[gnome-games] swell-foop: Use ngettext for final score label



commit 97e011b0224ba60bea592b32624808154045b56d
Author: Robert Ancell <robert ancell canonical com>
Date:   Fri Jun 1 09:34:59 2012 +1200

    swell-foop: Use ngettext for final score label

 swell-foop/src/game-view.vala |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)
---
diff --git a/swell-foop/src/game-view.vala b/swell-foop/src/game-view.vala
index 3c87964..c6bd633 100644
--- a/swell-foop/src/game-view.vala
+++ b/swell-foop/src/game-view.vala
@@ -335,7 +335,9 @@ public class ScoreActor : Clutter.Group
     public void animate_final_score (uint points)
     {
         label.set_font_name ("Bitstrem Vera Sans 50");
-        label.set_markup ("<b>" + _("Game Over!") + "</b>\n" + points.to_string () + _ ("points"));
+        var points_label = ngettext (/* Label showing the number of points at the end of the game */
+                                     "%u point", "%u points", points).printf (points);
+        label.set_markup ("<b>%s</b>\n%s".printf (_("Game Over!"), points_label));
         label.set_line_alignment (Pango.Alignment.CENTER);
 
         /* The score will be shown repeatedly therefore we need to reset some important properties



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