[gimp] app: fail less badly in tests
- From: Michael Natterer <mitch src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gimp] app: fail less badly in tests
- Date: Sat, 5 May 2012 18:37:16 +0000 (UTC)
commit af2ad3228fe6946d252c98d47ab9466d8a79e68c
Author: Michael Natterer <mitch gimp org>
Date: Sat May 5 20:36:54 2012 +0200
app: fail less badly in tests
app/tests/test-gimptilebackendtilemanager.c | 4 +---
app/tests/test-xcf.c | 2 +-
2 files changed, 2 insertions(+), 4 deletions(-)
---
diff --git a/app/tests/test-gimptilebackendtilemanager.c b/app/tests/test-gimptilebackendtilemanager.c
index edabfe7..8a4e5a4 100644
--- a/app/tests/test-gimptilebackendtilemanager.c
+++ b/app/tests/test-gimptilebackendtilemanager.c
@@ -25,7 +25,6 @@
#include "widgets/widgets-types.h"
#include "base/tile-manager.h"
-#include "base/pixel-region.h"
#include "base/tile-cache.h"
#include "gegl/gimptilebackendtilemanager.h"
@@ -55,7 +54,6 @@ basic_usage (void)
guint16 opaque_magenta16[4] = { 0xffff, 0, 0xffff, 0xffff };
GeglColor *magenta = gegl_color_new (NULL);
- PixelRegion pr;
TileManager *tm;
GeglTileBackend *backend;
GeglBuffer *buffer;
@@ -64,12 +62,12 @@ basic_usage (void)
/* Write some pixels to the tile manager */
tm = tile_manager_new (rect.width, rect.height, 4);
- pixel_region_init (&pr, tm, rect.x, rect.y, rect.width, rect.height, TRUE);
buffer = gimp_tile_manager_create_buffer (tm, format);
gegl_color_set_rgba (magenta, 1.0, 0.0, 1.0, 1.0);
gegl_buffer_set_color (buffer, NULL, magenta);
g_object_unref (magenta);
+ g_object_unref (buffer);
/* Make sure we can read them through the GeglBuffer using the
* TileManager backend. Use u16 to complicate code paths, decreasing
diff --git a/app/tests/test-xcf.c b/app/tests/test-xcf.c
index bc00b70..0ec9dd6 100644
--- a/app/tests/test-xcf.c
+++ b/app/tests/test-xcf.c
@@ -62,7 +62,7 @@
#define GIMP_MAINIMAGE_WIDTH 100
#define GIMP_MAINIMAGE_HEIGHT 90
#define GIMP_MAINIMAGE_TYPE GIMP_RGB
-#define GIMP_MAINIMAGE_PRECISION GIMP_PRECISION_FLOAT
+#define GIMP_MAINIMAGE_PRECISION GIMP_PRECISION_U8
#define GIMP_MAINIMAGE_LAYER1_NAME "layer1"
#define GIMP_MAINIMAGE_LAYER1_WIDTH 50
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