[gnome-nibbles] Created tag GNOME_NIBBLES_3_7_2
- From: Robert Ancell <rancell src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-nibbles] Created tag GNOME_NIBBLES_3_7_2
- Date: Wed, 21 Nov 2012 21:38:44 +0000 (UTC)
The unsigned tag 'GNOME_NIBBLES_3_7_2' was created.
Tagger: Robert Ancell <robert ancell canonical com>
Date: Thu Nov 22 10:37:55 2012 +1300
Released 3.7.2
Changes:
Alex Duggan (1):
Use aisleriot's logo in it's about box, fix small memory leaks in about
Andreas HydÃn (1):
gnibbles.desktop: Added Swedish translation
Andreas RÃsdal (59):
Fullscreen mode to several gnome-games.
Increase brightness of walls with 40%.
Make the pause/resume menu item consistent in gnomine, gnibbles and mahjongg. See bug #346969.
GGZ Network Support
Enable a default ggz server.
Show proper GPL2+ preamble with game name correctly for all games. Reported in Bug #357765.
Use GNU Coding Style consistently.
Set games.gnome.org as default GGZ server.
Embed GGZ lib within gnome-games.
Clear dead worms in network games.
Add a Gnibbles AI.
Correct number of AI players.
Fix Bug 375983 - gnibbles network code dumps stuff to stdout
Make AI follow bonuses.
Fix direction in gnibbles_worm_ai_wander.
Fix bug in collision detection.
Increase AI intelligence...
Remove gnibbles.png
Bug #374981 â Gnibbles does not save preferences.
Add gnome.ggzgamingzone.org to serverlist.
Add GNIBBLES_NET_SYNC, and use it.
Revert previous commit.
Add NETDELAY to gnibbles.h
Give information about players leaving the game.
Correctly remove the main_loop timeout, when a level ends.
Set worm color on toolbar.
Allow up to six players in hotseat and network mode.
Set window size so the drawing area fills window.
Server swap.
Make score and statistics dialogs transient. Patch from Nickolay V.
Add documentation of GGZ to Iagno, Gnect and Nibbles.
i18n the gnibbles slash screen.
Center gnibbles logo text.
Fix typo.
fix logo offset.
GStreamer support for gnome-games (bug #346059).
Fix initialization of threads for games-sound.
Resolve bug #406686, by making the ggz-gtk client behave more like GNOME apps should.
Make GGZ connection dialog more HIG compliant.
Bug #439236 Nibbles no longer allows 1 worm, due to a bug in the victory conditions check.
Keep players in GGZ tables dialog until enough players have joined the game.
Update website label.
Some GNOME Games branding...
Add included ggzdmod to build path. Patch by Roger Light in bug #474336.
Remove missing includes. Reported by me in bug #474635.
Fix changelog.
Improve description of games in documentation. Patch by Andreas Freund <drethenerd gmail com> in bug #500774.
Fix typo in documentation. Reported by ooglyboo gmail com, with patch by Bob Mauchin in bug #464182.
Update documentation on number of worms,bug #509355.
Install ggz demons in libexecdir, not bindir. Patch by Christian Persch in bug #510917.
Update copyright year for 2008.
Standardizes the snakes and worms to worm in documentation. Patch by Dominik Bitzer in bug #511773.
Fix crash when connecting to network games under certain conditions. Patch by Roger Light in bug #363015.
Resolve bugs #400395, #454258 and #525416. Patch by Simon McNeilly.
Patch fixing collision detection of worms heads (bug #400395).
Reorder the -I/path/to in Makefile.am to import GGZ libraries in correct order - Bug #527210.
Resolve GGZ-related bugs #532555 and #532553.
Improved AI search algorithm. Solves AI problems with level 15. Patch by ais523 bham ac uk in bug #419159.
Fix a bug where worms crash on the starting square of dead worms. Patch by ais523 bham ac uk in bug #536070.
