[gnome-games/sudoku-vala] Fix segfault
- From: Thomas Hindoe Paaboel Andersen <thomashpa src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games/sudoku-vala] Fix segfault
- Date: Fri, 11 May 2012 23:21:45 +0000 (UTC)
commit 1f4c2df816aecf9887a83d65f429067c6fd0ffdf
Author: Christopher Baines <cbaines8 gmail com>
Date: Fri May 11 16:14:12 2012 +0100
Fix segfault
Fix a segfault caused by quit_cb being called unnecessarily, as GtkApplication now handles this functionality.
gnome-sudoku/data/gnome-sudoku.ui | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
---
diff --git a/gnome-sudoku/data/gnome-sudoku.ui b/gnome-sudoku/data/gnome-sudoku.ui
index 391d7fa..750f79f 100644
--- a/gnome-sudoku/data/gnome-sudoku.ui
+++ b/gnome-sudoku/data/gnome-sudoku.ui
@@ -5,7 +5,6 @@
<object class="GtkApplicationWindow" id="sudoku_app">
<property name="title" translatable="yes">Sudoku</property>
<signal name="window-state-event" handler="sudoku_app_window_state_event_cb" swapped="no"/>
- <signal name="delete-event" handler="quit_cb" swapped="no"/>
<child>
<object class="GtkVBox" id="main_vbox">
<property name="visible">True</property>
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