[gnome-games] iagno: Game.copy should use width/height from the original
- From: Thomas Hindoe Paaboel Andersen <thomashpa src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [gnome-games] iagno: Game.copy should use width/height from the original
- Date: Wed, 7 Mar 2012 19:04:46 +0000 (UTC)
commit b2554eaa4b96e56e43bc29859b1fcd13984ad2f9
Author: Thomas Hindoe Paaboel Andersen <phomes gmail com>
Date: Wed Mar 7 20:00:25 2012 +0100
iagno: Game.copy should use width/height from the original
Before it would use the properties on the new instance that would both be 0.
The bug will only occur when the AI must make a move on a board with >8 pieces.
GNOME bug #668553
iagno/src/game.vala | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
---
diff --git a/iagno/src/game.vala b/iagno/src/game.vala
index c1f2f7f..d6430ac 100644
--- a/iagno/src/game.vala
+++ b/iagno/src/game.vala
@@ -111,7 +111,7 @@ public class Game
public Game.copy (Game game)
{
- tiles = new Player[width, height];
+ tiles = new Player[game.width, game.height];
for (var x = 0; x < width; x++)
for (var y = 0; y < height; y++)
tiles[x, y] = game.tiles[x, y];
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