Anna SoÅnicka (1):
gnibbles: Make the numboni scale based on the number of players
Arturo Espinosa (1):
Prepare for 0.99.7
Bastien Nocera (2):
- fix all build warnings, use g_malloc instead of malloc, add nice about box icon (Closes: #77352)
- ported to Gnome2, thanks to Shahms E. King <shahms shahms com> for the patch
Branko KokanoviÄ (3):
Added Serbian translation
Added Latin Serbian translations
Added Latin Serbian translations
Bruno Brouard (2):
Updated French doc translation
Updated French doc translation
Bryan Quigley (1):
Ported gnibbles away from games-frame
Callum McKenzie (82):
And gnibbles comes back too
The Great Renaming
And gnibbles comes back too
AisleRiot scheme files updated to use gettext
.cvsignore updates for gnobots2 and gnibbles (they got lost in the removal/reinstatement process)
Fix score directory awkwardness awkwardly (see bug 113968)
Added code to optionally turn off setgid and change the score file ownership. Between this and the previous commit I have surely broken the build process. It still works for me but I can hear Murphy laughing.
Revert last nights libgnome detection stuff and instead insert a warning.
i18n fixes from Christian Neumair
It's time to kill all questions that ask "Are you sure ?".
Gnibbles a11y cleanups (you can now configure the controls without a mouse)
Use modern syntax for chown.
i18n fixes of various sorts
2.3.4 final updates.
The Great Renaming
2.3.4 final updates.
Compiler warning fixes and an efficieny fix for gnomine.
Gnect and gnibbles documentation updates.
Yet more documentation stuff.
Removing deprecated functions from gnibbles.
Updates to the build system and release notes for 2.5.0.
Well that was stupid.
*_DISABLE_DEPRECATED has been removed after a run through to see that everything compiles cleanly.
Preferences rework gnibbles. Build fixes for oldish C++ compilers.
Possible fix for 128558.
The great translator_credits -> translator-credits change-over. If this isn't basically invisible to the translators, I'm in trouble.
Add a queue for multiple quick key presses rather than discarding them. Fixes bug #128639.
Avoid a compiler warning and make the code clearer.
Further improvements to the gnibbles key buffering code.
Remove uneeded *_has_separator code that the latest gtk_message_dialog code has obsoleted.
Gnibbles doc updates.
Update copyright notices.
Build cleanups.
Huge mode drawing fix for gnibbles.
Gnibbles is now resizeable.
gnibbles scaling fixes
Wall updates for gnibbles.
The snakes are now different shapes.
License update for gnibbles images.
Lets get the license right this time.
Yet more 2.7.1 build fixes.
Final 2.7.1 build fixes (really).
Compiler warning fixes.
Gnibbles now uses the new control-setting API. games-controls now also handles keysyms as well as keyvals. Problems with finding the schema also resolved by going to the source.
Gnibbles documentation updates.
Updated .omf file maintainer info.
OMF file fixups. Thanks Shaun.
Fix names in about boxes and miscellaneaous TODO ad configure.in updates.
Gnibbles network game patch.
cvs add network.* for nibbles.
Networking updates for gnibbles and iagno.
Andreas Rø's zeroconf networking patch.
Gnibbles warnings cleanups.
Use the icon theme where we can.
Misc soundlist fixes.
Update the app version numbers on all the docs.
Minor typo fixes now that we have branched and don't have a string freeze to worry about.
The great patch fest of March 2005. Lots of HIG fixes. Menu beautification. More intelligent mine placement in gnomine.
Fix for accidentally disabled gnibbles preferences.
Debranding
First 1/3 of the 2.12 screenshot updates.
Remove references to a non-existant bug-reporting guide.
The big merge of the preview-2-13 branch. This includes the new scores code, theme updates and a lots of other stuff.
Title and key bindings fixes for Nibbles.
Clean-up of the Nibbles logo.
Build changes: added a "break build" option.
Cygwin build fixes.
All games: ensure user-edited accelerators are saved.
All games: desktop file category updates.
Nibbles: Add DOCTYPE declarations to the SVG files. Minor warnings refinement.
Nibbles: Fixes for drawing anfter a resize and to align exits on level 8.
Network code fixes.
All games: Fix up Authors section with correct feedback link and consistent style.
Nibbles: use the new high score code. General: Prevent multiple setting of the hilight in the high score dialog.
Tetravex: Use the new high scores system. Nibbles: Fix high score hilighting on the secind win.
Icon Theme migration Part II: Aisleriot, Blackjack, Ataxx, Five or more. Four-in-a-row, Nibbles
All: Patch to unref all GnomeProgram instances.
Fix up ChangeLog entries
All: About dialog updates.
Eliminate GTK+ double-buffering where appropriate.
Nibbles: realtive-motion fixes.
Nibbles/Iagno: Be explicit about our use of zeroconf libraries.
Chandni Verma (1):
Even glchess makes use of librsvg-2.0 now so make it compulsary
Changwoo Ryu (1):
Added Korean translations.
