[clutter] scroll-actor: Paint children in pick mode
- From: Emmanuele Bassi <ebassi src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [clutter] scroll-actor: Paint children in pick mode
- Date: Tue, 15 May 2012 14:16:19 +0000 (UTC)
commit c54c3047f80274e9ab773541bc7d99c2d692778f
Author: Emmanuele Bassi <ebassi linux intel com>
Date: Tue May 15 15:06:20 2012 +0100
scroll-actor: Paint children in pick mode
Chaining up to the parent's implementation of pick() is not enough: we
need to paint our children explicitly because of the compatibility mode
checks we use to avoid breaking custom containers.
https://bugzilla.gnome.org/show_bug.cgi?id=676088
clutter/clutter-scroll-actor.c | 10 ++++++++++
1 files changed, 10 insertions(+), 0 deletions(-)
---
diff --git a/clutter/clutter-scroll-actor.c b/clutter/clutter-scroll-actor.c
index 888dd59..c1a7b23 100644
--- a/clutter/clutter-scroll-actor.c
+++ b/clutter/clutter-scroll-actor.c
@@ -155,10 +155,20 @@ static void
clutter_scroll_actor_pick (ClutterActor *actor,
const ClutterColor *pick_color)
{
+ ClutterActorIter iter;
+ ClutterActor *child;
+
clutter_scroll_actor_push_clip (actor);
CLUTTER_ACTOR_CLASS (clutter_scroll_actor_parent_class)->pick (actor, pick_color);
+ /* FIXME - this has to go away when we remove the vfunc check inside
+ * the ClutterActor::pick default implementation
+ */
+ clutter_actor_iter_init (&iter, actor);
+ while (clutter_actor_iter_next (&iter, &child))
+ clutter_actor_paint (child);
+
cogl_clip_pop ();
}
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