[clutter-gtk] examples: Add/remove actors at run-time
- From: Bastien Nocera <hadess src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter-gtk] examples: Add/remove actors at run-time
- Date: Wed, 16 May 2012 13:00:13 +0000 (UTC)
commit 9df4f174c42176ea879d3216181a606362041811
Author: Bastien Nocera <hadess hadess net>
Date: Wed May 16 13:10:26 2012 +0100
examples: Add/remove actors at run-time
When animating, every 3 seconds, remove an actor from the
animation or create a new one so we always have 3 or 4 actors
spinning.
examples/gtk-clutter-test-actor.c | 68 +++++++++++++++++++++++++++---------
1 files changed, 51 insertions(+), 17 deletions(-)
---
diff --git a/examples/gtk-clutter-test-actor.c b/examples/gtk-clutter-test-actor.c
index ee8151a..e444f0f 100644
--- a/examples/gtk-clutter-test-actor.c
+++ b/examples/gtk-clutter-test-actor.c
@@ -4,15 +4,17 @@
#include <clutter-gtk/clutter-gtk.h>
-#define NWIDGETS 4
+#define MAX_NWIDGETS 4
#define WINWIDTH 400
#define WINHEIGHT 400
#define RADIUS 80
static ClutterActor *group = NULL;
-static ClutterActor *widgets[NWIDGETS];
+static ClutterActor *widgets[MAX_NWIDGETS];
static gboolean do_rotate = TRUE;
+static int nwidgets;
+
/* Timeline handler */
void
frame_cb (ClutterTimeline *timeline,
@@ -33,7 +35,7 @@ frame_cb (ClutterTimeline *timeline,
WINHEIGHT / 2,
0);
- for (i = 0; i < NWIDGETS; i++)
+ for (i = 0; i < nwidgets; i++)
{
/* rotate each widget around its center */
gfloat w = clutter_actor_get_width (widgets[i]);
@@ -87,6 +89,45 @@ create_gtk_actor (int i)
return gtk_actor;
}
+static void
+add_clutter_actor (ClutterActor *actor,
+ ClutterActor *group,
+ int i)
+{
+ gint x, y, w, h;
+
+ /* Add to our group group */
+ clutter_container_add_actor (CLUTTER_CONTAINER (group), actor);
+
+ /* Place around a circle */
+ w = clutter_actor_get_width (widgets[0]);
+ h = clutter_actor_get_height (widgets[0]);
+
+ x = WINWIDTH/2 + RADIUS * cos (i * 2 * M_PI / (MAX_NWIDGETS)) - w/2;
+ y = WINHEIGHT/2 + RADIUS * sin (i * 2 * M_PI / (MAX_NWIDGETS)) - h/2;
+
+ clutter_actor_set_position (actor, x, y);
+}
+
+static gboolean
+add_or_remove_timeout (gpointer user_data)
+{
+ if (nwidgets == MAX_NWIDGETS) {
+ /* Removing an item */
+ clutter_actor_remove_child (group, widgets[MAX_NWIDGETS - 1]);
+ widgets[MAX_NWIDGETS - 1] = NULL;
+
+ nwidgets--;
+ } else {
+ /* Adding an item */
+ widgets[MAX_NWIDGETS - 1] = create_gtk_actor (MAX_NWIDGETS - 1);
+ nwidgets++;
+
+ add_clutter_actor (widgets[MAX_NWIDGETS - 1], group, MAX_NWIDGETS - 1);
+ }
+ return TRUE;
+}
+
int
main (int argc, char *argv[])
{
@@ -124,26 +165,17 @@ main (int argc, char *argv[])
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
+ nwidgets = 0;
+
/* create a new group to hold multiple actors in a group */
group = clutter_group_new ();
- for (i = 0; i < NWIDGETS; i++)
+ for (i = 0; i < MAX_NWIDGETS; i++)
{
- gint x, y, w, h;
-
widgets[i] = create_gtk_actor (i);
+ nwidgets++;
- /* Add to our group group */
- clutter_container_add_actor (CLUTTER_CONTAINER (group), widgets[i]);
-
- /* Place around a circle */
- w = clutter_actor_get_width (widgets[0]);
- h = clutter_actor_get_height (widgets[0]);
-
- x = WINWIDTH/2 + RADIUS * cos (i * 2 * M_PI / (NWIDGETS)) - w/2;
- y = WINHEIGHT/2 + RADIUS * sin (i * 2 * M_PI / (NWIDGETS)) - h/2;
-
- clutter_actor_set_position (widgets[i], x, y);
+ add_clutter_actor (widgets[i], group, i);
}
/* Add the group to the stage and center it*/
@@ -169,6 +201,8 @@ main (int argc, char *argv[])
/* and start it */
clutter_timeline_start (timeline);
+ g_timeout_add_seconds (3, add_or_remove_timeout, NULL);
+
gtk_main();
return 0;
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