Chris Lyttle (5):
convert to xml format
Remove all C/*.sgml files and convert to C/*.xml, update makefiles to build new xml files correctly
updated gnibbles.xml to new template
update docs to new scrollkeeper
enabled help button in all games to launch yelp
Christian Persch (33):
Port remaining games help to GNOME Doc Utils. Bug #398471. Make sure the
Merge commit 'git-svn' into work
Port to GamesConf.
Remove width/height from schemas.
Add group parameter to games_conf_add_window, so we can make the
Remove commented-out code.
Don't leak the GnibblesProperties.
Fix for games-sound API change
Use games_sound_play directly, and set sound enabled at startup according
R gnect/data/gnect.room: A gnect/data/gnect.room.in: R
Add the .room.in files to EXTRA_DIST.
Add missing \\.
Clean the .desktop file on distclean.
Distcheck fix. Bug #512669.
Initialise the games runtime support.
Printf a literal string with %s. Fixes build with -Wformat-security
Fix out-of-srcdir build, and exempt ggz-gtk from deprecation flags.
Build with *_DISABLE_DEPRECATED and *_DISABLE_SINGLE_INCLUDES. Add some missing includes.
Fix missing prototypes warnings.
Remove directory defines from CPPFLAGS to ensure they're not used, and replace remaining uses of the directory defines, if any, with games-runtime lookups. Prettify the Makefile.am in the process, and make libgames-support includes consistent.
Move setlocale call and gettext and games-debug initialisation into games_runtime_init(), and adapt callers accordingly.
Refactor games_scores_new() to have arguments instead of taking just one big struct with the arguments. Adapt callers accordingly.
Bug 567103 â Migrate gnome-games to use msgctxt Add translation context to GamesScoresCategory, and use g_dpgettext2 to translate instead of Q_().
Remove unauthorised changes to ChangeLog.old. These files are supposed not to be changed!
Add Pulse Support to Docs
Make libcanberra the default sound backend and remove gstreamer backend
build: Only add help to SUBDIRS when building help is enabled
all: Only call setgid_io_init() when --enable-setgid
build: Only install the .schemas file when using GConf
gnibbles: Hide notebook border too
build: Automatically keep .gitignore files updated
ld: Remove .gitignore files
libgames-support: Remove obsolete version checks
Christian Rose (1):
Modified Swedish entries. Fixed Swedish translation. Thanks to Gö
Chyla Zbigniew (2):
Added Polish translations (*.soundlist).
i18n fixes
Claude Paroz (7):
Added figures linked from other manuals.
Added fr to DOC_LINGUAS. Added French translation. Added remaining
Converted to UTF-8.
Updated French translation by Bruno Brouard.
Updated French translation.
Fix GNOME feedback link in docs
Fix GNOME Feedback link in all docs translations
Dan Mueth (9):
Created Created Added Kevin Breit's doc Created Added Kevin's screenshots
removed - I should have put all this in help/
Created Created Added Kevin Breit's doc Created Added Kevin's screenshots
Added the "help" SUBDIR Added Added Added Moved into help/C/ - geez, we
Fixed stylesheet-images/ stuff
Fixed
Moved sgml file from EXTRA_DIST to ..._help_DATA Moved sgml file from
Updating doc build stuff to new build system. Note that figures belong in
Removed lethal space at end of line.
Daniel Mustieles (6):
Missing file in POTFILEs.in
Revert "Missing file in POTFILEs.in"
Updated Spanish translation
Fixed bug #673347
Updated Spanish translation
Updated Spanish translation
Daniel Nylander (2):
Added Swedish translation. Added sv to DOC_LINGUAS
Updated sv translation (Daniel Nylander)
Duarte Loreto (1):
Added Portuguese (pt) translation.
Edward Sheldrake (1):
gnibbles: Add doctype to background svg file
Elliot Lee (2):
Move game sounds in here.
Fix warning. Increase GAMEDELAY to a level where newbie mode is actually
Fatih Demir (1):
Turkish desktop entries
Gediminas Paulauskas (1):
define GETTEXT_PACKAGE use GETTEXT_PACKAGE and UTF-8.
