[clutter] flow-layout: Implement layout animations
- From: Bastian Winkler <bwinkler src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter] flow-layout: Implement layout animations
- Date: Tue, 29 May 2012 12:12:34 +0000 (UTC)
commit 320fb156b41fad5048b69acb7ca7a7e582b49182
Author: Bastian Winkler <buz netbuz org>
Date: Thu May 24 16:06:31 2012 +0200
flow-layout: Implement layout animations
Allow to animate the child allocation using the ClutterLayoutManager
animation API
https://bugzilla.gnome.org/show_bug.cgi?id=676827
clutter/clutter-flow-layout.c | 20 ++++++++++++++++++++
1 files changed, 20 insertions(+), 0 deletions(-)
---
diff --git a/clutter/clutter-flow-layout.c b/clutter/clutter-flow-layout.c
index 97524b2..878feeb 100644
--- a/clutter/clutter-flow-layout.c
+++ b/clutter/clutter-flow-layout.c
@@ -568,6 +568,9 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
gint line_item_count;
gint items_per_line;
gint line_index;
+ gboolean use_animations;
+ ClutterAnimationMode easing_mode;
+ guint easing_duration, easing_delay;
actor = CLUTTER_ACTOR (container);
if (clutter_actor_get_n_children (actor) == 0)
@@ -600,6 +603,11 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
line_item_count = 0;
line_index = 0;
+ use_animations = clutter_layout_manager_get_easing_state (manager,
+ &easing_mode,
+ &easing_duration,
+ &easing_delay);
+
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
{
@@ -701,8 +709,20 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
child_alloc.y1 = ceil (item_y);
child_alloc.x2 = ceil (child_alloc.x1 + item_width);
child_alloc.y2 = ceil (child_alloc.y1 + item_height);
+
+ if (use_animations)
+ {
+ clutter_actor_save_easing_state (child);
+ clutter_actor_set_easing_mode (child, easing_mode);
+ clutter_actor_set_easing_duration (child, easing_duration);
+ clutter_actor_set_easing_delay (child, easing_delay);
+ }
+
clutter_actor_allocate (child, &child_alloc, flags);
+ if (use_animations)
+ clutter_actor_restore_easing_state (child);
+
if (priv->orientation == CLUTTER_FLOW_HORIZONTAL)
item_x = new_x;
else
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