
      Doh. Forgot to remove a debugging printf.
      Make the relative moves callback work with the new keyboard controls     interface.
      Fixed compiler warnings.
      Include string.h.
      Backing out UTF-8 multiplication symbol for now.
      Try not to use fixed length string buffers, especially for stuff that isn't     always set internally.     #define gconf keys.
      Use mnemonic in preferences notebook tab label for keyboard navigation.
      Remove duplicate Icon and fix mispelling in X-GNOME-Bugzilla-Product.

Yannig MARCHEGAY (6):
      Updated Occitan translation
      Updated Occitan translation
      Updated Occitan translation
      Updated Occitan translation
      Updated Occitan translation
      Updated Occitan translation

Yukihiro Nakai (1):
      ja Update from ITANI Eiichoro

dooteo (1):
      Deleted english images

ÐÐÑÐÑÐÐÐ ÐÐÐÐÐÐÑ (1):
      Updated Serbian translation



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