Gil Forcada (2):
[l10n]Updated Catalan translation
[l10n]Updated Catalan translations
Gil Forcada Codinachs (2):
Added Catalan translation by Joan Duran
Updated Catalan translation by Joan Duran
Gilles Dartiguelongue (1):
Use install-exec-hook to setgid games properly
Guillaume Beland (132):
Initial commit including the work I did over the past 2 weeks
Added new files to the build and updated main.c
Forgot about that makefile, added the new svg
Loading pixmaps in main.c
First tentative to implement worm with clutter
Using g_object_set_property instead of ClutterScript to set special actor properties
Removed unused code for loading pixmaps in board.c
Various work on worm-clutter.c
Some minor work on worm-clutter
Some work on resizing worm & creating/displaying them properly
Small fix to resize worm properly, now reloading pixmaps on resize
Fixed worm resizing for good
Added a bunch of code from worm.c to worm-clutter.c related to AI
Implemented basic movement on worms & some code cleanup
minor fixes
First succesful attemp to slow down timeline
First step to connect AI with worm's movement
Cleaned up the code, fixed some stuff, still need to tweak a lot stuff
Factorized a bunch of code out of main into 3 functions to move worm
Small fix regarding head & tail position and other small stuff
Added clutter support in bonus.[ch]
Integrated new GnibblesLevel to boni.c
Same process with warp, Integrated clutter to warp..
Integrated GnibblesLevel to wrapmanager
Various code cleanup
Fixed some silly mistake, now we're getting closer to something!
Fixed one more silly mistake regarding worm head & tail
Code clean-up, added some utility function to get head & tail actor..
Added debug info, changed the level & found why it was hanging in gnibbles_cworm_ai_wander()
Getting closer and closer to a working AI
Worms are now moving nicely, but need some more tweak..
Code refactoring & clean up & some more tweak on worm
Code refactoting, some improvment on worm, warp and bonus actors added to the stage
Started to tie different part of the game together & more work on worm
Big commit, began to remove old code, improvement on worm...
Fixed some compiler warning, integrating the logic to start a new game
Everything in place to control worm with keyboard, and some more tweak on game logic
Some minor code clean-up
Not using a timeline to call the move_worm_cb () function plus some fixes
Now handling worm's status and moved move_worm_cb to gnibbles.c and renabed it gnibbles_move_worms_clutter ();
Commented out all unused code, removed worm.{ch} from the build system +fix
Removed old code, renamed function & global variables
Disabled logo, fixed worm's AI movement, a playable version is close
Moved gnibbles_add_bonus to level.c, removed old code, fixed a lot of tiny bugs
Forgot to comment out those lines,
Renamed GnibblesCWorm to GnibblesWorm & related function, work on boni
WOrking on keypress handler and reseting the worm after its death
Fixed warp, mostly, also fixed gnibbles_worm_reset (), mostly
Added fade-in animation on level & worm on game start
Fixed logo/splash screen
Small fade-out effect on splash screen when the game begin
Fixed gnibbles_worm_reset(), Worm now restart properly after death
Fixed keyboard control
Added fade-in effect on bonus, removed useless commented code
Fixed keypress queue and dequeue
Bunch of small fixes related to colision detection, positioning and such
Removed the GtkClutterEmbed from GnibblesBoard and replaced it with a ClutterStage
Trivial code refactoring & small fixes
Rotation on bonus, still need polish, also trying to fix bugs in collision detection
Work on debugging collision detection, added debug info, gnibbles_worm_inverse()
Moved to ClutterAnimation to animate bonus, work on worm animation when dying
Trivial code refactoring
Nicer animation when worm die
Improved worm's explosion by adding a scale effect
More trivial code refactoring
Merged level.c to board.c ...
Made a lot of fix on worm movement, still can't put the finger on what is wrong
Re-added gnibles_error()
Partially solved the collision bug, added utility method to lighten the code
Factored out code to handle bonus into a new utility function
Updated to clutter-1.0 ...
Removed useless call to floorf and roundf and simplified code with MAX call
Removed the stage from GnibblesBoard
Added GError handling where needed
Re-integrated proper warp management
Removed clutter_actor_show (stage)
Changed the animation when the level load & worm appear on the board
Added MarioBros-like animation whena part of the worm disapear...
New animation on bonus
Some tweak on bonus and warp animation
Completely changing the way worms are moving.
Made the majority of changes needed to utility function & removed old code
Code refactoring, removed old code and some minor fixes
Finally solved the colision detection bug
Nicer animation when worm die
Collision bug not solved after all & Fixed a silly mistake in gnibbles_worm_get_tail_direction
Solved the collision bug for good, hopefully!
Some work on bonus/erasing tail, animation on warp and small fix to bonus anim
New effect on worms when eating a bonus, still need polishing
Fixed the menu to work with gnome-globalmenu
Some trivial code refactoring, a little animation on the splash screen and ...
Resizing bonus on configure event
Also resizing warp on configure event
Don't reload the splash screen when changin the start level
Fixed bonus, worms now recognize which type of bonus they eat
Fixed reversing worm's direction, tweak on animation and some other trivial
Some work on bonushalf & other general improvement
Fixed a problem in worm_get_tail_direction where it returned the worng direction when going through warp
Removed debug code
Removed old worm.c|h & some trivial code refactoring
Renamed worm-clutter.[ch] to worm.[ch]
Trivial code reformating
Changing & loading new level properly, code clean up & minor tweak
Destroying worm properly
Some improvement to reset and animate worm properly when they die, still need work
Reseting and animating the worm more nicely when dying
New animation for on walls and finally reintroduced mariobros-like animation on bonushalf
Animation tweak and minor fix
Fixed the reset/colision bug.
Changed the tweening for the bonus show animation
Fixed coding style to follow the GNU coding style (removed tabs etc)
Not reseting the worm score and lives on new level
Ending the game when a player do not have lives left
Added an animation when a game end
Applying the same animation when switching level
Properly reseting worm's live and score on new game
Solved the bug when traveling through warp, warp reset and tail follow properly
Using the right color for worms
Removed debug-related code
More rebust solution for the previously solved warp bug
Trivial code refactoring
Properly using setgid_io_init
Fix splash screen resizing/rescaling and some effort on trying to reduce CPU usage
More work on reducing CPU usage
Added shadow to text on the splash screen & improved resizing
Found what is causing the high CPU usage...
Using the same value everywhere when resizing splashscreen
small fix on splash screen text position.
gnibbles: removed an old an unused function.
gnibbles: Fixed bug #598668, Removed useless check
gnibbles: Fixed bug #598664, Using safe flaot comparison
gnibbles: proper safe float comparison
Ian Peters (60):
Everybody needs a nibbles game! Especially one as super cool as this one,
One memory leak gone, x to go...
Fixed a nasty pause after death-but-not-game-over bug. Changed when the
Removed gdk_imlib_set_render_type (RT_PLAIN_PALETTE) since I never really
Fixed a bug in loading per worm properties. Man am I stupid sometimes! It
*** empty log message ***
Fixed teensy tiny little pausing bug...
Added 6 new levels
Changed some things...
Finally finished preferences dialog for multiple players. Now up to 4
Fixed a level graphical oops.
Fixed some small bugs in gnibbles_worm_grok_bonus (). Of course, _all_ my
Fixed a bug when you finish the last level. Now it just parks you on that
Game defaults to non-random level play.
IQ up for the menu items! Check with user before ending game, quitting
Fixed the bugs I promised you... :) Added a slight delay after unpausing
Fixed a little bug in the end game confirmation, made applying changes
Changed some of the padding in the preferences dialog to look more
GnomeDock went configure_event happy on me, so I removed
Memory leak, free the memory, tra la la la la... Up way too long. Whoops,
Doh! end_game_cb now clears paused flag.
Oodles of fun tonite. Fixed some bugs (most notably, a callback and a
Bug fix if you quit via wm
Scoreboard now destroyed when you quit the game - memory leak. Score now
Bye bye fun!
i18n stuff
i18n stuff
i18n stuff, again :)
gnibbles.c: now it compiles again. Hehe...
Added sounds.
Kill some C++ style comments.
Added license information (GPL) to *.c, *.h
Added AUTHORS file.
Added a toggle for sound, fixed possible memory leak / compile warning
Added high score stuff
Changed email address
Added relative motion key control support
Choosing relative motion causes up/down key selection to gray out as those keys do nothing.
Better graying out of starting level in preferences
Memory leak plug, pref dialog fix
Install menu hints
Capitalization change
cleanup
Internal changes to the way per-worm properties are handled. This will facilitate changing settings during the game.
You can call the preferences dialog while the game is running now. It disables lots of options that you can't change (all you can change is sound and worm preferences, actually). And if you change the worm color, it doesn't bother to redraw the worm, it just changes the color of new segments added. Why? Real answer: I'm lazy. BS answer: The worm obviously has to grow into it's new color, or something like that.
Turn the padding down some
More spacing/layout changes to pref dialog ... I'm anal. :-)
Check to make sure you start on level 1 before logging a score.
Internal more efficiency type thing in preferences.c
Email address up to date with one that works reliably
Stupid stupid math error screwed up changing worm colors for players 2 and 4. Every time I try clever bit stuff, I screw it up.
Added main.h to list of files to distribute
New logo/slash screen/whatever. It's a worm game, not snake.
Got rid of that annoying start of level sound.
Heh remove more parts of the annoying sound :)
Don't penalize the player when they die if they're playing single player. Turn the threshhold for bad things happening from 3 missed bonuses to 2.
Mess of changes merging some stuff in from the gnome-games-1-0 branch, which few people were actually using. This should be gnome-games-1.0.41.
configurable board size oh my
Fix a stupid stupid segfault on game start. This couldn't have ever worked. Ever.
Random cleanup
Inaki Larranaga Murgoitio (2):
Added Basque translation. Added 'eu' to DOC_LINGUAS.
Added image in Basque language. Images are: intro.png tables.png
Jacob Berkman (1):
icon support
Jason Clinton (9):
update menu pixmap and add SVG menu pixmap from Daniel Derozier
fix omissions in Makefile.am regarding SVG EXTRA_DIST
added 16, 22, and 32 icon sizes per request from Novell
added 16, 22, and 32 icon sizes per request from Novell
Kill off ChangeLog by generating from commit messages.
Patch to support CAPSLOCK key in Gnibbles (Emil Andersson, Thomas Andersen, Bug #472355)
fix trailing whitespace in Emil's patch
Replace all occurances of — with UTF-8 equiv. in the docs.
Italian translation of various docs had typo'd XML; corrected
Jason D. Clinton (1):
gnibbles: remote all trailing whitespace to make git happy
Javier JardÃn (2):
gnibbles: Fix GSEAL issues
gnibbles: Use GSourceFunc instead GtkFunction
Jeremy Bicha (7):
Really remove ggz support from gnibbles
Build help with yelp-tools instead of gnome-doc-utils
fix two typos
help: fix a bunch more broken Docbook help links
help: fix Makefiles, add a missing image, and remove some obsolete imgs
help: fix links to FDL & GPL pages for gnome-desktop 3.5.5+
help: update translations for last commit
Jesus Bravo Alvarez (1):
Added Galician translation
John Fleck (1):
John Fleck <jfleck inkstain net> add a batch of omf files in preparation
John Stowers (1):
soduku: gi porting
Jordi Mas (1):
Fix typos in Catalan translation
Jorge Godoy (1):
updating some pt_BR <ricardo conectiva com br>
Jorge Gonzalez Gonzalez (7):
Added Spanish translation
Updated Spanish translation
Updated Spanish translation
Updated Spanish translation
Updated Spanish translation
Updated Spanish translation
Added Screenshots
Jorge GonzÃlez (2):
Updated Spanish translation
Updated Spanish translation
Jose Maria Celorio (1):
+2001-05-30 Juan Pablo Mendoza <pablo_juan yahoo com> +
Juan Pablo Mendoza (15):
Chaged if (i == 0) to if (i <= 0) to fix buf #51309.
Check if the IDs are 0 before defining a new callback (Fix a bug when if
Apply patch from drk sgi com Bug #52641.
Show a error and exit if the file is not found. Fix bug #2532.
Per Chema's request:
Chema looked over this patch.
Apply part of a patch from drk sgi com
fixed typos around.
main.c die bitch! die!, scream! scream!, hahaha, eat that stupid imlib.
I really sucks, the board resizing was totally broken, i need to rework
Use intltool now for traslating .desktop .soundlist and .caves files.
Eeek, forgot to add theses
Remove -I$(includedir) allaround.
release 1.90
update .cvsignores
Karl Eichwalder (1):
gnibbles.soundlist: Add de.
Kevin Breit (2):
Made the manual Gnome 1.4/db2html2 ready.
Started conversion from <itemizedlist> to <variablelist> and a few clarity
Kevin Vandersloot (1):
Port to GNOME 2.0. Too much to detail. I dare you to try to compile this
Kjartan Maraas (3):
added norwegian translation to .desktop and .soundlist.
Fix up #include <config.h> stuff.
Remove #include <config.h> from headers to make sure it's not included more than once
Kristian Rietveld (1):
s/EXIT_ITEM/QUIT_ITEM/.
Kwok-Koon Cheung (2):
Added traditional Chinese translation for various .desktop files.
Rename zh_TW.Big5 to zh_TW
Luca Ferretti (1):
Added it to DOC_LINGUAS. Added screenshots for Italian translation. Added
Marc Ruiz - radykal - (1):
gnibbles: Put argument parser before clutter init to handle missing arguments
Marek Äernockà (1):
Updated Czech translation
Mario BlÃttermann (7):
Added de to DOC_LINGUAS. Added German translation and screenshots.
Added missing changes in Makefile.am.
Updated German translation.
Added screenshot Updated German translation
[l10n] Updated German doc translation
[l10n] Updated German doc translation
[l10n] Updated German doc translation
Markus Bertheau (1):
First part of making it compile without deprecated functions.
Martin Baulig (2):
*** empty log message ***
*** empty log message ***
Matej UrbanÄiÄ (2):
Updated Slovenian translation
Added sl for Slovenian translation
Matthias Clasen (1):
gnibbles: Port to new combo box text API
Matthias Warkus (2):
More German l10n.
Use provided icon. Finally.
Michael Fulbright (1):
Updated to install desktop into $(datadir)/gnome/apps
Mikko Rauhala (1):
Updated and completed finnish translations of messages and desktop files
Nirbheek Chauhan (1):
Fix header collisions between clutter-gtk-0.10 and clutter-gtk-1.0
Pablo Juan (1):
Ignore thins around.
Pablo Saratxaga (7):
updated spanish language file and various minor i18n fixes
added spanish/french descriptions to sound events
added catalan to sound lists
added estonian descriptions
Added Danish strings to desktop/menu file
updated Danish strings
Added Lithuanian strings
Petr Kovar (2):
Added & fixed Czech help translation for various games by Marek Cernocky
Updated Czech help translation for various GNOME games
Philip Withnall (1):
Added British English manual translations.
Richard A. Hoelscher (4):
GtkAbout updates and bug fixes
gnibbles fgets fix
UI updates, mostly with GtkActions
ui_description readonly update
Robert Ancell (41):
Fixed callbacks for GtkWidget window-state-event and configure-event (Bug #404317)
Use new Tango icons from Daniel Derozier (closes #354507) Application icons now in icons/ (closes #359499)
Removed obsolete .cvsignore
Reclassify Gnibbles as Arcade game not logic game (Bug #553484)
Use different message for getting the top score versus getting a score in the top ten (Bug #561423)
Bring Debian man pages upstream
Don't show border in notebook
Migrate gnibbles to GamesPauseAction
Use GamesActions for glines, gnect, gnibbles, gnobots2, gnotski
gnibbles: Relayout into src data directories
gnibbles: Replace GtkTable with GtkGrid
gnibbles: Move icons into <game>/data/ directories
Correctly distribute icons
Remove unused gnibbles image
libgames-support: Remove games-sound.c and call canberra directly from the games
gnibbles: Remove unused variable
libgames-support: Remove games-help.c
gnibbles: Load images from standard data directory
libgames-support: Remove games-runtime.c
libgames-support: Initialize setgid-io inside the scores backend
gnibbles: Use gsettings
gnibbles: Use gsettings
libgames-support: Remove games-conf.c
Remove unused gthread build rules
Remove more obsolete help build rules
Fix games not initializing the scores setgid code
Correctly initialize gettext
gnibbles: Enable sound by default
Move sound files into each game directory
gnibbles: Fix invalid schema
Remove GamesFrame from libgames-support, copying it into gnibbles and gtali which haven't had it removed
libgames-support: Remove GamesGridFrame
libgames-support: Remove GamesPauseAction
libgames-support: Remove GamesFullscreenAction
libgames-support: Remove games_stock_
libgames-support: Remove GamesControls
libgames-support: Remove libgames-support and copy score code into the few games that still use it
libgames-support: Remove libgames-support and copy score code into the few games that still use it
Move translations
Finish renaming and make buildable
Releasing 3.7.2
Ross Burton (16):
Use the install path for file lookups, not the libgnome path
Set the default map size to medium, instead of extra huge.
Update .desktop titles and comments to conform to HIG
Updated .desktop files
Destroy the preferences dialog, fixing #90569
Change the permissions of the installed games, so gdb can run on them. Fixes #86057
Fix docs, #90640
Quit dialog fixes
Allow keyboard shortcuts to work when the game is being played. Patch from Timothy Musson <trmusson ihug co nz>
New icons, from Tim Musson
Do a clean correctly
Fix Quit and New Game dialogs to be consistant
Applied patches for Bug-buddy mojo
Stop multiple dialogs being on screen (fixing 97320)
Add StartupNotify=true to the .desktop files for startup notification loving
Gnibbles is no more
Ryan Lortie (1):
be sure to #include <locale.h>
Sergey I. Panov (1):
Added Russian lines to the *.desktop files
Seth Nickell (1):
Install into the proper locatio and add a Categories field.
Simos Xenitellis (3):
Updated Greek translation
Added Greek translation, figures (Marios Zindilis)
Added Greek (el) to DOC_LINGUAS
Spiros Papadimitriou (1):
- Added Greek to gataxx, gnibbles, gnobots2 and iagno soundlists (from Simos Xenitellis, simos hellug gr).
Stano Visnovsky (1):
Added Slovak [sk] translation
Teliute (1):
Add Simplified Chinese help translation of gnibbles.
Thomas Hindoe Paaboel Andersen (36):
Set correct game categories
Remove deprecated encoding entry in desktop files. Patch by Pacho Ramos in bug #551947
replace gnome_help_display with gtk_show_uri
ridding gnibbles of libgnome. Another game down.
Removing a few gnome.h includes
move common help functionality to libgames-support/games-help.[ch]
check return value of fgets. Also clean up function wrt tabs/spaces
Clean up linking in networked game servers. Patch by Roger Light. Fixes bug #560088
Change Gnibbles to Nibbles in user visible strings
use g_timeout_add_seconds where possible
Fix includes of libgames-support
Split GNOME_GAMES_CFLAGS up into the needed pars in each games Makefile.am
Send all bugbuddy bugs to 'BugBuddyBugs' component
Fix -Wold-style-definition warnings
Fix warnings from -Wdeclaration-after-statement
Code cleanup. Remove dead code and replace calls to deprecated gtk code
don't kill worm by pressing backwards. Patch by Roger Light. Fixes bug #516992
gnibbles: Fix GSEAL issues
Remove GGZ
gnibbles: fix some code style issues. ISO C90 and missing voids
gnibbles: remove deleted files from Makefile.am
Add G_GNUC_NORETURN
[gnibbles] Store tail direction before reversing the worm
gnibbles: gtk3 fixes
a higher version of gtk is already required
gtk3 implies glib v2.27 so these checks are not needed
Fix for API break in clutter-gtk
gnibbles: another API change fix
gnibbles: fix non-square board size
gnibbles: the elastic effect overshoots and will cause a negative opacity to be set. Use expo instead
gnibbles: use new games-score API
gnibbles: Better error message if clutter fails to init
gnibbles: remove unused variable
Replace some deprecated GTK symbols
fix a typo
consistently do both CLEANFILES and DISTCLEANFILES
Tom Tryfonidis (2):
Updated Greek help translations
Updated Greek help translations
Tomasz KÅoczko (1):
- fixed all Makefiles.am to allow use DESTDIR in "make install, - fixed
Ville PÃtsi (3):
icon
Gnibbless icon - Has existed for ages but didn't get installed.. GRR -drc
Realised that gnibbles has had a icon for 6 months but I never updated the .desktop file .. Brr.
Vincent Renardias (1):
sync old CVS dir before moving to new office.
William Jon McCann (14):
Removed separator from dialogs per HIG.
HIG fixes for preferences dialog.
Fixed program description in about dialog.
Use gconf and make the preference dialog suck less (or work more).
Install schemas.
Store gconf data as strings instead of using implementation details. Do
Doh. Forgot to remove a debugging printf.
Make the relative moves callback work with the new keyboard controls interface.
Fixed compiler warnings.
Include string.h.
Backing out UTF-8 multiplication symbol for now.
Try not to use fixed length string buffers, especially for stuff that isn't always set internally. #define gconf keys.
Use mnemonic in preferences notebook tab label for keyboard navigation.
Remove duplicate Icon and fix mispelling in X-GNOME-Bugzilla-Product.
Yannig MARCHEGAY (6):
Updated Occitan translation
Updated Occitan translation
Updated Occitan translation
Updated Occitan translation
Updated Occitan translation
Updated Occitan translation
Yukihiro Nakai (1):
ja Update from ITANI Eiichoro
dooteo (1):
Deleted english images
ÐÐÑÐÑÐÐÐ ÐÐÐÐÐÐÑ (1):
Updated Serbian translation
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